James B. Pollack
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43f69a0be9
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initial knockover blocks
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2015-10-05 13:23:19 -07:00 |
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Eric Levin
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d0f0aae885
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Merge pull request #5987 from ctrlaltdavid/20699
QA for 20699 - Sanitize particle property values when set
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2015-10-05 13:13:16 -07:00 |
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James B. Pollack
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1ba31a840a
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Merge branch 'master' into knockover_blocks
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2015-10-05 13:09:15 -07:00 |
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Seth Alves
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7f84e882c5
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attempt to keep ignoreForCollisions the same before and after grab
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2015-10-05 13:06:39 -07:00 |
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Seth Alves
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8f924f0be4
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merge from upstream
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2015-10-05 13:05:37 -07:00 |
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Howard Stearns
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844270e306
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Reset (as though by apostrophe key) whenever we calibrate the hydra.
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2015-10-05 12:44:22 -07:00 |
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Andrew Meadows
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1ead20683c
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Merge pull request #5976 from sethalves/fix-action-deletes
Fix action deletion/addition when more than one interface are involved
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2015-10-05 12:31:01 -07:00 |
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Anthony J. Thibault
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75849db867
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Changed (float)fabs() to fabsf()
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2015-10-05 12:00:02 -07:00 |
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Seth Alves
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993111d22f
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code review
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2015-10-05 11:28:59 -07:00 |
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James B. Pollack
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65ae811c9c
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make ping pong balls bigger and slower, change out gun model and adjust tip calculations, increase volume, add to master reset script
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2015-10-05 11:16:55 -07:00 |
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James B. Pollack
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588a256304
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Merge branch 'master' into ping_pong_gun
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2015-10-05 10:54:21 -07:00 |
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James B. Pollack
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2e293718fc
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Merge remote-tracking branch 'upstream/master'
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2015-10-05 10:06:41 -07:00 |
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samcake
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9e393ced46
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MOving rednering code of Model into ModelRenderPayload.h/cpp
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2015-10-05 09:17:16 -07:00 |
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Seth Alves
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8c25f2e16c
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Merge branch 'master' of github.com:highfidelity/hifi into kinematic-grab
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2015-10-05 09:09:01 -07:00 |
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samcake
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fd232b7d32
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ONe more file to deal with the Model rendering
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2015-10-04 22:27:48 -07:00 |
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samcake
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1799322c67
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Fix typos introduce in previous commit about the Quad to triangle indexing and remove dead code in model.cpp
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2015-10-04 18:46:35 -07:00 |
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samcake
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55f5ab3732
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Merge branch 'master' of https://github.com/highfidelity/hifi into hobbes
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2015-10-04 18:31:56 -07:00 |
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samcake
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48416262a1
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Migrated the FBXReader mesh code to use excusively the Model::mesh and use them directly for rendering in the ModelPartPayload, fixed a bug in the indexBUffer offset value used in drawIndexed and drawIndexedInstanced
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2015-10-04 18:31:19 -07:00 |
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Brad Davis
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725ed26ac2
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Enabling programmatic access to the IPD scale
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2015-10-04 16:55:49 -07:00 |
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ZappoMan
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6f86b0f550
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particle fixes
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2015-10-04 15:23:17 -07:00 |
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Thijs Wenker
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8befade007
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expose position and orientation of HMD to Javascript.
