Commit graph

2360 commits

Author SHA1 Message Date
Philip Rosedale
4bb8f49132 Added new cooler movement sound that is velocity sensitive. 2013-05-08 20:02:29 -07:00
Philip Rosedale
ddc97a6ac9 Merge remote-tracking branch 'upstream/master' 2013-05-08 19:36:45 -07:00
Philip Rosedale
76c5a74876 Added gyro pitch to view, moved onscreen displays around to look nicer. 2013-05-08 19:35:48 -07:00
ZappoMan
77750a6a54 Merge pull request #252 from Ventrella/master
moved orientation back to avatar (let's review the overall architecture of 'shared' things at some point)
2013-05-08 19:30:15 -07:00
Jeffrey Ventrella
fc549b73bd fixed merge conflict 2013-05-08 19:25:23 -07:00
Jeffrey Ventrella
bbd85664d6 Merge remote-tracking branch 'upstream/master' 2013-05-08 19:24:07 -07:00
Jeffrey Ventrella
7a24c50063 put orientation back in avatar folder (this should be put in a more logical place at some point) - also did some work on avatar renderer 2013-05-08 19:22:21 -07:00
ZappoMan
b9781c2191 Merge pull request #251 from ZappoMan/render_voxels_optimization
Fix Ryan's render problem (hopefully) and don't crash with too many voxels
2013-05-08 18:50:30 -07:00
ZappoMan
cadc07c63d merge conflict fix 2013-05-08 18:07:33 -07:00
ZappoMan
5cfbcc5caa Merge branch 'master' of https://github.com/worklist/hifi into render_voxels_optimization 2013-05-08 18:06:30 -07:00
ZappoMan
244b4a17f7 lowered voxel count so Ryan can run, and handle too many voxels case slightly more gracefully than crashing 2013-05-08 18:06:13 -07:00
ZappoMan
bf81587e1b Merge pull request #243 from PhilipRosedale/master
Procedural noise support added on client, adds a bit of noise when moving
2013-05-08 17:44:15 -07:00
Philip Rosedale
08c48bf6a7 Merge remote-tracking branch 'upstream/master' 2013-05-08 17:27:31 -07:00
Philip Rosedale
5052f4af5e Added render option for avatars, code cleanup. 2013-05-08 17:26:44 -07:00
Philip Rosedale
af79118468 Merge pull request #248 from ZappoMan/render_voxels_optimization
Optimization to removeOutOfView()
2013-05-08 16:58:00 -07:00
Philip Rosedale
ebf06187b7 Merge remote-tracking branch 'upstream/master' 2013-05-08 16:16:27 -07:00
ZappoMan
9bde92fe78 Merge branch 'master' of https://github.com/worklist/hifi into render_voxels_optimization 2013-05-08 15:35:09 -07:00
ZappoMan
4e789dcfbf Merge pull request #250 from ey6es/master
Directory fix for shaders on OS X.
2013-05-08 15:34:55 -07:00
Andrzej Kapolka
da822e5299 We need to adjust the directory on OS X before we attempt to load the shaders. 2013-05-08 15:33:39 -07:00
ZappoMan
b35c88029e Merge branch 'master' of https://github.com/worklist/hifi into render_voxels_optimization 2013-05-08 15:07:24 -07:00
ZappoMan
4301506f0c Merge pull request #249 from ey6es/master
Fix for build error on OS X.
2013-05-08 15:07:08 -07:00
Andrzej Kapolka
1f58e28b36 Need the ARB suffix on this. I'm surprised it compiled for me! 2013-05-08 15:05:35 -07:00
ZappoMan
5f55d511c5 Merge branch 'master' of https://github.com/worklist/hifi into render_voxels_optimization 2013-05-08 15:01:50 -07:00
Philip Rosedale
5e450827d8 Merge pull request #237 from ey6es/master
Added basic environment data and atmosphere rendering.
