Brad Davis
7fb491e48c
Cleanup plugin interface, break up oculus plugins
2015-08-21 00:29:25 -07:00
Brad Davis
76f236adf6
New stereo rendering implementation
2015-08-21 00:29:24 -07:00
ZappoMan
bd29fb2474
fix ifdef
2015-08-20 19:33:39 -07:00
ZappoMan
06b2a88fb6
toggle menu near top of window
2015-08-20 19:33:22 -07:00
ZappoMan
9f501d4d72
first cut at attempting to hide menu in full screen
2015-08-20 19:33:06 -07:00
ZappoMan
cd050b2e60
don't show hmd tools for direct mod HMDs
2015-08-20 09:53:58 -07:00
Brad Davis
9faf452196
Make sure that items added via plugins can be removed as well
2015-08-20 00:32:25 -07:00
ZappoMan
6a7f367e5f
fix throttled rendering for the 2D display plugin
2015-08-19 21:11:48 -07:00
Stephen Birarda
42a7262707
Merge pull request #5565 from murillodigital/node-version
...
DO NOT MERGE - Node versioning
2015-08-19 13:32:48 -07:00
Ryan Huffman
5884fcb17b
Merge branch 'ordered-sending' into atp-server
2015-08-19 12:23:31 -07:00
Seth Alves
537b690d60
Merge pull request #5566 from howard-stearns/recapitate
...
Get rid of separate head/body avatar
2015-08-19 10:46:05 -07:00
Philip Rosedale
eef556eeb2
Merge pull request #5593 from thoys/20528
...
CR for Job #20528 - Tool window unavailable in Windows Client.
2015-08-18 21:23:14 -07:00
Howard Stearns
c90845dfcb
Merge branch 'master' of https://github.com/highfidelity/hifi into decouple-avatar-updates
2015-08-18 15:38:14 -07:00
Howard Stearns
dc75b238a8
Merge branch 'master' of https://github.com/highfidelity/hifi into decouple-avatar-updates
...
And update with current code.
2015-08-18 15:35:37 -07:00
Brad Davis
944734fed2
Remove focus highlight on delete entity
2015-08-18 13:59:39 -07:00
Stephen Birarda
0f77ab8611
resolve conflicts on merge with upstream/master
2015-08-18 11:45:55 -07:00
Thijs Wenker
44399da41c
Removed the minimize button from the tool window. Close it to hide it. Fixes bug where ToolWindow hides forever.
2015-08-18 14:54:21 +02:00
Seth Alves
e29bb9183b
minimize diff
2015-08-18 02:08:21 -07:00
Seth Alves
8435550fe9
only update simRate once per second
2015-08-18 02:05:50 -07:00
Seth Alves
551f0aaba3
show how many times per second Application::idle is called
2015-08-18 01:41:17 -07:00
Brad Davis
3cbbb5fb79
Fix crash on mouse click
2015-08-18 00:05:02 -07:00
Howard Stearns
9ed418f7b6
Simple frequencey decoupling. Still same thread.
2015-08-17 19:19:11 -07:00
Brad Davis
cb5f80bf78
Add highlighting of keyboard focused items
2015-08-17 17:11:26 -07:00
Brad Davis
5d65937120
Merge pull request #5583 from ZappoMan/clickToFocusWebEntity
...
make web entity focus click based
2015-08-17 16:57:39 -07:00
Philip Rosedale
01108bdf6b
Merge pull request #5573 from howard-stearns/sync-eyes-and-vectors
...
Synchronize eye joint and debugging vectors
2015-08-17 16:56:01 -07:00
ZappoMan
49cf29ce8f
cleanup debugging and dead code
2015-08-17 15:57:20 -07:00
ZappoMan
47b0e2fda6
more hacking on click to focus
2015-08-17 14:02:24 -07:00
ZappoMan
b7d9dc444b
more work on clicking focus
2015-08-17 13:06:32 -07:00
ZappoMan
8cf450cb67
first cut at making focus click based
2015-08-17 11:41:54 -07:00
Brad Davis
9706a44ca1
Merge pull request #5571 from ZappoMan/hmdToolsRedux
...
remove HMD Tools as menu item, automatically hide/show it when display plugin is an hmd
2015-08-14 20:11:27 -07:00
Brad Davis
dc2ddd0303
switch statement spacing
2015-08-14 17:12:00 -07:00
Howard Stearns
d28c555a79
Synchronize eye joint and debugging vectors when the other avatar is looking at me.
2015-08-14 16:47:34 -07:00
Brad Davis
db95657455
PR comments
2015-08-14 16:40:53 -07:00
ZappoMan
6a802560f2
remove HMD Tools as menu item, automatically hide/show it when display plugin is an hmd
2015-08-14 16:27:50 -07:00
Brad Davis
208e41efd1
WebEntity keyboard input with mouse hover
2015-08-14 16:18:38 -07:00
Brad Hefta-Gaub
31a49a551a
Merge pull request #5556 from jherico/bart
...
QML framerate improvments
2015-08-14 11:11:14 -07:00
Howard Stearns
1133e053d1
Developer->Avatar->Fix Gaze menu option to not move the eyes around while we're debugging.
2015-08-14 07:33:36 -07:00
Howard Stearns
0f6c0a3117
Merge branch 'master' of https://github.com/highfidelity/hifi into recapitate
2015-08-13 15:56:13 -07:00
Howard Stearns
2756a00638
Get default avatar url from resources.
2015-08-13 14:23:34 -07:00
Leonardo Murillo
cda5b29fd3
Another take at versioning details exchange - checkpoint
2015-08-13 14:19:13 -06:00
Howard Stearns
62941c0914
Remove dead code.
