Commit graph

15642 commits

Author SHA1 Message Date
ZappoMan
a96aa5f937 clean up subclass properties, properly handle new baseclass props like damping 2014-08-10 14:20:37 -07:00
ZappoMan
55e12baf78 more base class properties work 2014-08-08 18:06:16 -07:00
ZappoMan
eda5614a75 implement readEntitySubclassDataFromBuffer() for BoxEntityItem 2014-08-08 17:59:32 -07:00
ZappoMan
2892c37210 implement readEntitySubclassDataFromBuffer() for EntityItem 2014-08-08 17:55:56 -07:00
ZappoMan
90c7989765 implement appendSubclassData() for EntityItem 2014-08-08 17:38:26 -07:00
ZappoMan
ebc3013904 more work on more properties 2014-08-08 16:42:31 -07:00
ZappoMan
b509eed59a more property work 2014-08-08 16:20:03 -07:00
ZappoMan
8219e6c4af add dampling and velocity to editModels.js 2014-08-08 16:01:15 -07:00
ZappoMan
914b20a862 more entity item base class properties 2014-08-08 15:57:43 -07:00
ZappoMan
f899dc1f79 moving entity edit packet encode/decode to the EntityItemProperties class 2014-08-08 15:41:55 -07:00
ZappoMan
275a5c4a47 Merge branch 'master' of https://github.com/highfidelity/hifi into virtualEntities 2014-08-08 15:13:55 -07:00
ZappoMan
b7767b7971 get referentials compiling with new Entity ID changes 2014-08-08 15:12:57 -07:00
AndrewMeadows
9d48522dd9 Merge pull request #3267 from birarda/avatar-ghosting
fix for avatar ghosting on parsing of avatar with last session uuid
2014-08-08 14:37:17 -07:00
ZappoMan
027b1d58cc Merge branch 'master' of https://github.com/highfidelity/hifi into virtualEntities
Conflicts:
	interface/src/Application.h
	interface/src/entities/EntityTreeRenderer.h
	interface/src/models/ModelTreeRenderer.cpp
	libraries/models/src/ModelItem.h
	libraries/models/src/ModelTree.h
2014-08-08 14:26:56 -07:00
Stephen Birarda
45afce48f7 remember old session UUID in AvatarHashMap to work around ghosting 2014-08-08 13:14:03 -07:00
ZappoMan
d50a607bc7 started support for new entity base class properties like velocity, gravity, damping, and lifetime 2014-08-08 11:38:03 -07:00
ZappoMan
a8188b39d7 improve performance of handleAddEntityResponse() to use map and not recurse tree 2014-08-08 09:44:12 -07:00
Brad Hefta-Gaub
e882e08579 Merge pull request #3265 from AndrewMeadows/ragdoll
fix for extraneous joints in avatar ragdoll
2014-08-08 09:00:35 -07:00
Andrew Meadows
2fe22a4c1a merge upstream/master into andrew/ragdoll 2014-08-08 08:43:02 -07:00
Andrew Meadows
05318acc7f don't make shapes for joints with zero radius 2014-08-08 08:37:28 -07:00
Brad Hefta-Gaub
0f5ee4eac1 Merge pull request #3264 from AndrewMeadows/ragdoll
fix for bad models and some crashes
2014-08-08 08:36:10 -07:00
Andrew Meadows
bcb0cb2c3c fix bug: variable should be float rather than int 2014-08-08 08:26:25 -07:00
Andrew Meadows
5de762361a remove cleanup of Model::_jointStates tree
the cleanup causes crashes and broken models
2014-08-08 08:20:42 -07:00
Philip Rosedale
96a795eea4 Merge pull request #3263 from AndrewMeadows/ragdoll
Ragdoll Part 9:
2014-08-07 22:12:31 -07:00
Andrew Meadows
9a55252587 remove extraneous roots from Model::_jointStates 2014-08-07 17:02:28 -07:00
ZappoMan
6f479a1026 convert IDs to UUIDs 2014-08-07 17:02:11 -07:00
Leonardo Murillo
03985a3bd4 Merge pull request #3262 from ZappoMan/master
remove animation server
2014-08-07 16:14:30 -06:00
ZappoMan
84f3ede32f small change to force rebuild 2014-08-07 15:09:24 -07:00
ZappoMan
64699a213a remove animation server 2014-08-07 14:48:51 -07:00
ZappoMan
2a65de8026 todo 2014-08-07 14:48:17 -07:00
ZappoMan
8c2dad1476 remove animation server 2014-08-07 14:40:06 -07:00
ZappoMan
37a6064cec todo 2014-08-07 14:39:17 -07:00
Andrew Meadows
bb33266635 merge upstream/master into andrew/ragdoll 2014-08-07 14:37:10 -07:00
Andrew Meadows
94da63006c VerletPoint::_mass is now private
We set the mass of other avatars artificially high
so they are less movable.
2014-08-07 14:35:32 -07:00
ZappoMan
cd4ea4b34f more animation work 2014-08-07 13:13:37 -07:00
Andrew Meadows
0f784a9cc5 add other ragdolls to simulation 2014-08-07 13:09:05 -07:00
ZappoMan
f1d2017a9e getting animation working again 2014-08-07 12:50:02 -07:00
Andrew Meadows
87350ad2d0 ragdoll simulation now in model-relative frame
(same rotation as world-frame, but translated to MyAvatar origin)
2014-08-07 11:45:06 -07:00
ZappoMan
d1589e0d8e removed addOrUpdateEntity() replaced with more efficient approach 2014-08-07 10:10:44 -07:00
ZappoMan
99d44ce945 make factories an array instead of map 2014-08-07 09:24:43 -07:00
Andrew Meadows
db1d6c8b49 MyAvatar's ragdoll is the main simulation ragdoll 2014-08-07 09:23:05 -07:00
Andrew Meadows
27b876e84c namechange _frame --> _frameCount 2014-08-07 09:02:31 -07:00
Leonardo Murillo
8cca925679 Merge pull request #3260 from murillodigital/master
Fixing bug with visage find_library
2014-08-07 09:59:37 -06:00
Leonardo Murillo
6191db3a7f Fixing bug with visage find_library 2014-08-07 09:59:07 -06:00
AndrewMeadows
2653b33b67 Merge pull request #3257 from Atlante45/referentials
Referentials
2014-08-06 14:12:18 -07:00
Philip Rosedale
dc4f57b30f Merge pull request #3259 from Atlante45/fix_avatar_not_fading_out
Fix avatar not fading out
2014-08-06 13:39:59 -07:00
ZappoMan
720f60b99e fixed bad ids from constructing entities from buffers 2014-08-06 12:52:40 -07:00
ZappoMan
b7b89dcbec move glow effect to property of all entities, add tools for editing boxes 2014-08-06 12:29:09 -07:00
Atlante45
de8c7fb204 Fix avatar not fading out 2014-08-06 12:14:36 -07:00
Andrzej Kapolka
c384abedcc Merge pull request #3258 from Atlante45/fix_voxel_bug
fix voxel bug
2014-08-06 11:46:38 -07:00