Brad Hefta-Gaub
a3c0288eae
more work on proper threading of ScriptEngine
2015-09-14 20:26:04 -07:00
Brad Hefta-Gaub
18fbf896f1
first cut at moving entity scripts into ScriptEngine
2015-09-14 15:13:43 -07:00
Brad Hefta-Gaub
f85cb2c888
first cut at cleaning up ScriptEngine class
2015-09-11 19:12:09 -07:00
Brad Hefta-Gaub
5c6d8da97b
Revert "Make sure all entity script callbacks happen on the Entities script engine thread"
2015-09-11 11:55:36 -07:00
Brad Hefta-Gaub
b9d5412aad
prevent sending signals in the entities script engine
2015-09-11 09:48:42 -07:00
Brad Hefta-Gaub
92a5a999c6
quiet some debug
2015-09-10 19:52:44 -07:00
Brad Hefta-Gaub
ee30fe4a56
quiet some debug
2015-09-10 19:48:41 -07:00
Brad Hefta-Gaub
8eacdbf1c4
first cut at making sure entity scripts are called on the entities script engine thread
2015-09-10 13:02:02 -07:00
Stephen Birarda
a3959109f1
resolve conflicts on merge with upstream/master
2015-09-08 15:18:39 -07:00
Brad Hefta-Gaub
152a86b0e9
Merge pull request #5735 from hyperlogic/tony/no-particle-fix
...
Fix for RenderableParticleffectEntityItem assert.
2015-09-08 15:13:38 -07:00
Brad Hefta-Gaub
8185a8da7f
Merge pull request #5732 from jherico/selma
...
Procedural skyboxes
2015-09-08 15:12:59 -07:00
Stephen Birarda
e1c395f5ea
resolve conflicts on merge with upstream/master
2015-09-08 14:56:23 -07:00
Brad Davis
5f1affaff9
Procedural skybox work
2015-09-08 14:31:16 -07:00
David Rowe
2325cb8ee0
Merge branch 'master' into 20669
2015-09-08 13:26:20 -07:00
Anthony J. Thibault
c728cd4c4c
Fix for RenderableParticleffectEntityItem assert.
...
When a particle system had no living particles, PendingChanges::updateItem
would assert, due to the access to _vertices[0]. In release this might be
harmless as this memory is never accessed, but different implementations of
std::vector might do different things here. So, let's be safe and early
return when the number of particles is 0.
2015-09-08 12:03:41 -07:00
Stephen Birarda
9878143661
repairs to ShaderCache for Resource changes
2015-09-08 08:58:35 -07:00
Stephen Birarda
25aeda2e18
Merge branch 'master' of https://github.com/highfidelity/hifi into protocol
2015-09-08 08:40:51 -07:00
Brad Davis
743d79335d
Procedural shaders V2
2015-09-07 17:37:45 -07:00
David Rowe
cb9468c311
Add colorSpread entity particle property
2015-09-07 16:27:42 -07:00
Brad Davis
c4b1e6ecd3
Reducing debug spam
2015-09-05 12:22:25 -07:00
Brad Davis
9289a46112
Guarding against frequent userdata calls with no change.
2015-09-05 12:20:28 -07:00
Brad Davis
e8435b6218
Procedural rendering for box entities
2015-09-05 12:10:45 -07:00
David Rowe
12b8a5a1d5
Add alpha property support to ParticleEffect entities
...
Add at same "level" as color so that it's available for other entity
types to use in the future.
2015-09-05 10:23:27 -07:00
David Rowe
18bc7befee
Merge branch 'master' into 20669
...
Conflicts:
libraries/networking/src/udt/PacketHeaders.cpp
libraries/networking/src/udt/PacketHeaders.h
2015-09-04 13:49:46 -07:00
David Rowe
c910da7179
Add radiusStart and radiusFinish entity particle properties
2015-09-04 12:27:18 -07:00
Stephen Birarda
ed19987b7d
resolve conflicts on merge with upstream/master
2015-09-04 12:31:46 -06:00
Seth Alves
1b92ae95d7
put glm:: before vec3
2015-09-04 09:41:53 -07:00
David Rowe
45ff118249
Add new radiusSpread entity particle property
2015-09-03 14:55:08 -07:00
Seth Alves
07b241c778
code review
2015-09-03 11:05:44 -07:00
Seth Alves
2fe6e9c317
use AABox's ray intersection code rather than the goofed-up version that was here
2015-09-02 16:30:11 -07:00
Seth Alves
16ee5199e8
change how polyvox neighbors are notified of updates
2015-09-02 09:30:32 -07:00
Seth Alves
8608e4f2b0
small bug-fixes
2015-09-01 16:51:55 -07:00
Seth Alves
9256917f15
rebake mesh when a neighbor changes
2015-09-01 16:21:12 -07:00
Seth Alves
264d39aa9b
have knitted polyvoxes keep track of low-axis neighbors as well as high
2015-09-01 14:49:17 -07:00
Stephen Birarda
33f6933544
Merge branch 'master' of https://github.com/highfidelity/hifi into protocol
2015-09-01 14:36:16 -06:00
Seth Alves
930c5cefc9
fix setSphere to create a world-space sphere rather than a voxel-space one
2015-09-01 11:10:21 -07:00
Seth Alves
7369ca19e9
allow setting cuboid voxel spaces. clean up some locking
2015-08-31 18:01:15 -07:00
Seth Alves
54ddcf2841
fix normals in shader
2015-08-31 15:24:30 -07:00
Seth Alves
4d06890d90
lock/unlock less
2015-08-31 15:24:15 -07:00
Seth Alves
376a6bbb21
don't reload textures if the url didn't change
2015-08-31 11:48:08 -07:00
Seth Alves
41a2ff2fff
working on stitching marching-cube polyvoxs together
2015-08-30 18:42:15 -07:00
Seth Alves
64d0ce47f3
attempting to stitch polyvox entites together
2015-08-30 09:59:33 -07:00
Seth Alves
7614cababb
adjust whitespace
2015-08-28 13:21:34 -07:00
Seth Alves
540af4afcb
remove unneeded call to computeShapeInfoWorker
2015-08-28 12:47:04 -07:00
Seth Alves
a5cd3ff046
release _threadRunning if decompressVolumeDataAsync exits early
2015-08-28 11:04:56 -07:00
Seth Alves
1ac5c19f44
if someone else changes a polyvox, we need to localy recompute the collision shape
2015-08-28 10:39:23 -07:00
Seth Alves
0bcd6b8ec5
remove no-longer-used #define
2015-08-28 10:30:56 -07:00
Stephen Birarda
8ee27bca2b
remove urlAsString from Model
2015-08-27 16:00:21 -07:00
Stephen Birarda
80cf7b6c76
resolve conflicts on merge with upstream/master
2015-08-27 14:50:04 -07:00
Seth Alves
e97e7de19c
Merge branch 'master' of github.com:highfidelity/hifi into polyvox
2015-08-27 13:19:15 -07:00