overte-HifiExperiments/libraries/entities/src
howard-stearns 09a57efaf3 checkpoint
2017-01-16 12:47:26 -08:00
..
AddEntityOperator.cpp
AddEntityOperator.h add -Wsuggest-override to compile flags and deal with fallout 2016-08-18 09:51:41 -07:00
AnimationPropertyGroup.cpp cleanup naked qDebug() calls 2016-12-19 22:24:25 -08:00
AnimationPropertyGroup.h use smart pointers to avoid leaking EntityTreeElementExtraEncodeData 2016-12-12 16:04:41 -08:00
DeleteEntityOperator.cpp
DeleteEntityOperator.h add -Wsuggest-override to compile flags and deal with fallout 2016-08-18 09:51:41 -07:00
EntitiesLogging.cpp
EntitiesLogging.h
EntitiesScriptEngineProvider.h
EntityActionFactoryInterface.h
EntityActionInterface.cpp cleanup naked qDebug() calls 2016-12-19 22:24:25 -08:00
EntityActionInterface.h action for arrow flight, etc 2016-08-28 19:08:13 -07:00
EntityEditPacketSender.cpp cleanup naked qDebug() calls 2016-12-19 22:24:25 -08:00
EntityEditPacketSender.h add -Wsuggest-override to compile flags and deal with fallout 2016-08-18 09:51:41 -07:00
EntityItem.cpp use smart pointers to avoid leaking EntityTreeElementExtraEncodeData 2016-12-12 16:04:41 -08:00
EntityItem.h use smart pointers to avoid leaking EntityTreeElementExtraEncodeData 2016-12-12 16:04:41 -08:00
EntityItemID.cpp
EntityItemID.h
EntityItemProperties.cpp getting there, but not yet complete 2017-01-13 16:59:51 -08:00
EntityItemProperties.h getting there, but not yet complete 2017-01-13 16:59:51 -08:00
EntityItemPropertiesDefaults.h lastEditedBy property for entities 2016-11-10 15:26:28 -08:00
EntityItemPropertiesMacros.h added EntityItemProperties.merge function. when sending edits for avatar-entities, don't call setProperties on the entity. Fix currentFrame bug in AnimationPropertyGroup::copyToScriptValue 2016-10-17 16:11:37 -07:00
EntityPropertyFlags.h getting rid of uneccessary flag, fix formatting, and getting it to work yay 2016-12-07 15:40:21 -08:00
EntityScriptingInterface.cpp Merge branch 'master' of https://github.com/highfidelity/hifi into removeLogSpam 2016-12-19 22:27:24 -08:00
EntityScriptingInterface.h Add canWriteAssets method and signal to Entities API 2016-12-14 14:27:55 +13:00
EntitySimulation.cpp have code where physics guesses at server values also avoid doing simple simulation of children of avatars 2016-06-09 14:35:17 -07:00
EntitySimulation.h use smart pointers for entity simulations 2016-05-07 09:14:33 -07:00
EntityTree.cpp checkpoint 2017-01-16 12:47:26 -08:00
EntityTree.h minimum entity edit filter 2017-01-13 13:18:24 -08:00
EntityTreeElement.cpp cleanup naked qDebug() calls 2016-12-19 22:24:25 -08:00
EntityTreeElement.h use smart pointers to avoid leaking EntityTreeElementExtraEncodeData 2016-12-12 16:04:41 -08:00
EntityTreeHeadlessViewer.cpp use smart pointers for entity simulations 2016-05-07 09:14:33 -07:00
EntityTreeHeadlessViewer.h add -Wsuggest-override to compile flags and deal with fallout 2016-08-18 09:51:41 -07:00
EntityTypes.cpp more verbose messaging about incorrect entity types 2016-06-13 17:48:58 -07:00
EntityTypes.h cleanup naked qDebug() calls 2016-12-19 22:24:25 -08:00
KeyLightPropertyGroup.cpp cleanup naked qDebug() calls 2016-12-19 22:24:25 -08:00
KeyLightPropertyGroup.h use smart pointers to avoid leaking EntityTreeElementExtraEncodeData 2016-12-12 16:04:41 -08:00
LightEntityItem.cpp use smart pointers to avoid leaking EntityTreeElementExtraEncodeData 2016-12-12 16:04:41 -08:00
