Stephen Birarda
3e2d4dc696
fixes and improvments addressing CR comments
2018-08-21 10:53:52 -07:00
Stephen Birarda
7e127749f7
move AssignmentDynamicFactory to entity-server only
2018-08-21 10:32:05 -07:00
Stephen Birarda
f0ba61ff05
add missing local ID, reset client processed trait versions
2018-08-21 10:32:05 -07:00
Stephen Birarda
6c204b682d
include trait bytes written in over budget calculation
2018-08-21 10:32:05 -07:00
Stephen Birarda
fc5b72e9b9
cleanup sent trait versions for removed avatars on mixer
2018-08-21 10:31:15 -07:00
Stephen Birarda
f9230eca7f
don't send override avatar URL if override matches
2018-08-21 10:31:15 -07:00
Stephen Birarda
a56e9b0860
allow agent to create and get avatar entities from script
2018-08-21 10:31:15 -07:00
Stephen Birarda
e6b419d283
add instanced traits and migrate avatar entities
2018-08-21 10:31:15 -07:00
Stephen Birarda
ea7c0e923a
make client traits handler a unique ptr in AvatarData
2018-08-21 10:31:15 -07:00
Stephen Birarda
a0df68f32f
move skeleton model URL emit to AvatarData
2018-08-21 10:31:14 -07:00
Stephen Birarda
be7eb57205
handle whitelist avatar URL override via traits
2018-08-21 10:31:14 -07:00
Stephen Birarda
a80d19a44a
remove skeleton from identity, handle in clients
2018-08-21 10:31:14 -07:00
Stephen Birarda
26a1f03314
send traits in bulk to avatar mixer client
2018-08-21 10:31:14 -07:00
Stephen Birarda
f23a036f4a
add node local ID retreivable from NodeData
2018-08-21 10:31:14 -07:00
Stephen Birarda
ac835650b7
add skeleton trait sending to Agent, queuing in AvatarMixer
2018-08-21 10:31:14 -07:00
Stephen Birarda
486557e28a
initial trait packet sending on skeleton URL change
2018-08-21 10:31:14 -07:00
John Conklin II
7f3bbaf3f8
Merge pull request #13755 from SimonWalton-HiFi/script-agent-destroy-engine
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Fix for ScriptEngines not being released upon AC shutdown
2018-08-16 13:16:04 -07:00
John Conklin II
bbf6162361
Merge pull request #13632 from Atlante45/fix/udt-rtt
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Fix potential reliable connection lockup.
2018-08-16 13:15:23 -07:00
John Conklin II
1edf1b4337
Merge pull request #13555 from SamGondelman/destroy
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Trying to fix dependency shutdown
2018-08-16 13:14:58 -07:00
Stephen Birarda
91365aeff4
make avatar kill packets from mixer reliable
2018-08-10 11:31:17 -07:00
John Conklin II
19ad9c52da
Merge pull request #13773 from birarda/bug/last-broadcast-guard
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check for null node data pointers in handleIgnoreRequestPacket
2018-08-09 14:53:53 -07:00
Stephen Birarda
e686df6fb9
Merge pull request #13720 from Atlante45/feat/test-tool
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Stack tester changes
2018-08-08 13:40:05 -04:00
Simon Walton
df9c65e410
Move back RecordingScriptingInterface destruction
2018-08-07 12:08:10 -07:00
Stephen Birarda
c7ce8e5ce0
check node data pointers in handleNodeIgnoreRequestPacket
2018-08-07 11:00:24 -07:00
Sam Gondelman
2edefe3209
Merge branch 'master' into destroy
2018-08-06 09:51:14 -07:00
Simon Walton
59271881ba
Create & destroy ScriptEngines on AC thread but move to main after creation
2018-08-03 17:45:06 -07:00
John Conklin II
243bd5ea69
Merge pull request #13536 from SimonWalton-HiFi/script-engine-thread-agent
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ScriptsModel instances should be created & destroyed on the same thread (for Agent)
