Commit graph

31849 commits

Author SHA1 Message Date
ericrius1
a71f1495e9 Lowered sound volume on doll, now choose between two screams 2015-09-21 11:15:40 -07:00
ericrius1
5cd69c4f03 Added dice to master reset script 2015-09-21 09:17:23 -07:00
ericrius1
fb98960194 Adding wand to master script 2015-09-18 17:45:28 -07:00
ericrius1
b62807011c Doll screams and writhes when picked up, returns to default position when let go 2015-09-18 17:22:45 -07:00
ericrius1
de14fc64f6 screaming on grab. Need to get release working 2015-09-18 17:17:55 -07:00
ericrius1
dd3f1301e6 Blocks are now multi colored 2015-09-18 14:36:41 -07:00
ericrius1
86dfa6f590 2 sizes for blocks 2015-09-18 12:35:49 -07:00
ericrius1
8ada3dec6e Adding doll in 2015-09-18 11:29:16 -07:00
ericrius1
65722dc870 Removed master spawner as its no longer needed 2015-09-18 11:01:33 -07:00
ericrius1
6e4b838bf9 added collision sound to bbal 2015-09-18 10:59:28 -07:00
ericrius1
d6377ee6bb Added basketball to master reset script 2015-09-18 10:55:29 -07:00
ericrius1
ae795a5c4f spray paint spawner working 2015-09-17 17:15:59 -07:00
ericrius1
78642e3c79 Getting rid of managers 2015-09-17 17:04:09 -07:00
ericrius1
5f12a5c85a Merge branch 'master' into toybox 2015-09-17 16:13:10 -07:00
ericrius1
9614a69b19 adding spray can 2015-09-17 16:12:16 -07:00
ericrius1
109f2d8a1a base positions 2015-09-17 15:39:31 -07:00
ericrius1
75c1e49567 more tweaks
yeah
2015-09-17 15:32:40 -07:00
Ryan Huffman
d0acd74861 Merge pull request #5833 from birarda/master
fix for some locking races in SendQueue/Connection cleanup
2015-09-17 15:04:52 -07:00
Stephen Birarda
285a6cc738 use erase directly for cleanupConnection 2015-09-17 14:51:48 -07:00
Howard Stearns
fb71a85bb8 Merge pull request #5831 from hyperlogic/tony/anim-qstring
AnimGraph: prefer QString over std::string
2015-09-17 14:36:39 -07:00
ericrius1
cdae5452ce going ac script route for entity reset 2015-09-17 14:21:11 -07:00
Stephen Birarda
a914ec82c3 more comment correctness for Socket 2015-09-17 14:17:43 -07:00
Stephen Birarda
1f9bb22b9e fix some wording in Socket comment 2015-09-17 14:17:03 -07:00
Stephen Birarda
36e2d4fc76 add check for NotStarted state in PL queue 2015-09-17 14:16:03 -07:00
Stephen Birarda
320429fd1e Merge branch 'master' of https://github.com/highfidelity/hifi 2015-09-17 14:15:05 -07:00
Stephen Birarda
4758dd2a53 correct locking races in SendQueue/Connection cleanup 2015-09-17 14:13:24 -07:00
Brad Hefta-Gaub
58e0625192 Merge pull request #5824 from jherico/marge
Debug Oculus plugin for performance testing
2015-09-17 11:46:26 -07:00
Brad Hefta-Gaub
5549f4ec40 Merge pull request #5821 from ericrius1/paintCan
Paint can tweaks
2015-09-17 11:37:44 -07:00
Anthony J. Thibault
bef136d811 AnimGraph: prefer QString over std::string 2015-09-17 11:21:14 -07:00
ericrius1
c5b7de2156 added fire spawner 2015-09-17 10:00:01 -07:00
Ryan Huffman
f099e17f43 Merge pull request #5823 from birarda/master
guard a perpetual AC domain connection if the NL thread is locked
2015-09-17 09:40:52 -07:00
Stephen Birarda
fb38fd05ed Merge branch 'master' of https://github.com/highfidelity/hifi 2015-09-17 09:37:29 -07:00
ericrius1
7ffcce589d blocks spawning 2015-09-17 09:09:25 -07:00
ericrius1
b9985031da adding blocks 2015-09-17 09:03:42 -07:00
Brad Davis
5ba6242bda Support a debug oculus plugin for performance testing 2015-09-16 19:55:57 -07:00
Howard Stearns
5eef0e21ad Merge pull request #5826 from AndrewMeadows/ik-repairs-000
prevent initial bad IK targets for hands
2015-09-16 18:49:46 -07:00
Seth Alves
da74d4b1e1 Merge pull request #5830 from ZappoMan/entityScriptsReload
add reload all support for entity scripts
2015-09-16 17:09:07 -07:00
Brad Hefta-Gaub
b645d99412 CR feedback 2015-09-16 17:07:12 -07:00
Andrew Meadows
e1fc1900ab remove IK 'flutter' bug 2015-09-16 17:02:12 -07:00
Andrew Meadows
d4ea661aca cleanup whitespace 2015-09-16 17:02:12 -07:00
Andrew Meadows
9a86fc2e62 build local list of IK targets every frame 2015-09-16 17:02:12 -07:00
Andrew Meadows
089c719612 minor cleanup 2015-09-16 17:02:12 -07:00
Howard Stearns
e9265ebec2 Merge pull request #5828 from hyperlogic/tony/anim-bug-fixes
AnimController bug fixes and rename to AnimManipulator
2015-09-16 16:59:41 -07:00
Brad Hefta-Gaub
2021a15527 fix white space 2015-09-16 16:54:21 -07:00
Brad Hefta-Gaub
fa6396bbfa fix white space 2015-09-16 16:53:20 -07:00
Brad Hefta-Gaub
7840f122dc add reload all support for entity scripts 2015-09-16 16:46:46 -07:00
Brad Hefta-Gaub
009633f281 Merge pull request #5829 from samcake/HMDLightingBug
Fixing the disappearing local lights
2015-09-16 16:19:21 -07:00
Sam Gateau
882ca5d6c0 Fix the lights not rendering roperly 2015-09-16 15:57:35 -07:00
Anthony J. Thibault
5aeebba90e Renamed AnimController to AnimManipulator, Removed offsets on IK targets 2015-09-16 15:49:47 -07:00
Brad Hefta-Gaub
0a41ab2f41 Merge pull request #5827 from jherico/homer
fix ScriptEngine location property
2015-09-16 15:19:54 -07:00