Commit graph

377 commits

Author SHA1 Message Date
samcake
ce5c115787 Debugging some of the computations in the OCtree::Location 2016-01-27 14:26:17 -08:00
samcake
b53f6b2e03 late night octree traversal 2016-01-27 10:03:31 -08:00
Zach Pomerantz
e770d7b679 Add PhysicsShowOwned back to Menu 2016-01-26 18:56:52 -08:00
samcake
1b1ffa494b Making the octree more useful and cleaning up the interaction with the Scene 2016-01-26 18:46:57 -08:00
Zach Pomerantz
61f337b490 Hold Varying constant over task ctor 2016-01-26 17:43:41 -08:00
Zach Pomerantz
5d157b059f Collapse all Job/Task Models to one, including TaskIO 2016-01-26 17:40:32 -08:00
Zach Pomerantz
5009e8702e Cleanup new render settings 2016-01-26 15:58:50 -08:00
Zach Pomerantz
5b1834d7be Fix Wreorder for Job::Models 2016-01-26 12:44:37 -08:00
samcake
903c7dde5a Drafting the octree, allocating the first cells 2016-01-26 01:59:00 -08:00
samcake
a847a16788 Drafting the Octree and a debugging job 2016-01-25 18:15:07 -08:00
samcake
b96bbab22f Drafting the Octree and a debugging job 2016-01-25 18:14:05 -08:00
Zach Pomerantz
59ac93485e Propogate configuration changes through tasks 2016-01-25 15:18:13 -08:00
Zach Pomerantz
46c937325e Make Job MEMBER enabled explicit 2016-01-25 15:18:11 -08:00
Zach Pomerantz
14d907206e Clean out job enable logic from Job 2016-01-25 15:17:44 -08:00
Zach Pomerantz
bed325d675 Add Graphics to general settings 2016-01-25 15:17:43 -08:00
Zach Pomerantz
b42ab2179e Call QConfig QConfigPointer 2016-01-25 15:17:39 -08:00
Zach Pomerantz
e4af8d89f1 Only refresh engine settings on own thread 2016-01-25 12:14:58 -08:00
Zach Pomerantz
56cc4dc223 Add Job::Config to RenderShadowTask 2016-01-25 12:14:58 -08:00
Zach Pomerantz
f3265db298 Gut RenderContext 2016-01-25 12:14:58 -08:00
Zach Pomerantz
e8b8f4d535 Add Job::Config to HitEffect 2016-01-25 12:14:58 -08:00
Zach Pomerantz
772aedde91 Add Job::Config to AmbientOcclusion 2016-01-25 12:14:58 -08:00
Zach Pomerantz
ccbec54f2d Add Job::Config to DebugDeferredBuffer 2016-01-25 12:14:58 -08:00
Zach Pomerantz
f5a408d82a Notes for later 2016-01-25 12:14:58 -08:00
Zach Pomerantz
f1b7807db7 Add Job::Config to Draw 2016-01-25 12:14:58 -08:00
Zach Pomerantz
adc9d2ea07 Add Job::Config to FetchItems 2016-01-25 12:13:55 -08:00
Zach Pomerantz
c903fc4739 Pass JobConfig to jobs 2016-01-25 12:13:55 -08:00
Zach Pomerantz
5698be5435 It works 2016-01-25 12:13:55 -08:00
Zach Pomerantz
75cddec647 Add alwaysEnabled render::Job::Config 2016-01-25 12:13:55 -08:00
Zach Pomerantz
b70108bb9a Working demo 2016-01-25 12:13:55 -08:00
Zach Pomerantz
0188a9384a Add enabled to Job::Config 2016-01-25 12:13:55 -08:00
Zach Pomerantz
fa2782e113 Add Task implementation 2016-01-25 12:13:55 -08:00
Zach Pomerantz
2e1fbf66ad Refine Configuration for render::Job
wip

wip

wip

wip
2016-01-25 12:13:55 -08:00
Zach Pomerantz
581003ec83 Use QObject-derived Configuration for render::Job 2016-01-25 12:13:55 -08:00
Zach Pomerantz
