Commit graph

14578 commits

Author SHA1 Message Date
barnold1953
fc21f7bbac Removed outdated and incorrect getFingerTipPosition() 2014-07-10 14:21:17 -07:00
barnold1953
45421ffb0e Made palm ball and disk properly use avatar scale 2014-07-10 12:06:36 -07:00
barnold1953
4d591de762 Applied low velocity filter to palm tip position 2014-07-10 10:52:15 -07:00
barnold1953
baf825789e Made Oculus UI radius not a magic number 2014-07-10 10:28:56 -07:00
barnold1953
a785ceb3da Restored UI fade animation 2014-07-09 17:33:41 -07:00
barnold1953
004db004a6 Dynamically resize lasers so they always end on UI 2014-07-09 17:03:09 -07:00
barnold1953
56ff74dd56 Removed ApplicationOverlay::resize() 2014-07-09 16:39:05 -07:00
barnold1953
6e92beeb1c Merge branch 'master' of https://github.com/highfidelity/hifi into OculusSDK
Conflicts:
	interface/src/Application.cpp
	interface/src/ui/ApplicationOverlay.h
2014-07-09 16:32:02 -07:00
barnold1953
8147f2cd91 Fixed some magnification window bugs 2014-07-09 16:30:00 -07:00
barnold1953
090f1fd852 Fixed bug with 3rd person UI ray picking 2014-07-09 16:09:06 -07:00
Andrzej Kapolka
af6704a83c Merge pull request #3134 from wdings23/light_and_haze
Added local lights to avatar. Added haze to voxel.
2014-07-09 16:07:20 -07:00
Stephen Birarda
33e42ae272 Merge pull request #3149 from birarda/master
add two new concert cameras to examples
2014-07-09 15:51:56 -07:00
Stephen Birarda
d412e21008 add two new concert cameras to examples 2014-07-09 15:51:37 -07:00
Brad Hefta-Gaub
1f00923146 Merge pull request #3148 from AndrewMeadows/inertia
improved performance stats API
2014-07-09 15:07:46 -07:00
Andrew Meadows
9ce6844e9d fix accidental broken class definition 2014-07-09 14:39:08 -07:00
Andrew Meadows
63bcee0229 fix whitespace formatting 2014-07-09 14:33:09 -07:00
Andrew Meadows
f463099d16 add "simulate" stat name to Avatar::simulate() 2014-07-09 14:31:47 -07:00
Andrew Meadows
6ffa09f9e6 modified scope of devices stats 2014-07-09 13:58:54 -07:00
TonyPeng
ef4b95c6e0 Merged from master. Get rid of redundant GL fog states. Moved local light parameters to shader uniform arrays. 2014-07-09 13:27:42 -07:00
Andrew Meadows
3d6752ad90 merge upstream/master into andrew/inertia
Conflicts:
	interface/src/Application.cpp
2014-07-09 12:52:00 -07:00
barnold1953
a2225da13d Code cleanup 2014-07-09 12:11:06 -07:00
TonyPeng
56eadcb0dc Get rid of redundant GL calls for fog. Enable and disable fog during rendering stage of voxels. Moved the local light parameters to shader uniform arrays. 2014-07-09 12:05:34 -07:00
barnold1953
e64f34a257 Separated mouse and controller pointers 2014-07-09 12:03:32 -07:00
Andrew Meadows
d26585728b Improved stat accumulation and context names 2014-07-09 11:53:53 -07:00
Andrew Meadows
d214998d1a enforce coding standard: explicit casts 2014-07-09 11:53:09 -07:00
Philip Rosedale
7bcd7e03a4 Merge pull request #3147 from Barnold1953/master
Fixed full screen mirror mode for non oculus
2014-07-09 11:41:56 -07:00
Brad Hefta-Gaub
170aa3e659 Merge pull request #3146 from ctrlaltdavid/default_ui_on
Default UI to "on"
2014-07-09 11:41:45 -07:00
David Rowe
527f6b2a3f Fix User Interface menu item string 2014-07-09 11:32:38 -07:00
barnold1953
862f311306 Fixed full screen mirror mode for non oculus 2014-07-09 11:29:33 -07:00
David Rowe
603ca02ef9 Default UI to "on" 2014-07-09 11:21:16 -07:00
barnold1953
d044af1400 Made it so you can only select in a 180 degree radius with oculus 2014-07-09 11:12:02 -07:00
Clément Brisset
3f24feeb1d Merge pull request #3143 from PhilipRosedale/master
Add Low Velocity Filter for hand movement as menu option
2014-07-08 23:22:46 -07:00
Clément Brisset
2003dc41df Merge pull request #3138 from ctrlaltdavid/19836
Code Review for Job #19836
2014-07-08 23:16:32 -07:00
Philip Rosedale
f8185dec75 removed some debug logs 2014-07-08 22:26:11 -07:00
Philip Rosedale
c50d9ae3e4 Hand low velocity filter as a menu option 2014-07-08 22:22:27 -07:00
Clément Brisset
e648c3475b Merge pull request #3139 from PhilipRosedale/master
Another improvement to clapping to match animation pace with keystrokes
2014-07-08 21:34:04 -07:00
Philip Rosedale
32eb51a224 Merge pull request #3141 from ey6es/metavoxels
Fixes, congestion control for metavoxel streaming.
2014-07-08 21:30:13 -07:00
Brad Hefta-Gaub
90d720face Merge pull request #3142 from mpursley/master
adding "export QT_CMAKE_PREFIX_PATH=/usr/local/Cellar/qt5/5.2.1/lib/cmake" for qt5.2.1
2014-07-08 21:12:10 -07:00
David Rowe
51f7e8904d Integrate UI toggling menu item and Hydra UI toggling
They work together and both fade the UI in / out.
2014-07-08 21:04:30 -07:00
David Rowe
1e7a18e625 Guard _framebufferObject deletion 2014-07-08 21:02:32 -07:00
Philip Rosedale
b2912552f6 switched to better sounds for clapping 2014-07-08 21:00:02 -07:00
barnold1953
b5a9f50ae7 Merge branch 'master' of https://github.com/highfidelity/hifi into OculusSDK 2014-07-08 17:15:35 -07:00
barnold1953
f8fdd2d11f Minor adjustments 2014-07-08 17:15:11 -07:00
Philip Rosedale
a7ad803a7f Merge branch 'master' of https://github.com/worklist/hifi 2014-07-08 17:09:50 -07:00
Philip Rosedale
272e8c6e97 Merge pull request #3140 from ctrlaltdavid/script_error_reporting
Fix script errors not being reported
2014-07-08 16:56:26 -07:00
Andrzej Kapolka
2dbe72a818 Merge branch 'master' of https://github.com/highfidelity/hifi into metavoxels 2014-07-08 16:49:14 -07:00
David Rowe
bc785115a9 Fix script errors not being reported
Script.update event needs to be emitted after reporting any script errors.
2014-07-08 16:33:31 -07:00
barnold1953
87ad87e10f Actual stereoscopic 3D UI. Looks better now. 2014-07-08 16:25:21 -07:00
Andrzej Kapolka
1b890a9e48 Use congestion control for client sends, too. 2014-07-08 15:37:59 -07:00
Andrzej Kapolka
b6570dc4ee Use congestion control on server. 2014-07-08 15:10:05 -07:00