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AddEntityOperator.cpp
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AddEntityOperator.h
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add -Wsuggest-override to compile flags and deal with fallout
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2016-08-18 09:51:41 -07:00 |
AnimationPropertyGroup.cpp
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cleanup naked qDebug() calls
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2016-12-19 22:24:25 -08:00 |
AnimationPropertyGroup.h
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use smart pointers to avoid leaking EntityTreeElementExtraEncodeData
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2016-12-12 16:04:41 -08:00 |
DeleteEntityOperator.cpp
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DeleteEntityOperator.h
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add -Wsuggest-override to compile flags and deal with fallout
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2016-08-18 09:51:41 -07:00 |
EntitiesLogging.cpp
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EntitiesLogging.h
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EntitiesScriptEngineProvider.h
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EntityActionFactoryInterface.h
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EntityActionInterface.cpp
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cleanup naked qDebug() calls
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2016-12-19 22:24:25 -08:00 |
EntityActionInterface.h
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action for arrow flight, etc
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2016-08-28 19:08:13 -07:00 |
EntityEditPacketSender.cpp
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cleanup naked qDebug() calls
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2016-12-19 22:24:25 -08:00 |
EntityEditPacketSender.h
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add -Wsuggest-override to compile flags and deal with fallout
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2016-08-18 09:51:41 -07:00 |
EntityItem.cpp
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use smart pointers to avoid leaking EntityTreeElementExtraEncodeData
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2016-12-12 16:04:41 -08:00 |
EntityItem.h
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use smart pointers to avoid leaking EntityTreeElementExtraEncodeData
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2016-12-12 16:04:41 -08:00 |
EntityItemID.cpp
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EntityItemID.h
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EntityItemProperties.cpp
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getting there, but not yet complete
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2017-01-13 16:59:51 -08:00 |
EntityItemProperties.h
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getting there, but not yet complete
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2017-01-13 16:59:51 -08:00 |
EntityItemPropertiesDefaults.h
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lastEditedBy property for entities
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2016-11-10 15:26:28 -08:00 |
EntityItemPropertiesMacros.h
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added EntityItemProperties.merge function. when sending edits for avatar-entities, don't call setProperties on the entity. Fix currentFrame bug in AnimationPropertyGroup::copyToScriptValue
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2016-10-17 16:11:37 -07:00 |
EntityPropertyFlags.h
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getting rid of uneccessary flag, fix formatting, and getting it to work yay
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2016-12-07 15:40:21 -08:00 |
EntityScriptingInterface.cpp
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Merge branch 'master' of https://github.com/highfidelity/hifi into removeLogSpam
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2016-12-19 22:27:24 -08:00 |
EntityScriptingInterface.h
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Add canWriteAssets method and signal to Entities API
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2016-12-14 14:27:55 +13:00 |
EntitySimulation.cpp
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have code where physics guesses at server values also avoid doing simple simulation of children of avatars
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2016-06-09 14:35:17 -07:00 |
EntitySimulation.h
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use smart pointers for entity simulations
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2016-05-07 09:14:33 -07:00 |
EntityTree.cpp
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checkpoint
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2017-01-16 12:47:26 -08:00 |
EntityTree.h
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minimum entity edit filter
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2017-01-13 13:18:24 -08:00 |
EntityTreeElement.cpp
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cleanup naked qDebug() calls
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2016-12-19 22:24:25 -08:00 |
EntityTreeElement.h
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use smart pointers to avoid leaking EntityTreeElementExtraEncodeData
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2016-12-12 16:04:41 -08:00 |
EntityTreeHeadlessViewer.cpp
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use smart pointers for entity simulations
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2016-05-07 09:14:33 -07:00 |
EntityTreeHeadlessViewer.h
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add -Wsuggest-override to compile flags and deal with fallout
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2016-08-18 09:51:41 -07:00 |
EntityTypes.cpp
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more verbose messaging about incorrect entity types
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2016-06-13 17:48:58 -07:00 |
EntityTypes.h
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cleanup naked qDebug() calls
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2016-12-19 22:24:25 -08:00 |
KeyLightPropertyGroup.cpp
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cleanup naked qDebug() calls
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2016-12-19 22:24:25 -08:00 |
KeyLightPropertyGroup.h
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use smart pointers to avoid leaking EntityTreeElementExtraEncodeData
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2016-12-12 16:04:41 -08:00 |
LightEntityItem.cpp
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use smart pointers to avoid leaking EntityTreeElementExtraEncodeData
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2016-12-12 16:04:41 -08:00 |
LightEntityItem.h
