Seth Alves
|
e007617112
|
hook up menu-items to control debug rendering of collision hulls and owned simulations
|
2015-04-27 09:56:24 -07:00 |
|
Brad Davis
|
3071be162a
|
Coding standards
|
2015-04-26 20:11:27 -07:00 |
|
Brad Davis
|
7c16fd05c1
|
Merge branch 'master' into ui-refactor
|
2015-04-25 16:35:43 -07:00 |
|
Seth Alves
|
2eebfb9cf1
|
merge from upstream
|
2015-04-25 12:50:16 -07:00 |
|
Seth Alves
|
d1d4b0f0ee
|
merge from upstream
|
2015-04-25 12:50:00 -07:00 |
|
Seth Alves
|
b69cba1aba
|
respond to code-review
|
2015-04-25 10:50:18 -07:00 |
|
Seth Alves
|
0fb1a83e3b
|
quiet compiler, remove some trailing control-Ms
|
2015-04-25 09:20:00 -07:00 |
|
Atlante45
|
ba507cef98
|
Fix a few warnings
|
2015-04-25 11:01:02 +02:00 |
|
Andrew Meadows
|
79cb55eabc
|
rename setJointStates() --> initJointStates()
|
2015-04-24 13:26:26 -07:00 |
|
Brad Davis
|
0a9398808f
|
CR comments
|
2015-04-24 13:25:30 -07:00 |
|
Brad Davis
|
99a6e1f86c
|
Breaking up offscreen UI work
|
2015-04-24 13:21:21 -07:00 |
|
Brad Davis
|
ae804357d8
|
Attempting to fix backspace issue in new UI
|
2015-04-23 14:10:54 -07:00 |
|
Brad Davis
|
d0af5580c8
|
Fix mouse wheel and clickthrough bugs in offscreen UI
|
2015-04-23 10:28:03 -07:00 |
|
Brad Davis
|
de179256d3
|
Kill all the whitespace
|
2015-04-22 20:19:19 -07:00 |
|
Brad Davis
|
eab4ad9ea9
|
More coding standard stuff
|
2015-04-22 20:16:41 -07:00 |
|
Brad Davis
|
44efcdf82a
|
More coding standard
|
2015-04-22 20:08:49 -07:00 |
|
Brad Davis
|
c4d2bd2cda
|
More coding standard fixes
|
2015-04-22 19:18:09 -07:00 |
|
Brad Davis
|
8d8c4babba
|
Coding standard fixes
|
2015-04-22 19:06:22 -07:00 |
|
Brad Davis
|
7a33474245
|
Merge remote-tracking branch 'upstream/master' into offscreen
Conflicts:
interface/src/Menu.cpp
|
2015-04-21 13:02:38 -07:00 |
|
Sam Gateau
|
58c1827f69
|
bring back the glPushPop in transform legacy mode
|
2015-04-20 15:56:44 -07:00 |
|
Brad Davis
|
16efa2a46f
|
Improving toggle visibility and loading behavior
|
2015-04-17 16:59:04 -07:00 |
|
Sam Gateau
|
11879f6142
|
Merge branch 'master' of https://github.com/highfidelity/hifi into orange
|
2015-04-17 13:04:00 -07:00 |
|
Sam Gateau
|
edb388ed83
|
Fixing the function with no implementation
|
2015-04-17 11:32:05 -07:00 |
|
Bradley Austin Davis
|
4b73481604
|
Respond to changes in the device pixel ratio in the test window
|
2015-04-17 10:19:31 -07:00 |
|
Brad Davis
|
fd0c130dc2
|
Working on simplifying new dialog creation
|
2015-04-16 22:20:49 -07:00 |
|
Bradley Austin Davis
|
759acfa175
|
Working on getting the offscreen UI working on retina
|
2015-04-16 19:30:31 -07:00 |
|
Sam Gateau
|
b5b146b81b
|
Training Team: improving the sun lighting interface to javascript to enable / disable the earthSkyModel, assign explicitely the SUnDirection and getter, and expose a AmbientINtensity to control the amount of the ambient lighting contribution
