ZappoMan
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a7a0f03ede
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rename SpatiallyNestable::getPosition() to SpatiallyNestable::getWorldPosition()
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2017-10-27 18:39:17 -07:00 |
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samcake
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d112ffd8d6
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Moving all the 3D overlay transform evaluation out of the render thread to the game loop, need to do something for the line3d
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2017-09-20 18:06:49 -07:00 |
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samcake
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524c94cdd4
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Adding more comments for future fixmes
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2017-09-15 14:35:45 -07:00 |
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Brad Davis
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2705ee7030
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Remove the use of implicit ids in geometry cache
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2016-10-19 11:18:25 -07:00 |
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Brad Davis
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5288d98376
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Using pipelines properly where appropriate
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2016-06-30 20:52:41 -07:00 |
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Brad Davis
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b7926b8582
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Don't render wire geometry with lighting effects
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2016-06-30 16:11:05 -07:00 |
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Andrew Meadows
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bcf2cc8074
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use references not pointers for ViewFrustums
also unravelling some spaghetti:
(1) split Octree stuff out of ViewFrustum
(2) moved ViewFrustum from octree to shared lib
(3) removed some cruft
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2016-05-05 18:28:27 -07:00 |
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Brad Davis
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2f89253dc1
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Make Overlays usable from QML
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2016-03-04 11:35:54 -08:00 |
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Zach Pomerantz
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5bf9b8bc76
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Set grid minor div min to 0.01
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2016-02-22 11:59:15 -08:00 |
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Zach Pomerantz
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665ef17fce
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Remove avatar usage from grid3d
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2016-02-19 16:38:53 -08:00 |
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Zach Pomerantz
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c9362a4073
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Set grid major div min to 1
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2016-02-19 15:58:08 -08:00 |
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Zach Pomerantz
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5d78867197
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Set grid height via global y-coord
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2016-02-19 15:41:38 -08:00 |
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Zach Pomerantz
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3418488c2f
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Fool octree to avoid ui grid overlay culling
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2016-02-19 14:44:33 -08:00 |
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Zach Pomerantz
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0b4e82405f
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Snap grid overlay to major worldlines
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2016-02-19 13:57:33 -08:00 |
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Zach Pomerantz
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fd6aa9a78b
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Add layering to renderGrid, draw edit grid not layered
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2016-02-19 13:57:32 -08:00 |
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Zach Pomerantz
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9daefbdb94
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Fix grid antialiasing
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2016-02-19 11:39:11 -08:00 |
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Zach Pomerantz
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07a5c7bd16
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Update grid shader for major/minor lines
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2016-02-19 11:22:01 -08:00 |
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Zach Pomerantz
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0c1353e6cc
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Update grid overlay to use new renderGrid, sane properties
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2016-02-18 15:48:23 -08:00 |
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Zach Pomerantz
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53bd595b77
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Update all appropriate overlays to use plumber
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2016-02-03 19:18:56 -08:00 |
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Sam Gateau
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34183b9ddf
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COmmenting the remove of the glLIneWidth and demoving dead code
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2015-08-04 12:36:35 -07:00 |
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Sam Gateau
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d07ab353fc
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remove glLineWidth completely because it s not available anymore for wide lines in core
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2015-08-04 11:57:20 -07:00 |
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Zander Otavka
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da2afca391
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Expose overlay type checking to JavaScript.
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2015-07-31 11:26:04 -07:00 |
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Brad Davis
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5b494c23fd
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More header cleanup
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2015-07-18 22:38:26 -07:00 |
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Brad Davis
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35f7307f30
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More header cleanup
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2015-07-18 22:15:50 -07:00 |
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Eric Levin
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3d06b011aa
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adding batch to renderHUD
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2015-07-03 13:27:00 -07:00 |
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ericrius1
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8be1fd28e5
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stripping naked gl calls from overlays to allow vive and oculus plugins to work
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2015-07-02 13:57:00 -07:00 |
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Atlante45
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e3d22ef94b
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Fix overlays getBounds + code cleanup
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2015-06-24 16:13:42 -07:00 |
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Ryan Huffman
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d47f5a2abb
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Update Rectangle, Grid, and Billboard overlays to use batches
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2015-06-16 16:45:53 -07:00 |
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ZappoMan
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e6388a65b9
|
rough pass at adding color to geometry cache
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2015-01-13 20:53:05 -08:00 |
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Ryan Huffman
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b6b2388d41
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Update grid rendering to fade from center location rather than distance from camera
|
2014-12-31 11:15:44 -08:00 |
|
ZappoMan
|
bfcc78c57d
|
replaced Application::resourcesPath() with PathUtils::resourcesPath()
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2014-12-15 15:20:18 -08:00 |
|
ZappoMan
|
e0a017e963
|
make GeometryCache work with DependancyManager
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2014-12-15 10:49:34 -08:00 |
|
ZappoMan
|
4ac673fe63
|
more render util cleanup
|
2014-12-15 08:16:42 -08:00 |
|
Ryan Huffman
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ad3d7fbfb4
|
Improve performance of drawing GridOverlay3D
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2014-11-18 12:24:52 -08:00 |
|
Thijs Wenker
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38ed104397
|
added const to copy constructors
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2014-11-15 00:21:50 +01:00 |
|
Thijs Wenker
|
ba5491bc8b
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moved writeToClone to copy constructor
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2014-11-14 22:55:25 +01:00 |
|
Thijs Wenker
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fa4555a7a2
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Merge branch 'master' of https://github.com/worklist/hifi into 20176
Conflicts:
interface/src/ui/overlays/Grid3DOverlay.cpp
interface/src/ui/overlays/ImageOverlay.cpp
interface/src/ui/overlays/Line3DOverlay.cpp
interface/src/ui/overlays/LocalVoxelsOverlay.cpp
interface/src/ui/overlays/LocalVoxelsOverlay.h
interface/src/ui/overlays/Overlay.h
interface/src/ui/overlays/Overlay2D.cpp
interface/src/ui/overlays/Text3DOverlay.cpp
interface/src/ui/overlays/TextOverlay.cpp
interface/src/ui/overlays/TextOverlay.h
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2014-11-14 20:09:27 +01:00 |
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Thijs Wenker
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388332966d
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Added cloning methods to Grid3DOverlay
Added example script for cloning overlays (TODO: SpriteBillboard fix cloning of in example)
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2014-11-13 22:22:46 +01:00 |
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David Rowe
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9e19641a1d
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Add property getting for all 3D overlays
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2014-11-12 21:05:44 -08:00 |
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Ryan Huffman
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2ebca0a659
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Add Grid3DOverlay
|
2014-11-11 09:50:25 -08:00 |
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