Ryan Huffman
e7a1550b64
Update ScriptEngine::finished to include
2015-12-09 14:50:09 -08:00
Ryan Huffman
4dbfd3bfd9
Fix concurrency issues for bools in ScriptEngine
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Several member variables were unsafely being accessed from multiple threads. Making these variables std::atomic makes this safe.
2015-12-08 11:13:27 -08:00
samcake
83279489f3
Merge branch 'master' of https://github.com/highfidelity/hifi into graphicsMaster
2015-12-08 09:46:29 -08:00
Atlante45
acb9e2774e
Basic implementation of debug zone resizing
2015-12-04 21:01:53 -08:00
samcake
119cc733b5
Merging with master
2015-12-04 17:17:33 -08:00
Atlante45
1d498af76e
Merge branch 'master' of https://github.com/highfidelity/hifi into baseball
2015-12-04 15:18:25 -08:00
Atlante45
c27944ae28
Simple normal map debug
2015-12-04 10:44:23 -08:00
Brad Hefta-Gaub
d9a1563396
Merge pull request #6152 from sethalves/parents
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Parents
2015-12-04 10:26:57 -08:00
Brad Hefta-Gaub
46556b7fa5
Merge pull request #6513 from huffman/fix-script-race-condition
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Fix ScriptEngine setting _isFinished when it shouldn't, causing scripts to accumulate when restarting
2015-12-03 17:17:42 -08:00
Seth Alves
0595ef0938
merge from upstream
2015-12-02 09:30:19 -08:00
Ryan Huffman
4d84362757
Fix ScriptEngine setting _isFinished when it shouldn't
2015-12-01 11:30:56 -08:00
Stephen Birarda
c3f3639374
more spacing adjustments in ScriptEngine.cpp
2015-11-30 15:57:10 -08:00
Stephen Birarda
b1a69bb2cf
cleanup spacing in ScriptEngine
2015-11-30 15:52:10 -08:00
Stephen Birarda
4573e5c59e
resolve conflicts on merge with upstream/master
2015-11-30 13:32:38 -08:00
Seth Alves
ca75802b9c
unmangle merge
2015-11-26 06:43:28 -08:00
David Rowe
e25d4c17e8
Fix InputController (Leap Motion) not able to be created
2015-11-25 09:29:40 +13:00
Brad Hefta-Gaub
d32e500464
Merge pull request #6462 from jherico/rec5
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Blendshapes and attachments in recordings, plus other minor fixes.
2015-11-24 10:01:17 -08:00
Stephen Birarda
762709748d
Merge pull request #6473 from ZappoMan/waitForScriptThreads
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change the ScriptEngine::waitTillDoneRunning() to wait for the script thread to complete
2015-11-24 10:39:22 -06:00
Brad Davis
3738f21936
Fix occasional deadlock in loading recordings
2015-11-23 22:34:17 -08:00
samcake
a1668cdc73
Let the AssertClient JS interface use global vars
2015-11-23 22:28:59 -08:00
Brad Hefta-Gaub
5f88d958ab
CR feedback
2015-11-23 18:26:15 -08:00
Brad Hefta-Gaub
ce46c30647
change the ScriptEngine::waitTillDoneRunning() to wait for the script thread to complete
2015-11-23 16:27:06 -08:00
Seth Alves
f013f95e9b
merge from upstream
2015-11-21 08:43:00 -08:00
Seth Alves
0b1fa4f60f
add interface for getters for specific joints
2015-11-21 08:21:10 -08:00
EdgarPironti
ebbed7c525
Save clip to asset - removing last fix
2015-11-20 18:23:36 -08:00
samcake
de56f698aa
Merge pull request #6444 from EdgarPironti/asset_branch
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Save clip to asset
2015-11-20 16:28:55 -08:00
Brad Davis
336562b894
Merge pull request #6452 from ctrlaltdavid/20732
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Make multiline strings from JavaScript's print() readably in log file
2015-11-20 16:25:17 -08:00
EdgarPironti
df2153186d
Fixes
2015-11-20 16:07:31 -08:00
EdgarPironti
e70f6855aa
Fixes
2015-11-20 16:07:30 -08:00
EdgarPironti
35365f9157
Fixes
2015-11-20 16:07:30 -08:00
EdgarPironti
1db6d0e3c1
Upload QByteArray
2015-11-20 16:07:29 -08:00
EdgarPironti
1b18d3656f
Save clip to asset
2015-11-20 16:07:29 -08:00
David Rowe
c72c6a0a47
Make multiline strings from JavaScript's print() readably in log file
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Addresses quoting of newline characters as "\n" which was introduced in
Qt 5.5.
