warnings, load material from URL, shapeID -> parentMaterialID

This commit is contained in:
SamGondelman 2018-02-09 15:24:07 -08:00
parent 5337377ef5
commit 9e8aa1898c
34 changed files with 447 additions and 366 deletions

View file

@ -21,12 +21,7 @@
#include "AssetUtils.h"
#include "ReceivedMessage.h"
namespace std {
template <>
struct hash<QString> {
size_t operator()(const QString& v) const { return qHash(v); }
};
}
#include "RegisteredMetaTypes.h"
struct AssetMeta {
AssetMeta() {

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@ -1587,37 +1587,37 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo
}
});
EntityTree::setAddMaterialToAvatarOperator([](const QUuid& avatarID, graphics::MaterialPointer material, quint16 shapeID) {
EntityTree::setAddMaterialToAvatarOperator([](const QUuid& avatarID, graphics::MaterialPointer material, const QString& parentMaterialID) {
auto avatarManager = DependencyManager::get<AvatarManager>();
auto avatar = avatarManager->getAvatarBySessionID(avatarID);
if (avatar) {
avatar->addMaterial(material, shapeID);
avatar->addMaterial(material, parentMaterialID);
return true;
}
return false;
});
EntityTree::setRemoveMaterialFromAvatarOperator([](const QUuid& avatarID, graphics::MaterialPointer material, quint16 shapeID) {
EntityTree::setRemoveMaterialFromAvatarOperator([](const QUuid& avatarID, graphics::MaterialPointer material, const QString& parentMaterialID) {
auto avatarManager = DependencyManager::get<AvatarManager>();
auto avatar = avatarManager->getAvatarBySessionID(avatarID);
if (avatar) {
avatar->removeMaterial(material, shapeID);
avatar->removeMaterial(material, parentMaterialID);
return true;
}
return false;
});
EntityTree::setAddMaterialToOverlayOperator([&](const QUuid& overlayID, graphics::MaterialPointer material, quint16 shapeID) {
EntityTree::setAddMaterialToOverlayOperator([&](const QUuid& overlayID, graphics::MaterialPointer material, const QString& parentMaterialID) {
auto overlay = _overlays.getOverlay(overlayID);
if (overlay) {
overlay->addMaterial(material, shapeID);
overlay->addMaterial(material, parentMaterialID);
return true;
}
return false;
});
EntityTree::setRemoveMaterialFromOverlayOperator([&](const QUuid& overlayID, graphics::MaterialPointer material, quint16 shapeID) {
EntityTree::setRemoveMaterialFromOverlayOperator([&](const QUuid& overlayID, graphics::MaterialPointer material, const QString& parentMaterialID) {
auto overlay = _overlays.getOverlay(overlayID);
if (overlay) {
overlay->removeMaterial(material, shapeID);
overlay->removeMaterial(material, parentMaterialID);
return true;
}
return false;

View file

@ -633,17 +633,17 @@ uint32_t ModelOverlay::fetchMetaSubItems(render::ItemIDs& subItems) const {
return 0;
}
void ModelOverlay::addMaterial(graphics::MaterialPointer material, quint16 shapeID) {
Overlay::addMaterial(material, shapeID);
void ModelOverlay::addMaterial(graphics::MaterialPointer material, const QString& parentMaterialID) {
Overlay::addMaterial(material, parentMaterialID);
if (_model && _model->fetchRenderItemIDs().size() > 0) {
_model->addMaterial(material, shapeID);
_model->addMaterial(material, parentMaterialID);
}
}
void ModelOverlay::removeMaterial(graphics::MaterialPointer material, quint16 shapeID) {
Overlay::removeMaterial(material, shapeID);
void ModelOverlay::removeMaterial(graphics::MaterialPointer material, const QString& parentMaterialID) {
Overlay::removeMaterial(material, parentMaterialID);
if (_model && _model->fetchRenderItemIDs().size() > 0) {
_model->removeMaterial(material, shapeID);
_model->removeMaterial(material, parentMaterialID);
}
}

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@ -59,8 +59,8 @@ public:
void setDrawInFront(bool drawInFront) override;
void setDrawHUDLayer(bool drawHUDLayer) override;
void addMaterial(graphics::MaterialPointer material, quint16 shapeID) override;
void removeMaterial(graphics::MaterialPointer material, quint16 shapeID) override;
void addMaterial(graphics::MaterialPointer material, const QString& parentMaterialID) override;
void removeMaterial(graphics::MaterialPointer material, const QString& parentMaterialID) override;
protected:
Transform evalRenderTransform() override;

View file

@ -236,12 +236,12 @@ QVector<OverlayID> qVectorOverlayIDFromScriptValue(const QScriptValue& array) {
return newVector;
}
void Overlay::addMaterial(graphics::MaterialPointer material, quint16 shapeID) {
void Overlay::addMaterial(graphics::MaterialPointer material, const QString& parentMaterialID) {
std::lock_guard<std::mutex> lock(_materialsLock);
_materials[shapeID].push(material);
_materials[parentMaterialID].push(material);
}
void Overlay::removeMaterial(graphics::MaterialPointer material, quint16 shapeID) {
void Overlay::removeMaterial(graphics::MaterialPointer material, const QString& parentMaterialID) {
std::lock_guard<std::mutex> lock(_materialsLock);
_materials[shapeID].remove(material);
_materials[parentMaterialID].remove(material);
}

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@ -91,8 +91,8 @@ public:
unsigned int getStackOrder() const { return _stackOrder; }
void setStackOrder(unsigned int stackOrder) { _stackOrder = stackOrder; }
virtual void addMaterial(graphics::MaterialPointer material, quint16 shapeID);
virtual void removeMaterial(graphics::MaterialPointer material, quint16 shapeID);
virtual void addMaterial(graphics::MaterialPointer material, const QString& parentMaterialID);
virtual void removeMaterial(graphics::MaterialPointer material, const QString& parentMaterialID);
protected:
float updatePulse();
@ -120,7 +120,7 @@ protected:
static const xColor DEFAULT_OVERLAY_COLOR;
static const float DEFAULT_ALPHA;
std::unordered_map<quint16, graphics::MultiMaterial> _materials;
std::unordered_map<QString, graphics::MultiMaterial> _materials;
std::mutex _materialsLock;
private:

View file

@ -1763,19 +1763,19 @@ float Avatar::getUnscaledEyeHeightFromSkeleton() const {
}
}
void Avatar::addMaterial(graphics::MaterialPointer material, quint16 shapeID) {
void Avatar::addMaterial(graphics::MaterialPointer material, const QString& parentMaterialID) {
std::lock_guard<std::mutex> lock(_materialsLock);
_materials[shapeID].push(material);
_materials[parentMaterialID].push(material);
if (_skeletonModel && _skeletonModel->fetchRenderItemIDs().size() > 0) {
_skeletonModel->addMaterial(material, shapeID);
_skeletonModel->addMaterial(material, parentMaterialID);
}
}
void Avatar::removeMaterial(graphics::MaterialPointer material, quint16 shapeID) {
void Avatar::removeMaterial(graphics::MaterialPointer material, const QString& parentMaterialID) {
std::lock_guard<std::mutex> lock(_materialsLock);
_materials[shapeID].remove(material);
_materials[parentMaterialID].remove(material);
if (_skeletonModel && _skeletonModel->fetchRenderItemIDs().size() > 0) {
_skeletonModel->removeMaterial(material, shapeID);
_skeletonModel->removeMaterial(material, parentMaterialID);
}
}

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@ -272,8 +272,8 @@ public:
virtual void setAvatarEntityDataChanged(bool value) override;
void addMaterial(graphics::MaterialPointer material, quint16 shapeID) override;
void removeMaterial(graphics::MaterialPointer material, quint16 shapeID) override;
void addMaterial(graphics::MaterialPointer material, const QString& parentMaterialID) override;
void removeMaterial(graphics::MaterialPointer material, const QString& parentMaterialID) override;
public slots:
@ -401,7 +401,7 @@ protected:
ThreadSafeValueCache<float> _unscaledEyeHeightCache { DEFAULT_AVATAR_EYE_HEIGHT };
std::unordered_map<quint16, graphics::MultiMaterial> _materials;
std::unordered_map<QString, graphics::MultiMaterial> _materials;
std::mutex _materialsLock;
void processMaterials();

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@ -696,8 +696,8 @@ public:
bool getIsReplicated() const { return _isReplicated; }
virtual void addMaterial(graphics::MaterialPointer material, quint16 shapeID) {}
virtual void removeMaterial(graphics::MaterialPointer material, quint16 shapeID) {}
virtual void addMaterial(graphics::MaterialPointer material, const QString& parentMaterialID) {}
virtual void removeMaterial(graphics::MaterialPointer material, const QString& parentMaterialID) {}
signals:
void displayNameChanged();

