parenting near grab works

This commit is contained in:
Seth Alves 2017-07-27 17:52:23 -07:00
parent f0c9f1d120
commit fcf1dc839a
2 changed files with 63 additions and 49 deletions

View file

@ -7,16 +7,21 @@
/* global Script, Entities, controllerDispatcherPlugins, Controller, Vec3, getControllerWorldLocation */
controllerDispatcherPlugins = {};
Script.include("/~/system/libraries/utils.js");
Script.include("/~/system/libraries/controllers.js");
(function() {
var _this = this;
// var LEFT_HAND = 0;
// var RIGHT_HAND = 1;
var LEFT_HAND = 0;
var RIGHT_HAND = 1;
var NEAR_GRAB_RADIUS = 0.1;
var NEAR_GRAB_MAX_DISTANCE = 1.0; // you cannot grab objects that are this far away from your hand
var DISPATCHER_PROPERTIES = [
"position",
"registrationPoint",
@ -36,6 +41,11 @@ Script.include("/~/system/libraries/controllers.js");
];
this.runningPluginName = null;
this.leftTriggerValue = 0;
this.leftTriggerClicked = 0;
this.rightTriggerValue = 0;
this.rightTriggerClicked = 0;
this.leftTriggerPress = function(value) {
_this.leftTriggerValue = value;
@ -55,40 +65,36 @@ Script.include("/~/system/libraries/controllers.js");
this.update = function () {
var leftControllerLocation = getControllerWorldLocation(Controller.Standard.LeftHand, true);
var rightControllerLocation = getControllerWorldLocation(Controller.Standard.RightHand, true);
var leftNearbyEntityIDs = Entities.findEntities(leftControllerLocation, NEAR_GRAB_RADIUS);
var rightNearbyEntityIDs = Entities.findEntities(rightControllerLocation, NEAR_GRAB_RADIUS);
var leftNearbyEntityProperties = {};
leftNearbyEntityIDs.forEach(function (entityID) {
var props = Entities.getEntityProperties(entityID, DISPATCHER_PROPERTIES);
props.id = entityID;
props.distanceFromController = Vec3.length(Vec3.subtract(leftControllerLocation, props.position));
leftNearbyEntityProperties.push(props);
});
var rightNearbyEntityProperties = {};
rightNearbyEntityIDs.forEach(function (entityID) {
var props = Entities.getEntityProperties(entityID, DISPATCHER_PROPERTIES);
props.id = entityID;
props.distanceFromController = Vec3.length(Vec3.subtract(rightControllerLocation, props.position));
rightNearbyEntityProperties.push(props);
});
var controllerLocations = [getControllerWorldLocation(Controller.Standard.LeftHand, true),
getControllerWorldLocation(Controller.Standard.RightHand, true)];
var nearbyEntityProperties = [[], []];
for (var i = LEFT_HAND; i <= RIGHT_HAND; i ++) {
// todo: check controllerLocations[i].valid
var controllerPosition = controllerLocations[i].position;
var nearbyEntityIDs = Entities.findEntities(controllerPosition, NEAR_GRAB_RADIUS);
for (var j = 0; j < nearbyEntityIDs.length; j++) {
var entityID = nearbyEntityIDs[j];
var props = Entities.getEntityProperties(entityID, DISPATCHER_PROPERTIES);
props.id = entityID;
props.distanceFromController = Vec3.length(Vec3.subtract(controllerPosition, props.position));
if (props.distanceFromController < NEAR_GRAB_MAX_DISTANCE) {
nearbyEntityProperties[i].push(props);
}
}
}
var controllerData = {
triggerValues: [this.leftTriggerValue, this.rightTriggerValue],
triggerPresses: [this.leftTriggerPress, this.rightTriggerPress],
controllerLocations: [ leftControllerLocation, rightControllerLocation ],
nearbyEntityProperties: [ leftNearbyEntityProperties, rightNearbyEntityProperties ],
triggerValues: [_this.leftTriggerValue, _this.rightTriggerValue],
triggerClicks: [_this.leftTriggerClicked, _this.rightTriggerClicked],
controllerLocations: controllerLocations,
nearbyEntityProperties: nearbyEntityProperties,
};
if (this.runningPluginName) {
var plugin = controllerDispatcherPlugins[this.runningPluginName];
if (_this.runningPluginName) {
var plugin = controllerDispatcherPlugins[_this.runningPluginName];
if (!plugin || !plugin.run(controllerData)) {
this.runningPluginName = null;
_this.runningPluginName = null;
}
} else if (controllerDispatcherPlugins) {
for (var pluginName in controllerDispatcherPlugins) {
@ -96,7 +102,7 @@ Script.include("/~/system/libraries/controllers.js");
if (controllerDispatcherPlugins.hasOwnProperty(pluginName)) {
var candidatePlugin = controllerDispatcherPlugins[pluginName];
if (candidatePlugin.isReady(controllerData)) {
this.runningPluginName = candidatePlugin;
_this.runningPluginName = pluginName;
break;
}
}
@ -107,9 +113,9 @@ Script.include("/~/system/libraries/controllers.js");
var MAPPING_NAME = "com.highfidelity.controllerDispatcher";
var mapping = Controller.newMapping(MAPPING_NAME);
mapping.from([Controller.Standard.RT]).peek().to(this.rightTriggerPress);
mapping.from([Controller.Standard.RTClick]).peek().to(this.rightTriggerClicked);
mapping.from([Controller.Standard.RTClick]).peek().to(this.rightTriggerClick);
mapping.from([Controller.Standard.LT]).peek().to(this.leftTriggerPress);
mapping.from([Controller.Standard.LTClick]).peek().to(this.leftTriggerClicked);
mapping.from([Controller.Standard.LTClick]).peek().to(this.leftTriggerClick);
Controller.enableMapping(MAPPING_NAME);
this.cleanup = function () {