Expose these to javascript
|
2015-04-16 17:35:37 -07:00 |
|
Sam Gateau
|
3872c01340
|
Merge branch 'master' of https://github.com/highfidelity/hifi into yellow
|
2015-04-16 14:38:18 -07:00 |
|
Sam Gateau
|
f06556ba12
|
migrate the various list to sort the rendering from explicit names to a more generic key based map
|
2015-04-16 14:37:39 -07:00 |
|
Brad Davis
|
ce6b7e7aec
|
Merge branch 'master' into offscreen
Conflicts:
interface/src/Menu.cpp
|
2015-04-16 14:02:40 -07:00 |
|
Brad Davis
|
d72bb71030
|
Merge pull request #4636 from samcake/orange
Introduce the gpu::Framebuffer and its sidekick the gpu::Swapchain
|
2015-04-16 13:39:04 -07:00 |
|
Andrew Meadows
|
83d54eb46b
|
merge upstream/master into andrew/bispinor
|
2015-04-16 12:07:22 -07:00 |
|
Bradley Austin Davis
|
36ca9132cc
|
More build failure fixes
|
2015-04-16 01:02:13 -07:00 |
|
Bradley Austin Davis
|
f700607a65
|
Working on OSX functionality
|
2015-04-15 23:08:55 -07:00 |
|
Brad Davis
|
aba2b395a6
|
Working on testing the QML ui
|
2015-04-15 12:35:30 -07:00 |
|
Sam Gateau
|
cd1bbb2855
|
Merge branch 'master' of https://github.com/highfidelity/hifi into orange
|
2015-04-15 10:16:28 -07:00 |
|
Brad Davis
|
d14d5f3d29
|
Working on new-UI implementations of address bar and login
|
2015-04-15 00:36:04 -07:00 |
|
Sam Gateau
|
fec52f6b10
|
Removing almost all the QFramebufferObject (instead in overlay layer) in favor of gpu::Framebuffer, eveyrthing seems to work properly
|
2015-04-14 18:27:24 -07:00 |
|
David Rowe
|
85e5216fc1
|
Condense logic
|
2015-04-14 16:54:29 -07:00 |
|
David Rowe
|
2c5201f116
|
Fix animation not automatically starting at start-up
|
2015-04-14 16:54:14 -07:00 |
|
Sam Gateau
|
87030236cb
|
working version with the gpu::SAmpler and the gpu::Framebuffer
|
2015-04-14 15:53:24 -07:00 |
|
Andrew Meadows
|
9388ae4212
|
fix warning about unused variable
|
2015-04-14 14:52:21 -07:00 |
|
Sam Gateau
|
c34c5f6075
|
adding the Fremabuffer to be used for shadows and main rendering
|
2015-04-14 08:47:52 -07:00 |
|
Clément Brisset
|
36631dd3a3
|
Merge pull request #4608 from ctrlaltdavid/fix-animation-not-starting
CR for Animation fixes
|
2015-04-09 11:39:13 +02:00 |
|
Sam Gateau
|
ad9129b552
|
Fixing all the shaders for entities to work correctly with the now supported color attribute field
|
2015-04-07 14:26:45 -07:00 |
|
David Rowe
|
43a130dabe
|
Fix Stop button not working at the end of a non-looped animation
|
2015-04-07 14:02:42 -07:00 |
|
Sam Gateau
|
f0efade06d
|
Merge branch 'master' of https://github.com/highfidelity/hifi into orange
|
2015-04-07 12:56:21 -07:00 |
|
Andrew Meadows
|
a47170b02c
|
Merge pull request #4601 from samcake/temp1
Introducing gpu::State and using it in the Model rendering path and more...