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@ -404,12 +404,12 @@ void EntityRenderer::onRemoveFromScene(const EntityItemPointer& entity) {
QObject::disconnect(this, &EntityRenderer::requestRenderUpdate, this, nullptr);
}
void EntityRenderer::addMaterial(graphics::MaterialPointer material, quint16 shapeID) {
void EntityRenderer::addMaterial(graphics::MaterialPointer material, const QString& parentMaterialID) {
std::lock_guard<std::mutex> lock(_materialsLock);
_materials[shapeID].push(material);
_materials[parentMaterialID].push(material);
}
void EntityRenderer::removeMaterial(graphics::MaterialPointer material, quint16 shapeID) {
void EntityRenderer::removeMaterial(graphics::MaterialPointer material, const QString& parentMaterialID) {
std::lock_guard<std::mutex> lock(_materialsLock);
_materials[shapeID].remove(material);
_materials[parentMaterialID].remove(material);
}

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@ -102,8 +102,8 @@ protected:
}
public slots:
virtual void addMaterial(graphics::MaterialPointer material, quint16 shapeID);
virtual void removeMaterial(graphics::MaterialPointer material, quint16 shapeID);
virtual void addMaterial(graphics::MaterialPointer material, const QString& parentMaterialID);
virtual void removeMaterial(graphics::MaterialPointer material, const QString& parentMaterialID);
signals:
void requestRenderUpdate();
@ -133,7 +133,7 @@ protected:
// Only touched on the rendering thread
bool _renderUpdateQueued{ false };
std::unordered_map<quint16, graphics::MultiMaterial> _materials;
std::unordered_map<QString, graphics::MultiMaterial> _materials;
std::mutex _materialsLock;
private:

View file

@ -102,10 +102,10 @@ void MaterialEntityRenderer::addVertex(std::vector<float>& buffer, const glm::ve
void MaterialEntityRenderer::addTriangleFan(std::vector<float>& buffer, int stack, int step) {
float v1 = ((float)stack) / STACKS;
float theta1 = v1 * M_PI;
float theta1 = v1 * (float)M_PI;
glm::vec3 tip = getVertexPos(0, theta1);
float v2 = ((float)(stack + step)) / STACKS;
float theta2 = v2 * M_PI;
float theta2 = v2 * (float)M_PI;
for (int i = 0; i < SLICES; i++) {
float u1 = ((float)i) / SLICES;
float u2 = ((float)(i + step)) / SLICES;
@ -169,8 +169,8 @@ void MaterialEntityRenderer::generateMesh() {
for (int j = 1; j < STACKS - 1; j++) {
float v1 = ((float)j) / STACKS;
float v2 = ((float)(j + 1)) / STACKS;
float theta1 = v1 * M_PI;
float theta2 = v2 * M_PI;
float theta1 = v1 * (float)M_PI;
float theta2 = v2 * (float)M_PI;
for (int i = 0; i < SLICES; i++) {
float u1 = ((float)i) / SLICES;
float u2 = ((float)(i + 1)) / SLICES;

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@ -1467,17 +1467,17 @@ void ModelEntityRenderer::mapJoints(const TypedEntityPointer& entity, const QStr
}
}
void ModelEntityRenderer::addMaterial(graphics::MaterialPointer material, quint16 shapeID) {
Parent::addMaterial(material, shapeID);
void ModelEntityRenderer::addMaterial(graphics::MaterialPointer material, const QString& parentMaterialID) {
Parent::addMaterial(material, parentMaterialID);
if (_model && _model->fetchRenderItemIDs().size() > 0) {
_model->addMaterial(material, shapeID);
_model->addMaterial(material, parentMaterialID);
}
}
void ModelEntityRenderer::removeMaterial(graphics::MaterialPointer material, quint16 shapeID) {
Parent::removeMaterial(material, shapeID);
void ModelEntityRenderer::removeMaterial(graphics::MaterialPointer material, const QString& parentMaterialID) {
Parent::removeMaterial(material, parentMaterialID);
if (_model && _model->fetchRenderItemIDs().size() > 0) {
_model->removeMaterial(material, shapeID);
_model->removeMaterial(material, parentMaterialID);
}
}

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@ -144,8 +144,8 @@ public:
ModelEntityRenderer(const EntityItemPointer& entity);
public slots:
void addMaterial(graphics::MaterialPointer material, quint16 shapeID) override;
void removeMaterial(graphics::MaterialPointer material, quint16 shapeID) override;
void addMaterial(graphics::MaterialPointer material, const QString& parentMaterialID) override;
void removeMaterial(graphics::MaterialPointer material, const QString& parentMaterialID) override;
protected:
virtual void removeFromScene(const ScenePointer& scene, Transaction& transaction) override;

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@ -77,9 +77,9 @@ void ShapeEntityRenderer::doRenderUpdateSynchronousTyped(const ScenePointer& sce
_procedural.setProceduralData(ProceduralData::parse(_lastUserData));
}
removeMaterial(_material, 0);
removeMaterial(_material, "0");
_material = entity->getMaterial();
addMaterial(_material, 0);
addMaterial(_material, "0");
_shape = entity->getShape();
_position = entity->getWorldPosition();
@ -127,7 +127,7 @@ void ShapeEntityRenderer::doRender(RenderArgs* args) {
withReadLock([&] {
geometryShape = geometryCache->getShapeForEntityShape(_shape);
batch.setModelTransform(_renderTransform); // use a transform with scale, rotation, registration point and translation
mat = _materials[0].top();
mat = _materials["0"].top();
if (mat) {
outColor = glm::vec4(mat->getAlbedo(), mat->getOpacity());
if (_procedural.isReady()) {

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@ -2940,20 +2940,20 @@ void EntityItem::preDelete() {
}
}
void EntityItem::addMaterial(graphics::MaterialPointer material, quint16 shapeID) {
void EntityItem::addMaterial(graphics::MaterialPointer material, const QString& parentMaterialID) {
std::lock_guard<std::mutex> lock(_materialsLock);
_materials[shapeID].push(material);
emit addMaterialToRenderItem(material, shapeID);
_materials[parentMaterialID].push(material);
emit addMaterialToRenderItem(material, parentMaterialID);
}
void EntityItem::removeMaterial(graphics::MaterialPointer material, quint16 shapeID) {
void EntityItem::removeMaterial(graphics::MaterialPointer material, const QString& parentMaterialID) {
std::lock_guard<std::mutex> lock(_materialsLock);
_materials[shapeID].remove(material);
emit removeMaterialFromRenderItem(material, shapeID);
_materials[parentMaterialID].remove(material);
emit removeMaterialFromRenderItem(material, parentMaterialID);
}
std::unordered_map<quint16, graphics::MultiMaterial> EntityItem::getMaterials() {
std::unordered_map<quint16, graphics::MultiMaterial> toReturn;
std::unordered_map<QString, graphics::MultiMaterial> EntityItem::getMaterials() {
std::unordered_map<QString, graphics::MultiMaterial> toReturn;
{
std::lock_guard<std::mutex> lock(_materialsLock);
toReturn = _materials;

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@ -482,14 +482,14 @@ public:
virtual void preDelete();
virtual void postParentFixup() {}
void addMaterial(graphics::MaterialPointer material, quint16 shapeID);
void removeMaterial(graphics::MaterialPointer material, quint16 shapeID);
std::unordered_map<quint16, graphics::MultiMaterial> getMaterials();
void addMaterial(graphics::MaterialPointer material, const QString& parentMaterialID);
void removeMaterial(graphics::MaterialPointer material, const QString& parentMaterialID);
std::unordered_map<QString, graphics::MultiMaterial> getMaterials();
signals:
void requestRenderUpdate();
void addMaterialToRenderItem(graphics::MaterialPointer material, quint16 shapeID);
void removeMaterialFromRenderItem(graphics::MaterialPointer material, quint16 shapeID);
void addMaterialToRenderItem(graphics::MaterialPointer material, const QString& parentMaterialID);
void removeMaterialFromRenderItem(graphics::MaterialPointer material, const QString& parentMaterialID);
protected:
QHash<ChangeHandlerId, ChangeHandlerCallback> _changeHandlers;
@ -644,7 +644,7 @@ protected:
bool _cauterized { false }; // if true, don't draw because it would obscure 1st-person camera
private:
std::unordered_map<quint16, graphics::MultiMaterial> _materials;
std::unordered_map<QString, graphics::MultiMaterial> _materials;
std::mutex _materialsLock;
};

