Brad Hefta-Gaub
6a7fa63327
classify ScriptEngine errors better, and send them as signal to JS
2016-12-20 09:00:01 -08:00
Seth Alves
576eed9941
use a mutex to avoid a smaller race
2016-11-10 17:12:06 -08:00
Ryan Huffman
dd1a23ea01
Add Script.generateUUID
2016-10-28 13:42:03 -07:00
Anthony J. Thibault
2193c5faad
Integrated controller display from tutorial scripts + assets
2016-10-20 18:24:58 -07:00
Thijs Wenker
7e3073e163
fix spelling bugs
2016-09-29 22:13:27 +02:00
Anthony J. Thibault
d015c5cfb5
Merge branch 'master' into feature/hand-controller-web-entity-integration
2016-08-22 14:13:17 -07:00
Seth Alves
87dbfa7e47
add -Wsuggest-override to compile flags and deal with fallout
2016-08-18 09:51:41 -07:00
Anthony J. Thibault
1be434342b
Work In Progress snapshot
...
* Added new PointerEvent type.
* Mouse events are still sent from Application to EntityTreeRenderer, however, EntityTreeRenderer converts them to PointerEvents
* All outgoing signals from EntityTreeRenderer use PointerEvents instead of MouseEvents
* Associated JavaScript entity methods will receive PointerEvents instead of MouseEvents
* Events from handControllerGrab.js to entities are currently broken.
2016-08-12 17:11:59 -07:00
Brad Hefta-Gaub
2d199fe3d0
rename function for better clarity
2016-07-26 08:08:44 -07:00
Brad Hefta-Gaub
83dc9ea6bb
punish slow scripts and don't send updates while physics is still loading
2016-07-25 21:46:30 -07:00
Seth Alves
49769f7d29
trying again -- frantic clicking on reload no longer appears to wedge things
2016-05-25 13:39:13 -07:00
Seth Alves
b0ce65ec01
trying to mimic previous behavior more closely
2016-05-25 11:42:06 -07:00
Seth Alves
1ef0f8055b
fix grammar in comment
2016-05-20 10:12:59 -07:00
Seth Alves
35065ab05e
remove unused setter
2016-05-20 10:12:38 -07:00
Seth Alves
aa58cad93e
code review
2016-05-20 09:54:54 -07:00
Seth Alves
9ad488ba7b
fix method name to match coding standard
2016-05-19 16:08:44 -07:00
Seth Alves
4e862941cb
fix a race when restarting scripts -- avoid the old not-yet-stopped script from being considered the restart script
2016-05-19 14:51:56 -07:00
Zach Pomerantz
7d4276d15f
Merge branch 'master' of github.com:highfidelity/hifi into fix/script-thread-dtor
2016-05-16 10:51:23 -07:00
Zach Pomerantz
2140dc77b3
Rename wait and unload in best thread
2016-05-13 16:14:22 -07:00
Zach Pomerantz
36565598a7
Hide script stop behind accessor and fix friendship
2016-05-13 15:52:53 -07:00
Zach Pomerantz
59e4b9c356
Merge branch 'master' of github.com:highfidelity/hifi into fix/shutdown
2016-05-13 15:28:12 -07:00
Zach Pomerantz
70d0ebb91c
Consolidate stoppingAllScripts to ScriptEngines::_stopped
2016-05-13 15:24:15 -07:00
Zach Pomerantz
806d06b552
Wait on old entity script engines in threadpool
2016-05-12 17:51:40 -07:00
Zach Pomerantz
7e82494a66
Add cap on entities scripting thread stop time
2016-05-12 17:51:37 -07:00
Zach Pomerantz
2cc788f98d
Rename ScriptEngine::wait to match std threading
2016-05-12 17:51:35 -07:00
Zach Pomerantz
820fdf09e2
Remove unused ScriptEngine::_wantSignals
2016-05-12 12:42:29 -07:00
Brad Davis
40316498a4
Enable script debugging
2016-05-09 17:02:40 -07:00
Zach Pomerantz
173d2a590c
Use sleep_until for ScriptEngine
2016-05-06 19:30:37 -07:00
Zach Pomerantz
1a0a623d5f
Report ScriptableResource memory cost to engine
2016-04-20 20:18:22 -07:00
Zach Pomerantz
7d9790ecb5
Add request for garbage collection
...