2015-08-13 12:39:30 -07:00
Brad Davis
0fa3044231
QML framerate improvments
2015-08-12 16:24:34 -07:00
David Rowe
0f56285283
Fix HMD look-at positions and lines
2015-08-11 18:54:55 -07:00
David Rowe
3e8d0ad712
Fix to use new HMD methods
2015-08-11 13:40:08 -07:00
David Rowe
e6473fc8b9
Merge branch 'master' into 20639
...
Conflicts:
interface/CMakeLists.txt
interface/src/Application.cpp
interface/src/Menu.h
tests/ui/src/main.cpp
2015-08-11 12:34:28 -07:00
Brad Hefta-Gaub
35d6528d08
Merge pull request #5550 from jherico/marge
...
PLUGINS - Cleaning up HMD tools
2015-08-11 10:46:59 -07:00
Bradley Austin Davis
7694c1c0a6
Cleaning up HMD tools
2015-08-10 21:39:36 -07:00
Brad Davis
19d31938d3
Merge remote-tracking branch 'upstream/master' into plugins
2015-08-10 21:25:35 -07:00
David Rowe
80e296edd0
Merge branch 'master' into 20639
2015-08-10 19:25:12 -07:00
David Rowe
8b326414ac
Start eye tracker streaming such that don't block Interface
...
Start method is called in a separate thread.
2015-08-10 19:19:29 -07:00
Bradley Austin Davis
61ecee93b8
Fix mis-positioning of QML elements when moving from retina to non-retina display
2015-08-10 15:18:49 -07:00
ericrius1
0f7c21ddd7
rearranged entity props and added check in setNormals to avoid uninitialized binormal values
2015-08-10 11:55:47 -07:00
Brad Davis
57408c4338
Automatically show HMD tools when switching an HMD plugin
2015-08-09 12:14:29 -07:00
Brad Davis
5515b9d8ee
Decouple Application and plugin definitions, cleanup container usage
2015-08-08 17:51:16 -07:00
Bradley Austin Davis
2878950dbe
Fix crash on startup on mac
2015-08-08 15:26:38 -07:00
Brad Davis
751db23bc8
Fixing naming, and improving viewport handling
2015-08-08 14:19:43 -07:00
Brad Davis
639a0822fe
Fixing aspect ratio
2015-08-08 14:08:41 -07:00
Brad Davis
ccc4a59992
Cleanup and PR comments
2015-08-08 13:54:37 -07:00
Brad Davis
4b5c71e16d
Merge fixes
2015-08-08 13:37:46 -07:00
Brad Davis
caf93d1aff
Merge branch 'master' into plugins
...
Conflicts:
interface/src/Application.cpp
interface/src/Menu.h
2015-08-08 13:18:13 -07:00
David Rowe
051a398fa2
Merge branch 'master' into 20639
2015-08-07 18:26:56 -07:00
David Rowe
ea03067a02
When eye tracking data is lot for > N seconds handle as "not tracking"
...
Revert to default look-at behaviour and saccades until tracking resumes.
2015-08-07 12:23:43 -07:00
David Rowe
e2bf5cad3e
Resume eye tracking at start-up if was running at shut-down
2015-08-07 11:59:11 -07:00
ZappoMan
87f609b9af
remove shadow menu items, left in the dead code for now, until we have a plan for replacing shadows
2015-08-07 11:26:07 -07:00
ericrius1
3910cb0d69
Merge branch 'master' into polyLineInProgress
2015-08-07 10:12:02 -07:00
David Rowe
551c00dc23
Fix look-at position calculation when in HMD display
...
Calculate look-at target from camera position and orientation.
Render own look-at vectors from camera eye positions.
Draw other avatar's look-at vectors from their eyeballs.
With and without eye trackers.
2015-08-06 16:41:06 -07:00
Bradley Austin Davis
7e60aee1bf
Merge branch 'master' into plugins
...
Conflicts:
interface/src/Application.cpp
interface/src/Application.h
interface/src/avatar/Head.cpp
interface/src/avatar/MyAvatar.cpp
interface/src/avatar/MyAvatar.h
interface/src/avatar/SkeletonModel.cpp
interface/src/avatar/SkeletonModel.h
interface/src/devices/3DConnexionClient.cpp
interface/src/ui/overlays/Overlays.cpp
2015-08-06 11:03:37 -07:00
David Rowe
d7b42e264e
Merge branch 'master' into 20639
...
Conflicts:
interface/CMakeLists.txt
2015-08-05 16:49:06 -07:00
Sam Gondelman
513c652ab3
merge from master and attempt to fix connexion conflicts
2015-08-05 12:42:39 -07:00
Andrew Meadows
59f6988e56
Merge pull request #5465 from SamGondelman/connexionFixes
...
Trying to fix/clean up 3DConnexion stuff
2015-08-05 11:16:34 -07:00
Stephen Birarda
052978898e
resolve conflicts on merge with upstream master
2015-08-05 11:16:20 -07:00
Philip Rosedale
06710618d1
Merge pull request #5463 from ctrlaltdavid/20640
...
