Commit graph

3477 commits

Author SHA1 Message Date
Brad Hefta-Gaub
80f0bd3b79 Merge pull request #11494 from humbletim/add-console-output-basenames
[experiment/feedback] Include script name with all JS/QML debug output
2017-10-06 17:58:19 -07:00
Nissim Hadar
e34fb1c874 Merge branch 'master' into hazeZone 2017-10-06 13:20:12 -07:00
Seth Alves
195d96bd43 Merge branch 'master' of github.com:highfidelity/hifi into import-av-entities 2017-10-06 11:02:35 -07:00
Ryan Huffman
9c06afc4c8 Merge pull request #11326 from cain-kilgore/21537
WL 21537 - Improve log naming
2017-10-06 08:51:42 -07:00
Seth Alves
53a49272dc fix importing of avatar-entities 2017-10-05 11:43:19 -07:00
Cain Kilgore
b3c3b2d34f Switched Time & Session ID Over 2017-10-05 19:42:31 +01:00
Nissim Hadar
8b72e3044a WIP - implementing range+altitude mode. 2017-10-04 22:26:53 -07:00
Nissim Hadar
d4acb00aa5 Merge branch 'master' into hazeZone 2017-10-03 17:44:31 -07:00
Andrew Meadows
8d2153d2f3 cleanup debug stats, use more correct names 2017-10-02 13:08:17 -07:00
Andrew Meadows
7df8816a81 faster rate counting 2017-10-02 13:08:17 -07:00
Nissim Hadar
ffecf42ebb Some clean-up. 2017-10-01 21:12:29 -07:00
Nissim Hadar
2e1919eba5 Merge branch 'master' into hazeZone 2017-09-29 15:16:46 -07:00
humbletim
fd917917c4 include the source basename in Script.print() && QML/Script console.*() debug output 2017-09-29 14:48:01 -04:00
Andrew Meadows
1c30f7424e remove cruft and add comments 2017-09-29 11:34:35 -07:00
SamGondelman
c39ac93fc8 fix isVerySimilar 2017-09-29 11:34:35 -07:00
Andrew Meadows
d55d45f6aa check radius in ViewFrustum::isVerySimilar() 2017-09-29 11:34:35 -07:00
Andrew Meadows
a55661e1ff remove ViewFrustum::calculateProjection() 2017-09-29 11:34:35 -07:00
Andrew Meadows
0597970bb4 faster, more correct ViewFrustum::isVerySimilar()
remove OVERSEND hack
add ViewFrustum::calculateProjection() method used by OctreeQueryNode
2017-09-29 11:34:34 -07:00
SamGondelman
defed80be7 edited entities are not repeatedly sent if out of view, handles cases where usesViewFrustum changes 2017-09-29 11:34:34 -07:00
Nissim Hadar
4d8a1db895 Merge branch 'master' into hazeZone
# Conflicts:
#	libraries/entities-renderer/src/RenderableModelEntityItem.cpp
2017-09-27 17:50:51 -07:00
Ryan Huffman
0e3c2f2e50 Fix ambiguous conversion to QVariant in StatTracker 2017-09-27 15:22:23 -07:00
Ryan Huffman
014a7bc9b0 Fix bytes downloaded stat tracking 2017-09-27 09:33:10 -07:00
Bradley Austin Davis
e42068f681 Merge branch 'master' into android_new 2017-09-26 14:31:29 -07:00
Seth Alves
913d3c4d12 Merge pull request #11422 from hyperlogic/feature/ant-man2
Secondary IPD fixes
2017-09-26 11:53:45 -07:00
Andrew Meadows
ec80846281 Merge pull request #11443 from SamGondelman/sharks
Laser Pointer fixes and updates
2017-09-26 10:22:55 -07:00
SamGondelman
a73fdf4397 fix pointer event properties 2017-09-25 10:19:42 -07:00
Nissim Hadar
6cbf087708 First version with combo for Haze Mode. 2017-09-24 15:08:22 -07:00
SamGondelman
cbe621f2b7 add searchRay to RayPickResult, fix precision picking caching with multiple lasers, make laser addition/removal immediate 2017-09-22 15:15:15 -07:00
Nissim Hadar
5e1d470553 WIP 2017-09-22 09:48:22 -07:00
Nissim Hadar
953ddfdcd3 First version of adding haze to the zone. 2017-09-21 14:54:16 -07:00
Anthony J. Thibault
54e627e2c5 Merge branch 'master' into feature/ant-man2 2017-09-21 13:59:47 -07:00
