// // ThreadedAssignment.cpp // libraries/shared/src // // Created by Stephen Birarda on 12/3/2013. // Copyright 2013 High Fidelity, Inc. // // Distributed under the Apache License, Version 2.0. // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // #include #include #include #include #include #include "ThreadedAssignment.h" ThreadedAssignment::ThreadedAssignment(ReceivedMessage& message) : Assignment(message), _isFinished(false), _domainServerTimer(this), _statsTimer(this) { static const int STATS_TIMEOUT_MS = 1000; _statsTimer.setInterval(STATS_TIMEOUT_MS); connect(&_statsTimer, &QTimer::timeout, this, &ThreadedAssignment::sendStatsPacket); connect(&_domainServerTimer, &QTimer::timeout, this, &ThreadedAssignment::checkInWithDomainServerOrExit); _domainServerTimer.setInterval(DOMAIN_SERVER_CHECK_IN_MSECS); } void ThreadedAssignment::setFinished(bool isFinished) { if (_isFinished != isFinished) { _isFinished = isFinished; if (_isFinished) { qDebug() << "ThreadedAssignment::setFinished(true) called - finishing up."; auto nodeList = DependencyManager::get(); auto& packetReceiver = nodeList->getPacketReceiver(); // we should de-register immediately for any of our packets packetReceiver.unregisterListener(this); // we should also tell the packet receiver to drop packets while we're cleaning up packetReceiver.setShouldDropPackets(true); // send a disconnect packet to the domain nodeList->getDomainHandler().disconnect(); // stop our owned timers _domainServerTimer.stop(); _statsTimer.stop(); // call our virtual aboutToFinish method - this gives the ThreadedAssignment subclass a chance to cleanup aboutToFinish(); emit finished(); } } } void ThreadedAssignment::commonInit(const QString& targetName, NodeType_t nodeType) { // change the logging target name while the assignment is running LogHandler::getInstance().setTargetName(targetName); auto nodeList = DependencyManager::get(); nodeList->setOwnerType(nodeType); // send a domain-server check in immediately and start the timer to fire them every DOMAIN_SERVER_CHECK_IN_MSECS checkInWithDomainServerOrExit(); _domainServerTimer.start(); // start sending stats packet once we connect to the domain connect(&nodeList->getDomainHandler(), SIGNAL(connectedToDomain(const QString&)), &_statsTimer, SLOT(start())); // stop sending stats if we disconnect connect(&nodeList->getDomainHandler(), &DomainHandler::disconnectedFromDomain, &_statsTimer, &QTimer::stop); } void ThreadedAssignment::addPacketStatsAndSendStatsPacket(QJsonObject &statsObject) { auto nodeList = DependencyManager::get(); float packetsPerSecond, bytesPerSecond; // XXX can BandwidthRecorder be used for this? nodeList->getPacketStats(packetsPerSecond, bytesPerSecond); nodeList->resetPacketStats(); statsObject["packets_per_second"] = packetsPerSecond; statsObject["bytes_per_second"] = bytesPerSecond; nodeList->sendStatsToDomainServer(statsObject); } void ThreadedAssignment::sendStatsPacket() { QJsonObject statsObject; addPacketStatsAndSendStatsPacket(statsObject); } void ThreadedAssignment::checkInWithDomainServerOrExit() { if (DependencyManager::get()->getNumNoReplyDomainCheckIns() == MAX_SILENT_DOMAIN_SERVER_CHECK_INS) { setFinished(true); } else { auto nodeList = DependencyManager::get(); QMetaObject::invokeMethod(nodeList.data(), "sendDomainServerCheckIn"); } } void ThreadedAssignment::domainSettingsRequestFailed() { qDebug() << "Failed to retreive settings object from domain-server. Bailing on assignment."; setFinished(true); }