CR for 20640 - Add DDE option to couple eyelids
2015-08-05 08:47:28 -07:00
Anthony J. Thibault
b8bae7cc3f
Debug rendering of MyAvatar’s skeletonModel skeleton
2015-08-04 18:14:47 -07:00
Anthony J. Thibault
91ca13c66d
Added AnimDebugDraw to render-utils
2015-08-04 18:14:46 -07:00
David Rowe
c771574578
Add 5 point eye tracker calibration option
2015-08-04 18:02:34 -07:00
Sam Gateau
fc0ee28b84
FIx the mirror rendering bugs by replacing the prvious technique by a simple true mirror during the final blit for both rear view mirror and full screen mirror, not working for HMD
2015-08-04 16:31:20 -07:00
David Rowe
fefddb631f
Add 1 and 3 point eye tracker calibration
2015-08-04 14:46:03 -07:00
Bradley Austin Davis
3c76c0d4b6
Merge remote-tracking branch 'upstream/master' into core
2015-08-04 10:23:54 -07:00
Bradley Austin Davis
29c9e6e45e
Updating plugins to core profile
2015-08-04 00:33:03 -07:00
Bradley Austin Davis
53ccbfc4fa
Merge branch 'core' into plugins
2015-08-03 22:25:50 -07:00
Bradley Austin Davis
ed5f70039f
Merge branch 'master' into core
2015-08-03 22:18:38 -07:00
David Rowe
b71ad31812
Merge branch 'master' into 20639
2015-08-03 20:53:12 -07:00
Ryan Huffman
027adf73bb
Merge branch 'master' of github.com:highfidelity/hifi into asset-server
2015-08-03 16:41:24 -07:00
Sam Gondelman
c9780338ae
merge from master
2015-08-03 16:27:45 -07:00
Ryan Huffman
4e1b52a022
Add thread for AssetClient
2015-08-03 16:25:07 -07:00
ericrius1
12770edbe1
Merge branch 'master' into polyLineInProgress
2015-08-03 15:52:26 -07:00
David Rowe
7749b912ea
Merge branch 'master' into 20639
2015-08-03 09:55:35 -07:00
ericrius1
47bc8f50ab
cleaning
2015-08-03 08:45:14 -07:00
Brad Davis
8ac33453b5
Fix v-sync functionality
2015-08-01 22:10:47 -07:00
Sam Gondelman
01c4e17236
trying to fix connexion linker errors, general style fixes, renamed some files
2015-08-01 11:41:29 -07:00
SamGondelman
8908c7c141
working on windows crash
2015-07-31 17:55:59 -07:00
Zander Otavka
0524155349
Expose face tracking to the script engine.
2015-07-31 11:26:04 -07:00
Zander Otavka
c77a91eb63
Expose address bar toggling to scripts.
2015-07-31 11:26:04 -07:00
Brad Davis
155f88e267
Merge remote-tracking branch 'upstream/master' into plugins
...
Conflicts:
interface/src/devices/OculusManager.cpp
interface/src/devices/TV3DManager.cpp
interface/src/devices/TV3DManager.h
libraries/gpu/src/gpu/GPUConfig.h
2015-07-31 10:28:06 -07:00
Bradley Austin Davis
ac0ec0a458
Ensure the app moves back to a non-rift screen if the saved geometry is bad
2015-07-30 17:09:08 -07:00
Brad Davis
948d5dab0c
Cleaning up diff
2015-07-30 15:30:05 -07:00
Sam Gateau
14f4c9c6c0
REmove more of the unnecessary GLBacken .h and GPUCOnfig.h include, The gpu::Context is now completely agnostic of the True Backend
2015-07-30 15:07:36 -07:00
Brad Davis
f7a2513f26
Merge remote-tracking branch 'upstream/master' into plugins
...
Conflicts:
interface/CMakeLists.txt
interface/src/Application.cpp
interface/src/Menu.cpp
interface/src/Menu.h
interface/src/avatar/MyAvatar.h
tests/ui/src/main.cpp
2015-07-30 12:55:22 -07:00
Bradley Austin Davis
fccb07dc93
Tweaking timing of geometry restoration
2015-07-30 12:44:47 -07:00
Sam Gondelman
b19376ef6e
trying to fix connexion linker errors, general style fixes, renamed some files
2015-07-30 12:17:36 -07:00
Brad Davis
5878a4661c
Restoring HMD tools dialog, phase 1
2015-07-30 11:35:55 -07:00
Brad Davis
382ef057b0
Revert to using QGLWidget
2015-07-30 10:59:05 -07:00
David Rowe
46b4817155
Add DDE option to couple eyelids
...
Use the most "open" value for both.
2015-07-29 20:08:58 -07:00
samcake
e32e45ed2b
make sure the writting mask is on for depth buffer
2015-07-29 18:06:46 -07:00
samcake
ac46b2bd17
Keep the resetstage in
2015-07-29 17:38:23 -07:00
Sam Gateau
8b7ad9cfcb
merge with upstream
2015-07-29 17:13:48 -07:00
Sam Gateau
ab4b940d83
merge with upstream
2015-07-29 17:11:13 -07:00
Sam Gondelman
9025bc3ead
press o to toggle overlays in case you don't have a middle mouse click
2015-07-29 16:43:25 -07:00
David Rowe
02ae008c9c
Merge branch 'master' into 20639
...
Conflicts:
interface/CMakeLists.txt
2015-07-29 16:24:30 -07:00
David Rowe
ed259e6bbb
Merge branch 'master' into 20639
2015-07-29 11:44:58 -07:00
David Rowe
e5d2a78980
Don't check SMI Eye Tracker menu item if tracking doesn't start
2015-07-29 11:33:21 -07:00
samcake
4ebc75da1f
Merge pull request #5369 from ericrius1/hitEffect
...
Added functionality for displaying a screen-space hit effect
2015-07-29 11:28:08 -07:00
David Rowe
76fe0c8764
Control eyes only if in HMD view or simulating
2015-07-29 11:14:00 -07:00
Andrew Meadows
a1e6fdc4b2
Merge pull request #5435 from MarcelEdward/hifi-2-20069
...
Hifi 2 20069
2015-07-29 11:13:30 -07:00
Brad Davis
900c2c11df
Another whack at touch events
2015-07-29 10:29:27 -07:00
ericrius1
697cb4c9d0
fixed merge conflicts and refactored hit effect to catch up with refactored rendering engine
2015-07-29 10:02:06 -07:00
Brad Davis
07553e7a7c
Accept touch events in the GL window
2015-07-29 10:00:41 -07:00
David Rowe
1ae920368d
Calculate and look at the point the eye tracker user is looking at
2015-07-29 08:38:20 -07:00
Brad Davis
bb29127eff
Merge remote-tracking branch 'upstream/master' into plugins
2015-07-28 23:14:41 -07:00
Anthony J. Thibault
044ea2ace5
Changed mirror position to not be achored to the head.
