Zach Pomerantz
|
bab29a0d3e
|
Compare fragLightVec square to LightCutoffSquareRadius
|
2016-02-17 12:49:41 -08:00 |
|
Brad Hefta-Gaub
|
d5c349abec
|
Merge pull request #7114 from samcake/hdr
Adding Ambient lighting to transparent surfaces
|
2016-02-17 09:08:38 -08:00 |
|
samcake
|
b03f639e2c
|
Renaming and rearranging the material fields to support PBR fbx materials
|
2016-02-16 17:20:23 -08:00 |
|
samcake
|
71863a1550
|
Fixing the material names
|
2016-02-16 09:33:24 -08:00 |
|
samcake
|
0ad7bacf02
|
Changing diffuse to albedo and breaking everything...
|
2016-02-15 21:50:10 -08:00 |
|
samcake
|
29bacd23df
|
Fixing the rendering of the avatar skeleton
|
2016-02-15 18:56:46 -08:00 |
|
samcake
|
a740f4a6de
|
Removing unecessary code
|
2016-02-15 17:41:20 -08:00 |
|
samcake
|
b9d14b74ee
|
Adding the GLobalKeyLighting to transparents, the ambient lighting
|
2016-02-15 17:27:28 -08:00 |
|
samcake
|
0639b2ace0
|
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
|
2016-02-15 13:27:55 -08:00 |
|
samcake
|
545f276fdf
|
Merge branch 'master' of https://github.com/highfidelity/hifi into red
|
2016-02-15 09:29:00 -08:00 |
|
samcake
|
e6d15c3d56
|
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
|
2016-02-12 18:22:30 -08:00 |
|
samcake
|
4559e75f90
|
Trying to solve the ambient issue
|
2016-02-12 18:22:01 -08:00 |
|
Brad Hefta-Gaub
|
e003fe5f4b
|
Merge pull request #7081 from zzmp/fix/mini-mirror-ao
Disable AO in mini mirror
|
2016-02-12 17:37:45 -08:00 |
|
samcake
|
9bfeb4a1d5
|
Merge branch 'master' of https://github.com/highfidelity/hifi into red
|
2016-02-12 11:31:47 -08:00 |
|
samcake
|
c248732bc7
|
Getting the array initialization right ?
|
2016-02-12 10:27:08 -08:00 |
|
samcake
|
40c283cba2
|
Fixing some warnings
|
2016-02-12 10:21:28 -08:00 |
|
samcake
|
40455af7fc
|
LEss warning
|
2016-02-12 10:16:20 -08:00 |
|
Zach Pomerantz
|
d516e9da78
|
Only run AO in DEFAULT_RENDER_MODE
|
2016-02-12 09:01:54 -08:00 |
|
samcake
|
b94c2c9b7f
|
Introducing a cleaner filtering pipeline, normally it s good to go
|
2016-02-11 18:40:36 -08:00 |
|
Zach Pomerantz
|
d0f3ad75b8
|
Nest Persistent in Config to compile on nix
|
2016-02-11 10:27:32 -08:00 |
|
Zach Pomerantz
|
a7778daed2
|
Change graphics dialog to persisted dropdowns
|
2016-02-11 10:15:13 -08:00 |
|
samcake
|
31230e81bb
|
Merge branch 'master' of https://github.com/highfidelity/hifi into red
|
2016-02-11 10:05:58 -08:00 |
|
samcake
|
355b8ee40d
|
THursday morning the frustum culling seems broken in one particular angle
|
2016-02-11 10:05:39 -08:00 |
|
Zach Pomerantz
|
3bace3cdbb
|
Rework the qml for brevity
|
2016-02-11 08:48:01 -08:00 |
|
Zach Pomerantz
|
86412c1890
|
Fix default debug buffer size
|
2016-02-11 08:47:59 -08:00 |
|
Zach Pomerantz
|
399861087d
|
Reimplement lighting model
|
2016-02-10 20:02:44 -08:00 |
|
samcake
|
b1b08bf2f7
|
Merge branch 'master' of https://github.com/highfidelity/hifi into red
|
2016-02-09 09:24:55 -08:00 |
|
Zach Pomerantz
|
a7bafed61b
|
Change ShapeKey::CULL to NO_CULL_FACE
|
2016-02-08 13:44:42 -08:00 |