|
2015-04-07 12:48:42 -07:00 |
|
Sam Gateau
|
9d6839e6a1
|
Merge branch 'temp1' of https://github.com/samcake/hifi into orange
|
2015-04-07 11:45:57 -07:00 |
|
Sam Gateau
|
25643479c9
|
Fixed the memory leak, due to the location pointer in the Model::RenderPipelineLib which was not smart pointed correctly
|
2015-04-07 11:20:55 -07:00 |
|
Sam Gateau
|
88afb3cedc
|
solution to the color attribute case
|
2015-04-07 10:04:51 -07:00 |
|
Seth Alves
|
ef5dffecf6
|
fix filenames in comments
|
2015-04-07 10:03:14 -07:00 |
|
Sam Gateau
|
dee651069c
|
adding support for color attribute in FBX, and displaying it correctly
|
2015-04-06 23:33:13 -07:00 |
|
Seth Alves
|
cd5245d0d6
|
logging group for render-utils
|
2015-04-06 18:16:01 -07:00 |
|
Sam Gateau
|
7f46736bb4
|
playing with the shadwos
|
2015-04-06 17:17:25 -07:00 |
|
Sam Gateau
|
07e7f6ea1d
|
FIx review comments
|
2015-04-06 15:40:29 -07:00 |
|
Sam Gateau
|
4aa695d5f3
|
fixed an issue with skinned normaled map models not doing the correct transformation
|
2015-04-06 12:24:01 -07:00 |
|
Sam Gateau
|
7de54917b8
|
Merge branch 'master' of https://github.com/highfidelity/hifi into temp1
|
2015-04-06 10:20:23 -07:00 |
|
Sam Gateau
|
ecdffadcb7
|
trying to debug the indirect sh lighting going wrong, the noraml on avatar is not correct
|
2015-04-06 10:17:31 -07:00 |
|
Sam Gateau
|
a85daaee41
|
COmmented the review questions in code
|
2015-04-06 10:03:47 -07:00 |
|
Sam Gateau
|
00817ab64f
|
MErging with origin/orange, brinign the fix for shadows
|
2015-04-05 18:36:39 -07:00 |
|
Sam Gateau
|
17743c6013
|
FIxed the broken shadows
|
2015-04-03 17:58:21 -07:00 |
|
Sam Gateau
|
38d1e29a1d
|
getting ready for pr for a few syntax issues
|
2015-04-03 17:16:18 -07:00 |
|
Sam Gateau
|
2dcabb97b4
|
getting ready for pr for a few syntax issues
|
2015-04-03 17:10:51 -07:00 |
|
Sam Gateau
|
b8db0ff2d7
|
getting ready for pr for a few syntax issues
|
2015-04-03 17:05:08 -07:00 |
|
Sam Gateau
|
423434af10
|
FInd one of the issue with shadows for avatars
|
2015-04-03 12:34:30 -07:00 |
|
Sam Gateau
|
3f581d03d2
|
mirror means we render the Closkwise side
|
2015-04-03 10:45:30 -07:00 |
|
Sam Gateau
|
6f5c411a46
|
Fixing a few issues and syntax, trying to understand why the shadows are not rendering correctly
|
2015-04-03 10:32:20 -07:00 |
|
Seth Alves
|
57a4f3abe3
|
clear _saveNonCollisionGeometry when it's not needed, remove some debug prints
|
2015-04-02 06:57:27 -07:00 |
|
Seth Alves
|
eb78fa0f85
|
if switching to the mode where collision hulls are drawn, updateGeometry and simulate
|
2015-04-01 18:24:25 -07:00 |
|
Seth Alves
|
78af7f900e
|
don't need _collisionGeometryScale
|
2015-04-01 18:23:25 -07:00 |
|
Seth Alves
|
8940ba0c2a
|
new member variables related to rendering collision hulls
|
2015-04-01 17:52:18 -07:00 |
|
Sam Gateau
|
0d721ec1e9
|
merging
|
2015-03-31 17:47:05 -07:00 |
|
Sam Gateau
|
9b63739a72
|
Trying to clen up the REnderMode usage in connection with the needed gpu::State for all the different variations
|
2015-03-31 17:35:34 -07:00 |
|
Stephen Birarda
|
86174d6a29
|
Merge pull request #4551 from ZappoMan/neverCullAvatarParts
never cull mesh parts for avatars
|
2015-03-31 16:29:01 -07:00 |
|
Brad Hefta-Gaub
|
b43761a6c1
|
Merge pull request #4545 from samcake/orange
No more FLat global lighting, always use one of the SPherical harmonics presets
|
2015-03-31 15:52:49 -07:00 |
|
Sam Gateau
|
74f04c0c84
|
remove useless comment
|
2015-03-31 14:57:51 -07:00 |
|
ZappoMan
|
a889191916
|
never cull mesh parts for avatars
|
2015-03-31 14:27:34 -07:00 |
|
Seth Alves
|
ea2c5ff622
|
formatting
|
2015-03-31 14:04:33 -07:00 |
|
Sam Gateau
|
edf0ca2b06
|
Forbifd the global ambient lighting to go the simple global value and instead fallback to the first Spherical harmonics preset
|
2015-03-31 10:29:03 -07:00 |
|
samcake
|
1a18719031
|
and make it compile on mac... remove the field map from state just because it's unecessary
|
2015-03-30 21:53:59 -07:00 |
|
Philip Rosedale
|
5325478940
|
Merge pull request #4528 from ZappoMan/avatarUI
Support for Auto-detecting FST type, and adding type hint to FST files when packaged
|
2015-03-30 21:31:22 -07:00 |
|
Bradley Austin Davis
|
87c4f8433c
|
Fixing consecutive spaces issue with text renderer
|
2015-03-30 16:21:57 -07:00 |
|
Andrew Meadows
|
10af59296d
|
Merge pull request #4499 from sethalves/multi-hull-collisions