LightEntityItem.h use smart pointers to avoid leaking EntityTreeElementExtraEncodeData 2016-12-12 16:04:41 -08:00
LineEntityItem.cpp cleanup naked qDebug() calls 2016-12-19 22:24:25 -08:00
LineEntityItem.h use smart pointers to avoid leaking EntityTreeElementExtraEncodeData 2016-12-12 16:04:41 -08:00
ModelEntityItem.cpp use smart pointers to avoid leaking EntityTreeElementExtraEncodeData 2016-12-12 16:04:41 -08:00
ModelEntityItem.h use smart pointers to avoid leaking EntityTreeElementExtraEncodeData 2016-12-12 16:04:41 -08:00
MovingEntitiesOperator.cpp
MovingEntitiesOperator.h add -Wsuggest-override to compile flags and deal with fallout 2016-08-18 09:51:41 -07:00
ParticleEffectEntityItem.cpp use smart pointers to avoid leaking EntityTreeElementExtraEncodeData 2016-12-12 16:04:41 -08:00
ParticleEffectEntityItem.h use smart pointers to avoid leaking EntityTreeElementExtraEncodeData 2016-12-12 16:04:41 -08:00
PolyLineEntityItem.cpp cleanup naked qDebug() calls 2016-12-19 22:24:25 -08:00
PolyLineEntityItem.h use smart pointers to avoid leaking EntityTreeElementExtraEncodeData 2016-12-12 16:04:41 -08:00
PolyVoxEntityItem.cpp cleanup naked qDebug() calls 2016-12-19 22:24:25 -08:00
PolyVoxEntityItem.h use smart pointers to avoid leaking EntityTreeElementExtraEncodeData 2016-12-12 16:04:41 -08:00
PropertyGroup.h use smart pointers to avoid leaking EntityTreeElementExtraEncodeData 2016-12-12 16:04:41 -08:00
RecurseOctreeToMapOperator.cpp kill offsets 2016-03-29 09:18:29 -07:00
RecurseOctreeToMapOperator.h add -Wsuggest-override to compile flags and deal with fallout 2016-08-18 09:51:41 -07:00
ShapeEntityItem.cpp use smart pointers to avoid leaking EntityTreeElementExtraEncodeData 2016-12-12 16:04:41 -08:00
ShapeEntityItem.h use smart pointers to avoid leaking EntityTreeElementExtraEncodeData 2016-12-12 16:04:41 -08:00
SimpleEntitySimulation.cpp fix entity-server crash for out of bounds 2016-04-14 15:23:14 -07:00
SimpleEntitySimulation.h use smart pointers for entity simulations 2016-05-07 09:14:33 -07:00
SimulationFlags.h
SimulationOwner.cpp fix bug preventing sim ownership release 2016-05-05 10:52:53 -07:00
SimulationOwner.h magic number 2016-05-17 19:14:44 -07:00
SkyboxPropertyGroup.cpp cleanup naked qDebug() calls 2016-12-19 22:24:25 -08:00
SkyboxPropertyGroup.h use smart pointers to avoid leaking EntityTreeElementExtraEncodeData 2016-12-12 16:04:41 -08:00
StagePropertyGroup.cpp cleanup naked qDebug() calls 2016-12-19 22:24:25 -08:00
StagePropertyGroup.h use smart pointers to avoid leaking EntityTreeElementExtraEncodeData 2016-12-12 16:04:41 -08:00
TextEntityItem.cpp use smart pointers to avoid leaking EntityTreeElementExtraEncodeData 2016-12-12 16:04:41 -08:00
TextEntityItem.h use smart pointers to avoid leaking EntityTreeElementExtraEncodeData 2016-12-12 16:04:41 -08:00
UpdateEntityOperator.cpp fix some comments and debug pritns 2016-05-16 14:12:05 -07:00
UpdateEntityOperator.h add -Wsuggest-override to compile flags and deal with fallout 2016-08-18 09:51:41 -07:00
WebEntityItem.cpp use smart pointers to avoid leaking EntityTreeElementExtraEncodeData 2016-12-12 16:04:41 -08:00
WebEntityItem.h use smart pointers to avoid leaking EntityTreeElementExtraEncodeData 2016-12-12 16:04:41 -08:00
ZoneEntityItem.cpp use smart pointers to avoid leaking EntityTreeElementExtraEncodeData 2016-12-12 16:04:41 -08:00
ZoneEntityItem.h use smart pointers to avoid leaking EntityTreeElementExtraEncodeData 2016-12-12 16:04:41 -08:00