Brad Hefta-Gaub
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c3ee419ad7
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Merge pull request #6086 from imgntn/flashlight_life
[Scripts] Add lifetime to lights created by flashlight
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2015-10-15 17:42:57 -07:00 |
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Seth Alves
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c884f466bc
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adjust timing of action refresh
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2015-10-15 10:40:58 -07:00 |
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James B. Pollack
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d8c979b9d4
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add lifetime to lights created by flashlight
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2015-10-15 10:07:21 -07:00 |
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Seth Alves
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c96f7562f2
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Merge branch 'master' of github.com:highfidelity/hifi into groundwork-for-hold-action-changes
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2015-10-15 09:28:57 -07:00 |
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Thijs Wenker
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c99573ea64
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Fixed support for calling setJointMumblers with joint name. Walk.js runs smooth now!
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2015-10-15 15:35:35 +02:00 |
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Thijs Wenker
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8111432088
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Merge branch 'master' of https://github.com/worklist/hifi into JS_Rotation_FIX
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2015-10-15 14:50:20 +02:00 |
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Seth Alves
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2a9b1c0fc3
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fix refresh of hold action
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2015-10-14 09:31:29 -07:00 |
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Seth Alves
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698a4001a8
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Merge branch 'master' of github.com:highfidelity/hifi into hold-action-changes
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2015-10-14 06:18:02 -07:00 |
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Seth Alves
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755b971906
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tweak
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2015-10-13 14:31:52 -07:00 |
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James B. Pollack
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0f2ad8dd49
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Merge branch 'wall_targets_2' into invert_solids
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2015-10-13 10:15:48 -07:00 |
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Brad Hefta-Gaub
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8e8ba15aaa
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Merge pull request #6065 from sethalves/reorder-sims
grab changes
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2015-10-13 08:35:38 -07:00 |
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James B. Pollack
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02620c4b0d
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make targets ungrabbable
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2015-10-12 16:59:42 -07:00 |
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Seth Alves
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f0ce698d78
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switch back to springy grab
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2015-10-12 16:57:20 -07:00 |
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James B. Pollack
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47471e837f
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reset targets once they have stopped moving
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2015-10-12 16:31:36 -07:00 |
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James B. Pollack
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84f0c404ad
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fix bug related to camera lock for entity orbit and pan
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2015-10-12 14:55:52 -07:00 |
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Thijs Wenker
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a6da91ee35
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Fix walk.js script
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2015-10-12 19:03:34 +02:00 |
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Brad Davis
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8024d9f017
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Merge pull request #6055 from ZappoMan/newControllerInterface
implement StandardController and expose it to JS as Controller.Standard.*
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2015-10-11 16:10:42 -07:00 |
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Brad Hefta-Gaub
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0986f86c34
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implement StandardController and expose it to JS as Controller.Standard.*
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2015-10-11 14:55:07 -07:00 |
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Brad Hefta-Gaub
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e09fe30f05
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damn you visual studio
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2015-10-11 14:02:33 -07:00 |
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Brad Hefta-Gaub
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b5b4c2153a
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temp fix to get editing working again
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2015-10-11 14:00:35 -07:00 |
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Brad Hefta-Gaub
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83bf8c8742
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Merge branch 'master' of https://github.com/highfidelity/hifi into newControllerInterface
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2015-10-10 09:43:07 -07:00 |
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Brad Hefta-Gaub
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b7b2c30eaa
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Merge pull request #6049 from sethalves/less-picky
grab script picks less
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2015-10-10 09:41:49 -07:00 |
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Seth Alves
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5c95306e8e
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merge from upstream
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2015-10-10 09:34:13 -07:00 |
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Brad Hefta-Gaub
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ded677e90f
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Merge branch 'master' of https://github.com/highfidelity/hifi into newControllerInterface
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2015-10-10 09:33:55 -07:00 |
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Brad Hefta-Gaub
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25481e0a25
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Merge pull request #6038 from Atlante45/asset-drop
Asset file drop
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2015-10-10 09:32:58 -07:00 |
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Brad Hefta-Gaub
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63f3156a61
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add Controler.Actions
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2015-10-09 21:23:19 -07:00 |
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Brad Hefta-Gaub
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d3ee9b0f39
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more work on exposing device inputs as JavaScript named constants
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2015-10-09 20:58:23 -07:00 |
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Seth Alves
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7824d03e11
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grab script picks 5x per second rather than 60x
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2015-10-09 17:56:32 -07:00 |
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Seth Alves
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c6c44e8b81
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add a userdata flag that allows toggling of the ignoreForCollisions entity property when an item is held.