8b68d5922c Make Engine a Task 2016-01-25 12:13:55 -08:00
Zach Pomerantz
3dab1571a5 Make Task a Job 2016-01-25 12:13:55 -08:00
samcake
3ebcb705ab defining the octree 2016-01-25 09:44:01 -08:00
samcake
6fdf1e6cf0 Merge branch 'master' of https://github.com/highfidelity/hifi into red 2016-01-22 18:30:48 -08:00
Zach Pomerantz
dee8e0ba9d Merge branch 'master' of github.com:highfidelity/hifi into flag/shadows 2016-01-22 10:03:06 -08:00
samcake
b415558f30 FIrst draft of an octree for rendering 2016-01-22 03:23:43 -08:00
samcake
8eddd52731 Fixing coding guidelines 2016-01-21 16:54:37 -08:00
samcake
402809fe2f FIxing coding standards 2016-01-21 16:44:35 -08:00
samcake
8d1ab01018 exposing one more parameter 2016-01-20 18:32:44 -08:00
samcake
4e5869b247 Merge branch 'master' of https://github.com/highfidelity/hifi into hdr 2016-01-20 16:30:24 -08:00
Zach Pomerantz
0c798c06a9 Merge branch 'master' of github.com:highfidelity/hifi into flag/shadows 2016-01-20 14:51:42 -08:00
Zach Pomerantz
0a34ee9138 Externalize list sizing for render::cullItems 2016-01-20 12:39:27 -08:00
samcake
dc40337dc1 Adjusting default settings 2016-01-19 18:02:47 -08:00
samcake
6f93fb3114 Can now process the AO at lower resolution in orer to gsave performances 2016-01-19 12:12:51 -08:00
Zach Pomerantz
568ae2e7bc Move ShoudRenderFunctor to render::CullFunctor 2016-01-19 11:24:11 -08:00
Zach Pomerantz
ff425f40ae Fix shadow leaking scene items 2016-01-18 18:43:01 -08:00
Zach Pomerantz
1b36d56b7a Add shadowmap as a debug feature 2016-01-18 17:12:42 -08:00
samcake
df496b065c Merging with master 2016-01-18 16:40:34 -08:00
samcake
93c7c182b3 Exposing the gpu RangeTimer counter for the AO effect 2016-01-18 14:10:59 -08:00
samcake
39f1649cdf refining the settings for the blur pass and splitting the uniforms in 2 buffers, one per frame with transform info and one for the parameters which are rarely changing 2016-01-16 22:16:07 -08:00
Zach Pomerantz
7f3e102b5e Rename renderLights to renderItems 2016-01-15 17:55:07 -08:00
Zach Pomerantz
331d32ef78 Add render Jobs for Shape sorting 2016-01-15 17:55:07 -08:00
Zach Pomerantz
4bbf206f64 Clean up DrawTask 2016-01-15 17:55:07 -08:00
samcake
577666da6e Merging upstream master 2016-01-14 15:10:54 -08:00
Zach Pomerantz
c704a8d8c5 Add RenderShadowTask 2016-01-14 13:53:11 -08:00
Zach Pomerantz
82f7ea515d Clean up task construction 2016-01-14 12:49:42 -08:00
samcake
0285d48de3 Exposing many more controls of the AO in order to adjust the effect 2016-01-13 18:57:47 -08:00
Zach Pomerantz
5c9c34377e Move GL context sync to render Engine (from Task) 2016-01-13 17:53:15 -08:00
Zach Pomerantz
ee69d8f817 Fix bitsetters for ShapeKey::Builder 2016-01-13 17:44:01 -08:00
Atlante45
12f9091dc1 Fix doInBatch lambdas 2016-01-13 11:47:43 -08:00
samcake
89d2d102f6 exposing the ditheringEnable field 2016-01-12 18:51:30 -08:00
samcake
31bea5034c Merge branch 'master' of https://github.com/highfidelity/hifi into hdr 2016-01-12 10:02:15 -08:00