2015-11-21 10:44:21 +13:00
Brad Davis
cc2a7cbda8
Force synchronous loading of clips in JS
2015-11-20 11:51:08 -08:00
samcake
732c911fd7
Merge pull request #6439 from ZappoMan/assetJS
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add Assets.uploadData() and Assets.downloadData()
2015-11-19 17:56:10 -08:00
Brad Hefta-Gaub
f80a765a29
add Assets.uploadData() and Assets.downloadData()
2015-11-19 17:28:20 -08:00
Brad Davis
e187aaedcb
Load recorded clips from URLs, not file paths
2015-11-19 15:56:37 -08:00
Brad Davis
5b8047ded4
Make recording and playback work in interface, playback in agent
2015-11-18 14:04:45 -08:00
samcake
368f19b4e2
Merging with todays upstream and checking
2015-11-17 18:58:10 -08:00
samcake
d2f3b48637
Merge branch 'master' of https://github.com/highfidelity/hifi into controllers
2015-11-17 17:36:38 -08:00
Brad Hefta-Gaub
2f142eb088
add a receiver example
2015-11-17 13:33:30 -08:00
Brad Hefta-Gaub
32bf81ef0d
move MessagesClient to agent
2015-11-17 12:59:12 -08:00
Sam Gateau
5b92929833
Moving the REcordingScriptingInterface into the script-engine and wiiring up in the assignment-client
2015-11-17 09:32:22 -08:00
Stephen Birarda
ef778c554c
Merge branch 'master' of https://github.com/highfidelity/hifi into baseball
2015-11-12 10:40:51 -08:00
Seth Alves
3519dd248b
Merge branch 'master' of github.com:highfidelity/hifi into rework-visual-physics-debug
2015-11-12 09:53:11 -08:00
James B. Pollack
39f44115be
Merge pull request #6373 from Atlante45/rotationBetween
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Rotation between
2015-11-12 09:25:56 -08:00
Brad Davis
f521be10fe
Avatar recording work in progress
2015-11-12 00:33:38 -08:00
Atlante45
e4897a8de7
Use new constants
2015-11-11 15:58:27 -08:00
Seth Alves
4df65e4c11
Merge branch 'master' of github.com:highfidelity/hifi into rework-visual-physics-debug
2015-11-10 15:02:07 -08:00
Eric Levin
a2abc11df1
Merge pull request #6351 from huffman/script-path-resolution
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Update script engine path resolution behavior to behave consistently
2015-11-10 14:10:42 -08:00
Seth Alves
b9ca509f07
Merge branch 'master' of github.com:highfidelity/hifi into render-debug-fixup
2015-11-10 09:50:12 -08:00
Ryan Huffman
f6df7e298e
Merge branch 'script-path-resolution' into baseball
2015-11-09 14:03:10 -08:00
Atlante45
b15054c1fb
Merge branch 'master' of https://github.com/highfidelity/hifi into baseball
2015-11-09 13:41:06 -08:00
Eric Levin
7700e67734
Merge pull request #6326 from imgntn/entity_params
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Add Ability to Pass Parameters When Calling Methods on Entities
2015-11-09 12:17:58 -08:00
Ryan Huffman
b835711266
Update script engine path resolution behavior
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The path resolution will now be relative to the script currently
being evaluated *on its initial evaluation.* The previous behavior
was that all paths would be resolved relative to the root script
for client scripts, and inconsistent for entity scripts depending
on the order that scripts were loaded. The entity script situation
was particularly bad because including more than 1 level deep produced
inconsistent results.
2015-11-09 12:04:17 -08:00
Seth Alves
f3d26e163d
turn _drawItemStatus into a bitfield, split out bounding boxes and network/physics-sim-ownership. hook Display-Simulation-Ownership menu item to this system
2015-11-07 07:19:27 -08:00
Atlante45
55c6706f76
Merge branch 'master' of https://github.com/highfidelity/hifi into baseball
2015-11-06 13:31:39 -08:00
James B. Pollack
e928c8278b
overload a single function and cleanup, add examples
2015-11-06 11:48:51 -08:00
James B. Pollack
3cee569bae
pass parameters to entities
2015-11-05 16:57:39 -08:00
James Pollack
751d51ee72
entity call params
2015-11-05 14:19:11 -08:00
Atlante45
0508091130
Rebase fixes
2015-11-03 11:37:57 -08:00
Zach Pomerantz
6bf9a4518a
Bail early from ScriptEngine::run if stopped
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evaluate() bails anyway, so this will avoid the cost of init().
If run() is invoked from runInThread(), this may avoid a race
where _isRunning is set after it is checked because the check
occured during init().
2015-11-03 11:24:04 -08:00
Atlante45
52c61f069f
Merge branch 'master' of https://github.com/highfidelity/hifi into vive
2015-11-03 11:21:54 -08:00
Stephen Birarda
57a68edaa3
resolve conflicts merging with huffman/baseball
2015-11-03 11:13:54 -08:00
Stephen Birarda
8cd41b9383
resolve conflicts on merge with huffman/baseball
2015-11-03 11:13:15 -08:00
Ryan Huffman
afffe7f5c6
Merge branch 'master' of github.com:Atlante45/hifi into baseball
2015-11-03 11:10:14 -08:00
Thijs Wenker
73d7fd4648
Fix: Vec3.UP was pointed to Vectors::UNIT_X
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This fixes the scripting property Vec3.UP to point to Vectors::UP which is equal to {X: 0, Y: 1, Z: 0}.
