Commit graph

280 commits

Author SHA1 Message Date
ZappoMan
306b23d489 make Fast Voxel Pipeline the default behavior 2013-10-23 05:58:47 -07:00
ZappoMan
1430a083d1 make DontRemoveOutOfView the default behavior 2013-10-23 05:44:20 -07:00
ZappoMan
3c8e30c956 make HideOutOfView the default behavior 2013-10-23 05:38:33 -07:00
ZappoMan
1786049710 make use delta frustum in culling the default behavior 2013-10-23 05:30:15 -07:00
ZappoMan
370fe3dad9 make constant culling the default mode 2013-10-23 05:22:29 -07:00
ZappoMan
96cd8c5d97 fixed issue with delta frustums on hide out of view 2013-10-22 09:25:01 -07:00
ZappoMan
f618b3a88d removed some old comments 2013-10-21 16:19:03 -07:00
ZappoMan
f5efe2dd7f removed some old comments 2013-10-21 16:14:34 -07:00
ZappoMan
22a1d0a699 small tweak 2013-10-21 16:07:34 -07:00
ZappoMan
2979a8e738 better working version of hideOutOfView voxel support 2013-10-21 15:30:14 -07:00
ZappoMan
ca7225e525 fix reset of VoxelSystem on eraseAllVoxels() 2013-10-17 18:45:52 -07:00
ZappoMan
a6664e442c fixed comment 2013-10-17 16:21:22 -07:00
ZappoMan
9b0cc14552 fix voxel nodes to work with new UUID format 2013-10-17 16:14:06 -07:00
Stephen Birarda
fa146e302d remove 16-bit node IDs and replace with UUIDs 2013-10-17 11:49:41 -07:00
ZappoMan
4be07ececb fixed a couple crashes and cleaned up some code 2013-10-11 01:30:09 -07:00
ZappoMan
3ad2a6edaa remove dead code 2013-10-10 15:28:55 -07:00
ZappoMan
f3aa82624f progress on keep local voxels 2013-10-10 15:28:06 -07:00
ZappoMan
0a6ddf108f progress on keep local voxels 2013-10-10 15:25:33 -07:00
ZappoMan
c86bad77c9 progress on keep local voxels 2013-10-10 15:23:22 -07:00
ZappoMan
c25b03dd58 first cut at keeping local voxels 2013-10-09 14:02:31 -07:00
ZappoMan
89a4ea6470 two possible crash fixes 2013-10-08 09:56:47 -07:00
ZappoMan
aa80ec3497 cleanup code for PR 2013-10-07 19:46:52 -07:00
ZappoMan
54364a235d tighten up mutex locks to keep at 60 fps 2013-10-07 19:43:45 -07:00
ZappoMan
f6981feacf added various render mode options, including voxels as points 2013-10-07 17:46:22 -07:00
ZappoMan
5f6fb3a3ae added some timing debugging 2013-10-05 00:55:34 -07:00
ZappoMan
3001917e10 added debugging 2013-10-04 22:49:05 -07:00
ZappoMan
6fce838e2e remove comment 2013-10-04 21:38:47 -07:00
ZappoMan
0c70a05732 make view frustum oversend and don't remove oversend in client 2013-10-04 21:36:21 -07:00
ZappoMan
608c24e258 fix build buster 2013-10-03 15:58:15 -07:00
ZappoMan
1c664b311d fixed behavior of voxel delete and some cases of voxel add in fast pipeline mode 2013-10-03 14:15:13 -07:00
ZappoMan
1aa7855166 cleanup 2013-10-01 12:43:30 -07:00
ZappoMan
8ceee2ec1e more cleanup of faster voxel pipeline 2013-10-01 11:51:25 -07:00
ZappoMan
793a14e25a first cut at new faster voxel pipeline 2013-10-01 10:37:14 -07:00
ZappoMan
0f74d4bda9 change nodeDeleted() to voxelDeleted() to improve readability 2013-09-30 15:50:31 -07:00
ZappoMan
865bb7555f fix hang on preference dialog box 2013-09-30 15:27:02 -07:00
ZappoMan
b6fe8befdc removed old normal support from voxel system only using global normals 2013-09-30 09:29:04 -07:00
ZappoMan
8cffa8d872 add support for global normals for voxels 2013-09-27 15:04:44 -07:00
ZappoMan
605c2f30cf add memory usage debugging 2013-09-27 10:17:10 -07:00
ZappoMan
eb6af1afbf fix byte normals, fix crashes in switching between voxel shader and normal mode 2013-09-27 09:02:51 -07:00
ZappoMan
2487a55be9 add support for use of Byte normals 2013-09-26 19:04:19 -07:00
ZappoMan
5695429a78 style fixes 2013-09-26 16:36:59 -07:00
ZappoMan
7845340279 menu cleanup, support for on the fly switching of maxVoxels and useVoxelShader 2013-09-26 16:26:49 -07:00
ZappoMan
552d9fadd8 rearranged menus, some hacking on voxel shader 2013-09-26 14:51:57 -07:00
atlante45
4e3484021e PerlinFace implementation 2013-09-10 15:31:58 -07:00
atlante45
b8c18bee2d merge 2013-09-04 15:31:12 -07:00
atlante45
5da525fc3e memory wastes and code cleaning PR comments 2013-09-04 15:12:24 -07:00
atlante45
06119990e8 Fixed ui related files memory wastes 2013-09-03 14:47:50 -07:00
atlante45
688bc17954 Fixed avatar related files memory wastes 2013-09-03 13:37:25 -07:00
atlante45
1dc8d8dd0c Added LOD to preview + Shared voxelSystem for reduced memory consumption 2013-08-29 17:59:36 -07:00
atlante45
99321b3e09 Fixed VBOs not being deleted in VoxelSystem destructor 2013-08-22 15:43:58 -07:00