Seth Alves
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bfa8cc1969
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merge from upstream
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2016-01-03 06:47:25 -08:00 |
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ericrius1
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8e7dfc07c0
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Added logic to blacklist entities from raypicking
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2015-12-24 11:59:47 -08:00 |
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ericrius1
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390dce4613
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Adding blacklist
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2015-12-24 11:48:40 -08:00 |
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Seth Alves
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c74f8bca49
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location getters also return a success boolean so that callers can know if the value they are receiving is bad due to lack of information about an object's parent
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2015-12-14 09:13:36 -08:00 |
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Seth Alves
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24fb43e8cd
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first steps toward a puffed-out query-box for child entities
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2015-12-12 12:33:14 -08:00 |
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Atlante45
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4aaa9ca02f
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Make OctreeElementBag safer to use
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2015-11-30 15:23:49 -08:00 |
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Atlante45
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a364e85e1d
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Remove DeleteHooks
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2015-11-25 17:21:56 -08:00 |
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Brad Hefta-Gaub
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2f3cf82202
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don't apply out of order edits to entities that have been deleted
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2015-11-18 14:26:18 -08:00 |
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ericrius1
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4e5b806934
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particle effect entities no longer intersect with rays
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2015-11-04 16:05:29 -08:00 |
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Brad Hefta-Gaub
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246e46b69a
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implement improvement in sphere test
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2015-10-21 10:46:50 -07:00 |
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Brad Hefta-Gaub
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954afe45d3
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Merge pull request #6112 from ericrius1/rayPickAdditions
Moved whitelist and raypicking code out of octree, fixed small bug with polylines
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2015-10-21 09:08:56 -07:00 |
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Brad Hefta-Gaub
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d34ad2af42
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improved findEntities(sphere) to check against Non-AABBox of entities
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2015-10-20 21:01:20 -07:00 |
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ericrius1
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0373a481f8
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Using EntityItemIDs instead of QUuids
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2015-10-20 09:22:16 -07:00 |
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ericrius1
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dcb37ccd73
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Removed whitelist and raypicking code from octree, fixed a small bug with polylines
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2015-10-19 13:14:19 -07:00 |
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ericrius1
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cfca0fe8c0
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Adding a color indicator to whiteboard
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2015-10-14 15:58:18 -07:00 |
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ericrius1
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2f620e654b
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Fixed styling
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2015-10-12 17:37:51 -07:00 |
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ericrius1
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f93b1d3325
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Correctly whitelisting entities for ray picking
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2015-10-12 17:05:34 -07:00 |
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ericrius1
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d01dda9c81
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Adding in functionality to include only specified Ids in ray picking
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2015-10-12 14:40:11 -07:00 |
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Atlante45
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bcd148cb87
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Construct entity properties at definition
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2015-10-09 12:23:19 -07:00 |
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Brad Hefta-Gaub
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430cbcca7e
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first cut at adding surface normals to ray intersection
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2015-09-27 21:57:50 -07:00 |
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Seth Alves
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49ee251238
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quiet compiler
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2015-09-12 09:59:25 -07:00 |
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Brad Davis
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9b81842850
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Merge branch 'master' into homer
Conflicts:
assignment-client/src/octree/OctreeSendThread.cpp
interface/src/Application.cpp
libraries/entities-renderer/src/EntityTreeRenderer.cpp
libraries/entities/src/EntityItem.cpp
libraries/entities/src/EntityTree.cpp
libraries/entities/src/EntityTreeElement.cpp
libraries/entities/src/EntityTreeElement.h
libraries/entities/src/EntityTreeHeadlessViewer.cpp
libraries/entities/src/RecurseOctreeToMapOperator.cpp
libraries/octree/src/Octree.h
libraries/physics/src/EntityMotionState.cpp
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2015-09-11 16:31:18 -07:00 |
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Seth Alves
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b1c5a04531
|
respond to code review
|
2015-09-11 09:29:52 -07:00 |
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Brad Davis
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b7ffb96adf
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Working on thread safety for the entity tree
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2015-09-10 22:28:50 -07:00 |
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Seth Alves
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31fcd55d47
|
octree uses shared pointers
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2015-09-08 11:59:48 -07:00 |
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ZappoMan
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4fe8f49d4c
|
move origin to center of domain
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2015-08-11 23:47:40 -07:00 |
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Andrew Meadows
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f09b3eb736
|
set creation time when loading unknown timestamp
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2015-07-17 12:14:07 -07:00 |
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ZappoMan
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0c0b8dbbc1
|
add stats for elements and entities per incoming packet
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2015-07-02 16:19:13 -07:00 |
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David Rowe
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6623d0c552
|
Add "Reload" button associated with entity editor's script URL field
The Reload button re-downloads the script for both the editor and for
everyone in the vicinity.