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2015-10-09 15:42:30 -07:00 |
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Atlante45
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75f0a6442f
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ModelEntities spawned with no dimension autoresize
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2015-10-09 12:23:19 -07:00 |
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James B. Pollack
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3e2b32530a
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Update pingPongGun.js
Gun force shouldn't be so low.
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2015-10-09 10:47:20 -07:00 |
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James B. Pollack
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1332b8bef6
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remove logging
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2015-10-08 17:58:58 -07:00 |
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James B. Pollack
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772ea16c71
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cleanup
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2015-10-08 17:52:33 -07:00 |
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James B. Pollack
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ad6fdc813f
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alignment, targets, sounds, master script
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2015-10-08 17:50:41 -07:00 |
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James B. Pollack
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62728aa507
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alignments
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2015-10-08 16:16:11 -07:00 |
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James B. Pollack
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d77abc2aba
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Merge branch 'wall_targets' of https://github.com/imgntn/hifi into wall_targets
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2015-10-08 14:08:09 -07:00 |
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James B. Pollack
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b1db1db6da
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Merge remote-tracking branch 'upstream/master' into wall_targets
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2015-10-08 14:06:23 -07:00 |
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Ryan Huffman
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26c40adecb
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Merge pull request #6023 from ZappoMan/animationGroupSettings
Fixes to isEmitting for ParticleEffects
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2015-10-08 12:24:36 -07:00 |
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Brad Hefta-Gaub
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f141026990
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CR feedback
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2015-10-08 11:48:48 -07:00 |
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Brad Hefta-Gaub
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a8d1622481
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CR feedback
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2015-10-08 11:47:54 -07:00 |
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ericrius1
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6921e0f022
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Aligned targets on wall in toybox
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2015-10-08 11:38:02 -07:00 |
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Brad Hefta-Gaub
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9f0721c08b
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Merge pull request #6020 from ericrius1/grabFarNonColliding
Added grab far events for non physical objects
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2015-10-08 09:56:22 -07:00 |
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ericrius1
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aac372cc8a
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Fixed styling errors
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2015-10-08 09:53:06 -07:00 |
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Brad Hefta-Gaub
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39f2241eac
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fix coding standard issue
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2015-10-08 09:46:43 -07:00 |
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Brad Hefta-Gaub
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bb10d8a7d5
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more work on rationalizing particle properties
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2015-10-07 20:08:30 -07:00 |
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Brad Hefta-Gaub
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b479dd0a12
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Merge branch 'master' of https://github.com/highfidelity/hifi into animationGroupSettings
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2015-10-07 19:55:01 -07:00 |
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Brad Hefta-Gaub
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02a24712ca
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fix isEmitting property for particle effects, cleaned up some particle property editing in edit.js
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2015-10-07 19:52:29 -07:00 |
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James B. Pollack
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7a7b16f0a2
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wall targets
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2015-10-07 18:16:58 -07:00 |
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ericrius1
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efc2dfb68f
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Added grab far events for non physical objects
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2015-10-07 18:06:37 -07:00 |
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David Rowe
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131b4ed004
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Merge branch 'master' into 20699
Conflicts:
libraries/entities/src/EntityItemProperties.cpp
libraries/entities/src/ParticleEffectEntityItem.cpp
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2015-10-07 15:08:07 -07:00 |
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