Andrew Meadows
b803344f0c Merge pull request #11421 from jherico/fix/transform_log_spam
Don't add items to the scene graph until they have a valid parent chain
2017-09-21 08:42:56 -07:00
Ryan Huffman
a56303a3fe Merge pull request #11379 from highfidelity/feat/auto-bake
Add auto baking to Asset Server and mesh compression for FBXs
2017-09-21 08:33:51 -07:00
Brad Davis
27350bd7de Don't add items to the scene graph until they have a valid parent chain 2017-09-20 16:52:23 -07:00
Anthony J. Thibault
09c61deda8 Fixes for Vive puck calibration 2017-09-20 15:41:49 -07:00
Bradley Austin Davis
bc4193f276 Merge branch 'master' into android_new 2017-09-19 14:27:31 -07:00
Bradley Austin Davis
b93e91b9f3 New android toolchain 2017-09-19 13:45:12 -07:00
Atlante45
b9e5957c9f Remove unused Algorithms.h 2017-09-18 16:14:06 -07:00
Anthony J. Thibault
0757f513af Merge branch 'master' into feature/ant-man 2017-09-18 11:36:39 -07:00
Seth Alves
8a49edbecb code review 2017-09-15 10:08:35 -07:00
Atlante45
ae14f1f88e Merge branch 'master' of https://github.com/highfidelity/hifi into feat/auto-bake 2017-09-14 15:34:20 -07:00
Anthony J. Thibault
8fb69a9867 Merge branch 'master' into feature/ant-man 2017-09-13 18:23:11 -07:00
Cain Kilgore
2427008ff3 Static 2017-09-13 17:40:04 +01:00
Cain Kilgore
1c05311056 Some code cleanup 2017-09-13 16:48:18 +01:00
beholder
deee6aab1a 7469 Mouse Pointer Depth is Incorrect in HMD Mode 2017-09-12 04:24:18 +03:00
Anthony J. Thibault
b81f85e1ae Merge branch 'master' into feature/ant-man 2017-09-11 15:14:03 -07:00
Cain Kilgore
f6e22b0733 Changes
The ID no longer relies on the Avatar Session ID as this changed per domain switch. The intention of this PR is to be able to group the log files easier, hence why it now relies on Interface ID instead. Additionally, when no ID is found when the interface is first launched, the ID doesn't appear in the rolled over log file. It will just appear blank.
2017-09-09 17:21:42 +01:00
David Rowe
6ba6c6ee35 Reduce entity fade-in time 2017-09-09 18:00:21 +12:00
Cain Kilgore
7b39cb7791 Should work now 2017-09-08 21:44:38 +01:00
Cain Kilgore
dfbd25fd77 Now pls 2017-09-08 20:51:41 +01:00
Cain Kilgore
7f4cc0ed2a Should fix the Mac Build 2017-09-08 20:21:17 +01:00
Cain Kilgore
b953c49461 Commit for Better Logger - WL 21537 2017-09-08 03:20:55 +01:00
Stephen Birarda
5e1decb02b Merge branch 'master' of github.com:highfidelity/hifi into feat/auto-bake 2017-09-07 12:06:53 -07:00
Dante Ruiz
fec8482b69 Merge branch 'master' of github.com:highfidelity/hifi into feature/ant-man 2017-09-05 16:26:51 -07:00
Andrew Meadows
4b8840f307 Merge pull request #11282 from sethalves/fix-winking-dynamic-children-1
fix a bug that caused dynamic children to wink in and out and then vanish
2017-09-05 10:02:47 -07:00
Brad Davis
65b49a958f Merge branch 'master' into 21484 2017-08-31 14:59:30 -07:00
Seth Alves
ca86ce59c2 fix a bug that cuased dynamic children to wink in and out and then vanish 2017-08-30 17:44:42 -07:00
Anthony J. Thibault
c9cdaadeb5 Better scale support in SpatiallyNestable class.
Previously avatar used SpatiallyNestable scale to keep track of model rendering scale.
It now uses a new member variable _modelScale instead. This is important because the
notion of "Avatar" space does NOT include scale, so this is now reflected correctly in
the SpatiallyNestable class.

