Commit graph

197 commits

Author SHA1 Message Date
Jeffrey Ventrella
fdebe166ba fixed it so both leap hands produce particles 2013-07-22 14:07:51 -07:00
Eric Johnston
6ceb48127a Small fix when no Leap connected. 2013-07-19 19:56:05 -07:00
Eric Johnston
b8cf4a9775 Rave glove: stabilization of Leap hands 2013-07-19 19:47:07 -07:00
Eric Johnston
262851346c Rave Glove Demo: Leap Rework (simplification and elimination of redundant data passing)
This version matches fingers based on Leap serialized ID's, avoiding finger-replacement-crosstalk.
2013-07-19 09:31:45 -07:00
Eric Johnston
cb6f542b9f First-pass finger motion trails 2013-07-17 17:00:23 -07:00
Eric Johnston
aa0cab2180 Code review issues addressed. 2013-07-17 16:09:24 -07:00
Eric Johnston
8ebf5fbd6b Rave & Leap: cleanup and move over to new hand/finger structures 2013-07-17 14:54:18 -07:00
Eric Johnston
46c5383d10 minor cleanup 2013-07-17 12:54:44 -07:00
Eric Johnston
f21d2a477d Rave Glove Demo: Restructuring palm and finger data structures 2013-07-17 08:29:50 -07:00
ZappoMan
d71400a42a Merge branch 'master' of https://github.com/worklist/hifi into voxel_animation 2013-07-16 09:36:39 -07:00
Eric Johnston
0239341127 updated per feedback 2013-07-15 14:27:58 -07:00
Eric Johnston
c61966ebcd made Leap unit-conversion method public 2013-07-15 14:12:52 -07:00
atlante45
bf3c4fa1f8 Avatar resizing final commit 2013-07-15 12:04:24 -07:00
atlante45
280afed7f0 added scale in avatar packets eand slots to change it from the menu 2013-07-12 17:51:47 -07:00
Eric Johnston
58b50067ad Some Leap finger fixes, but also temporarily disable Leap data sending, due to a crash.
Will resolve the crash before re-enabling.
2013-07-11 16:06:31 -07:00
ZappoMan
c26e39764a Merge branch 'master' of https://github.com/worklist/hifi into occlusion_culling 2013-07-11 13:50:33 -07:00
ZappoMan
57ce20d3ce add support for Low Res sending while moving 2013-07-11 12:43:43 -07:00
Stephen Birarda
769205253f remove extra plus in AvatarData parseData 2013-07-11 12:27:48 -07:00
Stephen Birarda
fcb8865d2e resolve conflicts on merge with upstream master 2013-07-11 10:58:45 -07:00
ZappoMan
9aed3d3cc6 enable delta sending by default 2013-07-11 10:37:28 -07:00
ZappoMan
dc70675c22 removed obsolete ResIn mode 2013-07-10 19:04:28 -07:00
ZappoMan
17e70271ff make occlusion culling default 2013-07-10 17:21:51 -07:00
Stephen Birarda
81e6bccd08 use packet version helpers in parseData methods 2013-07-08 14:13:36 -07:00
Stephen Birarda
8a684244cc packet versioning for HEAD_DATA packets 2013-07-08 12:53:07 -07:00
Stephen Birarda
5062ae8965 rename PACKET_HEADER to PACKET_TYPE, fix DS packet versioning 2013-07-08 11:37:39 -07:00
Andrzej Kapolka
f9f2c66115 Merge branch 'master' of https://github.com/worklist/hifi into kinected
Conflicts:
	interface/src/Application.cpp
	interface/src/Avatar.cpp
	interface/src/Avatar.h
	libraries/avatars/src/AvatarData.h
2013-07-05 22:52:42 -07:00
Andrzej Kapolka
30f77975cf Trying to get the right rotations, send them on the wire. 2013-07-03 17:07:22 -07:00
Stephen Birarda
36c6912de8 your agents are now nodes 2013-07-03 10:35:09 -07:00
Andrzej Kapolka
e866c22518 Merge branch 'master' of https://github.com/worklist/hifi into kinected
Conflicts:
	interface/src/Avatar.cpp
2013-07-03 10:15:11 -07:00
Eric Johnston
5d59bcbec7 (changed per requests and re-merged) Two Leap-related crashes fixed, plus Leap improvements
