Commit graph

77 commits

Author SHA1 Message Date
howard-stearns
c2858f847b Partition vive trackpad by center, x, and y (not just center v outer). 2016-05-31 16:57:23 -07:00
howard-stearns
a3f1ece978 Do button mapping in C++ and simplify vive.json accordingly. Vive and
Hydra now use PrimaryThumb and SecondaryThumb. Fix warnings for Neuron.
2016-05-24 16:10:12 -07:00
howard-stearns
fdcd667d3c Fix hand controller pointer after input changes. 2016-05-23 13:33:42 -07:00
Brad Davis
07562f72af Doing a pass over the input plugins and controller code 2016-05-20 14:50:23 -07:00
Brad Davis
ba357721bf Merge pull request #7864 from hyperlogic/tony/vive-controller-improvements
Fix for vive controllers sometimes not working
2016-05-11 14:32:33 -07:00
Anthony J. Thibault
c91455a291 Added mapping from Vive LSTouch and RSTouch to Standard. 2016-05-11 10:36:55 -07:00
Anthony J. Thibault
09a4e0eaa8 Fix for vive controllers sometimes not working
* Fixed bug with input devices that where added, removed then re-added.
  The default mappings were being ignored on the second add.
* Fixed potential crash when hardware inputPlugin device poses were polled from the JavaScript thread
  by taking the UserInputManager lock during pluginUpdate.
* Renamed Controller.Hardware.Vive.LB & RB to LeftGrip and RightGrip, to better match Oculus touch.
* Updated resource/controller/vive.json to reflect this new mapping.
* Exposed touch pad capacitive touch events to JavaScript as
  Controller.Hardware.Vive.LSTouch and RSTouch.
* Added viveTouchpadTest.js script to test LSTouch and RSTouch events.
2016-05-10 19:32:08 -07:00
howard-stearns
d3c6662198 Take the deadband down a notch, following feedback from P. 2016-05-03 16:35:20 -07:00
Howard Stearns
773770a7fc All but origin-correction. 2016-05-03 07:01:23 -07:00
Brad Hefta-Gaub
5287c174b4 Merge pull request #7605 from jherico/route_log_errors
Fixing logging errors on initial load of controller routes
2016-04-07 17:13:13 -07:00
Brad Davis
2f28c64edb Fixing menu navigation in oculus remote 2016-04-07 13:21:00 -07:00
Brad Davis
a58a627fdf Support oculus remote input 2016-04-07 13:20:59 -07:00
Brad Davis
85019b2b5e Fixing logging errors on initial load of controller routes 2016-04-07 10:41:54 -07:00
Brad Davis
f651adbd24 Correcting vive button naming 2016-03-08 15:12:54 -08:00
Brad Davis
1312901f06 Removing thumb mappings, using start/back for camera and menu 2016-03-08 15:09:45 -08:00
Brad Davis
ac1ab4b5b7 Map the primary thumbs to menu/camera as well as the secondary thumb 2016-03-08 15:09:44 -08:00
Howard Stearns
6d70584b5a Change name and use only when in HMD. 2016-02-16 18:09:56 -08:00
howard-stearns
4150d318d3 "Leave it on by default" (and change name of route variable to SnapTurn). 2016-02-15 13:39:53 -08:00
Brad Davis
900a0f7f08 Trigger selection is too twitchy 2016-01-05 09:16:44 -08:00
Brad Davis
000130617e Allow input devices to break up their mappings into multiple files 2015-12-30 22:28:10 -08:00
Brad Davis
4c26627622 Add navigation actions and wire them up in the standard controller 2015-12-30 17:14:40 -08:00
Anthony J. Thibault
dcde640acd Stub Perception Neuron input plugin 2015-12-21 10:06:36 -08:00
Brad Hefta-Gaub
3dcdfbc0f1 first cut at simulating mouse/reticle behavior with input contorllers 2015-12-15 13:59:22 -08:00
Brad Hefta-Gaub
c0bd54e8a2 change hydra secondary thumb to 0 button 2015-12-03 09:06:18 -08:00
Brad Hefta-Gaub
b122586ea5 remove camera cycle and context menu from standard mapping 2015-12-03 08:08:04 -08:00
samcake
b1d5a36dc6 removing useless differences 2015-11-06 16:40:46 -08:00
samcake
bc852d8eab removing useless differences 2015-11-06 16:39:23 -08:00
samcake
5fb2c3ccd1 resolve merge conflict 2015-11-06 16:27:47 -08:00
AlessandroSigna
6d3a79af83 changed the behaviour of Standard.LY input 2015-11-06 12:46:08 -08:00
samcake
bc5e0b7b96 Merge branch 'master' of https://github.com/highfidelity/hifi into controllers 2015-11-05 09:57:11 -08:00
samcake
00797b4dea Merge pull request #6314 from jherico/homer
Fixing step yaw to move by consistent amounts, be 'tappable'
2015-11-04 23:33:45 -08:00
Brad Davis
86b852231e Merge pull request #6286 from EdgarPironti/master
Spacemouse migration
2015-11-04 19:15:35 -08:00
samcake
f4c610a0f4 Tuning the standard mapping for tbringin vertical axis 2015-11-04 18:21:04 -08:00
Brad Davis
20d1035821 Fixing step yaw to move by consistent amounts, be 'tappable' 2015-11-04 15:54:50 -08:00
samcake
d4259931b2 Setting the step yaw to 22.5 degrees 2015-11-04 10:57:39 -08:00
samcake
ce5e89ce66 removing the pulsing mechanism in MyAvatar and making a new stadnard.json mapping file 2015-11-04 10:53:53 -08:00
EdgarPironti
ade0862948 Spacemouse fixes 2015-11-04 00:49:40 -08:00
EdgarPironti
1ab683643c Merge branch 'master' of https://github.com/highfidelity/hifi 2015-11-04 00:36:38 -08:00
EdgarPironti
7adf38f781 Spacemouse migration 2015-11-03 18:22:55 -08:00
samcake
4d62c532f5 Removing dead config files 2015-11-03 15:35:13 -08:00
EdgarPironti
d99838de9c Merge branch 'master' of https://github.com/highfidelity/hifi 2015-11-03 12:25:19 -08:00
samcake
78e3f8ebbc Merge pull request #6281 from AlessandroSigna/master
Vive - fix input drifting
2015-11-03 10:19:59 -08:00
EdgarPironti
5d695da630 Do not merge - Spacemouse 2015-11-02 23:31:10 -08:00
AlessandroSigna
b77945d430 Vive - fix input drifting
Conflicts:
	libraries/input-plugins/src/input-plugins/ViveControllerManager.cpp
2015-11-02 16:06:17 -08:00
Brad Hefta-Gaub
d359aa3b65 more tweaks 2015-11-02 13:41:16 -08:00
Brad Hefta-Gaub
46bedf7667 more tweaks to hydra mappings 2015-11-02 13:35:49 -08:00
Brad Hefta-Gaub
b00f572e1a add mouseClicked inputs vs mouseButton inputs, make right-click work without right button drag 2015-11-02 09:21:15 -08:00
Brad Hefta-Gaub
70b9aa5ff1 remove right click context menu until we can make it work with camera move better 2015-11-02 07:42:52 -08:00
Brad Hefta-Gaub
e899229cde tweaks to how VrMenu is shown 2015-11-01 09:55:30 -08:00
Brad Hefta-Gaub
77816d818a make RY map to jump 2015-10-31 16:00:22 -07:00