View file

@ -357,9 +357,8 @@ EntityPropertyFlags EntityItemProperties::getChangedProperties() const {
CHECK_PROPERTY_CHANGE(PROP_RADIUS_FINISH, radiusFinish);
CHECK_PROPERTY_CHANGE(PROP_MATERIAL_URL, materialURL);
CHECK_PROPERTY_CHANGE(PROP_MATERIAL_TYPE, materialMode);
CHECK_PROPERTY_CHANGE(PROP_MATERIAL_BLEND_FACTOR, blendFactor);
CHECK_PROPERTY_CHANGE(PROP_MATERIAL_PRIORITY, priority);
CHECK_PROPERTY_CHANGE(PROP_PARENT_SHAPE_ID, shapeID);
CHECK_PROPERTY_CHANGE(PROP_PARENT_MATERIAL_ID, parentMaterialID);
CHECK_PROPERTY_CHANGE(PROP_MATERIAL_POS, materialPos);
CHECK_PROPERTY_CHANGE(PROP_MATERIAL_SCALE, materialScale);
CHECK_PROPERTY_CHANGE(PROP_MATERIAL_ROT, materialRot);
@ -663,9 +662,8 @@ QScriptValue EntityItemProperties::copyToScriptValue(QScriptEngine* engine, bool
if (_type == EntityTypes::Material) {
COPY_PROPERTY_TO_QSCRIPTVALUE(PROP_MATERIAL_URL, materialURL);
COPY_PROPERTY_TO_QSCRIPTVALUE_GETTER(PROP_MATERIAL_TYPE, materialMode, getMaterialModeAsString());
COPY_PROPERTY_TO_QSCRIPTVALUE(PROP_MATERIAL_BLEND_FACTOR, blendFactor);
COPY_PROPERTY_TO_QSCRIPTVALUE(PROP_MATERIAL_PRIORITY, priority);
COPY_PROPERTY_TO_QSCRIPTVALUE(PROP_PARENT_SHAPE_ID, shapeID);
COPY_PROPERTY_TO_QSCRIPTVALUE(PROP_PARENT_MATERIAL_ID, parentMaterialID);
COPY_PROPERTY_TO_QSCRIPTVALUE(PROP_MATERIAL_POS, materialPos);
COPY_PROPERTY_TO_QSCRIPTVALUE(PROP_MATERIAL_SCALE, materialScale);
COPY_PROPERTY_TO_QSCRIPTVALUE(PROP_MATERIAL_ROT, materialRot);
@ -806,9 +804,8 @@ void EntityItemProperties::copyFromScriptValue(const QScriptValue& object, bool
COPY_PROPERTY_FROM_QSCRIPTVALUE(relayParentJoints, bool, setRelayParentJoints);
COPY_PROPERTY_FROM_QSCRIPTVALUE(materialURL, QString, setMaterialURL);
COPY_PROPERTY_FROM_QSCRIPTVALUE_ENUM(materialMode, MaterialMode);
COPY_PROPERTY_FROM_QSCRIPTVALUE(blendFactor, float, setBlendFactor);
COPY_PROPERTY_FROM_QSCRIPTVALUE(priority, quint16, setPriority);
COPY_PROPERTY_FROM_QSCRIPTVALUE(shapeID, quint16, setShapeID);
COPY_PROPERTY_FROM_QSCRIPTVALUE(parentMaterialID, QString, setParentMaterialID);
COPY_PROPERTY_FROM_QSCRIPTVALUE(materialPos, glmVec2, setMaterialPos);
COPY_PROPERTY_FROM_QSCRIPTVALUE(materialScale, glmVec2, setMaterialScale);
COPY_PROPERTY_FROM_QSCRIPTVALUE(materialRot, float, setMaterialRot);
@ -1168,9 +1165,8 @@ void EntityItemProperties::entityPropertyFlagsFromScriptValue(const QScriptValue
ADD_PROPERTY_TO_MAP(PROP_MATERIAL_URL, MaterialURL, materialURL, QString);
ADD_PROPERTY_TO_MAP(PROP_MATERIAL_TYPE, MaterialMode, materialMode, MaterialMode);
ADD_PROPERTY_TO_MAP(PROP_MATERIAL_BLEND_FACTOR, BlendFactor, blendFactor, float);
ADD_PROPERTY_TO_MAP(PROP_MATERIAL_PRIORITY, Priority, priority, quint16);
ADD_PROPERTY_TO_MAP(PROP_PARENT_SHAPE_ID, ShapeID, shapeID, quint16);
ADD_PROPERTY_TO_MAP(PROP_PARENT_MATERIAL_ID, ParentMaterialID, parentMaterialID, QString);
ADD_PROPERTY_TO_MAP(PROP_MATERIAL_POS, MaterialPos, materialPos, glmVec2);
ADD_PROPERTY_TO_MAP(PROP_MATERIAL_SCALE, MaterialScale, materialScale, glmVec2);
ADD_PROPERTY_TO_MAP(PROP_MATERIAL_ROT, MaterialRot, materialRot, float);
@ -1562,9 +1558,8 @@ OctreeElement::AppendState EntityItemProperties::encodeEntityEditPacket(PacketTy
if (properties.getType() == EntityTypes::Material) {
APPEND_ENTITY_PROPERTY(PROP_MATERIAL_URL, properties.getMaterialURL());
APPEND_ENTITY_PROPERTY(PROP_MATERIAL_TYPE, (uint32_t)properties.getMaterialMode());
APPEND_ENTITY_PROPERTY(PROP_MATERIAL_BLEND_FACTOR, properties.getBlendFactor());
APPEND_ENTITY_PROPERTY(PROP_MATERIAL_PRIORITY, properties.getPriority());
APPEND_ENTITY_PROPERTY(PROP_PARENT_SHAPE_ID, properties.getShapeID());
APPEND_ENTITY_PROPERTY(PROP_PARENT_MATERIAL_ID, properties.getParentMaterialID());
APPEND_ENTITY_PROPERTY(PROP_MATERIAL_POS, properties.getMaterialPos());
APPEND_ENTITY_PROPERTY(PROP_MATERIAL_SCALE, properties.getMaterialScale());
APPEND_ENTITY_PROPERTY(PROP_MATERIAL_ROT, properties.getMaterialRot());
@ -1930,9 +1925,8 @@ bool EntityItemProperties::decodeEntityEditPacket(const unsigned char* data, int
if (properties.getType() == EntityTypes::Material) {
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_MATERIAL_URL, QString, setMaterialURL);
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_MATERIAL_TYPE, MaterialMode, setMaterialMode);
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_MATERIAL_BLEND_FACTOR, float, setBlendFactor);
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_MATERIAL_PRIORITY, quint16, setPriority);
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_PARENT_SHAPE_ID, quint16, setShapeID);
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_PARENT_MATERIAL_ID, QString, setParentMaterialID);
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_MATERIAL_POS, glmVec2, setMaterialPos);
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_MATERIAL_SCALE, glmVec2, setMaterialScale);
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_MATERIAL_ROT, float, setMaterialRot);
@ -2113,9 +2107,8 @@ void EntityItemProperties::markAllChanged() {
_materialURLChanged = true;
_materialModeChanged = true;
_blendFactorChanged = true;
_priorityChanged = true;
_shapeIDChanged = true;
_parentMaterialIDChanged = true;
_materialPosChanged = true;
_materialScaleChanged = true;
_materialRotChanged = true;
@ -2449,14 +2442,11 @@ QList<QString> EntityItemProperties::listChangedProperties() {
if (materialModeChanged()) {
out += "materialMode";
}
if (blendFactorChanged()) {
out += "blendFactor";
}
if (priorityChanged()) {
out += "priority";
}
if (shapeIDChanged()) {
out += "shapeID";
if (parentMaterialIDChanged()) {
out += "parentMaterialID";
}
if (materialPosChanged()) {
out += "materialPos";

View file

@ -224,9 +224,8 @@ public:
DEFINE_PROPERTY_REF(PROP_MATERIAL_URL, MaterialURL, materialURL, QString, "");
DEFINE_PROPERTY_REF_ENUM(PROP_MATERIAL_TYPE, MaterialMode, materialMode, MaterialMode, UV);
DEFINE_PROPERTY_REF(PROP_MATERIAL_BLEND_FACTOR, BlendFactor, blendFactor, float, 1.0f);
DEFINE_PROPERTY_REF(PROP_MATERIAL_PRIORITY, Priority, priority, quint16, 0);
DEFINE_PROPERTY_REF(PROP_PARENT_SHAPE_ID, ShapeID, shapeID, quint16, 0);
DEFINE_PROPERTY_REF(PROP_PARENT_MATERIAL_ID, ParentMaterialID, parentMaterialID, QString, "0");
DEFINE_PROPERTY_REF(PROP_MATERIAL_POS, MaterialPos, materialPos, glmVec2, glm::vec2(0, 0));
DEFINE_PROPERTY_REF(PROP_MATERIAL_SCALE, MaterialScale, materialScale, glmVec2, glm::vec2(1, 1));
DEFINE_PROPERTY_REF(PROP_MATERIAL_ROT, MaterialRot, materialRot, float, 0);

