Commit graph

40 commits

Author SHA1 Message Date
ZappoMan
a7a0f03ede rename SpatiallyNestable::getPosition() to SpatiallyNestable::getWorldPosition() 2017-10-27 18:39:17 -07:00
samcake
d112ffd8d6 Moving all the 3D overlay transform evaluation out of the render thread to the game loop, need to do something for the line3d 2017-09-20 18:06:49 -07:00
samcake
524c94cdd4 Adding more comments for future fixmes 2017-09-15 14:35:45 -07:00
Brad Davis
2705ee7030 Remove the use of implicit ids in geometry cache 2016-10-19 11:18:25 -07:00
Brad Davis
5288d98376 Using pipelines properly where appropriate 2016-06-30 20:52:41 -07:00
Brad Davis
b7926b8582 Don't render wire geometry with lighting effects 2016-06-30 16:11:05 -07:00
Andrew Meadows
bcf2cc8074 use references not pointers for ViewFrustums
also unravelling some spaghetti:
(1) split Octree stuff out of ViewFrustum
(2) moved ViewFrustum from octree to shared lib
(3) removed some cruft
2016-05-05 18:28:27 -07:00
Brad Davis
2f89253dc1 Make Overlays usable from QML 2016-03-04 11:35:54 -08:00
Zach Pomerantz
5bf9b8bc76 Set grid minor div min to 0.01 2016-02-22 11:59:15 -08:00
Zach Pomerantz
665ef17fce Remove avatar usage from grid3d 2016-02-19 16:38:53 -08:00
Zach Pomerantz
c9362a4073 Set grid major div min to 1 2016-02-19 15:58:08 -08:00
Zach Pomerantz
5d78867197 Set grid height via global y-coord 2016-02-19 15:41:38 -08:00
Zach Pomerantz
3418488c2f Fool octree to avoid ui grid overlay culling 2016-02-19 14:44:33 -08:00
Zach Pomerantz
0b4e82405f Snap grid overlay to major worldlines 2016-02-19 13:57:33 -08:00
Zach Pomerantz
fd6aa9a78b Add layering to renderGrid, draw edit grid not layered 2016-02-19 13:57:32 -08:00
Zach Pomerantz
9daefbdb94 Fix grid antialiasing 2016-02-19 11:39:11 -08:00
Zach Pomerantz
07a5c7bd16 Update grid shader for major/minor lines 2016-02-19 11:22:01 -08:00
Zach Pomerantz
0c1353e6cc Update grid overlay to use new renderGrid, sane properties 2016-02-18 15:48:23 -08:00
Zach Pomerantz
53bd595b77 Update all appropriate overlays to use plumber 2016-02-03 19:18:56 -08:00
Sam Gateau
34183b9ddf COmmenting the remove of the glLIneWidth and demoving dead code 2015-08-04 12:36:35 -07:00
Sam Gateau
d07ab353fc remove glLineWidth completely because it s not available anymore for wide lines in core 2015-08-04 11:57:20 -07:00
Zander Otavka
da2afca391 Expose overlay type checking to JavaScript. 2015-07-31 11:26:04 -07:00
Brad Davis
5b494c23fd More header cleanup 2015-07-18 22:38:26 -07:00
Brad Davis
35f7307f30 More header cleanup 2015-07-18 22:15:50 -07:00
Eric Levin
3d06b011aa adding batch to renderHUD 2015-07-03 13:27:00 -07:00
ericrius1
8be1fd28e5 stripping naked gl calls from overlays to allow vive and oculus plugins to work 2015-07-02 13:57:00 -07:00
Atlante45
e3d22ef94b Fix overlays getBounds + code cleanup 2015-06-24 16:13:42 -07:00
Ryan Huffman
d47f5a2abb Update Rectangle, Grid, and Billboard overlays to use batches 2015-06-16 16:45:53 -07:00
ZappoMan
e6388a65b9 rough pass at adding color to geometry cache 2015-01-13 20:53:05 -08:00
Ryan Huffman
b6b2388d41 Update grid rendering to fade from center location rather than distance from camera 2014-12-31 11:15:44 -08:00
ZappoMan
bfcc78c57d replaced Application::resourcesPath() with PathUtils::resourcesPath() 2014-12-15 15:20:18 -08:00
ZappoMan
e0a017e963 make GeometryCache work with DependancyManager 2014-12-15 10:49:34 -08:00
ZappoMan
4ac673fe63 more render util cleanup 2014-12-15 08:16:42 -08:00
Ryan Huffman
ad3d7fbfb4 Improve performance of drawing GridOverlay3D 2014-11-18 12:24:52 -08:00
Thijs Wenker
38ed104397 added const to copy constructors 2014-11-15 00:21:50 +01:00
Thijs Wenker
ba5491bc8b moved writeToClone to copy constructor 2014-11-14 22:55:25 +01:00
Thijs Wenker
fa4555a7a2 Merge branch 'master' of https://github.com/worklist/hifi into 20176
Conflicts:
	interface/src/ui/overlays/Grid3DOverlay.cpp
	interface/src/ui/overlays/ImageOverlay.cpp
	interface/src/ui/overlays/Line3DOverlay.cpp
	interface/src/ui/overlays/LocalVoxelsOverlay.cpp
	interface/src/ui/overlays/LocalVoxelsOverlay.h
	interface/src/ui/overlays/Overlay.h
	interface/src/ui/overlays/Overlay2D.cpp
	interface/src/ui/overlays/Text3DOverlay.cpp
	interface/src/ui/overlays/TextOverlay.cpp
	interface/src/ui/overlays/TextOverlay.h
2014-11-14 20:09:27 +01:00
Thijs Wenker
388332966d Added cloning methods to Grid3DOverlay
Added example script for cloning overlays (TODO: SpriteBillboard fix cloning of in example)
2014-11-13 22:22:46 +01:00
David Rowe
9e19641a1d Add property getting for all 3D overlays 2014-11-12 21:05:44 -08:00
Ryan Huffman
2ebca0a659 Add Grid3DOverlay 2014-11-11 09:50:25 -08:00