|
Zach Pomerantz
|
9e5df79279
|
Add tone-mapping to overlay emissive shader
|
2016-02-08 13:31:12 -08:00 |
|
Zach Pomerantz
|
1d2acbe47e
|
Bring GeometryCache render*Instance up to standard
|
2016-02-08 13:28:14 -08:00 |
|
samcake
|
76d8135fdc
|
Trying to introduce the Filtering step after the full scene culling
|
2016-02-05 18:21:21 -08:00 |
|
samcake
|
e5f3805d0e
|
Fixing the item insert in cell criteria for subcell and adding debgging tool
|
2016-02-05 16:49:43 -08:00 |
|
Zach Pomerantz
|
d9132f3973
|
Clean up geometry instanced calls
|
2016-02-05 11:22:45 -08:00 |
|
Zach Pomerantz
|
b0a9c299ed
|
Add tone mapping to overlay shaders
|
2016-02-05 11:18:42 -08:00 |
|
Zach Pomerantz
|
a1ed29e6f8
|
Rename setupTransparent->setupBatch
|
2016-02-05 10:53:01 -08:00 |
|
Zach Pomerantz
|
aa50d1e98e
|
Add factor and shading to overlay/translucent light shaders
|
2016-02-05 10:27:07 -08:00 |
|
Zach Pomerantz
|
a4cea0a307
|
Conform model/overlay shaders
|
2016-02-04 16:21:56 -08:00 |
|
Zach Pomerantz
|
44d297e7e2
|
Differentiate named calls by pipeline
|
2016-02-04 15:32:47 -08:00 |
|
Zach Pomerantz
|
f0797d8ea0
|
Move instanced pipeline setup to lambda from batch
|
2016-02-04 15:32:28 -08:00 |
|
Zach Pomerantz
|
cb06d4a9e4
|
Fix -Wunused-variable for geometry solid stream formats
|
2016-02-04 10:13:35 -08:00 |
|
Zach Pomerantz
|
9e7e6be549
|
Fix -Wunused-variable for MeshPart ShapeKeys
|
2016-02-04 10:06:07 -08:00 |
|
Zach Pomerantz
|
0c31c072a3
|
Fix -Wreorder for DrawOverlay3D ctor
|
2016-02-04 10:03:35 -08:00 |
|
samcake
|
513561ba2d
|
Using an angle for the LOD test
|
2016-02-04 09:31:21 -08:00 |
|
Zach Pomerantz
|
65ddb944d2
|
Add defaults/light/shaders to plumber
|
2016-02-03 19:18:56 -08:00 |
|
Zach Pomerantz
|
666213b7a8
|
Add CULL, DEPTH_BIAS to ShapeKey
|
2016-02-03 19:18:56 -08:00 |
|
Zach Pomerantz
|
8d0f82fa6a
|
Split DrawOverlay3D to Transparent/Opaque
|
2016-02-03 19:18:56 -08:00 |
|
Zach Pomerantz
|
399fe95dc9
|
Update overlay/emissive shaders
|
2016-02-03 19:18:56 -08:00 |
|
Zach Pomerantz
|
9af7dc9c3e
|
Add layering to text renderer
|
2016-02-03 19:18:56 -08:00 |
|
Zach Pomerantz
|
a790b09892
|
Supply normals to GeometryCache draw calls
|
2016-02-03 19:18:56 -08:00 |
|
Zach Pomerantz
|
d14ce8a9fe
|
Pass an explicit pipeline to render.*Instance calls
|
2016-02-03 19:18:56 -08:00 |
|
samcake
|
0478450205
|
Refining the culling test and defining the 2 new jobs FetchSPatialTree and CullSpatialSelection
|
2016-02-03 18:38:57 -08:00 |
|
samcake
|
edbcef20d4
|
Merge branch 'master' of https://github.com/highfidelity/hifi into red
|
2016-02-03 09:44:05 -08:00 |
|
samcake
|
cb59cccc0c
|
Adding 2 lists per brick now, the subcelItems and the regular items, trying to use it, probably buggy
|
2016-02-02 18:10:56 -08:00 |
|
samcake
|
940ef40b69
|
Merge pull request #6999 from zzmp/refactor/render-init-file
Migrate stencil and overlay jobs to use plumbers
|
2016-02-02 17:45:17 -08:00 |
|
Zach Pomerantz
|
aa10af2851
|
Revert "Move DrawStencil to use ShapePlumber"
This reverts commit 671f27e5bc .
