Commit graph

880 commits

Author SHA1 Message Date
Seth Alves
0d0f147056 port action-near-grab to dispatcher 2017-08-09 17:48:35 -07:00
Seth Alves
5e3b573d19 Merge branch 'sharks' of github.com:SamGondelman/hifi into controller-dispatcher 2017-08-09 14:08:07 -07:00
Seth Alves
2c8aac53cd Merge branch 'master' of github.com:highfidelity/hifi into controller-dispatcher 2017-08-09 14:05:49 -07:00
SamGondelman
6157f4fa55 script fixes 2017-08-09 11:56:25 -07:00
SamGondelman
684001a756 workaround deadlock in editRenderState 2017-08-08 11:11:19 -07:00
SamGondelman
8b1c24e636 added setLockEndUUID, update handControllerGrab and grab 2017-08-04 18:26:11 -07:00
SamGondelman
bd942ec406 merge from master 2017-08-04 12:17:54 -07:00
Howard Stearns
71ce5a6494 Merge pull request #11016 from highfidelity/context-overlays
Context Overlays
2017-08-03 16:28:14 -07:00
Anthony J. Thibault
1b6feb63c8 Fix for crash when attempting to teleport while avatar was loading
The fix had two parts.
  * Make Avatar::getAbsoluteDefaultJointXXXInObjectFrame thread safe
  * Make teleport.js handle a zero foot offset more gracefully, to prevent the avatar from teleporting into the floor.
2017-08-01 18:40:43 -07:00
Seth Alves
cfe3981bc2 cleanups 2017-07-27 18:22:17 -07:00
Seth Alves
fcf1dc839a parenting near grab works 2017-07-27 17:52:23 -07:00
Seth Alves
f0c9f1d120 starting on controller-dispatcher experiment 2017-07-27 15:32:13 -07:00
SamGondelman
e3288a9004 fix flicker, scissor warning, and handControllerGrab sphere size 2017-07-27 11:17:30 -07:00
Sam Gondelman
fcaa39b245 Merge branch 'master' into sharks 2017-07-26 18:18:09 -07:00
SamGondelman
5e4a83dad9 defaultRenderStates, handControllerGrab.js, fix teleport.js a little 2017-07-26 17:58:39 -07:00
Zach Fox
8a7561d61b IT'S WORKING SOB SOB SOB 2017-07-26 16:35:55 -07:00
Zach Fox
39cb0bc357 WHYYYY DOESN'T THIS WORK 2017-07-26 16:14:35 -07:00
Zach Fox
1336a59b6c Stupid bracket 2017-07-26 15:14:58 -07:00
Zach Fox
17c7e38fce Bugfixes? 2017-07-26 15:02:52 -07:00
Zach Fox
3a05219c59 Closer still 2017-07-26 14:10:41 -07:00
Zach Fox
40038ce54b Merge branch 'master' of https://github.com/highfidelity/hifi into context-overlays 2017-07-25 09:33:07 -07:00
SamGondelman
3c8b964cc9 replace setHandLasers with drawHUDLayer overlay property 2017-07-24 18:16:40 -07:00
David Kelly
5cd05da31e strict comparisons 2017-07-20 15:16:40 -07:00
SamGondelman
5de0970365 put back ignoredEntities functionality in teleport 2017-07-20 14:17:52 -07:00
SamGondelman
c7f0f03fce expanded RayPick JS API 2017-07-20 13:53:39 -07:00
Zach Fox
46d09a12fe Fix bug where overlay would get stuck 2017-07-20 13:26:43 -07:00
SamGondelman
d156680bc8 ignore/include by ID, simplified caching logic 2017-07-20 12:15:06 -07:00
Zach Fox
f515a24568 UX improvements 2017-07-20 12:00:13 -07:00
Dante Ruiz
3805228b70 fixed grab the tablet in third person 2017-07-20 16:26:51 +01:00
SamGondelman
bf243d6025 lockEnd, editRenderState, and updated grab.js 2017-07-19 17:45:21 -07:00
Zach Fox
2dc3844116 Improve reliability of hand lasers; increase size of target 2017-07-19 17:07:57 -07:00
Zach Fox
c866bd814d Make clicks work right 2017-07-19 12:24:20 -07:00
SamGondelman
c6b3f69db0 teleport third eye laser on invalid hand pose 2017-07-19 11:51:31 -07:00
Zach Fox
1d26a268c1 Merge branch 'master' of https://github.com/highfidelity/hifi into HoverOverlay_CubeOverlay 2017-07-19 09:53:51 -07:00
Zach Fox
761d35d633 Getting there! 2017-07-18 17:10:23 -07:00
Zach Fox
82111a8f6a Timer for hand controller lasers 2017-07-18 16:40:18 -07:00
Zach Fox
