ZappoMan
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a96aa5f937
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clean up subclass properties, properly handle new baseclass props like damping
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2014-08-10 14:20:37 -07:00 |
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ZappoMan
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55e12baf78
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more base class properties work
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2014-08-08 18:06:16 -07:00 |
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ZappoMan
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eda5614a75
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implement readEntitySubclassDataFromBuffer() for BoxEntityItem
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2014-08-08 17:59:32 -07:00 |
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ZappoMan
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2892c37210
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implement readEntitySubclassDataFromBuffer() for EntityItem
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2014-08-08 17:55:56 -07:00 |
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ZappoMan
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90c7989765
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implement appendSubclassData() for EntityItem
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2014-08-08 17:38:26 -07:00 |
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ZappoMan
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ebc3013904
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more work on more properties
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2014-08-08 16:42:31 -07:00 |
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ZappoMan
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b509eed59a
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more property work
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2014-08-08 16:20:03 -07:00 |
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ZappoMan
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8219e6c4af
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add dampling and velocity to editModels.js
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2014-08-08 16:01:15 -07:00 |
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ZappoMan
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914b20a862
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more entity item base class properties
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2014-08-08 15:57:43 -07:00 |
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ZappoMan
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f899dc1f79
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moving entity edit packet encode/decode to the EntityItemProperties class
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2014-08-08 15:41:55 -07:00 |
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ZappoMan
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275a5c4a47
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Merge branch 'master' of https://github.com/highfidelity/hifi into virtualEntities
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2014-08-08 15:13:55 -07:00 |
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ZappoMan
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b7767b7971
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get referentials compiling with new Entity ID changes
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2014-08-08 15:12:57 -07:00 |
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AndrewMeadows
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9d48522dd9
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Merge pull request #3267 from birarda/avatar-ghosting
fix for avatar ghosting on parsing of avatar with last session uuid
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2014-08-08 14:37:17 -07:00 |
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ZappoMan
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027b1d58cc
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Merge branch 'master' of https://github.com/highfidelity/hifi into virtualEntities
Conflicts:
interface/src/Application.h
interface/src/entities/EntityTreeRenderer.h
interface/src/models/ModelTreeRenderer.cpp
libraries/models/src/ModelItem.h
libraries/models/src/ModelTree.h
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2014-08-08 14:26:56 -07:00 |
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Stephen Birarda
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45afce48f7
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remember old session UUID in AvatarHashMap to work around ghosting
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2014-08-08 13:14:03 -07:00 |
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ZappoMan
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d50a607bc7
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started support for new entity base class properties like velocity, gravity, damping, and lifetime
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2014-08-08 11:38:03 -07:00 |
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ZappoMan
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a8188b39d7
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improve performance of handleAddEntityResponse() to use map and not recurse tree
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2014-08-08 09:44:12 -07:00 |
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Brad Hefta-Gaub
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e882e08579
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Merge pull request #3265 from AndrewMeadows/ragdoll
fix for extraneous joints in avatar ragdoll
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2014-08-08 09:00:35 -07:00 |
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Andrew Meadows
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2fe22a4c1a
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merge upstream/master into andrew/ragdoll
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2014-08-08 08:43:02 -07:00 |
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Andrew Meadows
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05318acc7f
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don't make shapes for joints with zero radius
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2014-08-08 08:37:28 -07:00 |
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Brad Hefta-Gaub
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0f5ee4eac1
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Merge pull request #3264 from AndrewMeadows/ragdoll
fix for bad models and some crashes
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2014-08-08 08:36:10 -07:00 |
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Andrew Meadows
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bcb0cb2c3c
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fix bug: variable should be float rather than int
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2014-08-08 08:26:25 -07:00 |
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Andrew Meadows
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5de762361a
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remove cleanup of Model::_jointStates tree
the cleanup causes crashes and broken models
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2014-08-08 08:20:42 -07:00 |
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Philip Rosedale
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96a795eea4
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Merge pull request #3263 from AndrewMeadows/ragdoll
Ragdoll Part 9:
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2014-08-07 22:12:31 -07:00 |
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Andrew Meadows
