Commit graph

834 commits

Author SHA1 Message Date
Philip Rosedale
e07f53d022 remove unused test audio filters 2014-11-20 19:57:24 -06:00
Philip Rosedale
6e89437bce simplify audio scope menu(s) 2014-11-20 19:34:56 -06:00
Andrew Meadows
82bf0f6210 menu item for "idle animations shift hips" hack 2014-11-19 09:38:10 -08:00
Ryan Huffman
6b2a497810 Merge branch 'master' of github.com:highfidelity/hifi into entity-tool-grid-fixes 2014-11-13 17:48:17 -08:00
Ryan Huffman
03f155bcd8 Add tool window 2014-11-13 17:47:02 -08:00
ZappoMan
63a8608ac6 handle per model transforms, default scene mode off 2014-11-12 20:20:36 -08:00
ZappoMan
13f08e65d1 Merge branch 'master' of https://github.com/highfidelity/hifi into modelSceneRendering
Conflicts:
	interface/src/renderer/Model.h
2014-11-12 19:31:27 -08:00
ZappoMan
4245da5157 add menu item to enable/disable rendering as scene 2014-11-12 12:07:27 -08:00
Philip Rosedale
6af2b7aadf remove buckyballs and face shift lean driving (should be a script if desired) 2014-11-12 07:33:59 -08:00
Andrzej Kapolka
6445b3aa5d Linux warnings fixes. 2014-11-07 15:59:16 -08:00
Sam Gateau
cecf79e580 Fix the problem of actual framerate target not beeing true to the value displayed in the menu, same for resolution scale. Removed the value in Application and relies exclusively on the menu state 2014-11-03 11:22:23 -08:00
ZappoMan
e78ac4c1d4 Merge branch 'master' of https://github.com/highfidelity/hifi into lockAndMaterialProperties 2014-10-30 16:36:19 -07:00
ZappoMan
81cc15495f rename Models to Entities, and add menu option to disable Light entities 2014-10-30 14:43:43 -07:00
Brad Hefta-Gaub
1c4e71ebc1 Revert "Worklist #20074" 2014-10-30 14:33:10 -07:00
Brad Hefta-Gaub
7b5d2ef9f8 Merge pull request #3706 from huffman/entity-tool-help
Add edit entities help window
2014-10-30 12:53:17 -07:00
Ryan Huffman
4f2fef0428 Add edit entities help window 2014-10-30 12:02:30 -07:00
Brad Hefta-Gaub
e314fa1fc3 Merge pull request #3652 from ctrlaltdavid/19976
CR for Job #19976 - Microsoft Speech API: allow me to control my avatar with voice
2014-10-29 20:46:12 -07:00
Stephen Birarda
6ba0845767 fix warnings that were bugging Xcode 2014-10-28 15:39:28 -07:00
Stephen Birarda
2816e8f114 fix location DataWebDialog missing InterfaceLocation object 2014-10-28 15:32:23 -07:00
David Rowe
adf168b7ea Remove ATL build dependency for Windows speech recognizer 2014-10-28 11:14:45 -07:00
Pete
8d97a20bd9 Worklist #20074
- Add new Preferences item for Oculus Max FPS, defaults to 75, range is
[30, 95]
- Load and save this value appropriately
- When VR mode is enabled/disabled, set the Render Target Framerate to
this value/unlimited
2014-10-26 21:14:20 -07:00
David Rowe
5f91f583e8 Merge branch 'master' into 19976
Conflicts:
	interface/CMakeLists.txt
2014-10-24 20:34:45 -07:00
David Rowe
f373719f02 Don't include speech recognition if building with Visual Studio Express 2014-10-24 20:12:23 -07:00
Sam Gateau
80a87b3b44 framerate is as fast as the display can go 2014-10-24 17:50:31 -07:00
David Rowe
38524b3349 Merge branch 'master' into 19976 2014-10-24 15:43:55 -07:00
Sam Gateau
5b0fd99115 Merge branch 'master' of https://github.com/highfidelity/hifi into temp1 2014-10-24 09:28:13 -07:00
Sam Gateau
9f6454f570 Merge branch 'temp0' of https://github.com/samcake/hifi into temp1 2014-10-23 15:20:20 -07:00
Sam Gateau
ac269e16c0 start working on the target framerate control 2014-10-23 13:19:34 -07:00
Andrzej Kapolka
34cba5c031 Added options to selectively toggle heightfield/dual contour surface
rendering.
2014-10-23 13:16:43 -07:00
Andrzej Kapolka
45fb31cd08 Basic network simulation for metavoxels. 2014-10-20 18:43:41 -07:00
David Rowe
524c413681 Enable SpeechRecognizer menu item and JavaScript object for Windows 2014-10-20 13:52:37 -07:00
ZappoMan
fc507850be Merge branch 'master' of https://github.com/highfidelity/hifi into removeParticles 2014-10-16 20:36:28 -07:00
samcake
a6b9fe34b5 Merge pull request #3606 from ZappoMan/groupMaterialsRendering
More Model::render() improvements
2014-10-16 14:42:37 -07:00
ZappoMan
d1f263ecc5 group materials together when rendering models 2014-10-16 14:05:35 -07:00
AndrewMeadows
e75d2a167a Merge pull request #3602 from ZappoMan/frustumCullModelParts
More Model::render() improvements
2014-10-16 11:04:57 -07:00
ZappoMan
ffb7bcf9d3 wire up different culling options to debug menus 2014-10-16 09:32:24 -07:00
ZappoMan
d238d06df5 build a cached lookup table for the shouldRenderMesh() LOD method 2014-10-16 01:00:32 -07:00
ZappoMan
bf77adc4bc add support for LOD occulsion for too small meshes in Model::render() 2014-10-16 00:30:24 -07:00
Stephen Birarda
fcd73858b8 remove Faceplus as a face tracker option 2014-10-15 15:13:52 -07:00
ZappoMan
8c37181635 add menu item for enable/disable culling of model parts 2014-10-15 09:23:27 -07:00
Andrzej Kapolka
ff368f9848 Merge pull request #3592 from samcake/temp0
Rendering resolution can be different than the native window resolution
2014-10-14 11:56:50 -07:00
AndrewMeadows
2a35c4af4d Merge pull request #3593 from huffman/20024
CR for Job #20024 - UI edits to Running Scripts dialog
2014-10-14 09:52:13 -07:00
Sam Gateau
153d3b532b merged with upstream, all clear 2014-10-14 00:19:19 -07:00
samcake
700ec5cf79 Rendering resolution can be different than the native window resolution
- Get rid of the different GlowModes since we found the correct one (DIFFUSE and ADD)
  Get rid of the ui to change the mode