Zach Pomerantz
c9e1d8f5f4 Set up pipelinelib correctly (use filters insig bits) 2016-01-11 20:17:52 -08:00
Zach Pomerantz
db91b12203 Refine addPipeline signature to be more explicit 2016-01-11 17:31:19 -08:00
Zach Pomerantz
801dde7950 Merge branch 'master' of github.com:highfidelity/hifi into feat/render-shape 2016-01-11 16:38:04 -08:00
Zach Pomerantz
4ff2b85e1a Replace ShapePipelineLib abstract with ShapePlumber instanced class 2016-01-11 16:00:08 -08:00
samcake
38e9d2281d Merging with master 2016-01-11 15:49:16 -08:00
Zach Pomerantz
407c1bc626 Handle out-of-range in render::FetchItems 2016-01-08 20:16:08 -08:00
Zach Pomerantz
bf68f2f2fa Templatize item culling 2016-01-08 20:11:52 -08:00
Zach Pomerantz
695c69fd34 Conform to coding standards 2016-01-07 14:26:59 -08:00
Zach Pomerantz
c19b457401 Forward arguments and mark T::JobModel as dependent name 2016-01-07 14:15:01 -08:00
Zach Pomerantz
e809c4f89d Avoid copying Item before rendering 2016-01-07 13:42:56 -08:00
Zach Pomerantz
1b3e144395 Rename Shape to ShapePipelineLib, Shape.h to ShapePipeline.h 2016-01-07 13:29:35 -08:00
Zach Pomerantz
39269f12ec Clean and fix Wreorder 2016-01-07 11:40:01 -08:00
Zach Pomerantz
0f6d9a4db6 Use variadic for addJob for cleaner construction 2016-01-07 11:40:00 -08:00
Zach Pomerantz
f902c4078d Clean old DrawSceneTask 2016-01-06 18:55:14 -08:00
Zach Pomerantz
9b4a395f6b Promote render::Job to render::Task::Job 2016-01-06 18:55:13 -08:00
Zach Pomerantz
bcb01feb94 Merge branch 'render-shape' of http://github.com/Atlante45/hifi into feat/render-shape 2016-01-06 11:46:16 -08:00
Atlante45
b68572fdd0 Cleanup renderShapes render loop 2016-01-06 11:43:17 -08:00
Zach Pomerantz
9bc661adc8 Cleanup for style/dead code 2016-01-06 11:42:58 -08:00
samcake
7e2cf741c0 Clen up, exposingthe level of obscurance 2016-01-06 13:16:16 -04:00
Zach Pomerantz
da50eacaad Resolve Hash const function and include per Jenkins 2016-01-05 18:08:28 -08:00
Zach Pomerantz
948dc26d24 Add debug statement for invalid ShapeKey 2016-01-05 17:20:08 -08:00
Zach Pomerantz
4eff377258 Change Slots->Slot to be congruous with gpu 2016-01-05 17:20:08 -08:00
Zach Pomerantz
258a414404 Add ShapeKey::NO_PIPELINE for shapes without Shape::Pipeline 2016-01-05 17:20:08 -08:00
Zach Pomerantz
df54d1dcc9 Fix render::Shape::Pipeline ownership by storing shared_ptr in map 2016-01-05 17:20:08 -08:00
Zach Pomerantz
ad329a9331 Return nullptr if no pipeline is found 2016-01-05 17:20:08 -08:00
Zach Pomerantz
63444aac72 Back to shapeContext, compiling 2016-01-05 17:20:08 -08:00
Zach Pomerantz
cf35974f02 Move shapeContext to jobContext 2016-01-05 17:20:08 -08:00
Zach Pomerantz
dfcb74c3be Split renderItems to Lights/Shapes 2016-01-05 17:20:08 -08:00
Zach Pomerantz
7913ca7f3b Render using ShapeRender, pickPipeline in renderItems 2016-01-05 17:20:08 -08:00
Zach Pomerantz
c0800abdc5 Add virtual ~Shape 2016-01-05 17:20:08 -08:00
Zach Pomerantz