8f6af3a1ab ContextOverlay 2017-07-18 16:28:24 -07:00
Zach Fox
265f978a06 It's working! 2017-07-18 15:57:26 -07:00
Dante Ruiz
b3ec306063 better version 2017-07-18 23:48:21 +01:00
Dante Ruiz
8cbe63f296 removed search laser in edit mode for 2d mode 2017-07-18 22:45:54 +01:00
Zach Fox
2b1a0921da Initial work on clickable overlays 2017-07-18 14:01:16 -07:00
Zach Fox
67c8ddfd57 Merge in changes from laser PR 2017-07-17 17:09:40 -07:00
Zach Fox
a37f0137e7 Destroy overlays when trigger released 2017-07-17 14:29:43 -07:00
SamGondelman
197ba83b10 remove old_teleport 2017-07-17 13:46:23 -07:00
Zach Fox
974dff36b0 Make hover overlays work for hand controller lasers 2017-07-17 13:16:53 -07:00
SamGondelman
ae99be0350 added faceAvatar and centerEndY, working on updating teleport.js, style fixes 2017-07-17 13:07:42 -07:00
Seth Alves
e4aa4823f9 Merge branch 'master' of github.com:highfidelity/hifi into dont-think-during-mouse-move 2017-07-07 08:51:38 -07:00
ZappoMan
c3c9df0cd0 restore old camera state 2017-07-06 10:41:46 -07:00
Seth Alves
55b7c2d767 avoid doing a lot of work during mouse-move event-handlers 2017-07-05 15:50:05 -07:00
Seth Alves
d917878638 fix whitespace 2017-07-05 11:29:09 -07:00
Seth Alves
ab340530b8 don't do a lot of processing during the mouse-move event handler 2017-07-05 11:27:13 -07:00
ZappoMan
d5acc8a6f9 Merge branch 'master' of https://github.com/highfidelity/hifi into godview 2017-07-03 12:21:29 -07:00
David Rowe
a8501a7ac6 Remove old Leap Motion code 2017-06-15 14:45:40 +12:00
Seth Alves
d87b858c0a Merge pull request #10619 from NeetBhagat/4869-Entity-resize-issue
4869 entity resize issue
2017-06-08 16:34:07 -07:00
Anthony J. Thibault
90d241ca3c Account for avatar scale 2017-06-06 09:10:46 -07:00
NeetBhagat
2ce72d554b Resolve 2 issues:
1) Entity can grow/shrink if it is grabbed by first right hand then left hand.
2) Stop unwanted grow/shrink of an entity.
2017-06-05 14:13:51 +05:30
Anthony J. Thibault
7da73d0ff1 teleport.js should still function on avatars with no feet. 2017-06-02 18:01:40 -07:00
NeetBhagat
580c2548e9 Initial Commit :
1) Resolve a bug when 2 different entity is grabbed in 2 hands. And move your left hand and entity of left hand grow/shrink when you move right/left hand.
2) Resolve right hand-left hand grow-shrink functionality
2017-06-02 23:04:58 +05:30
ZappoMan
60048a231f god view controller 2017-06-02 10:26:54 -07:00
Seth Alves
de40604042 whitespace 2017-05-25 09:54:40 -07:00
Seth Alves
80e641b6d4 fix code that was using old raypickInfo.properties field 2017-05-25 09:47:02 -07:00
Anthony J. Thibault
b276970258 Hand controller lasers work better in thirdPerson camera mode. 2017-05-08 14:32:50 -07:00
Seth Alves
92966377fb Merge branch 'fix-dont-send-non-entity-edits-over-wire' of github.com:sethalves/hifi into fix-dont-send-non-entity-edits-over-wire 2017-05-04 19:05:57 -07:00
Seth Alves
900fae30fd avoid calling editEntity on overlays 2017-05-04 19:05:52 -07:00
Seth Alves
70efe4aa4f avoid calling editEntity on overlays 2017-05-04 18:52:17 -07:00
Anthony Thibault
7006fa6da4 Merge pull request #10257 from sethalves/grab-try-timer-instead-of-update
grab is driven by timer rather than update, load tablet model with high priority
2017-05-04 14:07:21 -07:00
Seth Alves
0cd0e46ca5 make clone work again 2017-05-02 16:20:59 -07:00
Seth Alves
f1170dc17d AvatarList not AvatarManager 2017-05-02 15:48:12 -07:00
Seth Alves
eed4da3570 some cleanups, delete far-grabs during transition to near-grab rather than set ttl to zero 2017-05-02 15:36:38 -07:00
Seth Alves