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use smart pointers to avoid leaking EntityTreeElementExtraEncodeData
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2016-12-12 16:04:41 -08:00 |
LineEntityItem.cpp
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cleanup naked qDebug() calls
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2016-12-19 22:24:25 -08:00 |
LineEntityItem.h
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use smart pointers to avoid leaking EntityTreeElementExtraEncodeData
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2016-12-12 16:04:41 -08:00 |
ModelEntityItem.cpp
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use smart pointers to avoid leaking EntityTreeElementExtraEncodeData
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2016-12-12 16:04:41 -08:00 |
ModelEntityItem.h
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use smart pointers to avoid leaking EntityTreeElementExtraEncodeData
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2016-12-12 16:04:41 -08:00 |
MovingEntitiesOperator.cpp
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MovingEntitiesOperator.h
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add -Wsuggest-override to compile flags and deal with fallout
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2016-08-18 09:51:41 -07:00 |
ParticleEffectEntityItem.cpp
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use smart pointers to avoid leaking EntityTreeElementExtraEncodeData
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2016-12-12 16:04:41 -08:00 |
ParticleEffectEntityItem.h
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use smart pointers to avoid leaking EntityTreeElementExtraEncodeData
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2016-12-12 16:04:41 -08:00 |
PolyLineEntityItem.cpp
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cleanup naked qDebug() calls
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2016-12-19 22:24:25 -08:00 |
PolyLineEntityItem.h
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use smart pointers to avoid leaking EntityTreeElementExtraEncodeData
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2016-12-12 16:04:41 -08:00 |
PolyVoxEntityItem.cpp
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cleanup naked qDebug() calls
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2016-12-19 22:24:25 -08:00 |
PolyVoxEntityItem.h
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use smart pointers to avoid leaking EntityTreeElementExtraEncodeData
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2016-12-12 16:04:41 -08:00 |
PropertyGroup.h
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use smart pointers to avoid leaking EntityTreeElementExtraEncodeData
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2016-12-12 16:04:41 -08:00 |
RecurseOctreeToMapOperator.cpp
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kill offsets
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2016-03-29 09:18:29 -07:00 |
RecurseOctreeToMapOperator.h
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add -Wsuggest-override to compile flags and deal with fallout
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2016-08-18 09:51:41 -07:00 |
ShapeEntityItem.cpp
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use smart pointers to avoid leaking EntityTreeElementExtraEncodeData
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2016-12-12 16:04:41 -08:00 |
ShapeEntityItem.h
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use smart pointers to avoid leaking EntityTreeElementExtraEncodeData
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2016-12-12 16:04:41 -08:00 |
SimpleEntitySimulation.cpp
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fix entity-server crash for out of bounds
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2016-04-14 15:23:14 -07:00 |
SimpleEntitySimulation.h
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use smart pointers for entity simulations
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2016-05-07 09:14:33 -07:00 |
SimulationFlags.h
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SimulationOwner.cpp
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fix bug preventing sim ownership release
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2016-05-05 10:52:53 -07:00 |
SimulationOwner.h
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magic number
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2016-05-17 19:14:44 -07:00 |
SkyboxPropertyGroup.cpp
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cleanup naked qDebug() calls
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2016-12-19 22:24:25 -08:00 |
SkyboxPropertyGroup.h
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use smart pointers to avoid leaking EntityTreeElementExtraEncodeData
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2016-12-12 16:04:41 -08:00 |
StagePropertyGroup.cpp
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cleanup naked qDebug() calls
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2016-12-19 22:24:25 -08:00 |
StagePropertyGroup.h
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use smart pointers to avoid leaking EntityTreeElementExtraEncodeData
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2016-12-12 16:04:41 -08:00 |
TextEntityItem.cpp
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use smart pointers to avoid leaking EntityTreeElementExtraEncodeData
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2016-12-12 16:04:41 -08:00 |
TextEntityItem.h
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use smart pointers to avoid leaking EntityTreeElementExtraEncodeData
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2016-12-12 16:04:41 -08:00 |
UpdateEntityOperator.cpp
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fix some comments and debug pritns
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2016-05-16 14:12:05 -07:00 |
UpdateEntityOperator.h
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add -Wsuggest-override to compile flags and deal with fallout
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2016-08-18 09:51:41 -07:00 |
WebEntityItem.cpp
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use smart pointers to avoid leaking EntityTreeElementExtraEncodeData
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2016-12-12 16:04:41 -08:00 |
WebEntityItem.h
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use smart pointers to avoid leaking EntityTreeElementExtraEncodeData
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2016-12-12 16:04:41 -08:00 |
ZoneEntityItem.cpp
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use smart pointers to avoid leaking EntityTreeElementExtraEncodeData
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2016-12-12 16:04:41 -08:00 |
ZoneEntityItem.h
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use smart pointers to avoid leaking EntityTreeElementExtraEncodeData
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2016-12-12 16:04:41 -08:00 |