humbletim
e4a2a589a5
CR fedback and cleanup
2018-02-22 07:56:09 -05:00
humbletim
72fca7e57e
Merge remote-tracking branch 'samuel/scriptableMaterials' into Leopoly_Phase1_010_graphics-scripting-merge
2018-02-22 05:18:05 -05:00
humbletim
be8d79f53f
CR fedback and cleanup
2018-02-22 05:15:01 -05:00
Nissim Hadar
bf4ba07b72
Added parameters to canCastShadow - still sucks.
2018-02-21 12:36:34 -08:00
Olivier Prat
f53c2f41a5
Merge branch 'master' of http://github.com/highfidelity/hifi into prev
2018-02-21 09:46:38 +01:00
SamGondelman
4c6169ec78
merge and a little cleanup
2018-02-20 15:45:34 -08:00
humbletim
5791ca4c51
interim checkin
2018-02-20 12:22:04 -05:00
Nissim Hadar
b2a06cdb98
Merge branch 'master' of https://github.com/highfidelity/hifi into shadowControlsOffZvork
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# Conflicts:
# libraries/entities/src/EntityItemProperties.cpp
# libraries/entities/src/ShapeEntityItem.h
# libraries/networking/src/udt/PacketHeaders.cpp
# libraries/networking/src/udt/PacketHeaders.h
2018-02-19 13:05:57 -08:00
Nissim Hadar
9921217807
Shapes casting shadows OK.
2018-02-19 12:32:11 -08:00
Nissim Hadar
6a9bbaf0a5
WIP - clean-up.
2018-02-19 12:00:30 -08:00
Olivier Prat
f5a2557a2e
Merged with master
2018-02-19 17:28:39 +01:00
David Rowe
9e37230aa1
Miscellaneous code tidying
2018-02-19 12:21:56 +13:00
Nissim Hadar
dc3b03c9bc
Added shadows to shapes - still sucks...
2018-02-16 18:37:47 -08:00
Nissim Hadar
4c1f22f84e
Models and Avatar cast shadows (box doesn't, yet).
2018-02-16 14:01:33 -08:00
Nissim Hadar
194c7f4101
WIP - for review.
2018-02-16 09:28:15 -08:00
SamGondelman
b189433855
merge
2018-02-15 15:50:36 -08:00
SamGondelman
2d754edf74
CR
2018-02-15 15:48:41 -08:00
humbletim
145a0df082
interim checkin
2018-02-15 14:14:07 -05:00
Sam Gondelman
15cdfef16a
Merge branch 'master' into decals
2018-02-14 17:33:01 -08:00
Nissim Hadar
054b2bf3e2
Merge branch 'master' of https://github.com/highfidelity/hifi into shadowControlsOffZvork
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# Conflicts:
# libraries/networking/src/udt/PacketHeaders.cpp
# scripts/system/html/js/entityProperties.js
2018-02-14 17:10:07 -08:00
SamGondelman
324eefc914
remove fresnel, add unlit, fix overlays, cleanup
2018-02-14 17:02:07 -08:00
Bradley Austin Davis
33690e09b7
Merge pull request #12399 from samcake/blue
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Introducing group culling to avoid the avatar model to be partially culled
2018-02-14 15:38:52 -08:00
John Conklin II
63f752e76f
Merge pull request #12366 from sethalves/fix-children-of-animated-entity-joints
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fix -- get children of animated entity joints to follow along, again
2018-02-14 11:12:45 -08:00
samcake
1d3ae1b187
Work in progress to get the render items beeing tagged correctly for groupCulled
2018-02-13 17:50:01 -08:00
SamGondelman
4500ed17e7
merge from master
2018-02-13 13:58:39 -08:00
Nissim Hadar
34aab4a9c8
Merge branch 'master' of https://github.com/highfidelity/hifi into shadowControlsOffZvork
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# Conflicts:
# libraries/entities-renderer/src/RenderableZoneEntityItem.cpp
2018-02-12 17:50:39 -08:00
Sam Gateau
714e3f445d
Merge pull request #11537 from jherico/threaded_qml
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Migrating QML rendering off the main thread
2018-02-12 15:32:33 -08:00
SamGondelman
ad40961864
fix tangents (I think), update material rendering when transform changes
2018-02-12 13:46:27 -08:00
SamGondelman
9e8aa1898c
warnings, load material from URL, shapeID -> parentMaterialID
2018-02-12 12:50:09 -08:00
SamGondelman
5337377ef5
Merge remote-tracking branch 'upstream/master' into decals
2018-02-09 14:40:20 -08:00
SamGondelman
84cd0e1529
wip live material swapping on model entities, model overlays, avatars,
...
and albedo swap on shape entities
2018-02-09 12:00:08 -08:00
Bradley Austin Davis
023ee35b2e
Merge remote-tracking branch 'upstream/master' into threaded_qml
2018-02-08 17:16:36 -08:00
NissimHadar
950a62f3f8
Global graphics flag default to on.
