Sam Gateau
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f23df03ea9
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REsolve the bracket issue,
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2015-08-03 13:10:06 -07:00 |
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samcake
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32c253453b
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REsolving the input
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2015-08-03 12:47:51 -07:00 |
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samcake
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d3fc05e99f
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FIxed a few shaders varyings, problem identified on MAC to be solved
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2015-08-03 11:18:08 -07:00 |
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Sam Gateau
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785fd03085
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Merge branch 'core' of https://github.com/highfidelity/hifi into punk
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2015-08-03 10:26:06 -07:00 |
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samcake
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85077604dc
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Merge pull request #5478 from jherico/marge
CORE BRANCH - More shader fixes
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2015-08-03 10:25:33 -07:00 |
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Sam Gateau
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1a276924f0
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Merging core
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2015-08-03 10:05:23 -07:00 |
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Brad Davis
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53feaf2ab6
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More shader fixes
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2015-08-01 20:17:57 -07:00 |
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Bradley Austin Davis
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f19653f3e2
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Integrate glew
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2015-08-01 20:08:19 -07:00 |
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Brad Davis
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180f912924
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Merge remote-tracking branch 'upstream/master' into core
Conflicts:
interface/src/ui/overlays/Circle3DOverlay.cpp
libraries/gpu/src/gpu/Format.h
libraries/render-utils/src/GeometryCache.cpp
libraries/render-utils/src/Model.cpp
libraries/render-utils/src/text/Font.cpp
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2015-08-01 20:01:59 -07:00 |
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ZappoMan
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493836e363
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remove QUADS from GLBackendShared and Format
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2015-08-01 17:26:38 -07:00 |
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ZappoMan
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b02f751830
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diff redux
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2015-08-01 16:53:35 -07:00 |
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ZappoMan
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b138c16c7f
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use Austins QUAD to TRIANGLE_STRIP approach
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2015-08-01 16:50:36 -07:00 |
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Brad Davis
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b84eef93c9
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Core profile shader work and test code
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2015-08-01 14:43:52 -07:00 |
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ZappoMan
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05a4a6aa9b
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implement on-the-fly conversion of FBXMeshParts that are quads, into their triangle equivalents
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2015-08-01 13:07:56 -07:00 |
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ZappoMan
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452225ddaf
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removed QUADS from Font::drawString()
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2015-08-01 11:51:07 -07:00 |
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ZappoMan
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1dd6c1117d
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change GeometryCache::renderQuad() to use TRIANGLES as lower level render primitive
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2015-08-01 11:29:28 -07:00 |
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Sam Gateau
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6a8faca0ee
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Install the GLCore way of doing input without all the legacy stuff
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2015-07-31 22:46:06 -07:00 |
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Sam Gateau
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ca4dbdb996
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Merging with upstream and compiling on windows
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2015-07-31 16:14:53 -07:00 |
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Seth Alves
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bbee001366
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Merge pull request #5470 from birarda/master
fix for unique_ptr<char> allocations
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2015-07-31 15:09:18 -07:00 |
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Brad Davis
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aea07fe671
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Merge branch 'master' into gl4_1
Conflicts:
libraries/gpu/src/gpu/Config.slh
libraries/render-utils/src/deferred_light_limited.slv
libraries/render-utils/src/simple.slf
libraries/render-utils/src/simple_textured.slf
tests/render-utils/src/main.cpp
tools/scribe/src/main.cpp
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2015-07-31 15:08:37 -07:00 |
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Stephen Birarda
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b0afdb21ad
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correct the unique_ptr char allocations
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2015-07-31 14:29:05 -07:00 |
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Brad Hefta-Gaub
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b46a430fba
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Merge pull request #5468 from bwent/reset-position
Add gettable naturalPosition property for model entities
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2015-07-31 11:03:27 -07:00 |
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bwent
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aab1f70800
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Renaming vars
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2015-07-31 10:47:05 -07:00 |
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bwent
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67760fad79
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Add gettable naturalPosition property for model entities
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2015-07-31 10:15:35 -07:00 |
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samcake
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fbf21cb089
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FIxed the problem on Mac, by removing all of the gpuConfig includesgit status
q
:q
wq
