samcake
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aa085f6955
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Putting members of the ENgineStats class NOT public so they can keep their name proudly
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2016-03-28 11:52:31 -07:00 |
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samcake
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5a3896b1de
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FIxing warnigns
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2016-03-27 09:35:13 -07:00 |
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samcake
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7361304084
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Cleaning up for review
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2016-03-25 18:38:52 -07:00 |
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samcake
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c23640249e
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Merge branch 'master' of https://github.com/highfidelity/hifi into lemon
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2016-03-25 15:29:01 -07:00 |
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samcake
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9b58d50fd4
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BUilding a more complete set of tools to monitor performances
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2016-03-25 15:28:06 -07:00 |
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Anthony J. Thibault
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c00a412d3b
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Fix misleading comments for _skipCulling case.
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2016-03-25 09:10:46 -07:00 |
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samcake
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9fb1a9a2a8
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Merge and many more counters
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2016-03-25 03:02:18 -07:00 |
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Anthony J. Thibault
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c302c803b0
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CullTask: added ability to disable culling during rendering.
You can use the following JavaScript to disable culling:
Render.RenderDeferredTask.CullSceneSelection.skipCulling = true
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2016-03-24 13:20:29 -07:00 |
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samcake
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138a996013
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First draft of monitoring the memeory consumption
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2016-03-23 15:46:17 -07:00 |
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Zach Pomerantz
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ff0862b594
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Emplace render engine jobs
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2016-03-14 17:51:43 -07:00 |
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samcake
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729890342e
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Fixing the linux warning for unused variable
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2016-03-11 00:27:56 -08:00 |
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samcake
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24d712b7b4
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Merge branch 'master' of https://github.com/highfidelity/hifi into red
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2016-03-10 18:14:22 -08:00 |
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samcake
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58b84b67ea
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Fixing the outside the octree bug
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2016-03-10 18:14:11 -08:00 |
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samcake
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a88f22fa3c
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Removing white spaces
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2016-03-10 15:58:04 -08:00 |
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samcake
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fb68c09941
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Before merging upstream
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2016-03-10 15:10:34 -08:00 |
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samcake
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3944a7f297
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Exposing thread safe number of allocated items for a ascene
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2016-03-10 15:03:20 -08:00 |
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samcake
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f6276615f7
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Trying to fix the bound out of the octree volume problem
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2016-03-10 09:31:05 -08:00 |
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Zach Pomerantz
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d1324b2e7a
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Merge branch 'master' of github.com:highfidelity/hifi into fix/resort-in-octree
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2016-03-08 10:22:25 -08:00 |
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samcake
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9fb318570b
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Ajusting the pure Ambient SH lighting pass and more review issues
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2016-03-01 12:24:44 -08:00 |
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Zach Pomerantz
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30fbd99d11
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Factor out SortTask to fix shadows
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2016-02-26 16:04:15 -08:00 |
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Zach Pomerantz
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56aac35348
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Fix drawInFront bugs
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2016-02-26 15:24:37 -08:00 |
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Zach Pomerantz
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5995c3717f
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Continue updating overlay key on edit
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2016-02-26 14:46:42 -08:00 |
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Zach Pomerantz
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2cd6706a6a
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Update fetch to use nonspatialSet
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2016-02-26 14:46:42 -08:00 |
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Zach Pomerantz
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8e1c514a9c
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Replace scene buckets with nonspatial set
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2016-02-26 14:46:40 -08:00 |
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samcake
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3ee6f9d6f2
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Merge branch 'master' of https://github.com/highfidelity/hifi into orange
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2016-02-25 23:48:53 -08:00 |
|
Andrew Meadows
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f964df6c97
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final names for ViewFrustum intersection tests
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2016-02-25 18:09:35 -08:00 |
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Andrew Meadows
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706cf66240
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restor name: viewTest() --> frustumTest()
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2016-02-25 18:09:35 -08:00 |
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Andrew Meadows
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dfdf375853
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use shapeInFrustum() names again
but at the same time make the code more redable
also: add some more efficient shape-touches-view methods
and cleanup some whitespace
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2016-02-25 18:09:35 -08:00 |
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Andrew Meadows
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9c927ea36b
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ViewFrustum method renames and whitespace cleanup
fooInFrustum() --> computeFooViewLocation()
except pointInFrustum() --> computeFrustumLocation()
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2016-02-25 09:11:28 -08:00 |
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samcake
|
ae6e625894
|
Merge branch 'master' of https://github.com/highfidelity/hifi into orange
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2016-02-24 17:30:40 -08:00 |
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samcake
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a0d7ce145e
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Adding support for emissive and occlusion maps, on to pr land
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2016-02-24 17:30:29 -08:00 |
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samcake
|
2f5800a4cc
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IMproving the shading model and the loading, added the roughness, needt to clean up
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2016-02-23 18:31:38 -08:00 |
|
Chris Collins
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94d018be3e
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Merge pull request #7172 from zzmp/fix/stats
Consolidate stats for opaque/transparent/other
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2016-02-23 16:23:11 -08:00 |
|
Zach Pomerantz
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eb53f44a06
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Convert size_t details to int
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2016-02-23 12:44:38 -08:00 |
|
Zach Pomerantz
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7804ee22d4
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Consolidate stats for opaque/transparent/other
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2016-02-23 12:14:00 -08:00 |
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samcake
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1c53f9bc87
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Fix the cleanup of the render::Item::ID in the EntityITem Rendereable wich were often not invalidated after beeing removed from the scene. THis caused a bug with particule system when beeing added /removed / updated quickly
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2016-02-23 10:40:50 -08:00 |
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samcake
|
b88501784c
|
Making progress toward the PBR material
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2016-02-17 18:47:52 -08:00 |
|
Andrew Meadows
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fd8073f6b5
|
init drawstatus to false
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2016-02-16 12:11:19 -08:00 |
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samcake
|
0ad7bacf02
|
Changing diffuse to albedo and breaking everything...
|
2016-02-15 21:50:10 -08:00 |
|
Zach Pomerantz
|
5d1aedf707
|
Update scene items on overlay3d edits
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2016-02-15 13:05:19 -08:00 |
|
Zach Pomerantz
|
01309ffd5f
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Add resort for scene item keys
|
2016-02-15 13:02:29 -08:00 |
|
samcake
|
0c0089f736
|
REnamed Octree.h/cpp to SpatialTree and fixing some coding guidelines
|
2016-02-15 11:08:12 -08:00 |
|
samcake
|
21c9b74a68
|
Cleaning up performance timers which are taking too much time...
|
2016-02-12 17:07:53 -08:00 |
|
samcake
|
bcd7876f6c
|
adding better performance stats
|
2016-02-12 16:53:24 -08:00 |
|
samcake
|
e3307d91ad
|
Fix the debugging tool to be able to freeze the frustum for scene fetch and culling
|
2016-02-12 14:59:43 -08:00 |
|
samcake
|
9bfeb4a1d5
|
Merge branch 'master' of https://github.com/highfidelity/hifi into red
|
2016-02-12 11:31:47 -08:00 |
|
samcake
|
40c283cba2
|
Fixing some warnings
|
2016-02-12 10:21:28 -08:00 |
|
samcake
|
171acb883f
|
Fixing compilation issue on mac and linux
|
2016-02-12 09:59:33 -08:00 |
|
samcake
|
b94c2c9b7f
|
Introducing a cleaner filtering pipeline, normally it s good to go
|
2016-02-11 18:40:36 -08:00 |
|
Zach Pomerantz
|
232f06e175
|
Avoid unnecessary TaskConfig dtor
|
2016-02-11 17:29:18 -08:00 |
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