View file

@ -229,9 +229,8 @@ enum EntityPropertyList {
PROP_MATERIAL_URL,
PROP_MATERIAL_TYPE,
PROP_MATERIAL_BLEND_FACTOR,
PROP_MATERIAL_PRIORITY,
PROP_PARENT_SHAPE_ID,
PROP_PARENT_MATERIAL_ID,
PROP_MATERIAL_POS,
PROP_MATERIAL_SCALE,
PROP_MATERIAL_ROT,

View file

@ -2382,35 +2382,35 @@ QStringList EntityTree::getJointNames(const QUuid& entityID) const {
return entity->getJointNames();
}
std::function<bool(const QUuid&, graphics::MaterialPointer, quint16)> EntityTree::_addMaterialToAvatarOperator = nullptr;
std::function<bool(const QUuid&, graphics::MaterialPointer, quint16)> EntityTree::_removeMaterialFromAvatarOperator = nullptr;
std::function<bool(const QUuid&, graphics::MaterialPointer, quint16)> EntityTree::_addMaterialToOverlayOperator = nullptr;
std::function<bool(const QUuid&, graphics::MaterialPointer, quint16)> EntityTree::_removeMaterialFromOverlayOperator = nullptr;
std::function<bool(const QUuid&, graphics::MaterialPointer, const QString&)> EntityTree::_addMaterialToAvatarOperator = nullptr;
std::function<bool(const QUuid&, graphics::MaterialPointer, const QString&)> EntityTree::_removeMaterialFromAvatarOperator = nullptr;
std::function<bool(const QUuid&, graphics::MaterialPointer, const QString&)> EntityTree::_addMaterialToOverlayOperator = nullptr;
std::function<bool(const QUuid&, graphics::MaterialPointer, const QString&)> EntityTree::_removeMaterialFromOverlayOperator = nullptr;
bool EntityTree::addMaterialToAvatar(const QUuid& avatarID, graphics::MaterialPointer material, quint16 shapeID) {
bool EntityTree::addMaterialToAvatar(const QUuid& avatarID, graphics::MaterialPointer material, const QString& parentMaterialID) {
if (_addMaterialToAvatarOperator) {
return _addMaterialToAvatarOperator(avatarID, material, shapeID);
return _addMaterialToAvatarOperator(avatarID, material, parentMaterialID);
}
return false;
}
bool EntityTree::removeMaterialFromAvatar(const QUuid& avatarID, graphics::MaterialPointer material, quint16 shapeID) {
bool EntityTree::removeMaterialFromAvatar(const QUuid& avatarID, graphics::MaterialPointer material, const QString& parentMaterialID) {
if (_removeMaterialFromAvatarOperator) {
return _removeMaterialFromAvatarOperator(avatarID, material, shapeID);
return _removeMaterialFromAvatarOperator(avatarID, material, parentMaterialID);
}
return false;
}
bool EntityTree::addMaterialToOverlay(const QUuid& overlayID, graphics::MaterialPointer material, quint16 shapeID) {
bool EntityTree::addMaterialToOverlay(const QUuid& overlayID, graphics::MaterialPointer material, const QString& parentMaterialID) {
if (_addMaterialToOverlayOperator) {
return _addMaterialToOverlayOperator(overlayID, material, shapeID);
return _addMaterialToOverlayOperator(overlayID, material, parentMaterialID);
}
return false;
}
bool EntityTree::removeMaterialFromOverlay(const QUuid& overlayID, graphics::MaterialPointer material, quint16 shapeID) {
bool EntityTree::removeMaterialFromOverlay(const QUuid& overlayID, graphics::MaterialPointer material, const QString& parentMaterialID) {
if (_removeMaterialFromOverlayOperator) {
return _removeMaterialFromOverlayOperator(overlayID, material, shapeID);
return _removeMaterialFromOverlayOperator(overlayID, material, parentMaterialID);
}
return false;
}

View file

@ -280,15 +280,15 @@ public:
void setMyAvatar(std::shared_ptr<AvatarData> myAvatar) { _myAvatar = myAvatar; }
static void setAddMaterialToAvatarOperator(std::function<bool(const QUuid&, graphics::MaterialPointer, quint16)> addMaterialToAvatarOperator) { _addMaterialToAvatarOperator = addMaterialToAvatarOperator; }
static void setRemoveMaterialFromAvatarOperator(std::function<bool(const QUuid&, graphics::MaterialPointer, quint16)> removeMaterialFromAvatarOperator) { _removeMaterialFromAvatarOperator = removeMaterialFromAvatarOperator; }
static bool addMaterialToAvatar(const QUuid& avatarID, graphics::MaterialPointer material, quint16 shapeID);
static bool removeMaterialFromAvatar(const QUuid& avatarID, graphics::MaterialPointer material, quint16 shapeID);
static void setAddMaterialToAvatarOperator(std::function<bool(const QUuid&, graphics::MaterialPointer, const QString&)> addMaterialToAvatarOperator) { _addMaterialToAvatarOperator = addMaterialToAvatarOperator; }
static void setRemoveMaterialFromAvatarOperator(std::function<bool(const QUuid&, graphics::MaterialPointer, const QString&)> removeMaterialFromAvatarOperator) { _removeMaterialFromAvatarOperator = removeMaterialFromAvatarOperator; }
static bool addMaterialToAvatar(const QUuid& avatarID, graphics::MaterialPointer material, const QString& parentMaterialID);
static bool removeMaterialFromAvatar(const QUuid& avatarID, graphics::MaterialPointer material, const QString& parentMaterialID);
static void setAddMaterialToOverlayOperator(std::function<bool(const QUuid&, graphics::MaterialPointer, quint16)> addMaterialToOverlayOperator) { _addMaterialToOverlayOperator = addMaterialToOverlayOperator; }
static void setRemoveMaterialFromOverlayOperator(std::function<bool(const QUuid&, graphics::MaterialPointer, quint16)> removeMaterialFromOverlayOperator) { _removeMaterialFromOverlayOperator = removeMaterialFromOverlayOperator; }
static bool addMaterialToOverlay(const QUuid& overlayID, graphics::MaterialPointer material, quint16 shapeID);
static bool removeMaterialFromOverlay(const QUuid& overlayID, graphics::MaterialPointer material, quint16 shapeID);
static void setAddMaterialToOverlayOperator(std::function<bool(const QUuid&, graphics::MaterialPointer, const QString&)> addMaterialToOverlayOperator) { _addMaterialToOverlayOperator = addMaterialToOverlayOperator; }
static void setRemoveMaterialFromOverlayOperator(std::function<bool(const QUuid&, graphics::MaterialPointer, const QString&)> removeMaterialFromOverlayOperator) { _removeMaterialFromOverlayOperator = removeMaterialFromOverlayOperator; }
static bool addMaterialToOverlay(const QUuid& overlayID, graphics::MaterialPointer material, const QString& parentMaterialID);
static bool removeMaterialFromOverlay(const QUuid& overlayID, graphics::MaterialPointer material, const QString& parentMaterialID);
signals:
void deletingEntity(const EntityItemID& entityID);
@ -398,10 +398,10 @@ private:
std::shared_ptr<AvatarData> _myAvatar{ nullptr };
static std::function<bool(const QUuid&, graphics::MaterialPointer, quint16)> _addMaterialToAvatarOperator;
static std::function<bool(const QUuid&, graphics::MaterialPointer, quint16)> _removeMaterialFromAvatarOperator;
static std::function<bool(const QUuid&, graphics::MaterialPointer, quint16)> _addMaterialToOverlayOperator;
static std::function<bool(const QUuid&, graphics::MaterialPointer, quint16)> _removeMaterialFromOverlayOperator;
static std::function<bool(const QUuid&, graphics::MaterialPointer, const QString&)> _addMaterialToAvatarOperator;
static std::function<bool(const QUuid&, graphics::MaterialPointer, const QString&)> _removeMaterialFromAvatarOperator;
static std::function<bool(const QUuid&, graphics::MaterialPointer, const QString&)> _addMaterialToOverlayOperator;
static std::function<bool(const QUuid&, graphics::MaterialPointer, const QString&)> _removeMaterialFromOverlayOperator;
};
#endif // hifi_EntityTree_h