Similarly, EntityItems no longer stuff dimensions into the SpatiallyNestable scale
field.  a new _dimensions member variable is used instead.  The SpatiallyNestable scale
field for entities should always be one.

Parent joints can now have scale if getAbsoluteJointScaleInObjectFrame() returns a non-zero scale.
This is used in the case of the faux SENSOR_TO_WORLD_MATRIX_INDEX joint.

Overlays now ignore the SpatiallyNestable scale, and render using only orientation, position and dimensions.

Added qDebug stream support for Transform class.
2017-08-30 15:46:36 -07:00
Anthony J. Thibault
573985c7c9 Merge branch 'master' into feature/ant-man 2017-08-28 09:27:04 -07:00
Anthony J. Thibault
4f830cf1dc Calculate jump speed based on canonical jump height. 2017-08-25 15:34:51 -07:00
Atlante45
8a291f16ff Merge branch 'master' of https://github.com/highfidelity/hifi into feat/auto-bake 2017-08-25 15:26:38 -07:00
Atlante45
859ec57ded Move Baking Status 2017-08-25 10:54:33 -07:00
Atlante45
fd3156b57c Move BakingStatus 2017-08-25 10:54:33 -07:00
Anthony J. Thibault
e0ff7f5f40 Moved speed constants into AvatarConstants.h 2017-08-25 10:47:54 -07:00
Brad Davis
e817d3ced4 Threaded rendering & entity rendering refactor 2017-08-24 13:34:34 -07:00
Anthony J. Thibault
246097b65e WIP support for scale within SpatiallyNestable class.
currently disabled by the SPATIALLY_NESTABLE_SCALE_SUPPORT pre-processor symbol.
2017-08-24 11:18:38 -07:00
Anthony J. Thibault
963ddce7bc Use eye-height to match user and avatar scales, follow fixes
Fix postPhysicsUpdate to properly transform follow displacement into sensor frame.
2017-08-21 17:42:24 -07:00
Anthony J. Thibault
d196743986 Added Avatar::getHeight() method 2017-08-21 17:42:22 -07:00
Ryan Huffman
b862336d17 Add PathUtils::generateTemporaryDir() 2017-08-21 13:40:51 -07:00
Menithal
dc5e374485 Merge remote-tracking branch 'upstream/master' into 21484 2017-08-17 22:28:43 +03:00
SamGondelman
86cc938a47 Merge remote-tracking branch 'upstream/master' into sharks 2017-08-16 09:54:12 -07:00
Anthony J. Thibault
f72a94e195 warning fixes 2017-08-11 17:28:50 -07:00
Anthony J. Thibault
b050d2c4c7 fix case on include for linux 2017-08-11 15:15:43 -07:00
Anthony J. Thibault
ae98974d79 improve 14-dop generation for avatar joint collision
Also added debug rendering functionality.
2017-08-10 15:52:51 -07:00
Menithal
982d4a451f Updated Protocol to add allowTranslation
There still is a bug for the value no actually updating
2017-08-08 23:47:37 +03:00
SamGondelman
489e08aef0 Merge branch 'master' of https://github.com/highfidelity/hifi into sharks 2017-08-07 13:29:00 -07:00
Seth Alves
af1e27dc36 Merge pull request #11053 from hyperlogic/feature/secondary-pose-support
Improved support for Vive Trackers on biceps
2017-08-07 13:11:48 -07:00
Anthony J. Thibault
98bbe887b9 Merge branch 'master' into feature/secondary-pose-support 2017-08-04 16:11:13 -07:00
Brad Davis
0e508432c4 PR comments 2017-08-04 15:27:33 -07:00
Brad Davis
86e3489167 Updates from Threaded Rendering project 2017-08-04 15:22:14 -07:00
SamGondelman
bd942ec406 merge from master 2017-08-04 12:17:54 -07:00
Andrew Meadows
e465186511 Merge pull request #11048 from 1P-Cusack/21389
WL21389 PR1:  Representation of collision shapes need updating (details below).
2017-08-03 09:04:31 -07:00
Anthony Thibault
8a87ebd2a8 Merge pull request #11036 from AndrewMeadows/walkabout
fix bugs preventing avatar from walking on spherical planet
2017-08-01 16:36:35 -07:00
Anthony J. Thibault
2383933252 Merge branch 'master' into feature/secondary-pose-support 2017-07-31 10:55:40 -07:00
Brad Davis
17b06e8e12 Fix log warnings from non-notifiable properties 2017-07-29 11:54:39 -07:00
LaShonda Hopper
cc4fbc97cd [WL21389] PR1 Update based on code review discussion & feedback (details below).
* Removed some left overs from prior approach.
* Moved _collisionShapeType & getShapeType override from ShapeEntityItem to
  RenderableShapeEntityItem (see thread: https://github.com/highfidelity/hifi/pull/11048#discussion_r130154903)
* Switched _collisionShapeType default from SHAPE_TYPE_NONE to SHAPE_TYPE_ELLIPSOID
** see thread: https://github.com/highfidelity/hifi/pull/11048#discussion_r129982909