...
Added cast shadows flag to zone/keylight.
Exit the RenderShadowMap job if current keylight doesn't cast shadows.
2018-02-08 15:52:20 -08:00
Seth Alves
31c2b8fea9
oops
2018-02-07 16:31:38 -08:00
Seth Alves
b6ac348428
get children of animated entity joints to follow along, again
2018-02-07 16:30:07 -08:00
Bradley Austin Davis
fd007e845d
Squashed scribe changes
2018-02-07 10:29:29 -08:00
Bradley Austin Davis
ae092f6c0b
Merge remote-tracking branch 'upstream/master' into fix/shader_length
2018-02-07 09:48:23 -08:00
NissimHadar
d01f9cd1fb
Fixing git crap.
2018-02-06 23:51:08 -08:00
Bradley Austin Davis
0455fb37b6
Merge remote-tracking branch 'upstream/master' into fix/shader_length
2018-02-06 15:55:01 -08:00
Brad Davis
7d5502eb92
Migrating QML rendering off the main thread
2018-02-06 11:53:09 -08:00
Seth Alves
33ca1fd344
make polyvox entities visible again
2018-02-05 14:58:34 -08:00
Olivier Prat
92279b5939
Merged with master
2018-02-05 18:24:05 +01:00
SamGondelman
4d4294dd6a
Merge remote-tracking branch 'upstream/master' into decals
2018-02-02 16:50:01 -08:00
SamGondelman
d7f4b033e8
wip finish adding material entity
2018-02-02 16:49:33 -08:00
Andrew Meadows
a5e968867e
Merge pull request #12302 from druiz17/fix-another-bootstrapping
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Fix another bootstrapping and rename entityItem _dirtyFlags
2018-02-02 15:14:38 -08:00
humbletim
06afaa7470
BufferView <-> QVariant/QScriptValue conversion
...
update MeshProxy/SimpleMeshProxy and ScriptableModel
ModelScriptingInterface / scriptable::ModelProvider
integration
update to RC-63
initial graphics-scripting refactoring
graphics-scripting baseline commit
wip commit
Geometry -> MeshPart
remove SimpleMeshProxy
collapse graphics-utils -> graphics-scripting
scriptable::Model => scriptable::ScriptableModel
2018-02-01 16:30:29 -05:00
Seth Alves
64a46bf5df
merge from upstream
2018-01-31 10:43:41 -08:00
Dante Ruiz
c3b8565dea
min diff
2018-01-31 09:23:00 -08:00
Dante Ruiz
9c81909be5
restructures _dirtyFlags name and bits
2018-01-30 16:42:08 -08:00
Olivier Prat
5e6300ce46
Merged with master
2018-01-30 09:52:30 +01:00
MiladNazeri
3585bead96
Merge pull request #12037 from humbletim/Leopoly_Phase1_004_RayPick-Changes
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Leopoly_Phase1_004_RayPick-Changes
2018-01-29 14:02:38 -08:00
Sam Gateau
e08e64b573
Merge branch 'master' of https://github.com/highfidelity/hifi into seth-branch
2018-01-26 19:43:07 -08:00
samcake
8dfa3aace3
cleaning en route
2018-01-26 17:34:37 -08:00
Sam Gateau
51dac04374
Introducing the tag in lieu of the vsisiblity mask
2018-01-26 02:59:43 -08:00
samcake
2f4e61888f
Making it work maybe
2018-01-25 16:57:35 -08:00
Dante Ruiz
3c12ed3b75
Merge branch 'master' of github.com:highfidelity/hifi into entity-joints
2018-01-25 16:03:15 -08:00
Olivier Prat
95882e0cde
Merged with master
2018-01-24 10:51:54 +01:00
Seth Alves
1cbc2e31cf
merge from upstream
2018-01-23 15:21:03 -08:00
humbletim
65455e7b50
Merge remote-tracking branch 'upstream/master' into Leopoly_Phase1_004_RayPick-Changes
2018-01-23 14:57:33 -05:00
Dante Ruiz
2d70e76546
fix merge conflict
2018-01-22 15:15:11 -08:00
Brad Davis
8ae0b09ea2
Merge remote-tracking branch 'upstream/master' into android
2018-01-22 15:07:30 -08:00
John Conklin II
4697c5f92c
Merge pull request #12225 from hyperlogic/bug-fix/sassy-avatar
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Fix for avatars with crooked spine/head when exiting HMD mode
2018-01-22 11:50:44 -08:00
Anthony J. Thibault
cd4d9255bd
Added defaultPoseFlags to avatar protocol
...
Change rotationSet to rotationIsDefaultPose for JointData
Also for translation. Fixed all code to flip boolean value.
Created EntityJointData so that the ModelEntity stuff doesn't need to change.