Add garbage collection request in prod
2016-04-20 20:14:15 -07:00
Brad Hefta-Gaub
0d20f2468e
CR feedback
2016-04-18 12:13:21 -07:00
Brad Hefta-Gaub
47900df3e7
cleanup
2016-04-18 10:43:08 -07:00
Brad Hefta-Gaub
0520363da8
cleanup
2016-04-18 10:37:15 -07:00
Brad Hefta-Gaub
9db0fe0d11
switch to using QSharedPointer for _entitiesScriptEngine
2016-04-18 09:46:04 -07:00
howard-stearns
7b7ec5a174
Prohibit entity script file includes from outside the original entity
...
script's directory (unless its in our resources).
2016-04-04 16:41:21 -07:00
Stephen Birarda
5ad4645b47
Merge branch 'master' of https://github.com/highfidelity/hifi into atp
2016-03-10 13:28:59 -08:00
Stephen Birarda
181b20f673
move the AssetScriptInterface to script-engine
2016-03-08 14:49:26 -08:00
Anthony J. Thibault
0d62b10a8f
Added Mat4 support to script
...
Also, hooked up MyAvatar.sensorToWorldMatrix access to script.
2016-03-07 16:16:14 -08:00
Howard Stearns
05943ed353
Entity scripts keep of the which entity they are executing for. When the entity goes away, any created timers do, too. Also, loading interface scripts is not allowed from entity scripts.
2016-03-01 16:50:58 -08:00
Brad Davis
d28f80aa07
Moving running scripts functionality to scripting library
2016-01-11 12:44:03 -08:00
Ryan Huffman
5f60aeef22
Update ScriptEngine::_isUserLoaded to be atomic
2015-12-09 14:50:48 -08:00
Ryan Huffman
e7a1550b64
Update ScriptEngine::finished to include
2015-12-09 14:50:09 -08:00
Ryan Huffman
4dbfd3bfd9
Fix concurrency issues for bools in ScriptEngine
...
Several member variables were unsafely being accessed from multiple threads. Making these variables std::atomic makes this safe.
2015-12-08 11:13:27 -08:00
Stephen Birarda
b1a69bb2cf
cleanup spacing in ScriptEngine
2015-11-30 15:52:10 -08:00
Stephen Birarda
4573e5c59e
resolve conflicts on merge with upstream/master
2015-11-30 13:32:38 -08:00
Stephen Birarda
762709748d
Merge pull request #6473 from ZappoMan/waitForScriptThreads
...
change the ScriptEngine::waitTillDoneRunning() to wait for the script thread to complete
2015-11-24 10:39:22 -06:00
samcake
a1668cdc73
Let the AssertClient JS interface use global vars
2015-11-23 22:28:59 -08:00
Brad Hefta-Gaub
ce46c30647
change the ScriptEngine::waitTillDoneRunning() to wait for the script thread to complete
2015-11-23 16:27:06 -08:00
Brad Hefta-Gaub
f80a765a29
add Assets.uploadData() and Assets.downloadData()
2015-11-19 17:28:20 -08:00
Atlante45
b15054c1fb
Merge branch 'master' of https://github.com/highfidelity/hifi into baseball
2015-11-09 13:41:06 -08:00
James B. Pollack
e928c8278b
overload a single function and cleanup, add examples
2015-11-06 11:48:51 -08:00
James B. Pollack
3cee569bae
pass parameters to entities
2015-11-05 16:57:39 -08:00
James Pollack
751d51ee72
entity call params
2015-11-05 14:19:11 -08:00
Stephen Birarda
ed610d69e0
resolve conflicts merging with huffman/baseball
2015-11-02 14:18:39 -08:00
Stephen Birarda
bbf5991f9a
resolve conflicts on merge with huffman/baseball
2015-11-02 14:14:36 -08:00
Ryan Huffman
8eded438db
Remove _controllerScriptingInterface from ScriptEngine.h
2015-11-02 14:09:24 -08:00
Ryan Huffman
7f4a8e9d7d
Merge branch 'master' of github.com:Atlante45/hifi into baseball
2015-11-02 12:25:51 -08:00
Brad Hefta-Gaub
8839458d54
Merge pull request #6242 from highfidelity/controllers
...