dc569051f9 Merge branch 'master' of github.com:highfidelity/hifi into grab-try-timer-instead-of-update 2017-05-02 09:50:13 -07:00
Seth Alves
4b0e7ceef5 show hand lasers when edit is enabled, but not if there are not hand-controllers 2017-04-28 10:24:04 -07:00
Seth Alves
467505e421 Merge branch 'master' of github.com:highfidelity/hifi into grab-try-timer-instead-of-update 2017-04-27 10:33:04 -07:00
Seth Alves
93f9716557 merge from upstream 2017-04-27 10:17:00 -07:00
Seth Alves
15661987be load tablet overlay models with higher priority 2017-04-27 10:16:08 -07:00
volansystech
87ceebca82 Merge branch 'master' of https://github.com/highfidelity/hifi into 21200
# Conflicts:
#	scripts/system/controllers/handControllerGrab.js
2017-04-27 12:58:18 +05:30
Zach Fox
9ace7a7488 Merge pull request #10279 from andrewd440/21174
21174 Make the Particle Emitter Easier to Use
2017-04-26 15:35:29 -07:00
Seth Alves
aeaa95b7a0 Merge branch 'master' of github.com:highfidelity/hifi into grab-try-timer-instead-of-update 2017-04-26 10:23:27 -07:00
Seth Alves
37233b9fdb avoid a rare script-crash 2017-04-26 10:19:50 -07:00
Andrew Lowry
ecf3826050 Always show hand lasers when in edit mode. 2017-04-24 13:35:37 -04:00
Andrew Lowry
8479d835b2 Adds laser selection of particle systems while in edit mode in HMD. 2017-04-24 13:35:37 -04:00
volansystech
1abbca6737 Merge branch 'master' into 21200 2017-04-24 19:09:02 +05:30
Seth Alves
ec687bdb4b cleanups 2017-04-21 11:03:43 -07:00
Seth Alves
1e6b2682c9 use timers rather than relying on update calls 2017-04-21 10:17:57 -07:00
volansystech
9e2899678a Resolving conflicts of #21206 2017-04-20 23:54:41 +05:30
volansystech
abc87c0338 Increased accuracy for converting far-grab to near-grab for every object
Near-grab radius reduced to its default = 0.3
2017-04-20 23:37:16 +05:30
Seth Alves
f7378abb08 Merge branch 'master' of github.com:highfidelity/hifi into bullet-constraints-1 2017-04-20 02:40:10 -07:00
Brad Hefta-Gaub
a555846d5d Merge pull request #10235 from volansystech/21206
21206 Far grab improvement to draw held entity toward yourself
2017-04-19 14:33:09 -07:00
volansystech
b194ddeb66 Resolve Comments of @sethalves 2017-04-19 16:39:23 +05:30
volansystech
e5c7587ad8 Improve far grabbing based on timescale. 2017-04-18 20:01:02 +05:30
volansystech
7e0efed062 Improve speed of grabbing. 2017-04-18 00:54:01 +05:30
Seth Alves
371118a6c0 Merge branch 'master' of github.com:highfidelity/hifi into bullet-constraints-1 2017-04-14 16:26:30 -07:00
Seth Alves
110cfb47d1 turn off handControllerGrab debug prints 2017-04-14 14:23:27 -07:00
Seth Alves
6420ddd038 grab script checks for touch devices continually, rather than just when the script starts 2017-04-14 14:20:04 -07:00
Seth Alves
d17d12446b Merge branch 'master' of github.com:highfidelity/hifi into bullet-constraints-1 2017-04-14 12:49:03 -07:00
Seth Alves
1009182c06 grab and handControllerGrab use new far-grab action 2017-04-14 11:52:07 -07:00
Seth Alves
af5a352f02 turn on handControllerGrab debug prints 2017-04-14 08:10:31 -07:00
volansystech
70855b1c53 Improve the accuracy of Far to near Equip State. 2017-04-13 19:24:47 +05:30
Seth Alves
0eb9507a10 Merge branch 'master' of github.com:highfidelity/hifi into bullet-constraints-0 2017-04-12 16:25:50 -07:00
volansystech
7bc3435cfa Initial Commit..
If distanceToObject from avatar is more than 15, we are accelarting entity travel by 2x.
This will help user to grab the entity in lesser time.
2017-04-13 02:51:30 +05:30
Seth Alves
026dde2e68 allow kinematic near-grab to be turned on or off for a given entity 2017-04-12 10:14:16 -07:00