Commit graph

20 commits

Author SHA1 Message Date
David Rowe
9b0fb19cfa Remove unused "anchor" Overlays property 2018-01-12 12:16:58 +13:00
David Rowe
3d9d2a1859 Filed overlay property has been removed 2018-01-09 14:35:02 +13:00
David Rowe
578c42b4ea Merge branch 'master' into 21624 2017-12-13 09:41:09 +13:00
David Rowe
0146eca315 JSDoc review 2017-12-07 10:09:05 +13:00
David Rowe
e074bd85f9 Fix shape of cloned shape overlay 2017-12-06 12:29:09 +13:00
David Rowe
cd2922a560 Merge branch '21602' into 21624
# Conflicts:
#	tools/jsdoc/plugins/hifi.js
2017-11-28 17:04:59 +13:00
David Rowe
4b5aa9bdec Add Overlays API functionality JSDoc 2017-11-25 16:18:14 +13:00
ZappoMan
04ee1adabd Merge branch 'master' of https://github.com/highfidelity/hifi into entityItemCleanup 2017-11-19 14:40:31 -08:00
SamGondelman
224386317d send overlay visibility through transaction 2017-11-09 12:14:40 -08:00
ZappoMan
f63db42c0e migrate SpatiallyNestable::getOrientation to getWorldOrientation, remove redundant getRotation 2017-10-28 10:14:25 -07:00
ZappoMan
a7a0f03ede rename SpatiallyNestable::getPosition() to SpatiallyNestable::getWorldPosition() 2017-10-27 18:39:17 -07:00
SamGondelman
b59ec07171 move hud rendering to render thread, still need to separate out hud overlays 2017-09-29 09:49:08 -07:00
samcake
d112ffd8d6 Moving all the 3D overlay transform evaluation out of the render thread to the game loop, need to do something for the line3d 2017-09-20 18:06:49 -07:00
samcake
524c94cdd4 Adding more comments for future fixmes 2017-09-15 14:35:45 -07:00
SamGondelman
3a80c6cbe2 fix alpha issues, pipeline issue, clamping issue 2017-08-21 18:09:25 -07:00
SamGondelman
3c8b964cc9 replace setHandLasers with drawHUDLayer overlay property 2017-07-24 18:16:40 -07:00
Sam Gateau
4edea433ce Rename the _pipeline into _shapePipeline in the render::Args 2017-07-10 12:16:53 +02:00
samcake
20d8c11e28 ALmost there, getting eback everything to work with the light and background stages in the scene, not in deferredLighting Effect anymore 2017-06-22 17:54:16 -07:00
SamGondelman
2eb0c7735f working on fading shape entities 2016-08-03 13:30:05 -07:00
Brad Davis
03cb6175ab Support triangle and hexagon shapes, add shape support to overlays. 2016-07-15 22:02:17 -07:00