Multi hull collisions
|
2015-03-30 12:11:56 -07:00 |
|
Sam Gateau
|
2a58a65a8f
|
back to the office monday morning, State almost working in the full piupeline
|
2015-03-30 10:10:39 -07:00 |
|
Seth Alves
|
a47ae9212b
|
quiet compiler
|
2015-03-28 17:13:31 -07:00 |
|
Sam Gateau
|
21b5d6f404
|
refining the state interface and the GLBackend for it with a true cache
|
2015-03-28 11:26:06 -07:00 |
|
ZappoMan
|
baa2f947e5
|
classifying FSTReader and moving ModelType into that class
|
2015-03-27 16:30:00 -07:00 |
|
Seth Alves
|
fd69a54f10
|
Merge branch 'master' of github.com:highfidelity/hifi into multi-hull-collisions
|
2015-03-27 15:55:20 -07:00 |
|
Sam Gateau
|
f1a0783347
|
Merge branch 'master' of https://github.com/highfidelity/hifi into temp1
|
2015-03-27 10:34:17 -07:00 |
|
Sam Gateau
|
9c44100bb8
|
cleaning the State class code
|
2015-03-27 10:33:29 -07:00 |
|
Seth Alves
|
7da87d6e15
|
set up a way to request ResourceCache downloads from a non-networking thread.
|
2015-03-26 18:37:55 -07:00 |
|
Sam Gateau
|
c9e0360394
|
using gpu::Pipeline it s mostly working but still glUniforms to get rid of
|
2015-03-26 13:48:49 -07:00 |
|
Atlante45
|
716e9bfe4f
|
Hint order for FST files
|
2015-03-26 15:40:48 +01:00 |
|
Sam Gateau
|
8938a6297f
|
Merge branch 'master' of https://github.com/highfidelity/hifi into temp1
|
2015-03-25 10:16:43 -07:00 |
|
Sam Gateau
|
c9377d0811
|
the model renderer now uses the map of renderPIpeline and the pipeline object of gpu, yeah. fixed the state to do the basics glState stuff correctly
|
2015-03-25 10:16:18 -07:00 |
|
Sam Gateau
|
6284159892
|
Revisiting the rendering pipeline pick and trying to use our brand new gpu::Pipeline
|
2015-03-24 14:58:41 -07:00 |
|
ZappoMan
|
168e8e8b80
|
more fixes to avatar parts not rendering
|
2015-03-24 08:31:45 -07:00 |
|
Sam Gateau
|
d857a36557
|
Merge branch 'master' of https://github.com/highfidelity/hifi into temp1
|
2015-03-23 22:37:38 -07:00 |
|
Sam Gateau
|
19a96c4815
|
Adding the State to gpu and wiring the pipeline in glBackend to potentially make it work soon :)
|
2015-03-23 22:33:25 -07:00 |
|
ZappoMan
|
3e8508f149
|
CR feedback
|
2015-03-23 11:13:35 -07:00 |
|
ZappoMan
|
b705d76336
|
total hack to ignore frustum culling in case of avatar mesh parts with no transform
|
2015-03-23 10:43:21 -07:00 |
|
Sam Gateau
|
69667fb5ca
|
making the state work
|
2015-03-23 10:21:35 -07:00 |
|
ZappoMan
|
fe8ad9517f
|
added debugging for model mesh boxes
|
2015-03-23 10:08:08 -07:00 |
|
ZappoMan
|
19c8e526e1
|
add guards to _jointStates array size
|
2015-03-23 08:47:06 -07:00 |
|
Sam Gateau
|
07bcd115c2
|
trying to remove useless glsl code for Legacy path
|
2015-03-20 13:28:42 -07:00 |
|
Sam Gateau
|
68de91c80a
|
cleaning code for review
|
2015-03-20 13:17:32 -07:00 |
|
Sam Gateau
|
1babf53643
|
Merge branch 'master' of https://github.com/highfidelity/hifi into temp1
|
2015-03-20 11:55:30 -07:00 |
|
Sam Gateau
|
65727dd613
|
clean up code
|
2015-03-19 15:23:50 -07:00 |
|
Sam Gateau
|
619a323196
|
Using Scribe preprocessor @func@ instead of regular glsl function to solve the intel bug with the transform stack
|
2015-03-19 14:46:50 -07:00 |
|
Sam Gateau
|
b33ba64e05
|
trying to tweek the transform equation to find the intel bug
|
2015-03-18 17:20:27 -07:00 |
|
samcake
|
0f22d64802
|
compilation on MacOSX
|
2015-03-18 16:28:42 -07:00 |
|
Sam Gateau
|
dc27bfb6ef
|
Merge branch 'master' of https://github.com/highfidelity/hifi into temp1
|
2015-03-18 15:59:50 -07:00 |
|
Sam Gateau
|
0bd78be7f4
|
Transition model shaders to gpu:Shader
|
2015-03-18 15:57:01 -07:00 |
|
Seth Alves
|
36e0a5afc5
|
cleanups
|
2015-03-18 13:04:27 -07:00 |
|
Seth Alves
|
9161cc8b83
|
attempt to handle collision models in the same way as render models
|
2015-03-18 13:00:09 -07:00 |
|
Sam Gateau
|
5a40fcee17
|
set the defines for GPU profile correctly AGAIN
|
2015-03-17 16:51:59 -07:00 |
|
Sam Gateau
|
03da3aeab4
|
Clean up on the GPU Profile defines in order to control features
|
2015-03-17 16:15:10 -07:00 |
|
Seth Alves
|
069c358aa3
|
Work around a deadlock:
thread 15 locks Octree
thread 1 blocks waiting for Octree lock
thread 15 tries to pass a message to thread 1 with QMetaObject::invokeMethod, and hangs
thread 15 is blocked on qt message passing to thread 1
ResourceCache::getResource libraries/networking/src/ResourceCache.cpp:57