- INtroduce a "RenderResolutionScale" in the application that controls the ratio ofthe resolution between the framebuffers and the native window provided by Qt

- In the paintGL, in the default rendering path:
  the rendering Framebuffers are resized to the window.size * renderResolutionScale.
  The viewport is assigned to the framebuffer size from GlowEffect.prepare() to GlowEffect.render() (and not the original GLCanvas size)
  at the end of GLowEffect render, the final step is to blit the colorbuffer from the rendering into the window's default framebuffer at the original resolution, and that requires one more glViewport

- add the ui in developer/render/ menu "scale resolution" where you can select the scaling level. THis should show in the rendering with ugly aliasing when selecting a scale under 1/2.
2014-10-13 18:00:50 -07:00
ZappoMan
4c85e9f581 removing particles 2014-10-13 14:10:57 -07:00
David Rowe
edf8cb671d Add "reset sensors" menu item corresponding to the apostrophe key 2014-10-10 13:24:48 -07:00
Andrzej Kapolka
37eff685bc Remove the "render lower detail as points" option. It doesn't seem too
promising.
2014-10-08 15:11:55 -07:00
Andrzej Kapolka
b5b82ed387 Provide the option to display lower detail metavoxel data as points. 2014-10-08 14:05:14 -07:00
Andrzej Kapolka
049a00b85b Merge branch 'master' of https://github.com/highfidelity/hifi into metavoxels 2014-10-08 11:51:10 -07:00
Andrzej Kapolka
04b628bede Added option to display Hermite data 2014-10-07 16:44:55 -07:00