Note(s):
* Retested and the cylinder behaves as expected along with the Box & Sphere shapes
  save from the previously mentioned caveats in the PR notes (https://github.com/highfidelity/hifi/pull/11048)
* Confirmed that currently unsupported shapes (hedrons, polygons, & cone) fallback to
  ellipsoid behavior given default change.

Changes Committed:
	modified:   libraries/entities-renderer/src/RenderableShapeEntityItem.cpp
	modified:   libraries/entities-renderer/src/RenderableShapeEntityItem.h
	modified:   libraries/entities/src/ShapeEntityItem.cpp
	modified:   libraries/entities/src/ShapeEntityItem.h
	modified:   libraries/shared/src/ShapeInfo.cpp
2017-07-28 15:59:17 -04:00
Brad Hefta-Gaub
d572510770 Merge pull request #11009 from AndrewMeadows/fix-QueryAACube
update EntityItem bounding cube when on changed dimensions
2017-07-27 18:21:06 -07:00
Andrew Meadows
6b386000db initialize 'success' and use for return value 2017-07-27 17:11:13 -07:00
Anthony J. Thibault
78c6564174 Merge branch 'master' into feature/secondary-pose-support 2017-07-27 09:09:32 -07:00
Sam Gondelman
fcaa39b245 Merge branch 'master' into sharks 2017-07-26 18:18:09 -07:00
Brad Davis
8d37e54a4e Merge pull request #11051 from highfidelity/qt59
Changes for Qt 5.9 warnings and build issues
2017-07-25 15:05:28 -07:00
LaShonda Hopper
ef1e426273 [WL21389] Some code and todo cleanup in prep for PR1.
Changes to be committed:
	modified:   libraries/entities-renderer/src/RenderableShapeEntityItem.cpp
	modified:   libraries/entities/src/ShapeEntityItem.cpp
	modified:   libraries/physics/src/ShapeFactory.cpp
	modified:   libraries/shared/src/ShapeInfo.cpp
2017-07-25 15:27:02 -04:00
Leander Hasty
d155c02640 [WL21389] wip and modifications based on comments
https://github.com/highfidelity/hifi/pull/11024#pullrequestreview-51611518

Cleans up tabs, moves new functionality out of ShapeFactory directly to
RenderableShapeEntityItem's computeShapeInfo override, begins to break down
where we will need pointlists.

Still need to determine how rotation is handled for pointlists, and check
for axis alignment on cylinders before deciding on a shape.