|
2016-02-02 17:10:21 -08:00 |
|
samcake
|
7cb0108457
|
Merge branch 'master' of https://github.com/highfidelity/hifi into red
|
2016-02-01 15:17:58 -08:00 |
|
samcake
|
1b52d700a0
|
Merge pull request #6871 from Atlante45/feat/draw-call-info
Unify normal and named draw paths
|
2016-02-01 14:19:15 -08:00 |
|
Zach Pomerantz
|
5d49eacf83
|
Move pipeline init to separate file
|
2016-02-01 11:12:11 -08:00 |
|
Zach Pomerantz
|
df894d364a
|
Move DrawOverlay3D to use ShapePlumber
|
2016-02-01 10:30:14 -08:00 |
|
Zach Pomerantz
|
671f27e5bc
|
Move DrawStencil to use ShapePlumber
|
2016-02-01 10:30:08 -08:00 |
|
Atlante45
|
a5603140de
|
Fix for mac
|
2016-02-01 18:50:01 +01:00 |
|
Atlante45
|
38a223b270
|
Split declareStandardTransform
|
2016-02-01 18:50:01 +01:00 |
|
Atlante45
|
7e8ea4dc77
|
Update primitive instance rendering calls
|
2016-02-01 18:50:01 +01:00 |
|
Atlante45
|
ccb183e518
|
Unify Named/Normal calls
|
2016-02-01 18:50:01 +01:00 |
|
howard-stearns
|
9601b65269
|
Merge branch 'master' of https://github.com/highfidelity/hifi into animate-iff-visible
|
2016-01-29 11:40:13 -08:00 |
|
samcake
|
9c5670fc0f
|
Merge branch 'master' of https://github.com/highfidelity/hifi into red
|
2016-01-28 15:31:56 -08:00 |
|
samcake
|
5863e340af
|
Cleaner...
|
2016-01-28 12:46:18 -08:00 |
|
samcake
|
ef451d40df
|
Cleaner...