e96b1fa881 Return copies of local vars in Shape 2016-01-05 17:20:08 -08:00
Zach Pomerantz
74c4930034 Remove DrawBackround task 2016-01-05 17:20:08 -08:00
Zach Pomerantz
1a3a9be605 Use PipelinePointer for rendering Shape 2016-01-05 17:20:08 -08:00
Zach Pomerantz
59a354ea8c Change payload interface to return ShapeKey, not MaterialKey 2016-01-05 17:20:08 -08:00
Zach Pomerantz
16bb861046 Add render::Shape to abstract ModelRender 2016-01-05 17:20:08 -08:00
samcake
52f3c7e2cb Introducing the sl files and the blurring stages 2016-01-02 11:27:50 -04:00
Zach Pomerantz
df78f895a6 Reorder RenderContext initializer to avoid -Wreorder 2015-12-22 14:54:47 -08:00
Zach Pomerantz
d8022aa5b0 Add back deferred debugging and combine context init 2015-12-21 14:32:06 -08:00
Zach Pomerantz
c6a2f5b20d Nest JS props in RenderScriptingInterface 2015-12-21 14:32:06 -08:00
samcake
f24800cf10 Change the default tone curve to jusimple gamma correct and fix the renaming in the renderENgineDebug script 2015-12-18 15:35:01 -08:00
Zach Pomerantz
674bfa4f37 Replace RenderContext substructs with subclasses 2015-12-18 12:04:21 -08:00
Zach Pomerantz
d057239023 Rename RenderContext::ItemsMeta to ItemsConfig 2015-12-18 11:48:40 -08:00
Zach Pomerantz
cdcb2d565d Use new RenderContext accessors for rendering 2015-12-18 10:34:39 -08:00
Zach Pomerantz
919a4b6728 Split global JS Scene into Render 2015-12-18 10:33:41 -08:00
samcake
1b1365fd40 Exposing the tone curve in the js api 2015-12-16 16:32:53 -08:00
samcake
1364329886 FIxing the compil bug by checking security of the call with assert and avoiding the compilation error 2015-12-15 22:07:06 -08:00
samcake
d2ebaef69e Adding a simple manual exposure control to configure the tonemapping and expose it to js. Add a convenient way to access the Job._concept._data with template 2015-12-15 18:18:42 -08:00
samcake
3554f54e17 Merge branch 'master' of https://github.com/highfidelity/hifi into graphicsMaster 2015-12-14 17:38:56 -08:00
Atlante45
7472673dae More warning fixes 2015-12-11 17:23:12 -08:00
Atlante45
4bfa279b1b Merge branch 'warnings-win' of github.com:Atlante45/hifi into warnings-win 2015-12-11 17:02:57 -08:00
Atlante45
b7ba3c5f17 More warning fixes 2015-12-11 17:02:03 -08:00
Atlante45
79fdb2e882 Fix warnings on windows 64bit 2015-12-11 16:31:27 -08:00
Atlante45
ce51350b65 Fix warnings on windows 64bit 2015-12-11 15:42:15 -08:00
Atlante45
acb9e2774e Basic implementation of debug zone resizing 2015-12-04 21:01:53 -08:00
samcake
119cc733b5 Merging with master 2015-12-04 17:17:33 -08:00
Atlante45
c27944ae28 Simple normal map debug 2015-12-04 10:44:23 -08:00
Atlante45
3da80f5861 gpu::Shader::create* return shared_ptr 2015-12-03 14:56:07 -08:00
Seth Alves
3b6b56f316 formatting 2015-11-13 14:26:43 -08:00
Seth Alves
a366633f84 cleanups 2015-11-12 11:03:44 -08:00
Seth Alves
83d5c9cf4a arrange status icons in two rows of 4 each 2015-11-11 18:54:07 -08:00
Seth Alves
a16a477134 fix warning 2015-11-11 16:51:55 -08:00
