overte-HifiExperiments/libraries/entities-renderer
Anthony J. Thibault c728cd4c4c Fix for RenderableParticleffectEntityItem assert.
When a particle system had no living particles, PendingChanges::updateItem
would assert, due to the access to _vertices[0].  In release this might be
harmless as this memory is never accessed, but different implementations of
std::vector might do different things here.  So, let's be safe and early
return when the number of particles is 0.
2015-09-08 12:03:41 -07:00
..
src Fix for RenderableParticleffectEntityItem assert. 2015-09-08 12:03:41 -07:00
CMakeLists.txt call setup_memory_debugger from common macros rather than from every CMakeLists.txt file 2015-08-26 11:09:59 -07:00