...
But instead it's anchored to the "default" eye position, which
is where the eyes are in the model, before IK or animations occur.
2015-07-28 19:31:43 -07:00
Brad Davis
3210037bc1
Merge pull request #5449 from ZappoMan/plugins
...
Plugins Branch - Fix a crash in pendingChanges.updateItem() for the Particle Entity
2015-07-28 16:49:30 -07:00
Brad Davis
91768b3992
Merge pull request #5450 from SamGondelman/sam/input-plugins
...
Plugins branch - re-remove hand lasers
2015-07-28 16:25:55 -07:00
Brad Davis
8202862750
Working on display plugins stability
2015-07-28 16:22:22 -07:00
samcake
9cf3dfd3f7
test this on windows ?
2015-07-28 15:49:39 -07:00
ZappoMan
c15161b71a
fix crash in Particle Entities and pendingChanges.updateItem()
2015-07-28 14:56:38 -07:00
David Rowe
f0ed8d8cef
Add menu item that enables / disables simulated eye tracking
2015-07-28 14:07:25 -07:00
SamGondelman
482f064c64
Merge remote-tracking branch 'upstream/plugins' into sam/input-plugins
2015-07-28 12:56:54 -07:00
SamGondelman
782a5c491e
removed hand lasers because they had been renamed so they weren't removed
2015-07-28 12:56:31 -07:00
Bradley Austin Davis
6df260b3f9
Bad variable usage on OSX
2015-07-28 12:47:52 -07:00
Brad Davis
2bb7a20578
Working on fullscreen targeting
2015-07-28 11:30:35 -07:00
David Rowe
72a590e34c
Initialize, start, and stop eye tracking with simulated data
2015-07-28 11:02:56 -07:00
Sam Gateau
22e70ee691
merged master
2015-07-28 10:13:05 -07:00
Sam Gondelman
469696f283
Merge remote-tracking branch 'upstream/plugins' into sam/input-plugins
2015-07-28 10:06:42 -07:00
Brad Davis
a049b14d13
Merge remote-tracking branch 'upstream/master' into plugins
2015-07-28 10:04:19 -07:00
Brad Hefta-Gaub
43eec08514
Merge pull request #5376 from venkatn93/avatar
...
New ambient occlusion effect in render pipeline
2015-07-28 09:58:51 -07:00
David Rowe
8a7cdb1c64
Make Throttle FPS If Not Focus be enabled by default
2015-07-27 19:53:38 -07:00
Sam Gateau
baf7873ce1
Merge branch 'master' of https://github.com/highfidelity/hifi into punk
2015-07-27 17:40:19 -07:00
Sam Gateau
f525a8a245
Removing all the unecessary calls of Batch from the gl legacy time
2015-07-27 17:17:56 -07:00
Niraj Venkat
34e400ac67
Changing var name to 'DebugAmbientOcclusion'
2015-07-27 17:14:09 -07:00
David Rowe
e0ca6eb5ed
Add eye tracker class and menu item
2015-07-27 15:33:15 -07:00
Sam Gateau
a5ad40bee9
INtroduce the resetStage command to clear up all cache and state in the gpu::Conference and make sure no more resource are linked
2015-07-27 14:07:28 -07:00
Sam Gondelman
b2e18b529b
toggle overlay with mouse middle click, controller 'right click'
2015-07-27 10:09:59 -07:00
Stephen Birarda
d3c6d8b3cc
move call to get VoxelPositionSize inside debug that uses it
2015-07-27 10:06:34 -07:00
Marcel Verhagen
32d0513962
The 3Dconnextion files from https://github.com/highfidelity/hifi/pull/5351
...
For now without a merge conflict.
Updated the menu name.
Still have to look at the fast zooming and yaw on windows, probably have to add a var to prevent the button changes to be pushed to fast. Not sure why the yaw thing does not always work, could be that the position is also send at the same time and the input mapper does not not process all those synchronical. Probably will have to do something with masking the postion when the rotation is set for yaw.
2015-07-27 19:04:49 +02:00
Stephen Birarda
615218c77d
use a ref in stats unpacking
2015-07-27 09:58:58 -07:00
Stephen Birarda
9c57d1544f
fix OctreeSceneStat unpacking in Application
2015-07-27 09:53:27 -07:00
Niraj Venkat
83e0856279
Merge branch 'master' of https://github.com/highfidelity/hifi into avatar
2015-07-27 09:20:19 -07:00
Bradley Austin Davis
0cbc12af8b
Merge remote-tracking branch 'upstream/master' into plugins
2015-07-27 10:15:10 -04:00
Seth Alves
24fff719c5
quiet compiler
2015-07-25 21:11:23 -07:00
Bradley Austin Davis
7edf138843
Attempting to fix offscreen UI event handling
2015-07-25 19:26:38 -04:00
Sam Gondelman
f801471dd7
remove unnecessary line
2015-07-24 17:33:06 -07:00
Sam Gondelman
1af51572af
fixed init crash if you follow very specific startup steps
2015-07-24 17:10:39 -07:00
Sam Gondelman
0e4d065cbc
Merge remote-tracking branch 'upstream/plugins' into macPluginsFix
2015-07-24 16:52:16 -07:00
Brad Davis
dc4ef8e648
Merge pull request #5426 from hyperlogic/ajt/vive-camera-fix
...
paintGL camera change for Vive
2015-07-24 18:43:34 -04:00
Stephen Birarda
82def6e15f
resolve conflicts on merge with upstream/master
2015-07-24 15:40:35 -07:00
Sam Gondelman
07aed20280
paintGL camera change for Vive
...
