Commit graph

15 commits

Author SHA1 Message Date
Stephen Birarda
f435a09673 add method to repair child masks after adding randomly placed voxels 2013-03-22 18:19:37 -07:00
Stephen Birarda
c641f12693 some refactoring in for readCodeColorBufferToTree 2013-03-22 17:59:54 -07:00
Stephen Birarda
c51b4e3311 add leavesWrittenToBitstream member variable to VoxelTree for debug 2013-03-22 16:21:45 -07:00
Stephen Birarda
c40800db8b send back a 10 level voxel tree from server 2013-03-22 15:32:36 -07:00
Stephen Birarda
3518ee15a8 add readCodeColorBufferToTree method to VoxelTree for point cloud render 2013-03-22 12:32:57 -07:00
Stephen Birarda
8ec5298c4a add groundwork for LOD specific transmissions from VS 2013-03-22 12:01:30 -07:00
Stephen Birarda
d2da9000f4 return correct nodeForOctalCode 2013-03-20 16:21:22 -07:00
Stephen Birarda
6ce4ed2d40 add cstring for use of memcpy 2013-03-20 13:45:48 -07:00
Stephen Birarda
1abce28310 use int instead of forced 8-bit types where appropriate 2013-03-20 13:44:09 -07:00
Stephen Birarda
65e9626e72 remove superfluous debugging 2013-03-20 13:24:43 -07:00
Stephen Birarda
76f7f68526 fix voxel system to send new bistream format, add helpers to VoxelNode class 2013-03-19 15:52:51 -07:00
Stephen Birarda
807377ef97 change bitstream load function to return stateless MTU sized packets 2013-03-18 13:16:14 -07:00
Stephen Birarda
2c0565e358 prepend bitstream packets with a V 2013-03-15 14:33:45 -07:00
Stephen Birarda
3e36ba9265 use char when unsigned char is not explicitly required 2013-03-15 12:26:34 -07:00
Stephen Birarda
763c09f562 add VoxelNode and VoxelTree classes for shared tree representation 2013-03-14 16:16:01 -07:00