Adding a job...

This commit is contained in:
samcake 2017-04-06 18:10:28 -07:00
parent 6fc965072c
commit cb94e1009d

View file

@ -184,6 +184,7 @@ RenderDeferredTask::RenderDeferredTask(RenderFetchCullSortTask::Output items) {
const auto debugAmbientOcclusionInputs = DebugAmbientOcclusion::Inputs(deferredFrameTransform, deferredFramebuffer, linearDepthTarget, ambientOcclusionUniforms).hasVarying();
addJob<DebugAmbientOcclusion>("DebugAmbientOcclusion", debugAmbientOcclusionInputs);
addJob<ZoneRenderer>("ZoneRenderer", opaques);
// Scene Octree Debugging job
{