During rendering the application camera needs to be somewhere near where it's final position.
This is because it is used in several places, specifically it is used to determine if the camera is close
to the avatar's head, in order to hide it.
2015-07-24 15:37:39 -07:00
Bradley Austin Davis
0efa2c0eee
Merge remote-tracking branch 'upstream/master' into plugins
2015-07-24 17:33:24 -04:00
Niraj Venkat
fc612ab8cd
Merge conflict fix
2015-07-24 11:29:52 -07:00
Niraj Venkat
e036602726
Fixing merge conflicts
2015-07-24 11:08:40 -07:00
Bradley Austin Davis
975c95eded
Merge remote-tracking branch 'tony/ajt/overlay-fade' into plugins
2015-07-24 13:59:11 -04:00
samcake
f3dc159e33
Merge pull request #5401 from ZappoMan/renderLaserPointers
...
remove renderLaserPointers()
2015-07-24 10:41:32 -07:00
Bradley Austin Davis
a60e669d3d
Merge branch 'master' into plugins
2015-07-24 13:38:18 -04:00
Brad Hefta-Gaub
939638a3a8
Merge pull request #5414 from birarda/slow-events
...
allow the QEvent queue in Application to get behind
2015-07-24 10:10:42 -07:00
Brad Davis
6eec04c798
Merge pull request #5407 from samcake/yellow
...
Removing the glNaked code for capturing the billboard snaphot and rendering the rearViewMirror in a separate render target
2015-07-24 13:09:07 -04:00
samcake
e6f2504514
FIx the problem of clear when the color mask is not WRITE_ALL
2015-07-24 09:26:32 -07:00
Brad Davis
6899279d7d
Merge pull request #5399 from ZappoMan/fixJSRayPick
...
Fix JS calls to computePickRay() when mini-mirror is showing
2015-07-24 11:46:07 -04:00
Seth Alves
6841a47c4b
Merge pull request #5412 from AndrewMeadows/bohrium
...
decouple FPS from rotation rate during mouse drag
2015-07-24 07:44:22 -07:00
samcake
52ac5b3ef6
On mac cannot get ther erendering to properly display the overlay if the rear view mirror is active on resize
2015-07-24 03:38:21 -07:00
Sam Gateau
cb375e8ece
FIund a nasty bug with the scissor which was the reason for many issues, tried to integrate the framebuffer setup and clear as part of the enginepipeline so calling display side is simpler
2015-07-24 02:15:50 -07:00
Anthony J. Thibault
87a0e48d30
Updates to overlay fade
...
* vive rendering works again
* overlay fades away in standing mode, if you look or move away from the overlay sphere.
* middle mouse button can be used to fade in or out the overlay
* mouse pointer renders properly on overlay
2015-07-23 20:36:58 -07:00
samcake
8421aafe33
try to fix the scaling issues on mac
2015-07-23 18:17:10 -07:00
Stephen Birarda
cdcab299b6
bring back delayed queue of Application events
2015-07-23 18:00:35 -07:00
Andrew Meadows
2fc158246d
decouple FPS from rotation rate during mouse drag
2015-07-23 17:30:50 -07:00
Anthony J. Thibault
1d93abf90c
Overlay can be shown and hidden and has better behavior in Standing HMD Mode.
...
Added OverlayConductor class that "orchestrates" Overlays, ApplicationCompositor & AppliationOverlay instances
so that the overlay can be smoothly animated on and off, mouse/key events are blocked when overlay is disabled.
2015-07-23 17:17:03 -07:00
Sam Gateau
a424ff98ca
Fixing issues with the review process
2015-07-23 16:55:18 -07:00
Sam Gateau
d56b5f39fb
strenghening the checks in GLBackend::downloadFramebuffer before actually calling the true glReadPixels
2015-07-23 16:31:11 -07:00
Sam Gateau
be9d99264f
Introducing the download Framebuffer call on the context to capture a snapshot
2015-07-23 16:15:10 -07:00
Sam Gondelman
7c9189cfbe
trying to fix init issue
2015-07-23 16:13:27 -07:00
Ryan Huffman
0b2e896ea4
Add Asset-related types and packets
2015-07-23 15:13:56 -07:00
Sam Gateau
dc10f30d3d
Merged
2015-07-23 15:10:42 -07:00
Sam Gateau
a561874ce3
Render the rear view mirror in a separate target and then display it during overlay pass
2015-07-23 14:56:14 -07:00
Bradley Austin Davis
00342d2c76
Fixing the avatar / HMD pose compisition for Oculus
2015-07-23 17:48:06 -04:00
Stephen Birarda
9e7fb9ae16
shuffle Packet headers, use static enum for PacketType
2015-07-23 13:56:47 -07:00
Bradley Austin Davis
4ad72be0c7
Merge remote-tracking branch 'sam2/sam/input-plugins' into plugins
2015-07-23 15:40:22 -04:00
Bradley Austin Davis
96a52c4f02
Working on mac oculus functionality
2015-07-23 15:38:23 -04:00
Sam Gondelman
4c6783a791
Merge remote-tracking branch 'upstream/plugins' into sam/input-plugins
2015-07-23 11:46:07 -07:00
David Rowe
ad7167c67a
Merge branch 'master' into 20602
2015-07-23 11:22:05 -07:00
Bradley Austin Davis
40485948f9
Fixing merge boo-boos
2015-07-23 13:49:17 -04:00
ZappoMan
f4ec09a48b
move renderLaserPointers() into a draw item
2015-07-23 10:42:22 -07:00
Bradley Austin Davis
1db4162371
Merge branch 'master' into plugins
2015-07-23 13:42:03 -04:00
Niraj Venkat
9ccf316513
Merge branch 'master' of https://github.com/highfidelity/hifi into avatar
2015-07-23 10:36:46 -07:00
Stephen Birarda
67ca8b2347
Merge branch 'master' of https://github.com/highfidelity/hifi into atp
2015-07-23 09:51:44 -07:00
ZappoMan
3350d638dd
always use the _viewFrustum for caluclating the pick ray, not the _displayViewFrustum which can be the mirror
2015-07-23 09:29:27 -07:00
Brad Hefta-Gaub
a27a2f601b
Merge pull request #5395 from huffman/fix-ray-picking
...
