Chris Collins
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0351ac1575
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Merge pull request #10401 from jherico/fix_benny_hill_animations
Fix sped up animations
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2017-05-08 09:11:23 -07:00 |
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Brad Davis
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b63015eaea
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Fix sped up animations
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2017-05-06 14:34:28 -07:00 |
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Chris Collins
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fd836dcd68
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Merge pull request #10366 from Atlante45/feat/normal-map-compression
Feat/normal map compression
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2017-05-05 10:03:01 -07:00 |
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Brad Davis
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2d0bbf70ae
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Migrate core avatar rendering functionality to library
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2017-05-04 14:08:59 -07:00 |
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Atlante45
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f728ae7955
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Remove unecessary normalize
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2017-05-04 12:38:27 -07:00 |
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Atlante45
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ea2b188b64
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Recompute Y from X/Z for normal maps
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2017-05-04 10:33:34 -07:00 |
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samcake
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4514da2a09
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Merge branch 'master' of https://github.com/highfidelity/hifi into ambient
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2017-05-01 16:49:35 -07:00 |
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ZappoMan
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c0df82ff69
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Merge branch 'master' of https://github.com/highfidelity/hifi into retrySkeletonURL
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2017-04-26 18:49:24 -07:00 |
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Atlante45
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70ece9f0fd
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Load skybox first and sounds later
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2017-04-26 14:57:23 -07:00 |
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Atlante45
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a2f7a88433
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Start drawing models before we get the textures
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2017-04-26 10:49:23 -07:00 |
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Atlante45
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6fb074715e
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Fix alpha rendering bug
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2017-04-26 10:48:57 -07:00 |
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Ryan Huffman
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8d03d50d35
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Cleanup progressive ktx debugging
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2017-04-26 10:48:57 -07:00 |
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Ryan Huffman
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472c888529
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Fix handling of failed ktx downloads
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2017-04-26 10:48:24 -07:00 |
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ZappoMan
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65801cbb4d
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Merge branch 'master' of https://github.com/highfidelity/hifi into retrySkeletonURL
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2017-04-25 18:21:17 -07:00 |
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Atlante45
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33f58f99d1
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CR
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2017-04-25 16:09:31 -07:00 |
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Atlante45
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ad16a935e9
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Texture::create returns shared pointer
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2017-04-25 15:56:23 -07:00 |
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Atlante45
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a450f52427
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Start to setup image library
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2017-04-25 15:56:22 -07:00 |
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ZappoMan
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aa955ee360
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Merge branch 'master' of https://github.com/highfidelity/hifi into retrySkeletonURL
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2017-04-24 17:36:30 -07:00 |
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samcake
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c36f8da4c0
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Fixing build on mac
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2017-04-24 10:46:29 -07:00 |
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Sam Cake
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33d770c24e
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removing the explicit SettingHandle path to REnder?engine
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2017-04-24 00:52:09 -07:00 |
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Sam Cake
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fa62a1ba9d
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Merge branch 'master' of https://github.com/highfidelity/hifi into ambient
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2017-04-22 08:53:44 -07:00 |
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samcake
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8e73fa3eb4
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Separating the task classes in their own folder, and easing the declaration
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2017-04-21 18:16:07 -07:00 |
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sam gateau
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0a615f35a7
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Merge branch 'master' of https://github.com/highfidelity/hifi into brown
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2017-04-21 14:31:15 -07:00 |
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ZappoMan
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f133713d0e
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CR feedback
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2017-04-21 10:21:34 -07:00 |
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ZappoMan
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e89b6c5d2c
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some initial debugging on tpose avatars
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2017-04-20 17:26:31 -07:00 |
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samcake
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5af171f69f
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Merge branch 'master' of https://github.com/highfidelity/hifi into ambient
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2017-04-18 17:08:02 -07:00 |
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samcake
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63fe579022
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simply removing the SceneContext from the engine/task run call since we never used it and can unify into the RenderContext instead'
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2017-04-18 17:05:40 -07:00 |
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Andrew Meadows
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31bfc98b87
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use const reference for ScenePointer when possible
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2017-04-18 11:52:22 -07:00 |
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Sam Cake
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96960a505d
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COmpleted the Resource Buffer, compilation and binding works. Now need to help on the shader side
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2017-04-14 23:22:45 -07:00 |
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Sam Cake
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29545f0918
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FInally bringing all the shader compilation related fuinctions in the Backend in the same cpp, making specialized version based on the Backend
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2017-04-13 23:53:56 -07:00 |
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Sam Cake
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1dd98af1dd
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And introduce a clean sorted select of the items so we keep the order of rendering of the boxes of the zone in the ZOne stack order, the color of box reflect the order (from red to blue)
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2017-04-11 01:21:45 -07:00 |
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samcake
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4a47737d0b
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REfining the Config behavior, trying to pr next
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2017-04-10 19:01:49 -07:00 |
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Sam Cake
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a458828590
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MOving forward with the TaskConcept and TaskModel, all working
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2017-04-10 02:30:13 -07:00 |
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Sam Cake
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b65448bcbe
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Trying to improve the Job/Task classes and testing it with the ZoneRenderer
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2017-04-09 11:08:35 -07:00 |
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samcake
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e6844f4294
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Cleaning up the basic jobs of render
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2017-04-07 18:35:27 -07:00 |
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samcake
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58cec3fb96
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Merge branch 'master' of https://github.com/highfidelity/hifi into ambient-bis
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2017-04-07 11:55:08 -07:00 |
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Andrew Meadows
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b9c7d6351f
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Merge pull request #10135 from samcake/ambient
Rename render::PendingChanges to render::Transaction
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2017-04-07 09:54:10 -07:00 |
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samcake
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f82310545c
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Revert "Revert "Fixing the rendering bug triggered with Nvidia driver 381.65""
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2017-04-07 02:03:58 -07:00 |
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samcake
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ab3d39951e
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Revert "Fixing the rendering bug triggered with Nvidia driver 381.65"
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2017-04-07 02:03:31 -07:00 |
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Sam Cake
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b1a4bc329b
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Introducing a fix to the graphics bug
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2017-04-07 01:10:18 -07:00 |
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Sam Cake
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da1355dc32
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Introducing a fix to the graphics bug
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2017-04-07 01:03:07 -07:00 |
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samcake
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aae7349c40
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trying to understand the bug with nvidia new driver
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2017-04-06 18:31:03 -07:00 |
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samcake
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cb94e1009d
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Adding a job...
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2017-04-06 18:10:28 -07:00 |
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samcake
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6fc965072c
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Adding the Selection, and not the Tag concept fro real, and beeing able to reset it from the Transaction and simply communicating the ranked zones to the engine through a selection, ready to be used by the ZOneREnderer
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2017-04-06 15:19:55 -07:00 |
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samcake
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6122155880
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Renaming the PendingCHanges class to Transaction
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2017-04-05 13:10:31 -07:00 |
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samcake
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6385a702cd
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FIxing the bug for image3D overlay drawn in scene
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2017-04-04 12:56:43 -07:00 |
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samcake
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b18d82bd19
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adding different shaders for transparent for simpel
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2017-04-04 11:50:38 -07:00 |
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samcake
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a882beb2fd
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Trying to fix the overlay Image3D shading pipeline used
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2017-04-03 17:35:28 -07:00 |
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Sam Cake
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dd73cb7b8e
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Use a magic number gpu::Texture::SINGLE_MIP instead of 1
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2017-03-30 23:46:37 -07:00 |
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samcake
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25edb44b75
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Fix the problem with the cursor and scattering,
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2017-03-30 15:15:14 -07:00 |
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