2015-11-03 19:19:12 +01:00
Brad Hefta-Gaub
8839458d54
Merge pull request #6242 from highfidelity/controllers
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New Controller interfaces/api
2015-10-30 12:47:51 -07:00
Anthony Thibault
fcfb44207f
Merge pull request #6097 from howard-stearns/expose-anim-vars
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Expose animation vars to Javascript
2015-10-30 10:50:42 -07:00
Brad Davis
49e7d42c2c
Merge remote-tracking branch 'upstream/master' into HEAD
2015-10-30 10:07:40 -07:00
Howard Stearns
ada32dd260
typo
2015-10-29 19:17:52 -07:00
Thijs Wenker
35e03d662d
fix the constants of Vec3 , const glm::vec3& UNIT_***() weren't accessible in javascript. Solved it by making them properties that are CONSTANT. Also added function to multiply a vec3 by a vec3 called multiplyVbyV since overloading it over multiply gave me some problems
2015-10-30 00:58:32 +01:00
Stephen Birarda
d03a837263
resolve conflicts on merge with upstream master
2015-10-29 14:28:50 -07:00
Brad Davis
ccbae81dad
Merge branch 'master' into HEAD
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Conflicts:
interface/src/avatar/SkeletonModel.cpp
2015-10-29 10:24:38 -07:00
Howard Stearns
d79d0bc5c5
Merge branch 'master' of https://github.com/highfidelity/hifi into expose-anim-vars
2015-10-29 08:25:41 -07:00
Atlante45
136747929e
Fix typo
2015-10-28 17:11:46 -07:00
Atlante45
7695afec0a
Fix ScriptEngine crash
2015-10-28 16:43:41 -07:00
Stephen Birarda
cee029f752
resolve conflicts on merge with upstream/master
2015-10-28 15:19:10 -07:00
Brad Davis
3c1a0930da
Merge remote-tracking branch 'upstream/master' into HEAD
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Conflicts:
interface/src/avatar/MyAvatar.h
libraries/script-engine/src/ScriptEngine.cpp
libraries/script-engine/src/ScriptEngine.h
2015-10-28 13:38:22 -07:00
Atlante45
c0138bd189
Rename check functions and make them static
2015-10-27 12:39:40 -07:00
Atlante45
ffe73348fb
Move check functions to cpp only
2015-10-27 12:11:27 -07:00
Atlante45
a53a576aa3
checkExceptions after testing entity scripts in the sandbox
2015-10-27 12:11:27 -07:00
Atlante45
ea56f965a4
Lambda conversion fix for windows
2015-10-27 12:11:27 -07:00
Atlante45
3e43a3c345
Some more script checks
2015-10-27 12:11:27 -07:00
Atlante45
13b7fa6b5d
Typo
2015-10-27 12:11:27 -07:00
Atlante45
c8c9118d4d
Improve script engine error logging + some cleanup
2015-10-27 12:11:27 -07:00
Atlante45
3742c169b5
Make handler generators more readable
2015-10-27 12:11:27 -07:00
Atlante45
380139364c
checkExceptions after testing entity scripts in the sandbox
2015-10-26 12:41:49 -07:00
Atlante45
1c048880ee
Lambda conversion fix for windows
2015-10-26 12:27:48 -07:00
Atlante45
8d72fcada5
Some more script checks
2015-10-26 11:33:13 -07:00
Atlante45
9771361840
Typo
2015-10-26 10:49:41 -07:00
Howard Stearns
4b4907c9ef
Allow multiple scripts to register, and allow them to specify the specific anim vars they are interested in.
2015-10-26 10:04:55 -07:00
Howard Stearns
e11b0add9a
Update safety trampoline with correct arguments.
2015-10-24 15:29:49 -07:00
Atlante45
421d967e49
Improve script engine error logging + some cleanup
2015-10-23 15:41:31 -07:00
Atlante45
4e33aa84e8
Make handler generators more readable
2015-10-23 15:41:31 -07:00
Howard Stearns
2b7ceffd64
Get rid of globalObject().property("MyAvatar").property("animationStateHandlerResult").
2015-10-22 16:23:09 -07:00
Howard Stearns
1d0464ede5
Name change and thread checks per comments.
2015-10-22 15:15:10 -07:00
Howard Stearns
9fd61907f5
Call back to Javascript asynchronously, so that we don't block and the script's engine doesn't have thread conflicts.
2015-10-21 20:50:07 -07:00
Brad Davis
bea6fdd890
Working on JSON parsing and cleanup
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Conflicts:
libraries/controllers/src/controllers/Route.cpp
libraries/controllers/src/controllers/ScriptingInterface.cpp
libraries/controllers/src/controllers/StandardController.cpp
libraries/controllers/src/controllers/impl/RouteBuilderProxy.h
2015-10-20 10:20:28 -07:00
Brad Davis
edd2ce27f8
Merge remote-tracking branch 'upstream/controllers' into controllers
2015-10-19 09:59:37 -07:00