Fix ray picking working intermittently
2015-07-23 08:15:15 -07:00
Ryan Huffman
198b6cfa88
Fix ray picking working intermittently
...
Ray picking relies on the Application's viewFrustum which was being set
to both the main camera and mirror camera for their respective pass
while rendering. This makes sure the viewFrustum only ever holds the
main camera. Application::_displayViewFrustum still gets updated to
the current camera while rendering.
2015-07-23 06:17:08 -07:00
Stephen Birarda
7cee5f3ce5
don't reset the idleTimer if the interval hasn't changed
2015-07-22 18:05:04 -07:00
Stephen Birarda
db5e8c72ee
force event processing up to a certain max time
2015-07-22 17:59:07 -07:00
Stephen Birarda
785ae190ca
add back send posted touch events
2015-07-22 17:49:27 -07:00
ZappoMan
71eeecc7f6
Revert "Instrument the inter-idle time and tweaking the timeout setting"
...
This reverts commit 0c88972f09
.
2015-07-22 16:53:56 -07:00
SamGondelman
e27ba86f75
fixing merge issues with plugins
2015-07-22 14:57:59 -07:00
SamGondelman
505ef4c5cc
set up sixense/vive menu items with correct event forwarding
2015-07-22 11:36:31 -07:00
Sam Gateau
f70553ec95
Fixing merge
2015-07-22 11:31:46 -07:00
Anthony J. Thibault
700909d537
Fix for mirror rendering
...
RenderArgs _renderMode was not getting set properly in
renderRearViewMirror(). Previously this was set in PaintGL but was lost
during display plugins refactor.
2015-07-22 11:11:12 -07:00
Stephen Birarda
8363b0d522
Merge branch 'master' of https://github.com/highfidelity/hifi into atp
2015-07-22 11:06:53 -07:00
Sam Gateau
7ac2030862
Preparing for first pr
2015-07-22 10:43:50 -07:00
Niraj Venkat
adf7a1098d
Merge branch 'master' of https://github.com/highfidelity/hifi into avatar
2015-07-22 10:27:39 -07:00
Bradley Austin Davis
408bb082d7
Merge fixes, OSX compile fixes
2015-07-22 13:24:47 -04:00
Bradley Austin Davis
114ab9e47f
Merge branch 'master' into plugins
2015-07-22 11:47:56 -04:00
Bradley Austin Davis
2f13488f11
Fixing FBO bug on resizing windows
2015-07-22 11:28:36 -04:00
Bradley Austin Davis
c0048afbec
Merge branch 'bart' into marge
2015-07-22 09:07:45 -04:00
Bradley Austin Davis
ae539afafb
Fix deadlock when using textoverlay from main thread
2015-07-22 07:23:12 -04:00
SamGondelman
e3bc4b3b89
working on plugin menu manipulation
2015-07-21 13:45:33 -07:00
Stephen Birarda
086e4efe44
verify packet versions at ice-server
2015-07-21 13:03:39 -07:00
Niraj Venkat
e0634de403
Turn on/off debug AO from menu item
2015-07-21 12:14:09 -07:00
Stephen Birarda
a61c04aa92
allow socket owner to specify unfiltered packets
2015-07-21 12:00:16 -07:00
Bradley Austin Davis
fda1cb6f7b
Merge remote-tracking branch 'upstream/master' into marge
2015-07-21 08:59:29 -07:00
Brad Davis
9016f437a8
Merge pull request #5371 from Atlante45/smart_pointers
...
Smart pointers fixes
2015-07-21 08:52:29 -07:00
Brad Davis
6d4c7cd4f2
Merge pull request #5374 from ZappoMan/warningFixes
...
Warning fixes and removing dead code
2015-07-21 07:23:40 -07:00
Brad Davis
9fd80d7954
Working on batch
2015-07-20 19:21:29 -07:00
Brad Davis
5744200f64
Merge remote-tracking branch 'upstream/master' into plugins
...
Conflicts:
interface/CMakeLists.txt
interface/src/Application.cpp
interface/src/Application.h
interface/src/avatar/MyAvatar.h
2015-07-20 19:21:02 -07:00
Brad Davis
51973674f5
Merge remote-tracking branch 'upstream/master' into marge
2015-07-20 17:26:36 -07:00
Brad Davis
c3a2b72c13
Breaking framebuffer ops out of texture cache
2015-07-20 17:26:26 -07:00
David Rowe
ac4b64c853
Merge branch 'master' into 20602
2015-07-20 17:14:52 -07:00
Sam Gateau
5bf85961d2
removing dead code
2015-07-20 17:13:02 -07:00
Brad Davis
94d57a2e43
fixing missing glew init
2015-07-20 16:51:01 -07:00
Sam Gateau
9d9142c274
cleaning commented code supposedly dead now
2015-07-20 16:50:24 -07:00
Sam Gateau
6a0ca6e113
Merge branch 'master' of https://github.com/highfidelity/hifi into punk
2015-07-20 16:22:12 -07:00
Stephen Birarda
9fb8b55359
repairs to early return for sendNackPackets
2015-07-20 16:10:11 -07:00
Sam Gateau
b5090883a0
merge with latest network pr
2015-07-20 15:49:10 -07:00
David Rowe
a488a12151
Merge branch 'master' into 20602
2015-07-20 15:37:43 -07:00
Sam Gateau
59666f664a
merging my changes to remove cruff from application to AUstin;s latest
2015-07-20 15:37:17 -07:00
Anthony J. Thibault
80dea6831c
Merge branch 'plugins' of github.com:highfidelity/hifi into sam/vive-hand-controllers
...
