Commit graph

83 commits

Author SHA1 Message Date
Seth Alves
b69d0f3997 get interface building and working with clang-7 on ubuntu 18 2018-09-28 13:46:51 -07:00
SamGondelman
845ddda695 parabola-overlay and -avatar intersection, handle case where acceleration == 0 2018-07-17 12:41:03 -07:00
SamGondelman
940b112f62 fix image and text overlay drifting 2018-05-23 11:58:50 -07:00
David Rowe
ab55f20976 Fix text sizing per text3d overlay lineHeight property
Makes text size correct for multiple lines of text.
2018-04-03 16:54:07 +12:00
SamGondelman
4adc357534 apply taa to text and web entities/overlays 2018-03-13 11:57:14 -07:00
David Rowe
9b0fb19cfa Remove unused "anchor" Overlays property 2018-01-12 12:16:58 +13:00
David Rowe
3d9d2a1859 Filed overlay property has been removed 2018-01-09 14:35:02 +13:00
David Rowe
0146eca315 JSDoc review 2017-12-07 10:09:05 +13:00
David Rowe
4b5aa9bdec Add Overlays API functionality JSDoc 2017-11-25 16:18:14 +13:00
SamGondelman
224386317d send overlay visibility through transaction 2017-11-09 12:14:40 -08:00
SamGondelman
88b8d7bc46 fix image3d overlay isFacingAvatar 2017-10-20 16:56:42 -07:00
Brad Davis
7aeeaeb4e7 Fix rendering transform for text3d overlays 2017-10-07 19:41:43 -07:00
samcake
510b446409 mergine with master, resolving conflict 2017-09-26 13:13:46 -07:00
Seth Alves
7397a123c5 Merge pull request #11345 from SamGondelman/textAA
Text3D Overlays and Entities fixes and no-AA
2017-09-26 12:26:08 -07:00
samcake
d112ffd8d6 Moving all the 3D overlay transform evaluation out of the render thread to the game loop, need to do something for the line3d 2017-09-20 18:06:49 -07:00
samcake
524c94cdd4 Adding more comments for future fixmes 2017-09-15 14:35:45 -07:00
SamGondelman
1b85a453ab working on text3d overlays and entities 2017-09-12 16:49:51 -07:00
SamGondelman
3a80c6cbe2 fix alpha issues, pipeline issue, clamping issue 2017-08-21 18:09:25 -07:00
Sam Gateau
4edea433ce Rename the _pipeline into _shapePipeline in the render::Args 2017-07-10 12:16:53 +02:00
samcake
20d8c11e28 ALmost there, getting eback everything to work with the light and background stages in the scene, not in deferredLighting Effect anymore 2017-06-22 17:54:16 -07:00
David Kelly
12cbc206d2 cr feedback 2017-06-02 15:59:15 -07:00
David Kelly
9b34abeb40 oops initializer order... 2017-06-02 15:43:29 -07:00
David Kelly
f9e1f02888 protect _text member of Text3DOverlay with mutex 2017-06-02 14:59:27 -07:00
Brad Davis
2705ee7030 Remove the use of implicit ids in geometry cache 2016-10-19 11:18:25 -07:00
Seth Alves
70becfaff1 avoid some unneeded SpatiallyNestable transform-locks 2016-08-01 08:20:24 -07:00
Seth Alves
e4e86c245e 3d overlays can be children of entities or avatars 2016-07-31 14:11:56 -07:00
Zach Pomerantz
63b0c0a9ad Reset pipeline after rendering text3d 2016-04-26 13:23:16 -07:00
Brad Davis
2f89253dc1 Make Overlays usable from QML 2016-03-04 11:35:54 -08:00
Brad Hefta-Gaub
843039f741 fix mac warnings 2016-02-18 12:04:38 -08:00
Zach Pomerantz
f2b716f90a Alias text3d's backgroundAlpha to alpha
getAlpha(), across 3d overlays, refers to the behavior
of the overlay as a whole. This conforms text3d, and
adds a new property, textAlpha, to replace the old
alpha semantic.
2016-02-15 13:02:29 -08:00
Zach Pomerantz
53bd595b77 Update all appropriate overlays to use plumber 2016-02-03 19:18:56 -08:00
Atlante45
11dc3cd261 Move primitive rendering out of DeferredLightingEffect 2016-01-13 11:47:43 -08:00
Atlante45
ba5c20b7a6 Header cleanup 2015-10-06 13:56:24 -07:00
Brad Hefta-Gaub
430cbcca7e first cut at adding surface normals to ray intersection 2015-09-27 21:57:50 -07:00
Zander Otavka
0b4be8fca2 Improve transforms for panels and attachables.
Add offsetScale to PanelAttachable for scaling all the contents of a
panel properly.  Also reduce the number of transform operations per
second while rendering a PanelAttachable Overlay.
2015-08-06 21:46:55 -07:00
Zander Otavka
497713b020 Rename a few more confusing names.
setTransforms -> applyTransformTo
attachedPanel -> parentPanel
2015-08-06 15:45:07 -07:00
Zander Otavka
021dff63b4 Visibility now cascades down panel children.
For an overlay to render, it, and all of its ancestor panels, must be
set visible.
2015-08-05 16:57:03 -07:00
Zander Otavka
055133b82e Refactor inheritance for billboard overlays.
BillboardOverlays is now Image3DOverlay.  Billboard3DOverlay is the base
class for both Image3DOverlay and Text3DOverlay, and it is
PanelAttachable.
2015-08-04 14:22:21 -07:00
Zander Otavka
c0838f4e58 Bring text closer to it's background. 2015-08-04 14:22:21 -07:00
Zander Otavka
be558eb62e Make Text3DOverlay a PanelAttachable. 2015-08-04 14:22:20 -07:00
Zander Otavka
da2afca391 Expose overlay type checking to JavaScript. 2015-07-31 11:26:04 -07:00
Brad Davis
5b494c23fd More header cleanup 2015-07-18 22:38:26 -07:00
Atlante45
687f9dda4a Restore old offset behaviors 2015-07-06 18:21:17 -07:00
Atlante45
85df510b4b Use depth bias to avoid z-fighting on text3d overlays 2015-07-04 18:40:37 -07:00
Atlante45
e3d22ef94b Fix overlays getBounds + code cleanup 2015-06-24 16:13:42 -07:00
Ryan Huffman
8a1f446f05 Fix textoverlay3d text position 2015-06-23 14:43:41 -07:00
Ryan Huffman
3e576fea92 Remove vertical scaling from Text3DOverlay 2015-06-23 10:27:01 -07:00
Ryan Huffman
690e2e38f2 Move circle3d and text overlays to batches 2015-06-19 09:45:13 -07:00
Atlante45
9b49936d29 TextRenderer memory leak 2015-05-20 16:41:47 +02:00
Ryan Huffman
a527bd85ba Update Text3DOverlay::textSize to use new TextRenderer::getExtents 2015-02-11 12:13:26 -08:00