View file

@ -35,7 +35,7 @@
"_CAMERA_RELATIVE_CONTROLLER_RIGHTHAND" :
"_CAMERA_RELATIVE_CONTROLLER_LEFTHAND");
}
return controllerJointIndex;
}
@ -52,7 +52,11 @@
function entityIsGrabbable(props) {
var grabbableProps = {};
var userDataParsed = JSON.parse(props.userData);
var userDataParsed = null;
try {
userDataParsed = JSON.parse(props.userData);
} catch (err) {
}
if (userDataParsed && userDataParsed.grabbable) {
grabbableProps = userDataParsed.grabbable;
}
@ -60,6 +64,7 @@
if (grabbableProps.hasOwnProperty("grabbable")) {
grabbable = grabbableProps.grabbable;
}
if (!grabbable) {
return false;
}
@ -86,6 +91,7 @@
this.previouslyUnhooked = {};
// todo: does this change if the avatar changes?
this.handJointIndex = MyAvatar.getJointIndex(this.hand === RIGHT_HAND ? "RightHand" : "LeftHand");
this.thisHandIsParent = function(props) {
@ -113,8 +119,7 @@
return false;
};
this.startNearGrab = function (controllerData) {
var grabbedProperties = controllerData.nearbyEntityProperties[this.hand][this.grabbedThingID];
this.startNearGrab = function (controllerData, grabbedProperties) {
Controller.triggerHapticPulse(HAPTIC_PULSE_STRENGTH, HAPTIC_PULSE_DURATION, this.hand);
var reparentProps = {
@ -154,24 +159,27 @@
};
this.isReady = function (controllerData) {
if (!controllerData.triggerPresses[this.hand]) {
if (controllerData.triggerClicks[this.hand] == 0) {
return false;
}
var grabbable = null;
var grabbedProperties = null;
var bestDistance = 1000;
controllerData.nearbyEntityProperties[this.hand].forEach(function(nearbyEntityProperties) {
if (entityIsGrabbable(nearbyEntityProperties)) {
if (nearbyEntityProperties.distanceFromController < bestDistance) {
bestDistance = nearbyEntityProperties.distanceFromController;
grabbable = nearbyEntityProperties;
var nearbyEntityProperties = controllerData.nearbyEntityProperties[this.hand];
for (var i = 0; i < nearbyEntityProperties.length; i ++) {
var props = nearbyEntityProperties[i];
if (entityIsGrabbable(props)) {
if (props.distanceFromController < bestDistance) {
bestDistance = props.distanceFromController;
grabbedProperties = props;
}
}
});
}
if (grabbable) {
this.grabbedThingID = grabbable.id;
this.startNearGrab();
if (grabbedProperties) {
this.grabbedThingID = grabbedProperties.id;
this.startNearGrab(controllerData, grabbedProperties);
return true;
} else {
return false;
@ -179,7 +187,7 @@
};
this.run = function (controllerData) {
if (!controllerData.triggerPresses[this.hand]) {
if (controllerData.triggerClicks[this.hand] == 0) {
this.endNearGrab(controllerData);
return false;
}