Conflicts:
interface/src/Application.cpp
libraries/input-plugins/src/input-plugins/SixenseManager.cpp
2015-07-20 15:18:23 -07:00
ZappoMan
648d0f6d43
fix a bunch of warnings
2015-07-20 15:12:27 -07:00
Niraj Venkat
eaf75c01b9
Merge branch 'master' of https://github.com/highfidelity/hifi into avatar
...
Conflicts:
libraries/render-utils/src/AmbientOcclusionEffect.cpp
libraries/render-utils/src/AmbientOcclusionEffect.h
2015-07-20 14:55:27 -07:00
Niraj Venkat
85c9ee0feb
Merge branch 'master' of https://github.com/highfidelity/hifi into avatar
...
Conflicts:
libraries/render-utils/src/AmbientOcclusionEffect.cpp
2015-07-20 14:53:19 -07:00
Atlante45
8d6ff2d9f9
Merge branch 'master' of https://github.com/highfidelity/hifi into smart_pointers
2015-07-20 14:50:44 -07:00
Brad Davis
c0859ffd4c
Removing some dead forward declarations
2015-07-20 14:33:10 -07:00
Andrew Meadows
7578a70c4c
Merge pull request #5359 from birarda/protocol
...
Network Protocol Refactor
2015-07-20 14:30:58 -07:00
Brad Davis
9fafc920ee
Merge branch 'homer' into plugins
...
Conflicts:
interface/src/Application.cpp
libraries/render-utils/src/AmbientOcclusionEffect.cpp
2015-07-20 13:53:15 -07:00
Atlante45
59acfc9f47
Merge branch 'master' of https://github.com/highfidelity/hifi into smart_pointers
2015-07-20 13:51:51 -07:00
Brad Davis
488a449cb1
Merge branch 'master' into homer
2015-07-20 13:34:21 -07:00
Brad Davis
359abd6474
Merge branch 'master' into plugins
...
Conflicts:
interface/CMakeLists.txt
interface/src/Application.cpp
interface/src/Application.h
interface/src/GLCanvas.cpp
interface/src/GLCanvas.h
interface/src/devices/OculusManager.cpp
interface/src/devices/OculusManager.h
interface/src/devices/TV3DManager.cpp
interface/src/ui/overlays/LocalModelsOverlay.cpp
libraries/render-utils/src/OffscreenGlCanvas.cpp
libraries/render-utils/src/OffscreenGlCanvas.h
libraries/render-utils/src/text/EffectType.h
2015-07-20 13:33:24 -07:00
Stephen Birarda
0177513285
resolve conflicts on merge with upstream/master
2015-07-20 12:29:38 -07:00
Sam Gateau
1a9f6e12a5
something not compiling but just before merge with upstream
2015-07-20 12:20:04 -07:00
Brad Hefta-Gaub
c41e20b90f
Merge pull request #5366 from jherico/marge
...
Naked GL removal work
2015-07-20 12:12:22 -07:00
ericrius1
e75a6feafe
can toggle hit effect on and off from a script
2015-07-20 11:58:26 -07:00
Brad Davis
dcaaeec593
Removing AO effect (temporarily) and wireframe mode
2015-07-20 10:55:11 -07:00
SamGondelman
d88e484b00
hand information is in correct coordinate space, cleanup
2015-07-20 10:44:27 -07:00
Atlante45
fc2956342e
Merge branch 'master' of https://github.com/highfidelity/hifi into smart_pointers
2015-07-20 10:39:16 -07:00
Brad Davis
de92e66635
Removing shadows code
2015-07-20 09:59:22 -07:00
Brad Davis
d4e637c5b8
Removing superfluous lighting and naked GL in mirror
2015-07-20 09:36:05 -07:00
Stephen Birarda
6b11495a20
resolve conflicts on merge with upstream master
2015-07-20 08:51:48 -07:00
Brad Davis
5b494c23fd
More header cleanup
2015-07-18 22:38:26 -07:00
Brad Davis
35f7307f30
More header cleanup
2015-07-18 22:15:50 -07:00
Brad Davis
e4f6586c3c
Working on star rendering, removal of naked GL
2015-07-18 16:40:54 -07:00
Philip Rosedale
61c2b172d4
Merge pull request #5357 from ctrlaltdavid/scriptable-muting
...
Mute / un-mute face tracking when menu item is changed from script
2015-07-18 15:45:01 -07:00
David Rowe
47fdbedfb2
Fix FPS throttle default
2015-07-18 15:22:47 -07:00
David Rowe
d0489bf2a0
Add menu item, Developer > Render > Throttle FPS If Not Focus
2015-07-18 14:18:06 -07:00
Brad Davis
b7fdfd8663
Working on lighting
2015-07-18 10:55:53 -07:00
Brad Davis
d68618e206
Removing GL headers from most files, and some naked GL from application.cpp
2015-07-18 00:46:09 -07:00
Atlante45
256c786e28
Merge branch 'master' of https://github.com/highfidelity/hifi into smart_pointers
2015-07-17 17:59:19 -07:00
Sam Gateau
a0590182ad
Merge branch 'master' of https://github.com/highfidelity/hifi into punk
2015-07-17 17:44:54 -07:00
Sam Gateau
96e18af77b
trying to remove the naked gl calls aroiund the rearViewMirror
2015-07-17 17:44:25 -07:00
Anthony J. Thibault
01c740f415
cleaning up plugin architecture, fixed hand controllers
2015-07-17 17:19:49 -07:00
Stephen Birarda
f8c832e50b
resolve conflicts on merge with upstream master
2015-07-17 16:48:46 -07:00
ZappoMan
26e8090ec1
Merge branch 'master' of https://github.com/highfidelity/hifi into removeNakeGL
2015-07-17 16:48:42 -07:00
Brad Hefta-Gaub
3ea348b73b
Merge pull request #5349 from jherico/marge
...
