overte-HifiExperiments/libraries
2016-03-22 11:26:10 -07:00
..
animation AnimUtil: prevent accumulateTime from looping forever 2016-03-21 11:58:13 -07:00
audio Fix audio packet being used in a thread-unsafe way 2016-03-21 13:33:56 -07:00
audio-client revert change that trusted Qt's claim that it supports the format 2016-02-22 11:22:03 -08:00
auto-updater
avatars Merge branch 'master' of github.com:highfidelity/hifi into tony/no-locks-no-problem 2016-03-21 16:03:33 -07:00
controllers Make scripting interface members thread safe 2016-03-10 08:46:09 -08:00
display-plugins display-plugins: Pulled getHeadPose into common base class. 2016-03-20 14:08:35 -07:00
embedded-webserver
entities Merge pull request #7415 from howard-stearns/thread-safe-entityToElementMap 2016-03-21 15:30:04 -07:00
entities-renderer Revert "Revert "Fix ModelBlender crash"" 2016-03-21 11:42:25 -07:00
fbx Merge pull request #7414 from zzmp/fix/leaking-reply 2016-03-21 16:06:45 -07:00
gl Actually loop qml render and wake on pause 2016-03-21 14:36:45 -07:00
gpu Fixing the lighting issue in stereo 2016-03-15 14:35:43 -07:00
input-plugins Migrate composition of the overlay and pointer to the present thread 2016-03-07 17:14:41 -08:00
model Default bg to SKY_DOME 2016-03-21 15:11:26 -07:00
model-networking NetworkGeometry: Fix crash for empty geometry/bad FBX versions 2016-03-20 12:13:54 -07:00
networking remove leaking unused method from NLPacketList 2016-03-21 17:26:49 -07:00
octree Delete used QNetworkReply 2016-03-21 13:30:01 -07:00
physics MyAvatar: Allow user to raise hands directly overhead. 2016-03-10 10:20:17 -08:00
plugins DisplayPlugins: updateHeadPose() no longer returns a value. 2016-03-18 15:16:58 -07:00
procedural Clarify use of procedural's dirty atomic flag 2016-03-15 10:51:55 -07:00
recording Mark Resource loaded after postprocessing 2016-03-09 10:34:07 -08:00
render Emplace render engine jobs 2016-03-14 17:51:43 -07:00
render-utils Merge pull request #7393 from ZappoMan/protectMeshBoxes 2016-03-21 15:46:28 -07:00
script-engine Add protection around ScriptEngine::runInThread being called twice 2016-03-22 11:26:10 -07:00
shared fix bug which caused observers of a parenting grab to not see the entity in the grabber's hand 2016-03-17 17:09:32 -07:00
ui Merge pull request #7326 from ZappoMan/toggleOverlay 2016-03-13 11:44:19 -07:00