Seth Alves
715a46ee82 show actions in status icons 2015-11-11 16:35:04 -08:00
Seth Alves
66387c4530 use icons to show network and physics status 2015-11-10 17:02:57 -08:00
Seth Alves
d043011a11 Merge branch 'render-debug-fixup' of github.com:sethalves/hifi into rework-visual-physics-debug 2015-11-10 10:16:02 -08:00
Seth Alves
8e466190e0 working toward display icons for debug/status display 2015-11-10 10:15:58 -08:00
Seth Alves
f3d26e163d turn _drawItemStatus into a bitfield, split out bounding boxes and network/physics-sim-ownership. hook Display-Simulation-Ownership menu item to this system 2015-11-07 07:19:27 -08:00
Brad Hefta-Gaub
0b2bf8bda8 remove some dead code 2015-10-19 15:23:45 -07:00
Brad Hefta-Gaub
110adc5c22 fix model LOD behavior 2015-10-19 15:21:25 -07:00
Brad Davis
282cdadf63 Fixing line endings 2015-10-18 22:55:14 -07:00
Brad Davis
6f5f6450df Cleanup CMake files 2015-10-11 00:01:03 -07:00
samcake
dc3c9b48ea MOving forward on the background beeing drawn last 2015-09-29 18:28:20 -07:00
Brad Hefta-Gaub
85b2322acc more work on batch optimzation 2015-09-24 17:11:14 -07:00
Brad Hefta-Gaub
9a0e5b9870 address Sam's concerns 2015-09-23 17:37:48 -07:00
ZappoMan
65a079cb53 fix mac build 2015-09-23 16:48:34 -07:00
Brad Hefta-Gaub
ef25876c9a implement vector caching for gpu::Batch 2015-09-23 14:46:47 -07:00
Raffi Bedikian
59a758b5ec Add AA state to RenderContext and Menu 2015-08-30 20:38:05 -07:00
Seth Alves
695ffa29c7 call setup_memory_debugger from common macros rather than from every CMakeLists.txt file 2015-08-26 11:09:59 -07:00
Brad Davis
76f236adf6 New stereo rendering implementation 2015-08-21 00:29:24 -07:00
Seth Alves
c25082d86f use -fsanitize=address in all code rather than just the top-level links 2015-08-20 10:14:16 -07:00
Bradley Austin Davis
7e60aee1bf Merge branch 'master' into plugins
Conflicts:
	interface/src/Application.cpp
	interface/src/Application.h
	interface/src/avatar/Head.cpp
	interface/src/avatar/MyAvatar.cpp
	interface/src/avatar/MyAvatar.h
	interface/src/avatar/SkeletonModel.cpp
	interface/src/avatar/SkeletonModel.h
	interface/src/devices/3DConnexionClient.cpp
	interface/src/ui/overlays/Overlays.cpp
2015-08-06 11:03:37 -07:00
Sam Gateau
730ad2da2f removing dead code 2015-08-04 16:37:01 -07:00
Sam Gateau
fc0ee28b84 FIx the mirror rendering bugs by replacing the prvious technique by a simple true mirror during the final blit for both rear view mirror and full screen mirror, not working for HMD 2015-08-04 16:31:20 -07:00
Bradley Austin Davis
53ccbfc4fa Merge branch 'core' into plugins 2015-08-03 22:25:50 -07:00
Brad Davis
b84eef93c9 Core profile shader work and test code 2015-08-01 14:43:52 -07:00
Brad Davis
155f88e267 Merge remote-tracking branch 'upstream/master' into plugins
Conflicts:
	interface/src/devices/OculusManager.cpp
	interface/src/devices/TV3DManager.cpp
	interface/src/devices/TV3DManager.h
	libraries/gpu/src/gpu/GPUConfig.h
2015-07-31 10:28:06 -07:00