Working on text rendering overlays
2015-07-17 16:47:48 -07:00
Niraj Venkat
0580c8477e
3-step groundwork for AO in the pipeline
2015-07-17 16:42:03 -07:00
ZappoMan
8692f51399
dead code cleanup
2015-07-17 16:15:02 -07:00
Stephen Birarda
1fd4a1f0c3
resolve conflicts on merge with upstream master
2015-07-17 16:07:45 -07:00
Stephen Birarda
54edc6f993
Merge branch 'master' of https://github.com/highfidelity/hifi into protocol
2015-07-17 16:04:45 -07:00
ZappoMan
c20c6e4b90
fix retina in an Austin approved manner
2015-07-17 16:01:32 -07:00
ZappoMan
03a44a1c80
fix retina
2015-07-17 15:45:42 -07:00
Atlante45
3f4041595a
Fix compile error in connect
2015-07-17 15:26:04 -07:00
ericrius1
a44e5f949c
Merge branch 'master' into polyLineInProgress
2015-07-17 15:01:40 -07:00
Brad Hefta-Gaub
2df75f8bff
Merge pull request #5337 from bwent/audioStatsDialog
...
Added a dialog box to display Audio Network Statistics
2015-07-17 14:45:51 -07:00
David Rowe
550e9224c5
Mute / un-mute face tracking when menu item is changed from script
2015-07-17 11:45:15 -07:00
Stephen Birarda
7a13c867ae
quit the ScriptEngine thread once the script is done
2015-07-17 11:18:14 -07:00
Anthony J. Thibault
5fe4d06562
fixed input devices menu exclusivity
2015-07-17 11:11:31 -07:00
Stephen Birarda
e5722098f6
resolve conflicts on merge with upstream/master
2015-07-17 11:06:01 -07:00
Ryan Huffman
9725184b24
Move dataSent signal from PacketReceiver to LimitedNodeList
2015-07-17 11:05:07 -07:00
Brad Davis
ea74aac1d6
Working on cleaning up diff
2015-07-17 11:02:32 -07:00
ZappoMan
efa2001325
Merge branch 'master' of https://github.com/highfidelity/hifi into removeNakeGL
2015-07-17 09:25:37 -07:00
Brad Davis
7f6bb552a3
Working on cleaning up diff
2015-07-16 20:51:37 -07:00
Anthony J. Thibault
e8da4b9586
merge with plugins, needs testing
2015-07-16 18:47:39 -07:00
Anthony J. Thibault
060f6c19a6
almost finished plugin architecture, general plugin improvements. menu actions don't work all the time, joint controllers need to be handled better, and activate/deactive aren't always called correctly
2015-07-16 18:16:59 -07:00
Atlante45
ceea5143e1
Avoid string copy
2015-07-16 16:55:37 -07:00
Atlante45
6ce710f237
Fix domain request denied reason read
2015-07-16 16:47:09 -07:00
Brad Davis
ae882c8347
Merge remote-tracking branch 'upstream/master' into plugins
...
Conflicts:
interface/src/Application.cpp
interface/src/Application.h
interface/src/Menu.cpp
interface/src/Menu.h
interface/src/avatar/SkeletonModel.cpp
interface/src/devices/OculusManager.cpp
interface/src/devices/TV3DManager.cpp
interface/src/ui/ApplicationCompositor.cpp
interface/src/ui/overlays/LocalModelsOverlay.cpp
2015-07-16 16:37:55 -07:00
ZappoMan
398075e45a
hacking on more naked GL
2015-07-16 16:26:28 -07:00
Brad Davis
89faf85ad9
Working on text rendering overlays
2015-07-16 15:56:01 -07:00
David Rowe
f5b02c1731
Remove dead code
...
Camera mode cannot be mirror
2015-07-16 14:06:42 -07:00
David Rowe
6c6e3eb758
Rename and refactor eye deflection slider
2015-07-16 14:05:34 -07:00
Atlante45
b4121eb464
Remove unnecessary move
2015-07-16 13:14:17 -07:00
David Rowe
9980233a0d
Use estimated eye pitch and yaw from DDE to deflect eyes
2015-07-16 13:03:33 -07:00
Stephen Birarda
61f23f6a5e
Merge branch 'master' of https://github.com/highfidelity/hifi into atp
2015-07-16 11:56:26 -07:00
Anthony J. Thibault
ce80bff7cb
Merge branch 'sam/vive-hand-controllers' of github.com:hyperlogic/hifi into sam/vive-hand-controllers
2015-07-15 18:50:52 -07:00
Anthony J. Thibault
56e7af081e
input plugin architecture, fixed sixense
2015-07-15 18:50:44 -07:00
Anthony J. Thibault
442b701c9a
refactor of myAvatar sensor matrix updating
...
Much simpler and maintanable.
* updateFromHMDSensorMatrix is called at start of Application::update()
It moves the avatar forward taking into account head motion in the room.
* all other avatar manipulation call setPosition and setOrientation
normally
* Then at the end of Application::update() updateSensorToWorldMatrix is
called. This ensures that rendering will use the correct camera
position w.r.t. the body.
2015-07-15 17:38:12 -07:00
Howard Stearns
01a3701b52
Merge pull request #5329 from SamGondelman/hydraFix
...
Hydra hand and mouse fixes
2015-07-15 19:03:04 -05:00