1. Fixed thread-crash at terminate() time by terminating the LeapManager properly
2. Fixed an intermittent thread-crash when Leap active by removing auto-connection between controller and listener
3. Added fingerRoot positions to display and data packet
4. Introduced a vec3-based convention so that more finger data may be added without causing trouble for old clients and servers
5. My avatar's fingers are different color from others
2013-07-02 17:03:32 -07:00
Andrzej Kapolka
52e7ff9a68 Working on filling in missing joint data. 2013-07-02 14:51:27 -07:00
Eric Johnston
6c42922288 Minor bug fixes for networked Leap hands 2013-06-28 15:22:56 -07:00
Eric Johnston
0ff3554dd8 Networked Leap fingers
- Simplified finger updates and storage
- added pack and unpack for the fingers
- not yet tested between multiple machines, but *should* be harmless and backward-packet-compatible
2013-06-28 11:34:20 -07:00
Eric Johnston
1c797405da Hand rework in preparation for adding send/receive hand data
- Added Hand.cpp, Hand.h, HandData.cpp, HandData.h, roughly matching the equivalent Head files
- Cleaned up Avatar by moving hand work into Hand files
- Added fixed-point data packing, for use in sending hand offsets
2013-06-28 07:57:02 -07:00
ZappoMan
7fe6c0e3b3 added occlusion culling menu option 2013-06-18 09:34:12 -07:00
ZappoMan
15587f8b23 Merge branch 'master' of https://github.com/worklist/hifi into voxel_animation 2013-06-04 18:01:58 -07:00
ZappoMan
726a0cecf2 fixed build issue 2013-06-04 17:40:34 -07:00
ZappoMan
4f2af717f2 Fixed merge issue with new orientation vectors, migrated to common identity names 2013-06-04 17:27:40 -07:00
ZappoMan
a12353e112 hopefully fix unix build buster 2013-06-04 11:38:47 -07:00
ZappoMan
eef0636655 some cleanup 2013-06-03 21:53:06 -07:00
ZappoMan
510dfc7353 Merge branch 'master' of https://github.com/worklist/hifi into avatardata_optimization 2013-06-03 21:43:38 -07:00
ZappoMan
4c597a2736 Merge branch 'master' of https://github.com/worklist/hifi into voxel_animation 2013-06-03 21:35:39 -07:00
Andrzej Kapolka
3f6cf08b97 Removed remaining Orientation bits (and class itself), enforce limits on
head yaw/pitch/roll.
2013-05-30 15:15:12 -07:00
Andrzej Kapolka
021dce72be Moved direction vectors to AvatarData, made them align with OpenGL view space
(to avoid the 180 degree rotations).
2013-05-30 09:55:34 -07:00
ZappoMan
b3045ea681 working on handPosition optimizations 2013-05-28 16:11:07 -07:00
Stephen Birarda
9f2c0adec7 move audioLoudness to HeadData 2013-05-28 12:22:51 -07:00
ZappoMan
04f4e499e1 Optimize wire-format for AvatarData
- moved HandState into semi-nibble in bitItems
- moved KeyState into semi-nibble in bitItems
- moved AudioLoudness into scaled float stored as byte
- overall savings - 5 bytes
2013-05-27 14:18:10 -07:00
ZappoMan
ddf4d7c748 removed extra comment 2013-05-27 14:17:55 -07:00
ZappoMan
5d1ba857c5 Optimize View Frustum wire format.
- Changed View frstum orientaton to be a quaternion
- Implemented packing formats for Orientation Quats, Ratios, and Clipping values
- Changed wire format for View Frustum details to be more efficient 28 bytes vs 64 bytes
2013-05-27 14:17:34 -07:00
ZappoMan
06e98d2c43 Optimize wire-format for AvatarData
- moved HandState into semi-nibble in bitItems
- moved KeyState into semi-nibble in bitItems
- moved AudioLoudness into scaled float stored as byte
- overall savings - 5 bytes
2013-05-27 14:10:51 -07:00