- HMD.orientation
- HMD.position
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2015-10-04 15:08:35 +02:00 |
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David Rowe
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53e85e8566
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Tidying
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2015-10-03 09:59:33 -07:00 |
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David Rowe
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510065fe5c
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Fix particle property maxParticles not being able to be set properly
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2015-10-03 09:16:07 -07:00 |
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Brad Hefta-Gaub
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2720e6ddf4
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debug running property
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2015-10-03 08:00:33 -07:00 |
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ZappoMan
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b94976485d
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Merge branch 'master' of https://github.com/ZappoMan/hifi
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2015-10-03 07:58:59 -07:00 |
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Brad Hefta-Gaub
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accdd8c86a
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add animation properties to edit properties
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2015-10-02 19:15:24 -07:00 |
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Brad Davis
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c8aea67505
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Working on texture compatibility with Shadertoy
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2015-10-02 19:09:43 -07:00 |
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David Rowe
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88937318d8
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Merge branch 'master' into 20699
Conflicts:
libraries/entities/src/ParticleEffectEntityItem.h
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2015-10-02 18:39:50 -07:00 |
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samcake
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edaa8f998a
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Migrating to the new mesh for rendering and having problems with multi part mesh
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2015-10-02 18:12:16 -07:00 |
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Seth Alves
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a42bb5f533
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Merge pull request #5981 from ericrius1/sprayCanFix
No longer removing non-existent entities from spray paint can; color …
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2015-10-02 17:56:51 -07:00 |
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Seth Alves
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26310d8ce4
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kill gravity in near-held objects
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2015-10-02 17:54:09 -07:00 |
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David Rowe
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67a497cda3
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Sanitize particle properties and their use
Excluding animationSetings because it's unused and will be removed.
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2015-10-02 17:37:59 -07:00 |
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Seth Alves
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6a770a870b
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set correct type in kinematic hold
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2015-10-02 17:31:45 -07:00 |
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Brad Hefta-Gaub
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abdd9a6da4
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Merge branch 'master' of https://github.com/highfidelity/hifi into animationGroupSettings
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2015-10-02 17:28:06 -07:00 |
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Brad Hefta-Gaub
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eb9078bda5
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cleanup
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2015-10-02 17:27:45 -07:00 |
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James Pollack
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2600fe577e
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Merge remote-tracking branch 'upstream/master'
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2015-10-03 01:24:41 +01:00 |
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Seth Alves
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89c848d8c8
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fix up kinematic hold
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2015-10-02 17:14:53 -07:00 |
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Brad Hefta-Gaub
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68dc303603
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remove debug
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2015-10-02 17:12:03 -07:00 |
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Brad Hefta-Gaub
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f618a2adfa
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gak - get streaming working again
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2015-10-02 17:06:32 -07:00 |
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ericrius1
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38a66bc915
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syntax fixes
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2015-10-02 16:53:13 -07:00 |
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Howard Stearns
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fdba55e56e
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Merge pull request #5973 from ctrlaltdavid/20698
Fix Reload Content menu item not reloading FST files
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2015-10-02 16:43:11 -07:00 |
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Anthony J. Thibault
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b6b57de1c6
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animation lib warning fixes
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2015-10-02 16:42:50 -07:00 |
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Howard Stearns
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a5a7c16466
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Merge pull request #5789 from highfidelity/revert-5777-revert-5769-edit-js-adjustment
edit.js adjustment
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2015-10-02 16:28:54 -07:00 |
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ericrius1
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1ac1fcaf69
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Light switches work properly now; no extra lights
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2015-10-02 16:17:54 -07:00 |
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Howard Stearns
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8153ad7f44
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Merge pull request #5967 from AndrewMeadows/collision-group-hack
allow physical objects to be set collisionless
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2015-10-02 16:08:52 -07:00 |
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ericrius1
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e6e60e5e7a
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Lights should now only be created once at start of running reset master script, no matter how many people there are in the room
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2015-10-02 15:58:32 -07:00 |
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James Pollack
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01044e3c05
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adjust gun dimensions in toybox master script
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2015-10-02 15:57:46 -07:00 |
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James Pollack
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1ff5f11e29
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merge
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2015-10-02 15:56:39 -07:00 |
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James Pollack
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9427ba1a5a
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ping pong gun
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2015-10-02 15:56:26 -07:00 |
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Brad Davis
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224ef4a7c4
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Merge pull request #5982 from ZappoMan/master
add GLEW_STATIC to fix link warnings
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2015-10-02 15:42:09 -07:00 |
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