|
2015-06-17 16:11:32 -07:00 |
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Seth Alves
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5f3b902798
|
remove debugging print
|
2015-06-15 11:24:29 -07:00 |
|
Seth Alves
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c1668553fd
|
make sure that the root node always appends an entity count (even if it's zero). This keeps the unreasonably-deep-recursion warnings from happening
|
2015-06-15 11:22:07 -07:00 |
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ZappoMan
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76c5bd1ab7
|
verify that entityitem cleanup is happening correctly
|
2015-05-22 22:01:25 -07:00 |
|
ZappoMan
|
9fa9942861
|
more work on smart pointers
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2015-05-22 21:45:57 -07:00 |
|
ZappoMan
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8b78fc4190
|
EnitityItem smart pointers
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2015-05-22 17:57:50 -07:00 |
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Seth Alves
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a769cfdaf2
|
client decides on new entity-ids, keep EntityItemID class
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2015-05-20 10:42:19 -07:00 |
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Seth Alves
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f9d46b0cb5
|
interface decides on entityIDs rather than bouncing a temporary id through the entity server
|
2015-05-19 14:25:23 -07:00 |
|
ZappoMan
|
73428ec12d
|
add support to not displace very large clipboards on import
|
2015-05-11 14:21:58 -07:00 |
|
Seth Alves
|
6107682658
|
handle ignoring simulation data echoed back to us differently
|
2015-04-20 16:36:56 -07:00 |
|
Seth Alves
|
d6c8bd94cf
|
clean up some debugging prints
|
2015-04-20 15:59:33 -07:00 |
|
Seth Alves
|
56b005a872
|
packets should be ignore if they contain local nodeID, not if local entity contains nodeID
|
2015-04-20 12:19:36 -07:00 |
|
Seth Alves
|
f77038c52d
|
when ignoring an incoming packet, still read it so the data-stream pointer doesn't get screwed up
|
2015-04-17 09:37:48 -07:00 |
|
Seth Alves
|
d7059d8f2d
|
add code for uuids in wire protocol. some debugging prints
|
2015-04-16 14:46:38 -07:00 |
|
Seth Alves
|
6c4d232ad9
|
respond to code review
|
2015-04-15 16:08:15 -07:00 |
|
Seth Alves
|
e3a90b80a4
|
fix typo in comment
|
2015-04-15 16:04:18 -07:00 |
|
Seth Alves
|
62b59b7ccc
|
remove uneeded debug print
|
2015-04-15 11:02:12 -07:00 |
|
Seth Alves
|
3cf31ff701
|
fix to allow modelEntityItems with shape of box into physicsengine. ignore entity updates echoed back to us. stop broadcasting after 3 non-moving updates
|
2015-04-14 13:32:02 -07:00 |
|
Seth Alves
|
d4461f1ecb
|
put avatars and embedded-webserver and entities logging into their own QLoggingCategory
|
2015-04-06 16:22:54 -07:00 |
|
Andrew Meadows
|
95c7bcb5f8
|
whoops -- remove last *InTreeUnits() calls
|
2015-03-06 15:34:35 -08:00 |
|
Andrew Meadows
|
373be95297
|
entity cubes are in meters
|
2015-03-06 15:32:03 -08:00 |
|
Andrew Meadows
|
e4c68bf31c
|
committing some temp debug stuff to help git diff
(will remove this stuff later)
|
2015-03-05 18:06:08 -08:00 |
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