|
2016-01-28 12:39:52 -08:00 |
|
samcake
|
62d5a45829
|
Cleaner init
|
2016-01-28 12:20:09 -08:00 |
|
samcake
|
bf3a09cd00
|
Fixing the default value for the TOneMapping curve and cleaning the code into the ToneMappingEffect file
|
2016-01-28 12:14:20 -08:00 |
|
samcake
|
0c50903030
|
Merge branch 'master' of https://github.com/highfidelity/hifi into red
|
2016-01-28 11:19:37 -08:00 |
|
samcake
|
54b9c1ac0d
|
Merge pull request #6962 from zzmp/feat/task-io
Reduce code duplication for render::Job::Model
|
2016-01-28 09:31:26 -08:00 |
|
samcake
|
20e1270e92
|
Merging with upstream and still debugging the cell navigation math
|
2016-01-27 18:59:18 -08:00 |
|
samcake
|
f4e0352f61
|
Merge pull request #6930 from zzmp/feat/bubble-render-settings
Bubble up render settings from CPP to JS/QML
|
2016-01-27 14:20:51 -08:00 |
|
howard-stearns
|
fa40e347ee
|
Merge branch 'master' of https://github.com/highfidelity/hifi into animate-iff-visible
|
2016-01-27 13:35:02 -08:00 |
|
samcake
|
6d2d7c565a
|
Merge branch 'master' of https://github.com/highfidelity/hifi into red
|
2016-01-27 10:03:34 -08:00 |
|
Zach Pomerantz
|
49c1285837
|
Add suffix Mode to DebugMode enum to avoid collision
|
2016-01-26 19:11:59 -08:00 |
|
samcake
|
1b1ffa494b
|
Making the octree more useful and cleaning up the interaction with the Scene
|
2016-01-26 18:46:57 -08:00 |
|
Zach Pomerantz
|
4354eae129
|
Fix type, gaussion->gaussian
|
2016-01-26 18:09:18 -08:00 |
|
Zach Pomerantz
|
61f337b490
|
Hold Varying constant over task ctor
|
2016-01-26 17:43:41 -08:00 |
|
Zach Pomerantz
|
5009e8702e
|
Cleanup new render settings
|
2016-01-26 15:58:50 -08:00 |
|
Zach Pomerantz
|
2d0d542765
|
Fix friend class typedef confusion in gcc
|
2016-01-26 12:44:56 -08:00 |
|
Zach Pomerantz
|
2da2bc60db
|
Tie shadow frustum to boom offset
|
2016-01-26 12:26:16 -08:00 |
|
howard-stearns
|
2e7f1cbb3f
|
Align avatar animation with LOD visibility.
|
2016-01-26 11:59:18 -08:00 |
|
samcake
|
b96bbab22f
|
Drafting the Octree and a debugging job
|
2016-01-25 18:14:05 -08:00 |
|
Zach Pomerantz
|
59ac93485e
|
Propogate configuration changes through tasks
|
2016-01-25 15:18:13 -08:00 |
|
Zach Pomerantz
|
e73902899b
|
Explicitly emit dirty for AO/Debug
|
2016-01-25 15:18:12 -08:00 |
|
Zach Pomerantz
|
46c937325e
|
Make Job MEMBER enabled explicit
|
2016-01-25 15:18:11 -08:00 |
|
Zach Pomerantz
|
14d907206e
|
Clean out job enable logic from Job
|
2016-01-25 15:17:44 -08:00 |
|
Zach Pomerantz
|
56cc4dc223
|
Add Job::Config to RenderShadowTask
|
2016-01-25 12:14:58 -08:00 |
|
Zach Pomerantz
|
f3265db298
|
Gut RenderContext
|
2016-01-25 12:14:58 -08:00 |
|
Zach Pomerantz
|
e8b8f4d535
|
Add Job::Config to HitEffect
|
2016-01-25 12:14:58 -08:00 |
|
Zach Pomerantz
|
772aedde91
|
Add Job::Config to AmbientOcclusion
|
2016-01-25 12:14:58 -08:00 |
|
Zach Pomerantz
|
ba61c1f865
|
Fix draw calls to use members
|
2016-01-25 12:14:58 -08:00 |
|
Zach Pomerantz
|
ccbec54f2d
|
Add Job::Config to DebugDeferredBuffer