View file

@ -31,9 +31,8 @@ EntityItemProperties MaterialEntityItem::getProperties(EntityPropertyFlags desir
EntityItemProperties properties = EntityItem::getProperties(desiredProperties); // get the properties from our base class
COPY_ENTITY_PROPERTY_TO_PROPERTIES(materialURL, getMaterialURL);
COPY_ENTITY_PROPERTY_TO_PROPERTIES(materialMode, getMaterialMode);
COPY_ENTITY_PROPERTY_TO_PROPERTIES(blendFactor, getBlendFactor);
COPY_ENTITY_PROPERTY_TO_PROPERTIES(priority, getPriority);
COPY_ENTITY_PROPERTY_TO_PROPERTIES(shapeID, getShapeID);
COPY_ENTITY_PROPERTY_TO_PROPERTIES(parentMaterialID, getParentMaterialID);
COPY_ENTITY_PROPERTY_TO_PROPERTIES(materialPos, getMaterialPos);
COPY_ENTITY_PROPERTY_TO_PROPERTIES(materialScale, getMaterialScale);
COPY_ENTITY_PROPERTY_TO_PROPERTIES(materialRot, getMaterialRot);
@ -45,9 +44,8 @@ bool MaterialEntityItem::setProperties(const EntityItemProperties& properties) {
SET_ENTITY_PROPERTY_FROM_PROPERTIES(materialURL, setMaterialURL);
SET_ENTITY_PROPERTY_FROM_PROPERTIES(materialMode, setMaterialMode);
SET_ENTITY_PROPERTY_FROM_PROPERTIES(blendFactor, setBlendFactor);
SET_ENTITY_PROPERTY_FROM_PROPERTIES(priority, setPriority);
SET_ENTITY_PROPERTY_FROM_PROPERTIES(shapeID, setShapeID);
SET_ENTITY_PROPERTY_FROM_PROPERTIES(parentMaterialID, setParentMaterialID);
SET_ENTITY_PROPERTY_FROM_PROPERTIES(materialPos, setMaterialPos);
SET_ENTITY_PROPERTY_FROM_PROPERTIES(materialScale, setMaterialScale);
SET_ENTITY_PROPERTY_FROM_PROPERTIES(materialRot, setMaterialRot);
@ -65,139 +63,6 @@ bool MaterialEntityItem::setProperties(const EntityItemProperties& properties) {
return somethingChanged;
}
bool MaterialEntityItem::parseJSONColor(const QJsonValue& array, glm::vec3& color, bool& isSRGB) {
if (array.isArray()) {
QJsonArray colorArray = array.toArray();
if (colorArray.size() >= 3 && colorArray[0].isDouble() && colorArray[1].isDouble() && colorArray[2].isDouble()) {
isSRGB = true;
if (colorArray.size() >= 4) {
if (colorArray[3].isBool()) {
isSRGB = colorArray[3].toBool();
}
}
color = glm::vec3(colorArray[0].toDouble(), colorArray[1].toDouble(), colorArray[2].toDouble());
return true;
}
}
return false;
}
void MaterialEntityItem::parseJSONMaterial(const QJsonObject& materialJSON) {
QString name = "";
std::shared_ptr<NetworkMaterial> material = std::make_shared<NetworkMaterial>();
for (auto& key : materialJSON.keys()) {
if (key == "name") {
auto nameJSON = materialJSON.value(key);
if (nameJSON.isString()) {
name = nameJSON.toString();
}
} else if (key == "emissive") {
glm::vec3 color;
bool isSRGB;
bool valid = parseJSONColor(materialJSON.value(key), color, isSRGB);
if (valid) {
material->setEmissive(color, isSRGB);
}
} else if (key == "opacity") {
auto value = materialJSON.value(key);
if (value.isDouble()) {
material->setOpacity(value.toDouble());
}
} else if (key == "albedo") {
glm::vec3 color;
bool isSRGB;
bool valid = parseJSONColor(materialJSON.value(key), color, isSRGB);
if (valid) {
material->setAlbedo(color, isSRGB);
}
} else if (key == "roughness") {
auto value = materialJSON.value(key);
if (value.isDouble()) {
material->setRoughness(value.toDouble());
}
} else if (key == "fresnel") {
glm::vec3 color;
bool isSRGB;
bool valid = parseJSONColor(materialJSON.value(key), color, isSRGB);
if (valid) {
material->setFresnel(color, isSRGB);
}
} else if (key == "metallic") {
auto value = materialJSON.value(key);
if (value.isDouble()) {
material->setMetallic(value.toDouble());
}
} else if (key == "scattering") {
auto value = materialJSON.value(key);
if (value.isDouble()) {
material->setScattering(value.toDouble());
}
} else if (key == "emissiveMap") {
auto value = materialJSON.value(key);
if (value.isString()) {
material->setEmissiveMap(value.toString());
}
} else if (key == "albedoMap") {
auto value = materialJSON.value(key);
if (value.isString()) {
bool useAlphaChannel = false;
auto opacityMap = materialJSON.find("opacityMap");
if (opacityMap != materialJSON.end() && opacityMap->isString() && opacityMap->toString() == value.toString()) {
useAlphaChannel = true;
}
material->setAlbedoMap(value.toString(), useAlphaChannel);
}
} else if (key == "roughnessMap") {
auto value = materialJSON.value(key);
if (value.isString()) {
material->setRoughnessMap(value.toString(), false);
}
} else if (key == "glossMap") {
auto value = materialJSON.value(key);
if (value.isString()) {
material->setRoughnessMap(value.toString(), true);
}
} else if (key == "metallicMap") {
auto value = materialJSON.value(key);
if (value.isString()) {
material->setMetallicMap(value.toString(), false);
}
} else if (key == "specularMap") {
auto value = materialJSON.value(key);
if (value.isString()) {
material->setMetallicMap(value.toString(), true);
}
} else if (key == "normalMap") {
auto value = materialJSON.value(key);
if (value.isString()) {
material->setNormalMap(value.toString(), false);
}
} else if (key == "bumpMap") {
auto value = materialJSON.value(key);
if (value.isString()) {
material->setNormalMap(value.toString(), true);
}
} else if (key == "occlusionMap") {
auto value = materialJSON.value(key);
if (value.isString()) {
material->setOcclusionMap(value.toString());
}
} else if (key == "scatteringMap") {
auto value = materialJSON.value(key);
if (value.isString()) {
material->setScatteringMap(value.toString());
}
} else if (key == "lightMap") {
auto value = materialJSON.value(key);
if (value.isString()) {
material->setLightmapMap(value.toString());
}
}
}
_materials[name] = material;
_materialNames.push_back(name);
}
int MaterialEntityItem::readEntitySubclassDataFromBuffer(const unsigned char* data, int bytesLeftToRead,
ReadBitstreamToTreeParams& args,
EntityPropertyFlags& propertyFlags, bool overwriteLocalData,
@ -208,9 +73,8 @@ int MaterialEntityItem::readEntitySubclassDataFromBuffer(const unsigned char* da
READ_ENTITY_PROPERTY(PROP_MATERIAL_URL, QString, setMaterialURL);
READ_ENTITY_PROPERTY(PROP_MATERIAL_TYPE, MaterialMode, setMaterialMode);
READ_ENTITY_PROPERTY(PROP_MATERIAL_BLEND_FACTOR, float, setBlendFactor);
READ_ENTITY_PROPERTY(PROP_MATERIAL_PRIORITY, quint16, setPriority);
READ_ENTITY_PROPERTY(PROP_PARENT_SHAPE_ID, quint16, setShapeID);
READ_ENTITY_PROPERTY(PROP_PARENT_MATERIAL_ID, QString, setParentMaterialID);
READ_ENTITY_PROPERTY(PROP_MATERIAL_POS, glm::vec2, setMaterialPos);
READ_ENTITY_PROPERTY(PROP_MATERIAL_SCALE, glm::vec2, setMaterialScale);
READ_ENTITY_PROPERTY(PROP_MATERIAL_ROT, float, setMaterialRot);
@ -224,9 +88,8 @@ EntityPropertyFlags MaterialEntityItem::getEntityProperties(EncodeBitstreamParam
EntityPropertyFlags requestedProperties = EntityItem::getEntityProperties(params);
requestedProperties += PROP_MATERIAL_URL;
requestedProperties += PROP_MATERIAL_TYPE;
requestedProperties += PROP_MATERIAL_BLEND_FACTOR;
requestedProperties += PROP_MATERIAL_PRIORITY;
requestedProperties += PROP_PARENT_SHAPE_ID;
requestedProperties += PROP_PARENT_MATERIAL_ID;
requestedProperties += PROP_MATERIAL_POS;
requestedProperties += PROP_MATERIAL_SCALE;
requestedProperties += PROP_MATERIAL_ROT;
@ -244,9 +107,8 @@ void MaterialEntityItem::appendSubclassData(OctreePacketData* packetData, Encode
bool successPropertyFits = true;
APPEND_ENTITY_PROPERTY(PROP_MATERIAL_URL, getMaterialURL());
APPEND_ENTITY_PROPERTY(PROP_MATERIAL_TYPE, (uint32_t)getMaterialMode());
APPEND_ENTITY_PROPERTY(PROP_MATERIAL_BLEND_FACTOR, getBlendFactor());
APPEND_ENTITY_PROPERTY(PROP_MATERIAL_PRIORITY, getPriority());
APPEND_ENTITY_PROPERTY(PROP_PARENT_SHAPE_ID, getShapeID());
APPEND_ENTITY_PROPERTY(PROP_PARENT_MATERIAL_ID, getParentMaterialID());
APPEND_ENTITY_PROPERTY(PROP_MATERIAL_POS, getMaterialPos());
APPEND_ENTITY_PROPERTY(PROP_MATERIAL_SCALE, getMaterialScale());
APPEND_ENTITY_PROPERTY(PROP_MATERIAL_ROT, getMaterialRot());
@ -259,9 +121,8 @@ void MaterialEntityItem::debugDump() const {
qCDebug(entities) << " material json:" << _materialURL;
qCDebug(entities) << " current material name:" << _currentMaterialName;
qCDebug(entities) << " material type:" << _materialMode;
qCDebug(entities) << " blend factor:" << _blendFactor;
qCDebug(entities) << " priority:" << _priority;
qCDebug(entities) << " parent shape ID:" << _shapeID;
qCDebug(entities) << " parent material ID:" << _parentMaterialID;
qCDebug(entities) << " material pos:" << _materialPos;
qCDebug(entities) << " material scale:" << _materialRot;
qCDebug(entities) << " material rot:" << _materialScale;
@ -290,6 +151,8 @@ void MaterialEntityItem::setMaterialURL(const QString& materialURLString, bool u
removeMaterial();
_materialURL = materialURLString;
// TODO: if URL ends with ?string, try to set _currentMaterialName = string
if (usingUserData) {
QJsonDocument materialJSON = QJsonDocument::fromJson(getUserData().toUtf8());
_materials.clear();
@ -299,22 +162,39 @@ void MaterialEntityItem::setMaterialURL(const QString& materialURLString, bool u
QJsonArray materials = materialJSON.array();
for (auto material : materials) {
if (!material.isNull() && material.isObject()) {
parseJSONMaterial(material.toObject());
auto networkMaterial = NetworkMaterialResource::parseJSONMaterial(material.toObject());
_materials[networkMaterial.first] = networkMaterial.second;
_materialNames.push_back(networkMaterial.first);
}
}
} else if (materialJSON.isObject()) {
parseJSONMaterial(materialJSON.object());
auto networkMaterial = NetworkMaterialResource::parseJSONMaterial(materialJSON.object());
_materials[networkMaterial.first] = networkMaterial.second;
_materialNames.push_back(networkMaterial.first);
}
}
// Since our material changed, the current name might not be valid anymore, so we need to update
setCurrentMaterialName(_currentMaterialName);
applyMaterial();
} else {
// get material via network request
_networkMaterial = MaterialCache::instance().getMaterial(materialURLString);
auto onMaterialRequestFinished = [&](bool success) {
if (success) {
_materials[_networkMaterial->name] = _networkMaterial->networkMaterial;
_materialNames.push_back(_networkMaterial->name);
setCurrentMaterialName(_currentMaterialName);
applyMaterial();
}
};
if (_networkMaterial) {
if (_networkMaterial->isLoaded()) {
onMaterialRequestFinished(!_networkMaterial->isFailed());
} else {
connect(_networkMaterial.data(), &Resource::finished, this, onMaterialRequestFinished);
}
}
}
// TODO: if URL ends with ?string, try to set _currentMaterialName = string
// Since our JSON changed, the current name might not be valid anymore, so we need to update
setCurrentMaterialName(_currentMaterialName);
applyMaterial();
}
}
@ -361,14 +241,6 @@ void MaterialEntityItem::setMaterialRot(const float& materialRot) {
}
}
void MaterialEntityItem::setBlendFactor(float blendFactor) {
if (_blendFactor != blendFactor) {
removeMaterial();
_blendFactor = blendFactor;
applyMaterial();
}
}
void MaterialEntityItem::setPriority(quint16 priority) {
if (_priority != priority) {
removeMaterial();
@ -377,10 +249,10 @@ void MaterialEntityItem::setPriority(quint16 priority) {
}
}
void MaterialEntityItem::setShapeID(quint16 shapeID) {
if (_shapeID != shapeID) {
void MaterialEntityItem::setParentMaterialID(const QString& parentMaterialID) {
if (_parentMaterialID != parentMaterialID) {
removeMaterial();
_shapeID = shapeID;
_parentMaterialID = parentMaterialID;
applyMaterial();
}
}
@ -421,16 +293,16 @@ void MaterialEntityItem::removeMaterial() {
if (tree) {
EntityItemPointer entity = tree->findEntityByEntityItemID(parentID);
if (entity) {
entity->removeMaterial(material, getShapeID());
entity->removeMaterial(material, getParentMaterialID());
return;
}
}
if (EntityTree::removeMaterialFromAvatar(parentID, material, getShapeID())) {
if (EntityTree::removeMaterialFromAvatar(parentID, material, getParentMaterialID())) {
return;
}
if (EntityTree::removeMaterialFromOverlay(parentID, material, getShapeID())) {
if (EntityTree::removeMaterialFromOverlay(parentID, material, getParentMaterialID())) {
return;
}
@ -449,7 +321,6 @@ void MaterialEntityItem::applyMaterial() {
textureTransform.setRotation(glm::vec3(0, 0, glm::radians(_materialRot)));
textureTransform.setScale(glm::vec3(_materialScale, 1));
material->setTextureTransforms(textureTransform);
material->setBlendFactor(getBlendFactor());
material->setPriority(getPriority());
// Our parent could be an entity, an avatar, or an overlay
@ -457,16 +328,16 @@ void MaterialEntityItem::applyMaterial() {
if (tree) {
EntityItemPointer entity = tree->findEntityByEntityItemID(parentID);
if (entity) {
entity->addMaterial(material, getShapeID());
entity->addMaterial(material, getParentMaterialID());
return;
}
}
if (EntityTree::addMaterialToAvatar(parentID, material, getShapeID())) {
if (EntityTree::addMaterialToAvatar(parentID, material, getParentMaterialID())) {
return;
}
if (EntityTree::addMaterialToOverlay(parentID, material, getShapeID())) {
if (EntityTree::addMaterialToOverlay(parentID, material, getParentMaterialID())) {
return;
}

