Commit graph

32 commits

Author SHA1 Message Date
Brad Hefta-Gaub
a282d83546 more work on extra lasers 2016-10-24 07:46:04 -07:00
Brad Hefta-Gaub
8a071f18b3 more work 2016-10-20 11:18:20 -07:00
Ryan Huffman
216cf2b4bc Update tutorial to work with HMD + Hand Controllers only 2016-10-07 10:30:18 -07:00
Anthony J. Thibault
837b19ed1b fix for pushing avatar into floor when exiting away mode.
* Removed MyAvatar.reset() access from JavaScript
* Added HMD.centerUI() to JavaScript, which can be used to reset the 3D UI sphere around the current HMD orientation.
* Added MyAvatar.clearIKJOintLimitHistory() which can be used to reset any remembered IK joint limit history.
* Added MyAvatar.centerBody() which can be used to instantly re-orient the avatar's so that the hips and toes
  are facing the same direction as the current HMD orientation.

away.js now uses the above new API's instead of MyAvatar.reset()
2016-07-19 14:42:24 -07:00
Bradley Austin Davis
bc838ac0b4 Fix vive json 2016-06-15 11:41:28 -07:00
Bradley Austin Davis
0b0977f362 Support keyboard suppresion, control suppresion while in keyboard mode 2016-06-15 10:48:48 -07:00
Brad Davis
9640727f51 Hand laser rendering support in HMD plugins. 2016-06-13 13:04:11 -07:00
Brad Davis
97e96f7b67 PR comments 2016-03-31 13:19:26 -07:00
Brad Davis
75c3fd18c9 Expose HMD worn to scripting 2016-03-11 11:00:58 -08:00
Brad Hefta-Gaub
9c3abd3eb7 some cleanup and standardization in how headPose is gathered 2016-02-20 11:40:30 -08:00
Brad Hefta-Gaub
7be5811f34 tweak to UI size, clean up screen to overlay 2016-02-19 13:22:37 -08:00
Brad Hefta-Gaub
1160ecb335 improvements in HMD UI behavior 2016-02-12 10:51:33 -08:00
Brad Hefta-Gaub
6b76cf484d fix issues with HMD lookout 2D, and cleanup 2016-01-14 08:48:55 -08:00
Thijs Wenker
4ab5e0af84 Merge branch 'master' of https://github.com/worklist/hifi into js-hmd-position-orientation
Conflicts:
	interface/src/scripting/HMDScriptingInterface.h
2015-10-07 14:48:06 +02:00
Brad Davis
19fb4e92a6 Enabling programmatic access to the IPD scale
Conflicts:
	interface/src/Application.cpp
	interface/src/avatar/MyAvatar.cpp
	interface/src/scripting/HMDScriptingInterface.cpp
	interface/src/scripting/HMDScriptingInterface.h
2015-10-06 19:08:17 -07:00
Thijs Wenker
6e52fcb857 Merge branch 'master' of https://github.com/worklist/hifi into js-hmd-position-orientation
Conflicts:
	interface/src/scripting/HMDScriptingInterface.h
2015-10-07 03:11:24 +02:00
Atlante45
cf3b33a96b Replace Application::getInstance() with qApp 2015-10-06 13:56:19 -07:00
Thijs Wenker
4e8fc08458 made the changes as suggested by @hyperlogic 2015-10-06 20:48:51 +02:00
Thijs Wenker
953ff6caa7 Merge branch 'master' of https://github.com/worklist/hifi into js-hmd-position-orientation
Conflicts:
	interface/src/Application.cpp
	interface/src/scripting/HMDScriptingInterface.h
	libraries/display-plugins/src/display-plugins/oculus/OculusHelpers.h
2015-10-06 20:06:29 +02:00
Thijs Wenker
f6afb4cb02 Merge branch 'master' of https://github.com/worklist/hifi into js-hmd-position-orientation
Conflicts:
	interface/src/scripting/HMDScriptingInterface.h
2015-10-06 19:56:22 +02:00
Brad Davis
8090bc8e8d Revert "Enabling programmatic access to the IPD scale" 2015-10-06 10:16:42 -07:00
Brad Davis
725ed26ac2 Enabling programmatic access to the IPD scale 2015-10-04 16:55:49 -07:00
Thijs Wenker
8befade007 expose position and orientation of HMD to Javascript.
- HMD.orientation
- HMD.position
2015-10-04 15:08:35 +02:00
Brad Davis
7b1c04512a Adding support for accessing IPD in scripts 2015-09-28 16:24:38 -07:00
Brad Davis
00d8fe75ab Breaking up overlay into rendering and compositing classes 2015-06-13 17:36:08 -07:00
Brad Davis
302aa9db47 Removing access to the gl widget and display managers 2015-05-02 00:49:52 -07:00
Thijs Wenker
062c2cbcee HUD LookAt positions could be NULL now if whenever they're out of range
HMD.HUDLookAtPosition2D -> HMD.getHUDLookAtPosition2D()
HMD.HUDLookAtPosition3D -> HMD.getHUDLookAtPosition3D()
2015-02-12 22:55:44 +01:00
Thijs Wenker
9e51bece63 More accurate HMD-cursor on virtual keyboard, thanks Simon and @ctrlaltdavid for the help on this! 2015-01-21 15:07:32 +01:00
Thijs Wenker
12136e5305 cursor follows look at rotation now 2015-01-15 22:25:59 +01:00
Thijs Wenker
0f6ad4eba0 HMD.VRMode -> HMD.active , and hooked it to a function which isn't dependent on HMD type, since there will be more HMD's than Oculus supported in the near future. 2015-01-14 00:07:15 +01:00
Thijs Wenker
ca4d493ec9 added HMD.VRMode to HMDScriptingInterface 2015-01-14 00:01:50 +01:00
Thijs Wenker
3da5677aaf added HMD interface to toggle magnifier 2015-01-13 00:43:16 +01:00