|
2016-01-25 12:14:58 -08:00 |
|
Zach Pomerantz
|
f1b7807db7
|
Add Job::Config to Draw
|
2016-01-25 12:14:58 -08:00 |
|
Zach Pomerantz
|
9064438bf0
|
Replace RenderScriptingInterface with dynamic Task::Config
|
2016-01-25 12:13:55 -08:00 |
|
Zach Pomerantz
|
adc9d2ea07
|
Add Job::Config to FetchItems
|
2016-01-25 12:13:55 -08:00 |
|
Zach Pomerantz
|
5698be5435
|
It works
|
2016-01-25 12:13:55 -08:00 |
|
Zach Pomerantz
|
75cddec647
|
Add alwaysEnabled render::Job::Config
|
2016-01-25 12:13:55 -08:00 |
|
Zach Pomerantz
|
b70108bb9a
|
Working demo
|
2016-01-25 12:13:55 -08:00 |
|
Zach Pomerantz
|
2e1fbf66ad
|
Refine Configuration for render::Job
wip
wip
wip
wip
|
2016-01-25 12:13:55 -08:00 |
|
Zach Pomerantz
|
581003ec83
|
Use QObject-derived Configuration for render::Job
|
2016-01-25 12:13:55 -08:00 |
|
Zach Pomerantz
|
8b68d5922c
|
Make Engine a Task
|
2016-01-25 12:13:55 -08:00 |
|
samcake
|
483d20d7a3
|
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
|
2016-01-22 18:31:30 -08:00 |
|
samcake
|
9f87089c05
|
Fixing the Anitialising breaking the transparent rendering
|
2016-01-22 18:25:26 -08:00 |
|
Zach Pomerantz
|
b62fc50557
|
Merge branch 'master' of github.com:highfidelity/hifi into flag/shadows
|
2016-01-22 10:32:54 -08:00 |
|
Zach Pomerantz
|
dee8e0ba9d
|
Merge branch 'master' of github.com:highfidelity/hifi into flag/shadows
|
2016-01-22 10:03:06 -08:00 |
|
samcake
|
24d1f113f8
|
Fixing the warning maybe
|
2016-01-22 09:44:32 -08:00 |
|
samcake
|
6bcd7f10ad
|
Try the constant gaussian values which are more stable on mac...
|
2016-01-21 23:54:51 -08:00 |
|
samcake
|
b7f14789af
|
Refining the ao effect on the blur side
|
2016-01-21 19:02:32 -08:00 |
|
Brad Hefta-Gaub
|
e1c369dc10
|
Merge pull request #6766 from samcake/hdr
Ambient Occlusion
|
2016-01-21 18:10:52 -08:00 |
|
samcake
|
b5aa5fcb46
|
more clean up
|
2016-01-21 17:36:53 -08:00 |
|
samcake
|
8eddd52731
|
Fixing coding guidelines
|
2016-01-21 16:54:37 -08:00 |
|
samcake
|
402809fe2f
|
FIxing coding standards
|
2016-01-21 16:44:35 -08:00 |
|
samcake
|
9c344c6498
|
FIxing the bordering enble default value
|
2016-01-21 16:38:21 -08:00 |
|
samcake
|
16573357d8
|
FIxing the AO results at the border of the frame by guarding the fetch out of the frame
|
2016-01-21 15:50:38 -08:00 |
|
Brad Davis
|
f9f9ddd8bd
|
Yet more atmosphere removal
|
2016-01-21 15:15:17 -08:00 |
|
Brad Davis
|
b8109af196
|
Ignite the atmosphere
|
2016-01-21 15:15:15 -08:00 |
|
samcake
|
8d1ab01018
|
exposing one more parameter
|
2016-01-20 18:32:44 -08:00 |
|
samcake
|
4e5869b247
|
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
|
2016-01-20 16:30:24 -08:00 |
|
Zach Pomerantz
|
0c798c06a9
|
Merge branch 'master' of github.com:highfidelity/hifi into flag/shadows
|
2016-01-20 14:51:42 -08:00 |
|
samcake
|
07c630bcda
|
And cleaning again hopping to have the pr build
|
2016-01-20 11:44:01 -08:00 |
|
samcake
|
35ea04ae7c
|
fixing the bug that kept AO when ao is off...
