Commit graph

13358 commits

Author SHA1 Message Date
Atlante45
b91fd19f39 snapped attachment to center and scale them to fit 2014-05-29 14:30:28 -07:00
Atlante45
37613f086b Merge branch 'master' of https://github.com/highfidelity/hifi into click_drag_attach
Conflicts:
	interface/src/renderer/Model.cpp
2014-05-29 10:28:09 -07:00
AndrewMeadows
b849c07faf Merge pull request #2945 from huffman/19725
Code Review for Job #19725
2014-05-29 09:06:43 -07:00
AndrewMeadows
31237003db Merge pull request #2944 from Barnold1953/master
Disable oculus overlay until it is curved.
2014-05-29 09:01:52 -07:00
AndrewMeadows
6f2e481638 Merge pull request #2948 from huffman/19728
Code Review for Job #19728
2014-05-29 08:59:00 -07:00
AndrewMeadows
21f045ebe0 Merge pull request #2939 from huffman/19648
Code Review for Job #19648
2014-05-29 08:53:31 -07:00
Ryan Huffman
425632e072 Add 'f' to end of const float to follow coding standard 2014-05-29 08:48:22 -07:00
Philip Rosedale
79405444d1 Merge pull request #2947 from PhilipRosedale/master
Set max voxel size of 16 meters in script for voxel creation
2014-05-28 21:05:23 -07:00
Philip Rosedale
e0d68607cd Set max voxel size of 16 meters in script for voxel creation 2014-05-28 21:02:33 -07:00
Ryan Huffman
cfe176c60e Add locationsMenu.js 2014-05-28 20:50:39 -07:00
Clément Brisset
859461a1aa Merge pull request #2946 from AndrewMeadows/inertia
cleanup: JointState transitions toward a proper class
2014-05-28 18:18:41 -07:00
Andrew Meadows
0925da05d5 merge upstream/master into andrew/inertia 2014-05-28 17:53:47 -07:00
Andrew Meadows
ec25982a58 add JointState::updateWorldTransform() 2014-05-28 17:51:17 -07:00
Andrew Meadows
b15b0fd96c cleaner initialization of JointState 2014-05-28 17:31:07 -07:00
barnold1953
81ed0d99f7 Added prediction for Oculus rift to reduce apparent latency. 2014-05-28 17:13:59 -07:00
Andrew Meadows
9f2a4ae626 Make JointState a proper class
JointState gets a pointer to its corresponding FBXJoint
2014-05-28 16:49:39 -07:00
Atlante45
372ddc92fd Added attaching of model to MyAvatar when close enough 2014-05-28 16:00:37 -07:00
Atlante45
b4deed775e Added joints position and combined rotation to scripting interface 2014-05-28 15:59:42 -07:00
Atlante45
8cd101ac57 Added getJointCombinedRotation to Models 2014-05-28 15:57:38 -07:00
barnold1953
e6d12bf239 Disabled overlay for oculus. We still have to call
applicationOverlay.renderOverlay(true) or prioVR cant calibrate.
2014-05-28 15:56:14 -07:00
Clément Brisset
e286250bb5 Merge pull request #2943 from ZappoMan/aacube
Support for ray picking non-axis-aligned bounding box of models
2014-05-28 15:54:33 -07:00
Ryan Huffman
8f6ad2faab Add 'Load default scripts' button to preferences 2014-05-28 15:27:50 -07:00
Andrew Meadows
e74da5f2a0 merge upstream/master into andrew/inertia 2014-05-28 14:55:08 -07:00
Andrew Meadows
13f11e1056 Remove "fromBind" arg in Model::setJointRotation
It was always set 'true'.
2014-05-28 14:53:32 -07:00
barnold1953
9311eeb8f5 Fixed compiler warning 2014-05-28 14:41:30 -07:00
ZappoMan
574bca38e6 clean up comments and variable names 2014-05-28 12:10:51 -07:00
Andrzej Kapolka
16a370303f Merge pull request #2942 from ey6es/master
Fix arguments to applyRotationDelta.
2014-05-28 12:04:43 -07:00
ZappoMan
d88dd90d79 revert dead code 2014-05-28 12:04:24 -07:00
Andrzej Kapolka
4cbc550820 Fix arguments to applyRotationDelta. 2014-05-28 12:03:57 -07:00
ZappoMan
e3d880248f tweaks 2014-05-28 12:03:40 -07:00
ZappoMan
bebfd7a301 non-aabox picking working 2014-05-28 12:02:22 -07:00
ZappoMan
c917678a45 Merge branch 'master' of https://github.com/worklist/hifi into aacube 2014-05-28 11:04:04 -07:00
Brad Hefta-Gaub
9546fe477c Merge pull request #2940 from AndrewMeadows/inertia
fix for lack of neck rotations
2014-05-28 11:00:55 -07:00
Brad Hefta-Gaub
1340ea49d3 Merge pull request #2934 from Barnold1953/master
OverlayRenderer class and display Overlays to Oculus
2014-05-28 11:00:36 -07:00
AndrewMeadows
2d4970d106 Merge pull request #2932 from birarda/master
make scripted assignments passed in DS config static
2014-05-28 10:54:28 -07:00
barnold1953
ebfb11c1ce Renamed OverlayRenderer to ApplicationOverlay and moved it up a directory 2014-05-28 10:46:46 -07:00
Andrew Meadows
676a8882fe fix for no neck motion
FaceModel needs similar override to updateJointState() as SkeletonModel
2014-05-28 10:43:21 -07:00
ZappoMan
0e7f3e0e37 Merge branch 'master' of https://github.com/worklist/hifi into aacube 2014-05-28 10:37:28 -07:00
barnold1953
21fb18a92e Fixed SkeletonModel compilation errors with PrioVR 2014-05-28 10:24:50 -07:00
ZappoMan
6fd22856f2 hacking on non-AABox models 2014-05-28 10:24:02 -07:00
Stephen Birarda
54bdae4428 Merge branch 'master' of https://github.com/highfidelity/hifi 2014-05-28 10:09:55 -07:00
barnold1953
35e63757ed Merge branch 'master' of https://github.com/highfidelity/hifi 2014-05-28 09:25:55 -07:00
Philip Rosedale
bf4b0707c0 Merge pull request #2938 from matsukaze/master
Job #19694. Add option for larger number of frames to the audio scope d...
2014-05-27 21:02:15 -07:00
matsukaze
619db8ee93 Job #19694 - Add option for larger number of frames to the audio scope display 2014-05-27 23:24:28 -04:00
Philip Rosedale
8d7e682a1f Merge pull request #2937 from huffman/19714
Code Review for Job #19714
2014-05-27 20:20:45 -07:00
Philip Rosedale
c52592311f Merge pull request #2936 from ey6es/master
A couple more shadow tweaks: reduce "shimmer" by moving in texel increments, use multisampling on voxels as well as models.
2014-05-27 18:28:03 -07:00
Andrzej Kapolka
62eeeaa1c6 Fix for Windows build failure. 2014-05-27 18:12:15 -07:00
Andrzej Kapolka
222655d948 Merge branch 'master' of https://github.com/highfidelity/hifi 2014-05-27 17:43:34 -07:00
Andrzej Kapolka
e723d0da0a Merge pull request #2935 from AndrewMeadows/inertia
cleanup: move avatar specific stuff from Model to SkeletonModel
2014-05-27 17:41:14 -07:00
Stephen Birarda
21274dfc23 Merge branch 'master' of https://github.com/highfidelity/hifi 2014-05-27 17:38:28 -07:00