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2015-07-30 18:27:47 -07:00 |
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Sam Gateau
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14f4c9c6c0
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REmove more of the unnecessary GLBacken .h and GPUCOnfig.h include, The gpu::Context is now completely agnostic of the True Backend
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2015-07-30 15:07:36 -07:00 |
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Sam Gateau
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d84e2d31ea
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Merge with master
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2015-07-30 11:20:00 -07:00 |
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Brad Hefta-Gaub
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96fdb32edc
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Merge pull request #5461 from venkatn93/avatar
HBAO implementation
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2015-07-30 08:46:55 -07:00 |
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Brad Hefta-Gaub
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b95e4e1e93
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Merge pull request #5323 from MarcelEdward/20605
Removed the line where the directory is stripped off the RelativeFile
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2015-07-30 07:30:01 -07:00 |
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Marcel Verhagen
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fa6d6a5123
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Added the & references to the const variables
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2015-07-30 15:08:02 +02:00 |
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Seth Alves
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a9556660c4
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fix linux build
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2015-07-29 20:53:24 -07:00 |
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Brad Hefta-Gaub
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398bace83c
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Merge pull request #5439 from samcake/punk
Remove alias gl calls from Batch and Introduce a ResetStage Batch command
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2015-07-29 20:05:06 -07:00 |
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Niraj Venkat
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291e0e21ae
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HBAO final implementation
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2015-07-29 18:47:27 -07:00 |
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samcake
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70d64a7777
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Really fixing the depth write mask issue on clear...
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2015-07-29 18:27:10 -07:00 |
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samcake
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e32e45ed2b
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make sure the writting mask is on for depth buffer
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2015-07-29 18:06:46 -07:00 |
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Seth Alves
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b7ecffa0be
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treat a "g" in an obj file the same as a "o"
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2015-07-29 17:55:56 -07:00 |
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Sam Gateau
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ab4b940d83
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merge with upstream
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2015-07-29 17:11:13 -07:00 |
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Niraj Venkat
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4f2630c561
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Merge branch 'master' of https://github.com/highfidelity/hifi into avatar
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2015-07-29 16:54:37 -07:00 |
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Sam Gateau
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4972cb024f
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Try to make the inlucde sequence simpler in gpu for GLBackend
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2015-07-29 16:48:23 -07:00 |
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Sam Gateau
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269db0ff6f
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fixing the stars rendering that was vilently broken durign the hunt for GPUCOnfig.h includes
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2015-07-29 16:08:16 -07:00 |
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Sam Gateau
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3c934af297
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clean the gpuCOnfig.h for linux
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2015-07-29 14:45:48 -07:00 |
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Sam Gateau
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9601e09ba9
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A simpler way to add the NSIGHT_FOUND define to all the projects depending on GPU
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2015-07-29 14:42:24 -07:00 |
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Sam Gateau
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8c96096a67
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Merge branch 'master' of https://github.com/highfidelity/hifi into yellow
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2015-07-29 14:04:20 -07:00 |
|
Sam Gateau
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661f29924f
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Clean up the cmakelist to normally onlly do th eminimal linking and include for gl
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2015-07-29 13:55:26 -07:00 |
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Niraj Venkat
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8a833d8a00
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Merge branch 'master' of https://github.com/highfidelity/hifi into avatar
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2015-07-29 11:15:21 -07:00 |
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ericrius1
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65e04337bf
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removed synccache line
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2015-07-29 11:15:20 -07:00 |
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Niraj Venkat
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d76cda396f
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HBAO implementation ported from NVidia HLSL
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2015-07-29 11:05:19 -07:00 |
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ericrius1
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697cb4c9d0
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fixed merge conflicts and refactored hit effect to catch up with refactored rendering engine
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2015-07-29 10:02:06 -07:00 |
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Andrew Meadows
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475d069185
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fix rendering on linux
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2015-07-28 18:12:10 -07:00 |
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Andrew Meadows
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77a12eb50e
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compile on linux with GLEW
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2015-07-28 17:53:01 -07:00 |
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