View file

@ -13,6 +13,7 @@
#include "MaterialMode.h"
#include <model-networking/ModelCache.h>
#include <model-networking/MaterialCache.h>
class MaterialEntityItem : public EntityItem {
using Pointer = std::shared_ptr<MaterialEntityItem>;
@ -60,14 +61,11 @@ public:
MaterialMode getMaterialMode() const { return _materialMode; }
void setMaterialMode(MaterialMode mode) { _materialMode = mode; }
float getBlendFactor() const { return _blendFactor; }
void setBlendFactor(float blendFactor);
quint16 getPriority() const { return _priority; }
void setPriority(quint16 priority);
quint16 getShapeID() const { return _shapeID; }
void setShapeID(quint16 shapeID);
QString getParentMaterialID() const { return _parentMaterialID; }
void setParentMaterialID(const QString& parentMaterialID);
glm::vec2 getMaterialPos() const { return _materialPos; }
void setMaterialPos(const glm::vec2& materialPos);
@ -93,22 +91,19 @@ public:
private:
QString _materialURL;
MaterialMode _materialMode { UV };
float _blendFactor { 1.0f };
quint16 _priority { 0 };
quint16 _shapeID { 0 };
QString _parentMaterialID { "0" };
glm::vec2 _materialPos { 0, 0 };
glm::vec2 _materialScale { 1, 1 };
float _materialRot { 0 };
NetworkMaterialResourcePointer _networkMaterial;
QHash<QString, std::shared_ptr<NetworkMaterial>> _materials;
std::vector<QString> _materialNames;
QString _currentMaterialName;
bool _retryApply { false };
void parseJSONMaterial(const QJsonObject& materialJSON);
static bool parseJSONColor(const QJsonValue& array, glm::vec3& color, bool& isSRGB);
};
#endif // hifi_MaterialEntityItem_h