2013-05-08 15:01:12 -07:00
ZappoMan
9a04f2c00c Merge branch 'master' of https://github.com/worklist/hifi into render_voxels_optimization 2013-05-08 14:57:20 -07:00
Philip Rosedale
ad25150d62 Merge remote-tracking branch 'upstream/master' 2013-05-08 14:51:52 -07:00
Philip Rosedale
fd5789abb8 Merge remote-tracking branch 'upstream/master' 2013-05-08 14:40:53 -07:00
Philip Rosedale
a9882d054f Invensense gyros now correctly controlling head motion, code cleanups. 2013-05-08 14:39:41 -07:00
ZappoMan
cb5ccee1e4 CR cleanup 2013-05-08 14:32:55 -07:00
ZappoMan
ed30a03b2e CR cleanup 2013-05-08 14:30:18 -07:00
ZappoMan
ad67c363ec Merge branch 'master' of https://github.com/worklist/hifi into render_voxels_optimization 2013-05-08 14:27:37 -07:00
ZappoMan
70557cd51c Optimized removeOutOfView()
- don't recurse down trees that are fully INSIDE of the view frustum, because those nodes
  are guaranteed to also be INSIDE
- changes to extraData of the recurse operation to make this possible
- adding debug stats to track how many nodes are inside, outside, intersect
- change call to removeOutOfView() to not call if last elapsed time has not
  yet passed since last call (similar to treeToArrays() logic)
2013-05-08 14:24:08 -07:00
ZappoMan
66e416d4dd added VoxelNode::inFrustum() which returns OUTSIDE, INTERSECT, INSIDE to allow more optimal frustum analysis 2013-05-08 14:23:36 -07:00
ZappoMan
24501e5c68 added contains() and remove() methods 2013-05-08 14:22:03 -07:00
Andrzej Kapolka
1c8b835bb8 Merge branch 'master' of https://github.com/worklist/hifi 2013-05-08 13:15:21 -07:00
Andrzej Kapolka
caeccf59ec When the stars and the atmosphere are both on, adjust the stars' alpha value
based on the distance from the atmosphere.
2013-05-08 13:13:56 -07:00
ZappoMan
0b873dddc8 Merge pull request #244 from Ventrella/master
moved Orientation class to shared folder
2013-05-08 12:51:26 -07:00
ZappoMan
ed9a7ae900 Merge pull request #247 from ZappoMan/render_voxels_optimization
Use different voxel persist files for local or server mode
2013-05-08 12:22:03 -07:00
ZappoMan
2f3a7f8ea8 use different voxel persist files for local or server mode 2013-05-08 12:19:27 -07:00
Andrzej Kapolka
8a21823469 Render the stars, when enabled, before the atmosphere. 2013-05-08 12:11:48 -07:00
Andrzej Kapolka
4ed7176ff6 Move the sun back up again to match the lighting. 2013-05-08 12:07:21 -07:00
ZappoMan
7a5ce57b4e added alwaysDisplay mode to PerformanceWarnings class 2013-05-08 12:01:55 -07:00
Andrzej Kapolka
4defeb9feb Merge branch 'master' of https://github.com/worklist/hifi 2013-05-08 11:56:27 -07:00
Andrzej Kapolka
c34b6df2f4 Merge branch 'master' of https://github.com/worklist/hifi
Conflicts:
	voxel-server/src/main.cpp
2013-05-08 11:56:03 -07:00
ZappoMan
22740ade40 Merge pull request #246 from ZappoMan/master
debug server file loading
2013-05-08 11:55:53 -07:00
ZappoMan
66bf71f8d9 debug file loading 2013-05-08 11:55:00 -07:00
Andrzej Kapolka
5138f62aef Use the "proper" alpha value (i.e., the one from the original shader). This
makes the sky somewhat darker, but that probably just means we need more
scattering or a brighter sun.
2013-05-08 11:50:59 -07:00
Andrzej Kapolka
82f16e7f34 Include the "sky from space" shaders, too, and use them when the camera is
outside the atmosphere's outer radius.
2013-05-08 11:42:31 -07:00
Philip Rosedale
131377aaf9 Converted gyro values to floats and converted to exact degrees/second per docs. 2013-05-08 11:22:49 -07:00
ZappoMan
69c1c80c1e Merge pull request #245 from ZappoMan/master
temporarily disable add scene in voxel server
2013-05-08 11:06:44 -07:00