overte-HifiExperiments/libraries/avatars/src
ZappoMan 06e98d2c43 Optimize wire-format for AvatarData
- moved HandState into semi-nibble in bitItems
- moved KeyState into semi-nibble in bitItems
- moved AudioLoudness into scaled float stored as byte
- overall savings - 5 bytes
2013-05-27 14:10:51 -07:00
..
AvatarData.cpp Optimize wire-format for AvatarData 2013-05-27 14:10:51 -07:00
AvatarData.h Optimize wire-format for AvatarData 2013-05-27 14:10:51 -07:00
HeadData.cpp maintain a pointer to owning avatar from HeadData 2013-05-24 12:17:48 -07:00
HeadData.h add a yaw offset to the oculus so it can pull body 2013-05-24 15:23:25 -07:00
Orientation.cpp ya ya 2013-05-22 18:16:11 -07:00
Orientation.h ya ya 2013-05-22 18:16:11 -07:00