samcake
b1daae0150
Merge branch 'master' of https://github.com/highfidelity/hifi into blue
2017-09-28 09:16:02 -07:00
samcake
3bd6e35e30
Fixing the broken on hud overlay's render transform
2017-09-27 15:19:21 -07:00
samcake
16fb64afaa
Merging with blue-bis
2017-09-21 18:01:04 -07:00
samcake
eed099502a
minimise the changes compared to upstream
2017-09-21 17:20:32 -07:00
samcake
d112ffd8d6
Moving all the 3D overlay transform evaluation out of the render thread to the game loop, need to do something for the line3d
2017-09-20 18:06:49 -07:00
samcake
a49b4dc31f
Merge back blue-bis in
2017-09-15 11:40:26 -07:00
samcake
19cd537e65
addressing review comments
2017-09-15 11:10:25 -07:00
Sam Gateau
30bf800963
Cleanup
2017-09-14 20:33:08 -07:00
samcake
ec7536db2c
Brining the changes just to fix the tablet issue
2017-09-14 18:36:20 -07:00
samcake
bff578b283
Working version that fixes the web overlay / tablet
2017-09-14 17:07:50 -07:00
samcake
10b1e3f561
Trying to implement differnet solution to the transform updates problem and debug
2017-09-12 14:35:25 -07:00
Sam Gateau
3669e66619
trying to update the transform at the right time in overlays
2017-09-12 00:02:54 -07:00
samcake
01e4bfc53e
Trying to avoid calling getTransform on nestables from render thread
2017-09-11 17:36:10 -07:00
samcake
e48c456d24
Trying to sync the render transform for overlay web at the right time...
2017-09-06 17:57:18 -07:00
SamGondelman
4a49801217
web overlays and entities are always nonAA
2017-08-24 14:23:21 -07:00
Seth Alves
69944cc76d
add a way to get a SpatiallyNestable's name without knowing what its type is
2017-05-03 21:32:49 -07:00
samcake
6122155880
Renaming the PendingCHanges class to Transaction
2017-04-05 13:10:31 -07:00
Seth Alves
34755dd75d
notify children of an overlay when the parent overlay moves
2017-02-24 13:57:49 -08:00
Seth Alves
1b26c3469f
fix signed/unsigned joint index problem
2017-02-22 20:39:34 -08:00
Seth Alves
b4be942348
trying to get tablet overlay to show up in the right place
2017-02-22 19:18:03 -08:00
Seth Alves
bfc4853947
make overlays near-grabbable. make tablet be an overlay
2017-02-22 16:50:02 -08:00
Anthony J. Thibault
39d68828ab
Disable FXAA on tablet overlay in desktop mode.
...
This introduces the "isAA" property to 3d overlays. When false, the overlay is rendered after
the "Antialiasing" render pass. Ironically, disabling FXAA makes the text more readable, which is
essential in 2D desktop mode.
Two new shaders were introduced.
simple_opaque_web_browser_overlay.slf
simple_transparent_web_browser_overlay.slf
These are tailored to write into the main framebuffer instead of the g-buffer.
2017-01-30 11:24:59 -08:00
Seth Alves
28e0ca2e49
when a parent of a 3d overlay is deleted, delete the overlay
2016-08-01 10:55:34 -07:00
Seth Alves
6f3146f872
oops, position and rotation are local, by this point
2016-08-01 08:00:51 -07:00
Seth Alves
bddff3341a
angry De Morgan
2016-08-01 07:49:22 -07:00
Seth Alves
627048db84
pull missing location properties from overlay
2016-07-31 16:36:14 -07:00
Seth Alves
e4e86c245e
3d overlays can be children of entities or avatars
2016-07-31 14:11:56 -07:00
samcake
ad7d567932
Fixing the overlay renderItem access issue
2016-03-10 14:09:34 -08:00
Brad Davis
2f89253dc1
Make Overlays usable from QML
2016-03-04 11:35:54 -08:00
Zach Pomerantz
0d29f59e39
Remove drawOnHUD from 3d overlays
2016-02-15 14:04:02 -08:00
Brad Hefta-Gaub
430cbcca7e
first cut at adding surface normals to ray intersection
2015-09-27 21:57:50 -07:00
Brad Davis
5b494c23fd
More header cleanup
2015-07-18 22:38:26 -07:00
Brad Davis
35f7307f30
More header cleanup
2015-07-18 22:15:50 -07:00
Atlante45
31a98c5b40
Replace pos/rot by a transform in Base3DOverlay
...
Also keep getBounds a pure virtual methods
2015-06-24 15:44:47 -07:00
Ryan Huffman
1089490658
Move overlay rendering to Scene
2015-05-29 08:51:25 -07:00
ZappoMan
912b851eb7
remove crufty references to QGLWidget
2015-02-25 12:54:34 -08:00
Ryan Huffman
cfb996db0c
Add missing paramaters to Base3DOverlay copy ctor
2015-01-15 14:15:59 -08:00
Brad Hefta-Gaub
476887b7ef
Merge pull request #4055 from huffman/fix-overlays
...
Update setting drawOnHUD and update to write lock for editOverlay
2015-01-07 10:56:18 -08:00
Ryan Huffman
68a9d80ba3
Update setting drawOnHUD and update to write lock for editOverlay
2015-01-06 18:14:40 -08:00
ZappoMan
0606861b66
dashed lines in GeometryCache
2015-01-05 21:45:17 -08:00
Ryan Huffman
5caec4dea5
Update overlays to handle updates in drawOnHUD after creation
2014-12-31 10:15:15 -08:00
Ryan Huffman
2b835e621c
Rename 2D -> HUD, 3D -> World in Overlays
2014-12-30 14:50:17 -08:00
Ryan Huffman
2e95618bed
Remove 'start' property alias from Base3DOverlay
2014-12-18 16:38:27 -08:00
Ryan Huffman
a0623c930b
Add setting of drawOnApplicaitonOverlay
2014-12-17 16:39:52 -08:00
Ryan Huffman
9bd7912f9f
Add support for drawing 3d overlays on the Application Overlay
2014-12-17 16:25:25 -08:00
ZappoMan
a6b86da47a
basics of triangle picking working for models
2014-12-05 11:31:27 -08:00
Ryan Huffman
649ae4a448
Update 3D overlays to only use one list
2014-11-25 09:49:10 -08:00
Ryan Huffman
4febc45b6a
Add drawInFront to Base3DOverlay::getProperty
2014-11-25 08:44:38 -08:00
Ryan Huffman
0b46e35f31
Add support for separate list of 3d overlays to be drawn in front
2014-11-24 23:19:17 -08:00
Ryan Huffman
1d865ace9d
Add drawInFront property to Base3DOverlay
2014-11-24 21:16:29 -08:00