Commit graph

121 commits

Author SHA1 Message Date
Jeffrey Ventrella
26bbb9917b more work on avatar touch 2013-06-03 16:23:55 -07:00
Jeffrey Ventrella
00dce6b59e fix 2013-06-03 12:01:01 -07:00
Jeffrey Ventrella
8d031b5c2d preparation for extending the avatar ball array to accommodate more touch capabilities 2013-06-03 11:53:00 -07:00
Jeffrey Ventrella
de49d7fc6c more fixes 2013-05-31 17:32:30 -07:00
Jeffrey Ventrella
d92471860d cleanup 2013-05-31 16:58:58 -07:00
Jeffrey Ventrella
4f49f1769e separated springy balls from skeleton 2013-05-31 16:54:56 -07:00
Jeffrey Ventrella
fdfc639c23 merge 2013-05-31 13:52:22 -07:00
Jeffrey Ventrella
108ce62d1a committing latest skeleton-separation changes (more to come as Andrzej and I work on it more) 2013-05-31 11:51:03 -07:00
Andrzej Kapolka
e2ec8245b0 Rather than adding Euler angles, compose quaternions for gyros. 2013-05-30 14:56:12 -07:00
Andrzej Kapolka
bcd3833898 Align chat with full camera rotation (not just yaw). 2013-05-30 13:46:53 -07:00
Andrzej Kapolka
fff9d1c372 Formatting. 2013-05-30 10:23:19 -07:00
Andrzej Kapolka
021dce72be Moved direction vectors to AvatarData, made them align with OpenGL view space
(to avoid the 180 degree rotations).
2013-05-30 09:55:34 -07:00
Andrzej Kapolka
d6855b6430 Massive changes to orientations: use quaternions rather than Orientation
class.
2013-05-29 19:05:33 -07:00
Jeffrey Ventrella
75b57d17a7 fixed some things based on recent code review 2013-05-27 18:54:44 -07:00
Jeffrey Ventrella
096e465d36 cleaned up some formatting and in-line functions in Avatar.cpp 2013-05-27 10:31:31 -07:00
Jeffrey Ventrella
6634ad2ed2 thingy 2013-05-24 16:31:17 -07:00
Stephen Birarda
59a6016f4b use a NULL default for owningAvatar to simplify constructors 2013-05-24 12:18:38 -07:00
Stephen Birarda
36892da488 keep a pointer to owning agent in AgentData 2013-05-24 12:17:34 -07:00
Jeffrey Ventrella
b74ceae61a added avatar hair 2013-05-23 22:52:43 -07:00
Stephen Birarda
b673715aa2 remove the no longer in use AvatarRenderer 2013-05-23 15:18:32 -07:00
Philip Rosedale
37cb914891 You can reset start location with 'G' 2013-05-23 15:02:32 -07:00
Jeffrey Ventrella
77324ebb46 made avatars appear to float above the ground 2013-05-23 10:14:46 -07:00
Stephen Birarda
4738fc888b return Avatar Head by reference so setters actually do something 2013-05-22 16:43:41 -07:00
Jeffrey Ventrella
4940a6ae9a Merge remote-tracking branch 'upstream/master' 2013-05-22 15:51:03 -07:00
Jeffrey Ventrella
0b014c5635 cleaned up some stuff 2013-05-22 15:50:36 -07:00
Andrzej Kapolka
53ae8235f3 Fixed threading issue with Environment, more work on avatar righting. 2013-05-22 14:43:25 -07:00
Jeffrey Ventrella
7cae808d29 Merge remote-tracking branch 'upstream/master' 2013-05-22 14:42:25 -07:00
Jeffrey Ventrella
83e2bf2534 added menu option for setting display of lookat vectors 2013-05-22 14:42:03 -07:00
Jeffrey Ventrella
4d95d0a426 more cleanup on lookat 2013-05-22 13:24:19 -07:00
Andrzej Kapolka
0e7c0e08eb Since we're not using deltaTime (yet), don't pass it as a parameter (yet). 2013-05-22 11:29:46 -07:00
Andrzej Kapolka
fd98982fa6 Support for multiple environments, collisions with notional planet surfaces. 2013-05-21 21:33:08 -07:00
ZappoMan
6f0035b297 Merge pull request #365 from PhilipRosedale/master
Made Transmitter it's own class, removed V1 Transmitter code (Glass and Android)
2013-05-21 13:45:15 -07:00
Andrzej Kapolka
597769a861 Added basic capsule/sphere collisions between avatar and voxels. 2013-05-21 12:58:02 -07:00
Philip Rosedale
3539ec858e Added hand movement and body motion to transmitter. Feel much better - like dancing. 2013-05-20 23:22:28 -07:00
Philip Rosedale
7728a54d26 Converted Transmitter to separate class, removed V1 (Google Glass, Android) support for V2 (iOS) transmitter 2013-05-20 19:00:49 -07:00
Stephen Birarda
564244ddd3 move _leanSideways and _leanForwards to HeadData 2013-05-20 17:13:40 -07:00
Stephen Birarda
570dfba934 code review comments, cleanup Avatar constructor 2013-05-20 16:12:38 -07:00
Stephen Birarda
de84b7803f move _lookAtPosition to HeadData class 2013-05-20 15:51:40 -07:00
Stephen Birarda
257a1d1f2e move head rotations to new HeadData class to be used for transmission 2013-05-20 15:21:02 -07:00
Jeffrey Ventrella
d144fb7f84 fix 2013-05-20 14:34:39 -07:00
Jeffrey Ventrella
7f0d2e572e some preliminary work on avatarRenderer 2013-05-20 07:38:00 -07:00
Stephen Birarda
3e65d5a548 inline getters and setters in Avatar 2013-05-17 12:25:00 -07:00
Stephen Birarda
1ba1b56b2c disallow copying of Avatar objects 2013-05-17 12:15:19 -07:00
Stephen Birarda
c214e9b179 use the default Avatar destructor, comment out unused consts in Head 2013-05-17 10:46:59 -07:00
Stephen Birarda
a1ea7b58dd remove unused GLUQuadric sphere from Avatar class 2013-05-17 10:45:26 -07:00
Jeffrey Ventrella
7e0877e753 cleanup 2013-05-17 08:48:54 -07:00
Jeffrey Ventrella
1c126e2525 resolved conflicts 2013-05-16 17:32:54 -07:00
Jeffrey Ventrella
750a48bb73 cleaned up head class - made most members private. Added copy constructor 2013-05-16 17:20:00 -07:00
Philip Rosedale
b2709652b4 Tweaks to improve mouse Yaw behavior. 2013-05-16 14:43:46 -06:00
Philip Rosedale
78bd5ab40f Fixes per review 2013-05-16 13:34:48 -06:00