2018-01-19 15:34:27 -08:00
Brad Davis
d53b8b38ac
Merge remote-tracking branch 'upstream/master' into android
2018-01-19 14:35:20 -08:00
Seth Alves
c622cd8293
Merge branch 'master' of github.com:highfidelity/hifi into cauterize-head-av-entities-1
2018-01-19 13:39:16 -08:00
Seth Alves
31c007d167
more backwards logic, added withViewVisibilityMask call in ItemKey
2018-01-18 14:15:30 -08:00
Seth Alves
7c32d3c536
flip logic back around
2018-01-18 13:49:17 -08:00
Seth Alves
0ad4cdc41b
works now
2018-01-18 13:15:47 -08:00
amantley
961ed88fb0
fixed coding standards in RenderableModelEntityItem.cpp
2018-01-18 12:56:24 -08:00
amantley
1c97272767
Cleaned up the code a bit so that there is no need for a new class variable for properties to verify the change of url
2018-01-18 12:09:28 -08:00
Seth Alves
fb974b0b9c
attempt to straighten out use of view-visibility masks
2018-01-18 10:09:23 -08:00
Seth Alves
1c819c8422
formatting
2018-01-18 09:12:37 -08:00
amantley
9f484a7f57
Removed extraneous comments in RenderableItemEntity.cpp and .h
2018-01-18 08:54:05 -08:00
Seth Alves
76ef3d7c7d
pull from upstream
2018-01-18 07:01:50 -08:00
amantley
4eb2a5cf5e
added a property check in renderableModelEntity for the animation url this fixes the bug stopping you from changing animations on an entity
2018-01-17 19:25:20 -08:00
Bradley Austin Davis
9f6c2c3cdd
Merge remote-tracking branch 'upstream/master' into android
2018-01-17 11:44:00 -08:00
Seth Alves
69a33428c0
Merge pull request #12078 from druiz17/soft-entities
...
Soft Entities
2018-01-17 08:02:37 -08:00
Olivier Prat
efa6a8c0b5
Merged with master
2018-01-17 15:49:46 +01:00
Olivier Prat
49549ced17
Fixed compilation with new shader system
2018-01-17 10:52:58 +01:00
Brad Davis
6a06bf405a
Merge remote-tracking branch 'upstream/master' into android
2018-01-16 18:24:44 -08:00
Sam Gateau
d4571bd86a
Merge pull request #12181 from humbletim/rename-model-graphics
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Rename libraries/model -> libraries/graphics
2018-01-16 18:12:25 -08:00
Olivier Prat
3911ce59cc
Scribe now outputs .h and .cpp. Need to change how shader source is referenced in C++ code
2018-01-16 19:02:12 +01:00
humbletim
b91d536dd0
rename model:: -> graphics::
2018-01-16 12:46:16 -05:00
humbletim
08ccda9cfc
rename libraries/model(src/model) -> libraries/graphics(src/graphics)
2018-01-16 12:44:44 -05:00
Nissim Hadar
daa6409936
Improved comments.
2018-01-15 17:33:48 -08:00
Sam Gateau
d6e771f01d
Adding the batch as aprameter to the custom pipeline register to be able to make program through a call to runLamda in order to perform the make call in the present thread where the gl context is valid
2018-01-13 10:02:53 -08:00
Dante Ruiz
283b9a8003
fix softEntity edge cases
2018-01-12 15:31:54 -08:00
Dante Ruiz
5b82c7bc41
fix merge conflict
2018-01-12 11:00:19 -08:00
Anthony J. Thibault
088f227df2
Pass model offset from avatar skeletonModel to attached entity
2018-01-12 10:26:02 -08:00
Seth Alves
f81f50a6d2
non-models act correctly in mirror now'
2018-01-12 09:08:52 -08:00
Seth Alves
dbdc50ed24
also cauterize non-models that are children of head
2018-01-12 08:56:06 -08:00
Seth Alves
227dbd6f68
put this back to a working state
2018-01-12 08:52:07 -08:00
Seth Alves
9bdb89df2e
trying to get mirror to work
2018-01-12 07:26:09 -08:00
Olivier Prat
814de4ab81
Scribe now outputs shaders as cpp files.
2018-01-12 11:59:19 +01:00
Seth Alves
9d4ab13a10
cauterize all head-based entities rather than just models
2018-01-11 19:45:15 -08:00
Seth Alves
e7a3d98ae5
don't draw head-descendent entities when in 1st-person camera mode
2018-01-11 19:34:54 -08:00
Dante Ruiz
96a97b5938
added model transform override
2018-01-11 16:41:45 -08:00
Sam Gateau
4663f8eb2a
Merge pull request #12136 from SamGondelman/texture
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Keep requesting render update until textures load
2018-01-11 14:09:21 -08:00
SamGondelman
e9d751fd23
try to avoid reusing uniform buffer locations
2018-01-10 17:01:01 -08:00
Dante Ruiz
980807c657
make changes
2018-01-10 16:50:41 -08:00