|
2016-01-20 11:13:50 -08:00 |
|
samcake
|
379c882834
|
Debugging the darkness and pointing out bugs
|
2016-01-20 02:03:09 -08:00 |
|
samcake
|
c5c51f2af2
|
Make sure the resolution level for ao is correct
|
2016-01-19 18:57:03 -08:00 |
|
Zach Pomerantz
|
3445b7fd2c
|
Fix orientation aligned with Y
|
2016-01-19 18:39:34 -08:00 |
|
samcake
|
584d50b594
|
Experimenting with AO on the lightmaped surface
|
2016-01-19 17:56:07 -08:00 |
|
Zach Pomerantz
|
c794ae8da2
|
Avoid shadow attenuation outside of mapped area
|
2016-01-19 15:48:20 -08:00 |
|
Zach Pomerantz
|
27967f6064
|
Use 4-sample PCF for shadowMap sampling
|
2016-01-19 15:48:20 -08:00 |
|
samcake
|
6f93fb3114
|
Can now process the AO at lower resolution in orer to gsave performances
|
2016-01-19 12:12:51 -08:00 |
|
Zach Pomerantz
|
387a14b6b1
|
Fix shadowMap vertical keylight edge case
|
2016-01-19 12:01:40 -08:00 |
|
Zach Pomerantz
|
398f83be3f
|
Change shadow debug buffer to reuse shadowMap tex
|
2016-01-19 12:01:18 -08:00 |
|
Zach Pomerantz
|
568ae2e7bc
|
Move ShoudRenderFunctor to render::CullFunctor
|
2016-01-19 11:24:11 -08:00 |
|
Zach Pomerantz
|
7a5562abce
|
Do not cauterize bones in SHADOW_RENDER_MODE
|
2016-01-18 20:51:28 -08:00 |
|
Zach Pomerantz
|
3c80002dfe
|
Fix keylight frustum culling by calc internal state before use
|
2016-01-18 20:10:52 -08:00 |
|
Zach Pomerantz
|
1b36d56b7a
|
Add shadowmap as a debug feature
|
2016-01-18 17:12:42 -08:00 |
|
samcake
|
df496b065c
|
Merging with master
|
2016-01-18 16:40:34 -08:00 |
|
samcake
|
29945bba92
|
Merge pull request #6837 from zzmp/feat/render-shadow
Add RenderShadowTask
|
2016-01-18 15:45:51 -08:00 |
|
samcake
|
93c7c182b3
|
Exposing the gpu RangeTimer counter for the AO effect
|
2016-01-18 14:10:59 -08:00 |
|
Brad Hefta-Gaub
|
d10e1cc39d
|
CR feedback, dead code cleanup
|
2016-01-18 12:09:21 -08:00 |
|
Zach Pomerantz
|
6434d98365
|
Separate directional shaders with(out) shadowmaps
|
2016-01-18 11:11:28 -08:00 |
|
samcake
|
bc579f2605
|
Clening up the gpu::Timer behavior, now need a way to show it
|
2016-01-18 09:53:41 -08:00 |
|
samcake
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39f1649cdf
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refining the settings for the blur pass and splitting the uniforms in 2 buffers, one per frame with transform info and one for the parameters which are rarely changing
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2016-01-16 22:16:07 -08:00 |
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samcake
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483c28dc2d
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Adding gpu timer feature to actually the GPU cost of rendering
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2016-01-15 19:00:18 -08:00 |
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Zach Pomerantz
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7f3e102b5e
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Rename renderLights to renderItems
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2016-01-15 17:55:07 -08:00 |
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Zach Pomerantz
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7fd20bb036
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Set shadow pipelines manually to avoid duplication
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2016-01-15 17:55:07 -08:00 |
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Zach Pomerantz
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625eee2b9c
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Clean RenderShadowTask ctor
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2016-01-15 17:55:07 -08:00 |
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Zach Pomerantz
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f3a5be9ec0
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Decrease shadowMap res to 1024
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2016-01-15 17:55:07 -08:00 |
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Zach Pomerantz
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562c909ad8
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Update shadow shaders
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2016-01-15 17:55:07 -08:00 |
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