GeometryCache::getGeometry libraries/render-utils/src/GeometryCache.cpp:1774
ModelEntityItem::isReadyToComputeShape libraries/entities/src/ModelEntityItem.cpp:431
PhysicsEngine::addEntityInternal libraries/physics/src/PhysicsEngine.cpp:67
EntitySimulation::addEntity libraries/entities/src/EntitySimulation.cpp:129
EntityTree::postAddEntity libraries/entities/src/EntityTree.cpp:91
^ locks simulation
EntityTreeElement::readElementDataFromBuffer libraries/entities/src/EntityTreeElement.cpp:773
Octree::readElementData libraries/octree/src/Octree.cpp:301
Octree::readElementData libraries/octree/src/Octree.cpp:354
...
Octree::readBitstreamToTree libraries/octree/src/Octree.cpp:439
OctreeRenderer::processDatagram libraries/octree/src/OctreeRenderer.cpp:136
^ lockForWrite Octree::_lock
OctreePacketProcessor::processPacket interface/src/octree/OctreePacketProcessor.cpp:91
ReceivedPacketProcessor::process libraries/networking/src/ReceivedPacketProcessor.cpp:51
thread 1 is blocked on lockForWrite of Octree::_lock
Octree::lockForWrite libraries/octree/src/Octree.h:292
EntityTree::update libraries/entities/src/EntityTree.cpp:668
^ lockForWrite on Octree:_lock
EntityTreeRenderer::update libraries/entities-renderer/src/EntityTreeRenderer.cpp:258
Application::update interface/src/Application.cpp:2189
^ calls _physicsEngine.stepSimulation() before this
Application::idle interface/src/Application.cpp:1535
timer
|
2015-03-17 11:38:42 -07:00 |
|
Seth Alves
|
250567e315
|
formatting, diff minimization
|
2015-03-14 12:09:23 -07:00 |
|
Seth Alves
|
87cc710efc
|
more merge madness, calculate 2nd PhysicsEngine hash with qChecksum if url is set
|
2015-03-13 18:43:24 -07:00 |
|
Seth Alves
|
bf1cb951a3
|
move PhysicsEntity so that ModelEntityItem can initiate a model download
|
2015-03-11 18:34:27 -07:00 |
|
Seth Alves
|
3a3e723f4e
|
trying to figureo out where to download hull models
|
2015-03-11 14:26:30 -07:00 |
|
Seth Alves
|
20a22ff42c
|
Merge branch 'master' of github.com:highfidelity/hifi into avatars-can-collide
|
2015-03-11 07:17:19 -07:00 |
|
Seth Alves
|
1c73f50dbc
|
started to hook up geometry downloader to ShapeInfo
|
2015-03-11 07:17:13 -07:00 |
|
Seth Alves
|
844085b514
|
started on hull collisions
|
2015-03-10 15:30:08 -07:00 |
|
Sam Gateau
|
da16baf0ca
|
removing the atmosphere effect from the directional lighting
|
2015-03-10 10:24:16 -07:00 |
|
Sam Gateau
|
853cf75f60
|
adding the atmosphere in the directional lighting pass, debug
|
2015-03-10 09:37:13 -07:00 |
|
Sam Gateau
|
d9c071a2a9
|
trying to put the atmospheric effect in a shader header and use it on the directional lighting pass
|
2015-03-10 00:47:27 -07:00 |
|
Sam Gateau
|
cc85f468d6
|
splitting the code of GLBackend into separate .cpp, adding the PIpeline,adn the state to gpu
|
2015-03-09 11:14:42 -07:00 |
|
Seth Alves
|
a180eadc91
|
remove stray control-Ms
|
2015-03-08 18:07:07 -07:00 |
|
Sam Gateau
|
23a6326aa1
|
testing the shader features in Model and refining the shader making workflow
|
2015-03-08 10:53:29 -07:00 |
|
Seth Alves
|
4a7dd2b3e6
|
allow downloading of obj files
|
2015-03-07 07:53:25 -08:00 |
|
Seth Alves
|
858d15d0ba
|
obj reader sort-of works
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2015-03-06 13:15:53 -08:00 |
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Sam Gateau
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d5f6129082
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Merge branch 'master' of https://github.com/highfidelity/hifi into temp0bis
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2015-03-06 10:44:15 -08:00 |
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Sam Gateau
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c097c6aad2
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Adding the self introspection of shaders
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2015-03-06 10:41:53 -08:00 |
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Clément Brisset
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da6db93508
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Merge pull request #4375 from ctrlaltdavid/20370
More parentheses to address Xcode compiler warnings
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2015-03-04 10:06:54 -08:00 |
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David Rowe
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4c959e8d82
