Commit graph

48765 commits

Author SHA1 Message Date
David Rowe
d857f943f8 Handle Clara marketplace downloads 2016-12-07 09:16:59 +13:00
David Rowe
b83d5c6275 Inject Clara Web page modifications 2016-12-05 21:34:34 +13:00
David Rowe
2f42f4cfa5 Merge branch 'master' into 21089 2016-12-05 18:33:38 +13:00
David Rowe
f04c493e16 Fix navigation bar and opaqueness of Web page 2016-12-05 17:48:20 +13:00
David Rowe
a5bdd9066f Add JavaScript event bridge for Web 3D overlay 2016-12-05 17:20:30 +13:00
David Rowe
a8a04cfbba Add script injection to Web 3D overlay 2016-12-05 12:19:49 +13:00
David Rowe
b723f3d92e Fix Web tablet screen size 2016-12-05 10:03:30 +13:00
David Rowe
71de106594 Tidying 2016-12-04 15:14:47 +13:00
David Rowe
b84bcaf629 Highlight Web overlay with focus 2016-12-04 13:42:12 +13:00
David Rowe
38e6c8075c Direct keyboard input to Web overlay when has focus 2016-12-04 12:28:44 +13:00
David Rowe
7f76792a9b Refactoring 2016-12-03 21:42:57 +13:00
David Rowe
c6f19b1c4e Add missing entity hover signal 2016-12-03 20:37:47 +13:00
David Rowe
e8ef710fd3 Add mouse hover handling to Web overlay 2016-12-03 20:36:55 +13:00
David Rowe
6dbb7129e6 Add mouse press, move, and release handling to Web overlay 2016-12-03 17:09:09 +13:00
Chris Collins
10c054165f Merge pull request #9144 from highfidelity/revert-9129-audio-dll
Revert "Select Audio DLL at runtime"
2016-12-02 17:21:42 -08:00
samcake
acdce95bba Merge pull request #9140 from jherico/polyline_threading_fix
Possible polyline crash fix
2016-12-02 14:16:14 -08:00
Clément Brisset
3659e8e585 Revert "Select Audio DLL at runtime" 2016-12-02 14:15:11 -08:00
Chris Collins
6cb85e92b1 Merge pull request #9136 from samcake/hdr
Fix a crash if current shader is null
2016-12-02 09:14:07 -08:00
David Rowe
0134709e2c Fix Web 3D overlay ray intersection then comment out for performance
Per Image3DOverlay.
2016-12-02 18:50:01 +13:00
Brad Davis
12ccbdac0b Actually render polylines 2016-12-01 19:46:08 -08:00
Seth Alves
8fe7c3156a Merge pull request #9138 from hyperlogic/bug-fix/3dsmax-fbx-reader-fixes
Support for the 3ds Max object offset feature
2016-12-01 19:39:05 -08:00
Brad Hefta-Gaub
934148fea5 Merge pull request #9141 from hyperlogic/feature/my-avatar-docs-part-1
Added jsdocs for MyAvatar
2016-12-01 18:11:25 -08:00
Anthony J. Thibault
35eeaad590 Added jsdocs for MyAvatar
Not complete by any means, but it's a start.
2016-12-01 17:38:43 -08:00
Seth Alves
d2b32c3084 Merge pull request #9057 from druiz17/childParent
fixed children of parent object not being added back when performing an undo
2016-12-01 16:59:06 -08:00
Anthony J. Thibault
68b103b46b Fix for missing fields in static initializer. 2016-12-01 15:21:49 -08:00
Zach Fox
30dade242c GIFs: Quality improvements; duration tweaks; processing notif (#9139) 2016-12-01 14:53:18 -08:00
Dante Ruiz
348c0c95e5 conforming to coding standard and better variable naming 2016-12-01 22:22:17 +00:00
Brad Davis
5bade2ef9a Add locking around the code that reads polyline entity data and builds GPU structures for them 2016-12-01 14:14:17 -08:00
Seth Alves
24e54f25bf Merge pull request #9108 from PhilipRosedale/drifting
Grab.js weaker at a distance
2016-12-01 12:59:28 -08:00
Philip Rosedale
c60b0c7ef5 Fix indents 2016-12-01 12:54:38 -08:00
Chris Collins
942850293e Merge pull request #9105 from druiz17/teleportBug
Fix for unable to teleport to areas that you should
2016-12-01 11:35:06 -08:00
Seth Alves
efe9571ab8 Merge pull request #8691 from highfidelity/out-of-body-experience
Room Scale HMD comfort features.
2016-12-01 11:09:39 -08:00
Dante Ruiz
a35f28725b fixed child not commit back when performing undo 2016-12-01 10:54:26 -08:00
Dante Ruiz
3c1d434449 fixed typo 2016-12-01 10:54:26 -08:00
Dante Ruiz
0c9cd5803a added descendant checking 2016-12-01 10:54:26 -08:00
Dante Ruiz
c52f893273 isChildOfParent 2016-12-01 10:54:26 -08:00
Dante Ruiz
cb0e01bfa4 fixed child of parent not being added when performing an undo 2016-12-01 10:54:26 -08:00
samcake
ff39ec6753 fix a potential crash if the current shaderObject is null 2016-12-01 10:51:32 -08:00
Andrew Meadows
2bbe2be516 fix spelling: physcis --> physics 2016-12-01 10:50:10 -08:00
Andrew Meadows
ae699e2a65 add initializer for member variable 2016-12-01 10:41:40 -08:00
Andrew Meadows
445c730ca3 remove cruft, fix formatting and spelling 2016-12-01 10:38:13 -08:00
Andrew Meadows
333e9ec7f4 Merge pull request #9128 from Polyrhythm/ryan/v3-and-shader-helpers
Vec3 and shader helpers
2016-12-01 10:32:34 -08:00
Chris Collins
19b5e7cd86 Merge pull request #9054 from howard-stearns/third-person-lasers
make hand-controller ui work in third person
2016-12-01 10:11:12 -08:00
Chris Collins
c0a0a16ff8 Merge pull request #9127 from huffman/fix/hand-controller-grab-release
Fix 'releaseGrab' not being called when using grip buttons
2016-12-01 09:58:36 -08:00
Brad Hefta-Gaub
e0bcbb08ff Merge pull request #9134 from samcake/blue
Fix a bug when using the gpu::Batch::_glUniform*() calls  with a bad location
2016-12-01 09:03:56 -08:00
sam
3d29187156 FIx a potential bug when using _glUniform calls with an invalid location 2016-12-01 02:44:04 -08:00
sam
6342762fde FIx a potential bug when using _glUniform calls with an invalid location 2016-12-01 02:39:52 -08:00
David Rowe
0136534954 Use overlay instead of entity to display tablet Web content 2016-12-01 21:32:57 +13:00
Anthony J. Thibault
e96676fea4 Support for the 3ds Max object offset feature
FBXReader now supports the GeometricTranslation, GeometricRotation and GeometricScaling FBX fields.
These offsets are applied directly to the mesh vertices, as they are never animated and the rest of our
rendering and animation system would have difficulty supporting them otherwise.
2016-11-30 18:28:55 -08:00
Ryan Jones
7b0756c745 remove lerp in deference to mix, adjust naming conventions, namespace shader helper functions 2016-11-30 16:37:04 -08:00