Changes to be committed:
	modified:   libraries/entities-renderer/src/RenderableShapeEntityItem.cpp
	modified:   libraries/entities-renderer/src/RenderableShapeEntityItem.h
	modified:   libraries/entities/CMakeLists.txt
	modified:   libraries/entities/src/ShapeEntityItem.cpp
	modified:   libraries/entities/src/ShapeEntityItem.h
	modified:   libraries/physics/src/ShapeFactory.cpp
	modified:   libraries/physics/src/ShapeFactory.h
	modified:   libraries/shared/src/ShapeInfo.cpp
	modified:   scripts/developer/tests/basicEntityTest/entitySpawner.js
2017-07-25 15:20:35 -04:00
LaShonda Hopper
75403124b6 [WL21389] Addresses physics library dependency and has some other fixes (details below).
* Addresses physics library dependency by moving computeShapeInfo override from
ShapeEntityItem (which is within Entities Library) to RenderableShapeEntityItem
(which is in Entities-Renderer Library).
** Entities-Renderer library already links against the physic library.
** Per discussion with Andrew Meadows: In order to ShapeEntityItem to be
utilized the library dependency between the Entity and Physics library
would need to be resolved to avoid the cyclical reliance which isn't in
the scope of this ticket.
* Updates shapeSpawner test script from the default clone of basicEntityTest\entitySpawner.js
** Objects now have a finite lifetime
** Script now cleans up the objects created when the script ends
** Also moved some adjustable properties out into var aliases at the top of the
file for easier/less error prone tweaking. Should probably add one for the shapeType.
* Fixes some issues with validateShapeType helper function
* Removed naive attempt at including physics library within entities library.
* Transferred some todos from notes
* Fixed some formatting

NOTE(s):
  This compiles and runs.  Cylinder is spawned and treated as CYLINDER_Y.

TODO(s):
* Add tweakable var for shapeType within shapeSpawner.js
* Vet and verify other shapes.
* Add in edge case handling.
* Add in support for other shapes to ShapeInfo infrastructure.

Changes to be committed:
	modified:   libraries/entities-renderer/src/RenderableShapeEntityItem.cpp
	modified:   libraries/entities-renderer/src/RenderableShapeEntityItem.h
	modified:   libraries/entities/CMakeLists.txt
	modified:   libraries/entities/src/ShapeEntityItem.cpp
	modified:   libraries/entities/src/ShapeEntityItem.h
	modified:   libraries/physics/src/ShapeFactory.cpp
	modified:   libraries/shared/src/ShapeInfo.cpp
	modified:   scripts/developer/tests/basicEntityTest/shapeSpawner.js
2017-07-25 14:43:39 -04:00
LaShonda Hopper
5bc38bd7f0 [WL21389] Collision Shapes need to be updated (details below).
Revised approach involves creating a helper function within ShapeFactory to aid
in devising the ShapeType to be used by an ShapeEntityItem for collision.  The
ShapeFactory is currently doing this for creating the actual Bullet Library
collision shapes.

ShapeEntityItem overrides its virtually inherited computeShapeInfo which
in turn calls the new ShapeFactory helper function.

ShapeEntityItem has a new memvar _collisionShapeType to cache its actual
ShapeType used by the physics system.  This memvar is returned via the getShapeType
accessor which is expected to return an object's ShapeType.

Note(s):
    This is similar to the original approach save translation between entity::Shape and ShapeType
    isn't tied to the EntityItemProperties shapeTypeNames or shapeType. This approach more
    directly solves the issue of getting the actual ShapeType used by the time it's needed
    to determine the bullet collision object type created when initializing the physic information.

    Translation of the ShapeEntityItem's entity::Shape to its ShapeType is handled by
    ShapeFactory which handles creating the bullet collision objects when setting up
    physics on the ShapeEntityItems.

Known Issue(s):
    This doesn't compile.  It appears that the Entity Library needs to know about
    the Physics Library.  The naive attempt at providing that link failed to resolve
    all compilation issues.

    Current Error:
    C1083: Cannot open include file: btBulletDynamicsCommon.h:
    No such file or directory (C:\projects\cusack\libraries\entities\src\ShapeEntityItem.cpp)
       C:\projects\cusack\libraries\physics\src\ShapeFactory.h	15	1	entities