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More parentheses to address Xcode compiler warnings
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2015-03-04 09:17:19 -08:00 |
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samcake
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6b1f42df83
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Merge pull request #4366 from ZappoMan/removeMetavoxels
remove metavoxels
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2015-03-03 15:50:53 -08:00 |
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Brad Hefta-Gaub
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b118912708
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Merge pull request #4361 from samcake/temp0
evolve the Transform stack away from the legacy GL to the brand new shader way
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2015-03-03 11:43:01 -08:00 |
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Brad Hefta-Gaub
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29340b6586
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Merge pull request #4369 from ctrlaltdavid/20370
CR for Job #20370 - Talk bubble fix - from a suggestion in https://worklist.net/20361
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2015-03-03 11:17:31 -08:00 |
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Sam Gateau
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598b791aee
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FIxing the compilation issue for linux
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2015-03-03 11:01:47 -08:00 |
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ZappoMan
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5c3c94a618
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remove metavoxels
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2015-03-02 17:21:43 -08:00 |
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Sam Gateau
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5ab3cbb7ec
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Fixed the 2 remianing issues before PR, the shadow program needed to have the binding assigned and the Head of the avatar isn't getting it's BBox evaluated
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2015-02-27 17:11:16 -08:00 |
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Sam Gateau
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ea88cbd75f
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Merge with upstream master
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2015-02-27 13:19:50 -08:00 |
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Brad Hefta-Gaub
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08dc883b0e
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Merge pull request #4351 from huffman/update-light-properties
Update light properties (primarily for editEntities.js)
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2015-02-27 10:54:19 -08:00 |
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Philip Rosedale
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35205fbbf3
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Merge pull request #4347 from samcake/temp1
Introducing the SunSkyStage
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2015-02-27 10:37:02 -08:00 |
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Sam Gateau
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c7eeebe52c
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and fixing a bug with shadowing of lightmapped surface
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2015-02-26 18:07:43 -08:00 |
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Ryan Huffman
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dc2b670fa8
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Remove extraneous comments
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2015-02-26 14:46:05 -08:00 |
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Sam Gateau
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d8ebb0c5b9
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Merge branch 'master' of https://github.com/highfidelity/hifi into temp0
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2015-02-26 14:19:23 -08:00 |
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