View file

@ -354,9 +354,6 @@ public:
size_t getTextureSize() const { calculateMaterialInfo(); return _textureSize; }
bool hasTextureInfo() const { return _hasCalculatedTextureInfo; }
void setBlendFactor(float blendFactor) { _blendFactor = blendFactor; }
float getBlendFactor() { return _blendFactor; }
void setPriority(quint16 priority) { _priority = priority; }
quint16 getPriority() { return _priority; }
@ -375,7 +372,6 @@ private:
mutable bool _hasCalculatedTextureInfo { false };
bool calculateMaterialInfo() const;
float _blendFactor { 1.0f };
quint16 _priority { 0 };
};

View file

@ -0,0 +1,175 @@
//
// Created by Sam Gondelman on 2/9/2018
// Copyright 2018 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "MaterialCache.h"
#include "QJsonObject"
#include "QJsonDocument"
#include "QJsonArray"
NetworkMaterialResource::NetworkMaterialResource(const QUrl& url) :
Resource(url) {}
void NetworkMaterialResource::downloadFinished(const QByteArray& data) {
if (_url.toString().endsWith(".json")) {
QJsonDocument materialJSON = QJsonDocument::fromJson(data);
if (!materialJSON.isNull() && materialJSON.isObject()) {
auto parsedMaterial = parseJSONMaterial(materialJSON.object());
name = parsedMaterial.first;
networkMaterial = parsedMaterial.second;
}
}
// TODO: parse other material types
finishedLoading(true);
}
bool NetworkMaterialResource::parseJSONColor(const QJsonValue& array, glm::vec3& color, bool& isSRGB) {
if (array.isArray()) {
QJsonArray colorArray = array.toArray();
if (colorArray.size() >= 3 && colorArray[0].isDouble() && colorArray[1].isDouble() && colorArray[2].isDouble()) {
isSRGB = true;
if (colorArray.size() >= 4) {
if (colorArray[3].isBool()) {
isSRGB = colorArray[3].toBool();
}
}
color = glm::vec3(colorArray[0].toDouble(), colorArray[1].toDouble(), colorArray[2].toDouble());
return true;
}
}
return false;
}
std::pair<QString, std::shared_ptr<NetworkMaterial>> NetworkMaterialResource::parseJSONMaterial(const QJsonObject& materialJSON) {
QString name = "";
std::shared_ptr<NetworkMaterial> material = std::make_shared<NetworkMaterial>();
for (auto& key : materialJSON.keys()) {
if (key == "name") {
auto nameJSON = materialJSON.value(key);
if (nameJSON.isString()) {
name = nameJSON.toString();
}
} else if (key == "emissive") {
glm::vec3 color;
bool isSRGB;
bool valid = parseJSONColor(materialJSON.value(key), color, isSRGB);
if (valid) {
material->setEmissive(color, isSRGB);
}
} else if (key == "opacity") {
auto value = materialJSON.value(key);
if (value.isDouble()) {
material->setOpacity(value.toDouble());
}
} else if (key == "albedo") {
glm::vec3 color;
bool isSRGB;
bool valid = parseJSONColor(materialJSON.value(key), color, isSRGB);
if (valid) {
material->setAlbedo(color, isSRGB);
}
} else if (key == "roughness") {
auto value = materialJSON.value(key);
if (value.isDouble()) {
material->setRoughness(value.toDouble());
}
} else if (key == "fresnel") {
glm::vec3 color;
bool isSRGB;
bool valid = parseJSONColor(materialJSON.value(key), color, isSRGB);
if (valid) {
material->setFresnel(color, isSRGB);
}
} else if (key == "metallic") {
auto value = materialJSON.value(key);
if (value.isDouble()) {
material->setMetallic(value.toDouble());
}
} else if (key == "scattering") {
auto value = materialJSON.value(key);
if (value.isDouble()) {
material->setScattering(value.toDouble());
}
} else if (key == "emissiveMap") {
auto value = materialJSON.value(key);
if (value.isString()) {
material->setEmissiveMap(value.toString());
}
} else if (key == "albedoMap") {
auto value = materialJSON.value(key);
if (value.isString()) {
bool useAlphaChannel = false;
auto opacityMap = materialJSON.find("opacityMap");
if (opacityMap != materialJSON.end() && opacityMap->isString() && opacityMap->toString() == value.toString()) {
useAlphaChannel = true;
}
material->setAlbedoMap(value.toString(), useAlphaChannel);
}
} else if (key == "roughnessMap") {
auto value = materialJSON.value(key);
if (value.isString()) {
material->setRoughnessMap(value.toString(), false);
}
} else if (key == "glossMap") {
auto value = materialJSON.value(key);
if (value.isString()) {
material->setRoughnessMap(value.toString(), true);
}
} else if (key == "metallicMap") {
auto value = materialJSON.value(key);
if (value.isString()) {
material->setMetallicMap(value.toString(), false);
}
} else if (key == "specularMap") {
auto value = materialJSON.value(key);
if (value.isString()) {
material->setMetallicMap(value.toString(), true);
}
} else if (key == "normalMap") {
auto value = materialJSON.value(key);
if (value.isString()) {
material->setNormalMap(value.toString(), false);
}
} else if (key == "bumpMap") {
auto value = materialJSON.value(key);
if (value.isString()) {
material->setNormalMap(value.toString(), true);
}
} else if (key == "occlusionMap") {
auto value = materialJSON.value(key);
if (value.isString()) {
material->setOcclusionMap(value.toString());
}
} else if (key == "scatteringMap") {
auto value = materialJSON.value(key);
if (value.isString()) {
material->setScatteringMap(value.toString());
}
} else if (key == "lightMap") {
auto value = materialJSON.value(key);
if (value.isString()) {
material->setLightmapMap(value.toString());
}
}
}
return std::pair<QString, std::shared_ptr<NetworkMaterial>>(name, material);
}
MaterialCache& MaterialCache::instance() {
static MaterialCache _instance;
return _instance;
}
NetworkMaterialResourcePointer MaterialCache::getMaterial(const QUrl& url) {
return ResourceCache::getResource(url, QUrl(), nullptr).staticCast<NetworkMaterialResource>();
}
QSharedPointer<Resource> MaterialCache::createResource(const QUrl& url, const QSharedPointer<Resource>& fallback, const void* extra) {
return QSharedPointer<Resource>(new NetworkMaterialResource(url), &Resource::deleter);
}

View file

@ -0,0 +1,46 @@
//
// Created by Sam Gondelman on 2/9/2018
// Copyright 2018 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_MaterialCache_h
#define hifi_MaterialCache_h
#include <ResourceCache.h>
#include "glm/glm.hpp"
#include "ModelCache.h"
class NetworkMaterialResource : public Resource {
public:
NetworkMaterialResource(const QUrl& url);
QString getType() const override { return "NetworkMaterial"; }
virtual void downloadFinished(const QByteArray& data) override;
QString name { "" };
std::shared_ptr<NetworkMaterial> networkMaterial { nullptr };
static std::pair<QString, std::shared_ptr<NetworkMaterial>> parseJSONMaterial(const QJsonObject& materialJSON);
private:
static bool parseJSONColor(const QJsonValue& array, glm::vec3& color, bool& isSRGB);
};
using NetworkMaterialResourcePointer = QSharedPointer<NetworkMaterialResource>;
class MaterialCache : public ResourceCache {
public:
static MaterialCache& instance();
NetworkMaterialResourcePointer getMaterial(const QUrl& url);
protected:
virtual QSharedPointer<Resource> createResource(const QUrl& url, const QSharedPointer<Resource>& fallback, const void* extra) override;
};
#endif

View file

@ -495,8 +495,8 @@ NetworkMaterial::NetworkMaterial(const NetworkMaterial& m) :
Material(m),
_textures(m._textures),
_albedoTransform(m._albedoTransform),
_lightmapParams(m._lightmapParams),
_lightmapTransform(m._lightmapTransform),
_lightmapParams(m._lightmapParams),
_isOriginal(m._isOriginal)
{}

View file

@ -23,7 +23,7 @@ void ResourceRequest::send() {
QMetaObject::invokeMethod(this, "send", Qt::QueuedConnection);
return;
}
Q_ASSERT(_state == NotStarted);
_state = InProgress;

