overte-HifiExperiments/libraries/networking/src/ThreadedAssignment.cpp
2015-12-28 10:54:42 -08:00

117 lines
4 KiB
C++

//
// ThreadedAssignment.cpp
// libraries/shared/src
//
// Created by Stephen Birarda on 12/3/2013.
// Copyright 2013 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include <QtCore/QCoreApplication>
#include <QtCore/QJsonObject>
#include <QtCore/QThread>
#include <QtCore/QTimer>
#include <LogHandler.h>
#include "ThreadedAssignment.h"
ThreadedAssignment::ThreadedAssignment(ReceivedMessage& message) :
Assignment(message),
_isFinished(false),
_domainServerTimer(this),
_statsTimer(this)
{
static const int STATS_TIMEOUT_MS = 1000;
_statsTimer.setInterval(STATS_TIMEOUT_MS);
connect(&_statsTimer, &QTimer::timeout, this, &ThreadedAssignment::sendStatsPacket);
connect(&_domainServerTimer, &QTimer::timeout, this, &ThreadedAssignment::checkInWithDomainServerOrExit);
_domainServerTimer.setInterval(DOMAIN_SERVER_CHECK_IN_MSECS);
}
void ThreadedAssignment::setFinished(bool isFinished) {
if (_isFinished != isFinished) {
_isFinished = isFinished;
if (_isFinished) {
qDebug() << "ThreadedAssignment::setFinished(true) called - finishing up.";
auto nodeList = DependencyManager::get<NodeList>();
auto& packetReceiver = nodeList->getPacketReceiver();
// we should de-register immediately for any of our packets
packetReceiver.unregisterListener(this);
// we should also tell the packet receiver to drop packets while we're cleaning up
packetReceiver.setShouldDropPackets(true);
// send a disconnect packet to the domain
nodeList->getDomainHandler().disconnect();
// stop our owned timers
_domainServerTimer.stop();
_statsTimer.stop();
// call our virtual aboutToFinish method - this gives the ThreadedAssignment subclass a chance to cleanup
aboutToFinish();
emit finished();
}
}
}
void ThreadedAssignment::commonInit(const QString& targetName, NodeType_t nodeType) {
// change the logging target name while the assignment is running
LogHandler::getInstance().setTargetName(targetName);
auto nodeList = DependencyManager::get<NodeList>();
nodeList->setOwnerType(nodeType);
// send a domain-server check in immediately and start the timer to fire them every DOMAIN_SERVER_CHECK_IN_MSECS
checkInWithDomainServerOrExit();
_domainServerTimer.start();
// start sending stats packet once we connect to the domain
connect(&nodeList->getDomainHandler(), SIGNAL(connectedToDomain(const QString&)), &_statsTimer, SLOT(start()));
// stop sending stats if we disconnect
connect(&nodeList->getDomainHandler(), &DomainHandler::disconnectedFromDomain, &_statsTimer, &QTimer::stop);
}
void ThreadedAssignment::addPacketStatsAndSendStatsPacket(QJsonObject &statsObject) {
auto nodeList = DependencyManager::get<NodeList>();
float packetsPerSecond, bytesPerSecond;
// XXX can BandwidthRecorder be used for this?
nodeList->getPacketStats(packetsPerSecond, bytesPerSecond);
nodeList->resetPacketStats();
statsObject["packets_per_second"] = packetsPerSecond;
statsObject["bytes_per_second"] = bytesPerSecond;
nodeList->sendStatsToDomainServer(statsObject);
}
void ThreadedAssignment::sendStatsPacket() {
QJsonObject statsObject;
addPacketStatsAndSendStatsPacket(statsObject);
}
void ThreadedAssignment::checkInWithDomainServerOrExit() {
if (DependencyManager::get<NodeList>()->getNumNoReplyDomainCheckIns() == MAX_SILENT_DOMAIN_SERVER_CHECK_INS) {
setFinished(true);
} else {
auto nodeList = DependencyManager::get<NodeList>();
QMetaObject::invokeMethod(nodeList.data(), "sendDomainServerCheckIn");
}
}
void ThreadedAssignment::domainSettingsRequestFailed() {
qDebug() << "Failed to retreive settings object from domain-server. Bailing on assignment.";
setFinished(true);
}