Commit graph

121 commits

Author SHA1 Message Date
Jeffrey Ventrella
59ef9e5d7e removed incomplete code snippet in Avatar.h 2013-04-26 13:21:49 -07:00
Jeffrey Ventrella
10b6c7759d Merge branch 'master' of https://github.com/worklist/hifi 2013-04-26 12:16:22 -07:00
Jeffrey Ventrella
dc11055f8e merge with upstream master and resolve conflicts 2013-04-26 12:15:48 -07:00
Philip Rosedale
824abca443 Removed field and Cloud classes 2013-04-26 11:57:04 -07:00
Stephen Birarda
7c855464e1 make the absolute head yaw getter const 2013-04-26 11:22:42 -07:00
Stephen Birarda
fbdcd57529 correct yaw sent to audio-mixer in Audio 2013-04-26 11:21:34 -07:00
Jeffrey Ventrella
fe2e180f16 merge with upstream master 2013-04-26 10:56:48 -07:00
Jeffrey Ventrella
ce1ceb849f Added HandControl class and also Avatar Touch class 2013-04-25 23:32:04 -07:00
Philip Rosedale
cac9e33f8c Merge branch 'master' of https://github.com/worklist/hifi
Conflicts:
	interface/src/Avatar.cpp
	interface/src/Avatar.h
2013-04-25 20:47:01 -07:00
Philip Rosedale
1a5f499b45 First commit with initial Balls class for avatar sphere cloud 2013-04-25 19:56:47 -07:00
Stephen Birarda
d2714e9321 resolve conflicts on merge with upstream master 2013-04-25 17:04:18 -07:00
Stephen Birarda
e6d278ea12 Merge remote-tracking branch 'upstream/master' into agentlist-array 2013-04-25 17:01:17 -07:00
Stephen Birarda
3df81cc92a resolve conflicts on merge with upstream master 2013-04-25 16:41:35 -07:00
Jeffrey Ventrella
7a94310d4e Merge remote-tracking branch 'upstream/master' 2013-04-25 16:32:27 -07:00
Jeffrey Ventrella
86e72a90d4 working on camera view shifting from first person to third person 2013-04-25 16:31:42 -07:00
Stephen Birarda
7e0dab6224 spacing fixes in Avatar class 2013-04-25 16:18:17 -07:00
Stephen Birarda
215efe3b78 bunch of const changes for glm::vec3 in Avatar and Orientation 2013-04-25 16:10:55 -07:00
Jeffrey Ventrella
5a0a1c1cec increased YAW_MAG (faster turning), redesigned the concept of avatar position, and reset Eve's position accordingly. Also added _frustumNeedsReshape in camera in anticipation of fixing problem where setting fov doesn't reshape the frustum. 2013-04-25 13:51:20 -07:00
Philip Rosedale
9e62728c33 Changed velocity to be dvec3 2013-04-25 10:18:30 -07:00
Philip Rosedale
ba55175870 Gravity is ON near origin, off in space, and a gravity field can be created with getGravity() 2013-04-25 09:50:35 -07:00
Jeffrey Ventrella
2163976f06 adding the files 2013-04-24 17:01:59 -07:00