2018-08-03 13:32:11 -07:00
Brad Davis
3c7f1a0c4b
Merge remote-tracking branch 'upstream/master' into destroy
2018-08-02 15:34:19 -07:00
Simon Walton
88fafc7a1f
Merge pull request #13704 from SimonWalton-HiFi/delay-physics
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Enable physics after ES indicates all nearby entities received
2018-08-01 18:15:00 -07:00
SamGondelman
1ba28de5b6
try to fix nodelist not getting destroyed
2018-08-01 17:52:27 -07:00
Simon Walton
6f1487bbf8
Don't explicitly use data method of shared node pointer
2018-08-01 17:11:26 -07:00
Simon Walton
d7a49ee594
Merge pull request #13622 from SimonWalton-HiFi/ac-monitor-resources
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Raise POSIX descriptor-limit in AC Monitor if necessary
2018-08-01 17:07:33 -07:00
John Conklin II
fd1a431729
Merge pull request #13689 from ctrlaltdavid/M15244
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Move scriptable caches' APIs into scripting interfaces
2018-08-01 11:50:13 -07:00
Simon Walton
9d42a6e08f
Change method name per coding standards
2018-08-01 10:37:28 -07:00
Simon Walton
6f61642cb0
Call setFinished() if script engine hasn't started up
2018-07-31 18:10:49 -07:00
Simon Walton
5a92032bdd
ThreadedAssignment::stop no longer deprecated
2018-07-31 16:14:00 -07:00
Simon Walton
ecfba312ef
Merge remote-tracking branch 'upstream/master' into script-engine-thread-agent
2018-07-31 15:54:54 -07:00
Simon Walton
d991dd230f
Remove call to aboutToFinish from AssetServer
2018-07-31 15:39:38 -07:00
Simon Walton
64fc3e1091
ThreadedAssignment calls virtual stop() upon domain disconnect
2018-07-31 15:30:33 -07:00
Simon Walton
a320308eaf
Fix sequence number encoding issue
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Don't mix QDataStream and readPrimitive. Also fix logic
issues in completion check; move new packet type; don't
reset known sent entities upon initial completion;
other reviewer recommendations.
2018-07-31 13:54:22 -07:00
Simon Walton
8c512ec19b
Send spherical view from Interface rather than creating in ES
2018-07-30 18:03:45 -07:00
Clement
949c7f8c19
Add automated test tool scripting interface
2018-07-30 17:18:32 -07:00
Clement
9e84603ca4
Make proper -v and -h options for interface
2018-07-30 17:18:32 -07:00
John Conklin II
6d7116fad7
Merge pull request #13676 from thoys/fix/api/agent
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MS15184: Remove deprecated functions in Agent API
2018-07-30 14:48:10 -07:00
Thijs Wenker
92efc1a3b5
style and memory leak fixes
2018-07-30 18:51:19 +02:00
Simon Walton
3d1fe7da9f
Reset known entity-state when leaving initial send state
2018-07-27 18:22:36 -07:00
Howard Stearns
e8e04673a4
Merge pull request #13683 from zfox23/MS17039_dontDeleteDDV
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Implement MS17039: Don't delete entities during DDV when Metaverse API call returns error
2018-07-27 15:05:05 -07:00
Simon Walton
0cec9a72d6
Implement client-side enable physics once indicated EntityData has arrived
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Also now use Entity Server Protocol sequence numbers.
2018-07-26 18:10:38 -07:00
David Rowe
baf88ab508
Revise scriptable resource caches' interfaces
2018-07-26 16:12:16 +12:00
Simon Walton
2c06487df0
Move sending of completion packet up to EntityTreeSendThread
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I hadn't appreciated the continuous nature of the scene
traversal. Looks good now. Also changed some identifier names.
2018-07-25 17:05:05 -07:00