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9a55252587
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remove extraneous roots from Model::_jointStates
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2014-08-07 17:02:28 -07:00 |
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ZappoMan
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6f479a1026
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convert IDs to UUIDs
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2014-08-07 17:02:11 -07:00 |
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Leonardo Murillo
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03985a3bd4
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Merge pull request #3262 from ZappoMan/master
remove animation server
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2014-08-07 16:14:30 -06:00 |
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ZappoMan
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84f3ede32f
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small change to force rebuild
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2014-08-07 15:09:24 -07:00 |
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ZappoMan
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64699a213a
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remove animation server
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2014-08-07 14:48:51 -07:00 |
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ZappoMan
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2a65de8026
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todo
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2014-08-07 14:48:17 -07:00 |
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ZappoMan
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8c2dad1476
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remove animation server
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2014-08-07 14:40:06 -07:00 |
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ZappoMan
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37a6064cec
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todo
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2014-08-07 14:39:17 -07:00 |
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Andrew Meadows
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bb33266635
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merge upstream/master into andrew/ragdoll
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2014-08-07 14:37:10 -07:00 |
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Andrew Meadows
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94da63006c
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VerletPoint::_mass is now private
We set the mass of other avatars artificially high
so they are less movable.
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2014-08-07 14:35:32 -07:00 |
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ZappoMan
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cd4ea4b34f
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more animation work
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2014-08-07 13:13:37 -07:00 |
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Andrew Meadows
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0f784a9cc5
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add other ragdolls to simulation
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2014-08-07 13:09:05 -07:00 |
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ZappoMan
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f1d2017a9e
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getting animation working again
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2014-08-07 12:50:02 -07:00 |
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Andrew Meadows
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87350ad2d0
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ragdoll simulation now in model-relative frame
(same rotation as world-frame, but translated to MyAvatar origin)
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2014-08-07 11:45:06 -07:00 |
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ZappoMan
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d1589e0d8e
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removed addOrUpdateEntity() replaced with more efficient approach
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2014-08-07 10:10:44 -07:00 |
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ZappoMan
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99d44ce945
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make factories an array instead of map
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2014-08-07 09:24:43 -07:00 |
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Andrew Meadows
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db1d6c8b49
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MyAvatar's ragdoll is the main simulation ragdoll
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2014-08-07 09:23:05 -07:00 |
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Andrew Meadows
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27b876e84c
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namechange _frame --> _frameCount
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2014-08-07 09:02:31 -07:00 |
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Leonardo Murillo
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8cca925679
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Merge pull request #3260 from murillodigital/master
Fixing bug with visage find_library
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2014-08-07 09:59:37 -06:00 |
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Leonardo Murillo
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6191db3a7f
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Fixing bug with visage find_library
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2014-08-07 09:59:07 -06:00 |
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AndrewMeadows
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2653b33b67
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Merge pull request #3257 from Atlante45/referentials
Referentials
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2014-08-06 14:12:18 -07:00 |
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Philip Rosedale
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dc4f57b30f
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Merge pull request #3259 from Atlante45/fix_avatar_not_fading_out
Fix avatar not fading out
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2014-08-06 13:39:59 -07:00 |
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ZappoMan
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720f60b99e
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fixed bad ids from constructing entities from buffers
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2014-08-06 12:52:40 -07:00 |
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ZappoMan
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b7b89dcbec
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move glow effect to property of all entities, add tools for editing boxes
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2014-08-06 12:29:09 -07:00 |
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Atlante45
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de8c7fb204
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Fix avatar not fading out
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2014-08-06 12:14:36 -07:00 |
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Andrzej Kapolka
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c384abedcc
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Merge pull request #3258 from Atlante45/fix_voxel_bug
fix voxel bug
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2014-08-06 11:46:38 -07:00 |
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