View file

@ -1524,48 +1524,62 @@ bool Model::isRenderable() const {
return !_meshStates.empty() || (isLoaded() && _renderGeometry->getMeshes().empty());
}
void Model::addMaterial(graphics::MaterialPointer material, quint16 shapeID) {
if (shapeID < _modelMeshRenderItemIDs.size()) {
render::Transaction transaction;
auto itemID = _modelMeshRenderItemIDs[shapeID];
bool visible = isVisible();
uint8_t viewTagBits = getViewTagBits();
bool layeredInFront = isLayeredInFront();
bool layeredInHUD = isLayeredInHUD();
bool wireframe = isWireframe();
auto meshIndex = _modelMeshRenderItemShapes[shapeID].meshIndex;
bool invalidatePayloadShapeKey = shouldInvalidatePayloadShapeKey(meshIndex);
transaction.updateItem<ModelMeshPartPayload>(itemID, [material, visible, layeredInFront, layeredInHUD, viewTagBits,
invalidatePayloadShapeKey, wireframe](ModelMeshPartPayload& data) {
data.addMaterial(material);
// if the material changed, we might need to update our item key or shape key
data.updateKey(visible, layeredInFront || layeredInHUD, viewTagBits);
data.setShapeKey(invalidatePayloadShapeKey, wireframe);
});
AbstractViewStateInterface::instance()->getMain3DScene()->enqueueTransaction(transaction);
}
std::vector<unsigned int> Model::getMeshIDsFromMaterialID(const QString& parentMaterialID) {
std::vector<unsigned int> toReturn;
// TODO: first, try to find all meshes with materials that match parentMaterialID as a string
// if none, return parentMaterialID as a uint
toReturn.push_back(parentMaterialID.toUInt());
return toReturn;
}
void Model::removeMaterial(graphics::MaterialPointer material, quint16 shapeID) {
if (shapeID < _modelMeshRenderItemIDs.size()) {
render::Transaction transaction;
auto itemID = _modelMeshRenderItemIDs[shapeID];
bool visible = isVisible();
uint8_t viewTagBits = getViewTagBits();
bool layeredInFront = isLayeredInFront();
bool layeredInHUD = isLayeredInHUD();
bool wireframe = isWireframe();
auto meshIndex = _modelMeshRenderItemShapes[shapeID].meshIndex;
bool invalidatePayloadShapeKey = shouldInvalidatePayloadShapeKey(meshIndex);
transaction.updateItem<ModelMeshPartPayload>(itemID, [material, visible, layeredInFront, layeredInHUD, viewTagBits,
invalidatePayloadShapeKey, wireframe](ModelMeshPartPayload& data) {
data.removeMaterial(material);
// if the material changed, we might need to update our item key or shape key
data.updateKey(visible, layeredInFront || layeredInHUD, viewTagBits);
data.setShapeKey(invalidatePayloadShapeKey, wireframe);
});
AbstractViewStateInterface::instance()->getMain3DScene()->enqueueTransaction(transaction);
void Model::addMaterial(graphics::MaterialPointer material, const QString& parentMaterialID) {
std::vector<unsigned int> shapeIDs = getMeshIDsFromMaterialID(parentMaterialID);
render::Transaction transaction;
for (auto shapeID : shapeIDs) {
if (shapeID < _modelMeshRenderItemIDs.size()) {
auto itemID = _modelMeshRenderItemIDs[shapeID];
bool visible = isVisible();
uint8_t viewTagBits = getViewTagBits();
bool layeredInFront = isLayeredInFront();
bool layeredInHUD = isLayeredInHUD();
bool wireframe = isWireframe();
auto meshIndex = _modelMeshRenderItemShapes[shapeID].meshIndex;
bool invalidatePayloadShapeKey = shouldInvalidatePayloadShapeKey(meshIndex);
transaction.updateItem<ModelMeshPartPayload>(itemID, [material, visible, layeredInFront, layeredInHUD, viewTagBits,
invalidatePayloadShapeKey, wireframe](ModelMeshPartPayload& data) {
data.addMaterial(material);
// if the material changed, we might need to update our item key or shape key
data.updateKey(visible, layeredInFront || layeredInHUD, viewTagBits);
data.setShapeKey(invalidatePayloadShapeKey, wireframe);
});
}
}
AbstractViewStateInterface::instance()->getMain3DScene()->enqueueTransaction(transaction);
}
void Model::removeMaterial(graphics::MaterialPointer material, const QString& parentMaterialID) {
std::vector<unsigned int> shapeIDs = getMeshIDsFromMaterialID(parentMaterialID);
render::Transaction transaction;
for (auto shapeID : shapeIDs) {
if (shapeID < _modelMeshRenderItemIDs.size()) {
auto itemID = _modelMeshRenderItemIDs[shapeID];
bool visible = isVisible();
uint8_t viewTagBits = getViewTagBits();
bool layeredInFront = isLayeredInFront();
bool layeredInHUD = isLayeredInHUD();
bool wireframe = isWireframe();
auto meshIndex = _modelMeshRenderItemShapes[shapeID].meshIndex;
bool invalidatePayloadShapeKey = shouldInvalidatePayloadShapeKey(meshIndex);
transaction.updateItem<ModelMeshPartPayload>(itemID, [material, visible, layeredInFront, layeredInHUD, viewTagBits,
invalidatePayloadShapeKey, wireframe](ModelMeshPartPayload& data) {
data.removeMaterial(material);
// if the material changed, we might need to update our item key or shape key
data.updateKey(visible, layeredInFront || layeredInHUD, viewTagBits);
data.setShapeKey(invalidatePayloadShapeKey, wireframe);
});
}
}
AbstractViewStateInterface::instance()->getMain3DScene()->enqueueTransaction(transaction);
}
class CollisionRenderGeometry : public Geometry {

View file

@ -318,8 +318,8 @@ public:
void scaleToFit();
void addMaterial(graphics::MaterialPointer material, quint16 shapeID);
void removeMaterial(graphics::MaterialPointer material, quint16 shapeID);
void addMaterial(graphics::MaterialPointer material, const QString& parentMaterialID);
void removeMaterial(graphics::MaterialPointer material, const QString& parentMaterialID);
public slots:
void loadURLFinished(bool success);
@ -471,6 +471,8 @@ private:
float _loadingPriority { 0.0f };
void calculateTextureInfo();
std::vector<unsigned int> getMeshIDsFromMaterialID(const QString& parentMaterialID);
};
Q_DECLARE_METATYPE(ModelPointer)

View file

@ -256,6 +256,13 @@ namespace std {
return result;
}
};
template <>
struct hash<QString> {
size_t operator()(const QString& a) const {
return qHash(a);
}
};
}
enum ContactEventType {

View file

@ -780,19 +780,14 @@
</select>
</div>
<div class="material-group material-section property number">
<label>Blend Factor </label>
<input type="number" id="property-blend-factor" min="0" max="1" step="0.1">
</div>
<div class="material-group material-section property number">
<label>Priority </label>
<input type="number" id="property-priority" min="0">
</div>
<div class="material-group material-section property number">
<label>Shape ID </label>
<input type="number" id="property-shape-id" min="0">
<div class="material-group material-section property text">
<label>Parent Material ID </label>
<input type="text" id="property-parent-material-id">
</div>
<fieldset>

View file

@ -633,9 +633,8 @@ function loaded() {
var elMaterialURL = document.getElementById("property-material-url");
var elMaterialMode = document.getElementById("property-material-mode");
var elBlendFactor = document.getElementById("property-blend-factor");
var elPriority = document.getElementById("property-priority");
var elShapeID = document.getElementById("property-shape-id");
var elParentMaterialID = document.getElementById("property-parent-material-id");
var elMaterialPosX = document.getElementById("property-material-pos-x");
var elMaterialPosY = document.getElementById("property-material-pos-y");
var elMaterialScaleX = document.getElementById("property-material-scale-x");
@ -1130,9 +1129,8 @@ function loaded() {
elMaterialURL.value = properties.materialURL;
elMaterialMode.value = properties.materialMode;
setDropdownText(elMaterialMode);
elBlendFactor.value = properties.blendFactor.toFixed(2);
elPriority.value = properties.priority;
elShapeID.value = properties.shapeID;
elParentMaterialID.value = properties.parentMaterialID;
elMaterialPosX.value = properties.materialPos.x.toFixed(4);
elMaterialPosY.value = properties.materialPos.y.toFixed(4);
elMaterialScaleX.value = properties.materialScale.x.toFixed(4);
@ -1410,9 +1408,8 @@ function loaded() {
elMaterialURL.addEventListener('change', createEmitTextPropertyUpdateFunction('materialURL'));
elMaterialMode.addEventListener('change', createEmitTextPropertyUpdateFunction('materialMode'));
elBlendFactor.addEventListener('change', createEmitNumberPropertyUpdateFunction('blendFactor', 2));
elPriority.addEventListener('change', createEmitNumberPropertyUpdateFunction('priority', 0));
elShapeID.addEventListener('change', createEmitNumberPropertyUpdateFunction('shapeID', 0));
elParentMaterialID.addEventListener('change', createEmitTextPropertyUpdateFunction('parentMaterialID'));
var materialPosChangeFunction = createEmitVec2PropertyUpdateFunction('materialPos', elMaterialPosX, elMaterialPosY);
elMaterialPosX.addEventListener('change', materialPosChangeFunction);