	modified:   libraries/entities-renderer/src/RenderableShapeEntityItem.cpp
	modified:   libraries/entities/CMakeLists.txt
	modified:   libraries/entities/src/ShapeEntityItem.cpp
	modified:   libraries/entities/src/ShapeEntityItem.h
	modified:   libraries/physics/src/ShapeFactory.cpp
	modified:   libraries/physics/src/ShapeFactory.h
	modified:   libraries/physics/src/ShapeInfo.cpp
	modified:   scripts/developer/tests/basicEntityTest/entitySpawner.js
	new file:   scripts/developer/tests/basicEntityTest/shapeSpawner.js
2017-07-25 14:43:07 -04:00
Ryan Huffman
9421e6ebb6 Merge pull request #11029 from cain-kilgore/dominant-hands
WL 21453 - Add a "Dominant Hand" setting
2017-07-25 08:01:31 -07:00
Anthony J. Thibault
33a1d6e225 Merge branch 'master' into feature/secondary-pose-support 2017-07-24 17:27:33 -07:00
Anthony J. Thibault
9f6641ed10 Shoulder puck calibration work in progress
* AnimInverseKinematics: debug draw for secondary targets
* AnimInverseKienmatics: better clean up of ik target debug draw
* GeometryUtil: added findPlaneFromPoints()
* ViveControllerManager: external dependency on eigen
* ViveControllerManager: record history of left/right hand controllers
* ViveControllerManager: use history to determine user shoulder location for better calibration
* ViveControllerManager: pass defaultToReferenceMat by const ref to calibrate functions.
* CMake: added external depenency to eigen linear algebra library.
2017-07-24 17:22:48 -07:00
Andrew Meadows
8c55476c65 fix motor direction when walking upside down
also maintain worldUp and remove unnecessary cruft
2017-07-24 16:00:13 -07:00
Cain Kilgore
42742ba1f9 Changed the Return to a String "left/right" instead. 2017-07-24 18:31:16 +01:00
Cain Kilgore
630922dd95 Dominant Hands Branch Initial Commit
Adds a new option in the Avatar Basics section of the Avatar Settings.

API Accessible Functions:
MyAvatar.getUseAlternativeHand()
MyAvatar.setUseAlternativeHand()

Defaults to false (Right Hand). Will return True if set to Left Hand.
2017-07-24 06:18:24 +01:00
Andrew Meadows
29daac83a4 optimize cube update only for connected things 2017-07-21 10:59:25 -07:00
Andrew Meadows
1e6fc85e3e fix math for expanded bounding box 2017-07-21 10:17:10 -07:00
Andrew Meadows
e1eb223616 cleanup bad indentation, cruft, and constants 2017-07-20 16:12:33 -07:00
Andrew Meadows
a8dac0cb79 don't send constant updates for grabbed objects 2017-07-20 15:45:50 -07:00
Brad Davis
3a31805dff Fix warnings in Qt 59 / VS 2017 build 2017-07-20 11:57:12 -07:00
Andrew Meadows
0fc0cf736f fix spelling 2017-07-20 09:34:28 -07:00
Andrew Meadows
4f1489f8b4 less magic 2017-07-20 08:18:19 -07:00
Stephen Birarda
3936ee93f0 use default scripts path in EditTabView to fix load on OS X 2017-07-19 16:34:04 -07:00
Clément Brisset
d76039387a Merge pull request #10992 from Atlante45/fix/heap-use-after-free
Fix potential data corruption in the FileCache
2017-07-19 10:44:02 -07:00
Atlante45
497fd7f714 Pin File pointer during eject 2017-07-18 13:45:46 -07:00
Atlante45
2d246d2563 Implement shutdown with parent for Mac and Linux 2017-07-14 11:39:32 -07:00
SamGondelman
3a35cd128f fix dirOffset, expose intersection type to JS 2017-07-13 16:09:21 -07:00
Cain Kilgore
f91a8c0f53 Merge branch 'master' of https://github.com/highfidelity/hifi into avatar-scaler 2017-07-13 21:25:39 +01:00
Cain Kilgore
521babb6bd Avatar Scaler - should be PR Ready. 2017-07-13 19:18:51 +01:00
SamGondelman
916a99c670 added JS/C++ RayPickResult, working on RayPickManager::update 2017-07-12 17:12:25 -07:00
SamGondelman
ea65a04f28 expose RayPickMask to JS, move everything to interface/src/raypick to prevent dependency issues, start working on RayPickManager::update (needs testing) 2017-07-12 14:20:39 -07:00
SamGondelman
3ac369d782 framework for LaserPointers and abstracted RayPicking on C++ side, including JS API 2017-07-12 14:20:39 -07:00
Cain Kilgore
43782a29c7 Avatar Scaler - WIP 2017-07-12 22:04:58 +01:00
Andrew Meadows
2349057306 Merge pull request #10879 from AndrewMeadows/avoid-null-shape
fix crash in ObjectMotionState::handleEasyChanges()
2017-07-07 10:22:05 -07:00
Clément Brisset
34e3f56002 Merge pull request #10843 from birarda/bug/user-activities-interface-only
disable user activity logger in DS/AC/ac-client
2017-07-06 14:01:49 -07:00
Stephen Birarda
bdcdff3dbc force _isSet to be set before isSet() called 2017-07-06 12:01:08 -07:00
Andrew Meadows
2299bb7718 supply minimum shape rather than null 2017-07-06 10:37:44 -07:00
David Kelly
1ccf0da7d8 Merge pull request #10897 from davidkelly/dk/cacheSwitchFix
redo cache switch
2017-07-06 09:53:01 -07:00
David Kelly
4a22fbca1b redo cache switch 2017-07-05 17:01:31 -07:00
Brad Davis
2409c83d5d Fix ACClient on Linux 2017-07-05 16:53:42 -07:00
Seth Alves
70a7b302fc Merge pull request #10860 from jherico/deadlock_guards
Don't use blocking connections on the main thread
2017-07-03 09:05:56 -07:00
Brad Davis
6fc82bb351 Switch to preprocessor macro for blocking invokes to capture function information 2017-06-30 11:36:24 -07:00
Brad Davis
b52dd7b822 Don't use blocking connections on the main thread 2017-06-29 20:45:17 -07:00
Atlante45
5c731636b1 Sandbox restarts crashed processes 2017-06-29 12:13:52 -07:00
Andrew Meadows
e9edf01a34 Merge pull request #10831 from kencooke/audio-hrtf-optimize
More HRTF optimizations
2017-06-28 14:17:00 -07:00
Seth Alves
2f3109e4be move the location of Q_DECLARE_METATYPE(std::function<void()>) so that the server-script AC can see it 2017-06-28 11:00:05 -07:00
Ken Cooke
0acbdc7755 CR fix: use predefined PI 2017-06-28 10:18:54 -07:00
Brad Davis
8130a91b8c Cleanup entity dependencies 2017-06-27 19:15:49 -07:00
Howard Stearns
20f713a241 Merge pull request #10803 from davidkelly/dk/cacheSwitch
new --cache switch for interface
2017-06-27 12:23:23 -07:00
Ken Cooke
dcdf07191b Fast acosf() using polynomial approximation 2017-06-27 11:29:44 -07:00
David Kelly
01155ba4e3 this handles redirecting ktx_cache, data8, prepared 2017-06-27 08:47:54 -07:00
samcake
c0e8b6c8bc clean up 2017-06-23 14:18:56 -07:00
David Kelly
bda50af780 this uses qt's test location for AppData/Local, but leaves Roaming alone 2017-06-23 11:06:48 -07:00
David Kelly
04160f2ca1 switch to change ktx_cache directory (only) 2017-06-23 09:19:41 -07:00
David Kelly
7ef50042ba remove turd 2017-06-23 08:00:18 -07:00
David Kelly
06d1ac8bf7 Merge remote-tracking branch 'upstream/master' into dk/scriptsSwitch 2017-06-22 14:14:54 -07:00
David Kelly
ff5b37c785 new --scripts switch overrides default scripts location 2017-06-22 14:09:05 -07:00
Brad Hefta-Gaub
197006e3d3 Merge pull request #10780 from kencooke/audio-hrtf-avx512
HRTF optimizations
2017-06-22 13:34:05 -07:00
Ken Cooke
b27b09ebc6 Detect support for AVX512 instructions 2017-06-20 16:09:52 -07:00
Ken Cooke
bbfdb0f7eb Refactor CPU detection to use common subfunctions 2017-06-20 16:06:05 -07:00
Brad Davis
e3fb42eefd Fix crash when cache File lifetime exceeds cache lifetime 2017-06-20 14:38:51 -07:00
Brad Davis
ed6620fc51 Merge pull request #10718 from jherico/frame_thread
Cleanup and refactoring
2017-06-19 13:31:44 -07:00
Brad Davis
1d4b443113 Prevent cache ejection of textures in use 2017-06-19 09:51:11 -07:00
Brad Davis
fece438602 Cleanup and refactoring 2017-06-15 18:58:56 -07:00