New Controller interfaces/api
2015-10-30 12:47:51 -07:00
Howard Stearns
d79d0bc5c5
Merge branch 'master' of https://github.com/highfidelity/hifi into expose-anim-vars
2015-10-29 08:25:41 -07:00
Stephen Birarda
cee029f752
resolve conflicts on merge with upstream/master
2015-10-28 15:19:10 -07:00
Brad Davis
3c1a0930da
Merge remote-tracking branch 'upstream/master' into HEAD
...
Conflicts:
interface/src/avatar/MyAvatar.h
libraries/script-engine/src/ScriptEngine.cpp
libraries/script-engine/src/ScriptEngine.h
2015-10-28 13:38:22 -07:00
Atlante45
ffe73348fb
Move check functions to cpp only
2015-10-27 12:11:27 -07:00
Atlante45
a53a576aa3
checkExceptions after testing entity scripts in the sandbox
2015-10-27 12:11:27 -07:00
Atlante45
13b7fa6b5d
Typo
2015-10-27 12:11:27 -07:00
Atlante45
c8c9118d4d
Improve script engine error logging + some cleanup
2015-10-27 12:11:27 -07:00
Atlante45
3742c169b5
Make handler generators more readable
2015-10-27 12:11:27 -07:00
Atlante45
380139364c
checkExceptions after testing entity scripts in the sandbox
2015-10-26 12:41:49 -07:00
Atlante45
9771361840
Typo
2015-10-26 10:49:41 -07:00
Howard Stearns
4b4907c9ef
Allow multiple scripts to register, and allow them to specify the specific anim vars they are interested in.
2015-10-26 10:04:55 -07:00
Atlante45
421d967e49
Improve script engine error logging + some cleanup
2015-10-23 15:41:31 -07:00
Atlante45
4e33aa84e8
Make handler generators more readable
2015-10-23 15:41:31 -07:00
Howard Stearns
2b7ceffd64
Get rid of globalObject().property("MyAvatar").property("animationStateHandlerResult").
2015-10-22 16:23:09 -07:00
Howard Stearns
1d0464ede5
Name change and thread checks per comments.
2015-10-22 15:15:10 -07:00
Howard Stearns
9fd61907f5
Call back to Javascript asynchronously, so that we don't block and the script's engine doesn't have thread conflicts.
2015-10-21 20:50:07 -07:00
Brad Davis
bea6fdd890
Working on JSON parsing and cleanup
...
Conflicts:
libraries/controllers/src/controllers/Route.cpp
libraries/controllers/src/controllers/ScriptingInterface.cpp
libraries/controllers/src/controllers/StandardController.cpp
libraries/controllers/src/controllers/impl/RouteBuilderProxy.h
2015-10-20 10:20:28 -07:00
Brad Davis
57be59935d
Move controller test to app
2015-10-17 19:13:38 -07:00
Brad Davis
e39219c2b5
Fixes and PR comments
2015-10-14 16:51:52 -07:00
Brad Davis
0063f9ae1d
Merging old and new controller interfaces
2015-10-14 15:16:54 -07:00
Brad Hefta-Gaub
d3ee9b0f39
more work on exposing device inputs as JavaScript named constants
2015-10-09 20:58:23 -07:00
Brad Davis
99d1e17ae8
Support reload-on-change for local scripts
2015-10-07 19:18:59 -07:00
Brad Hefta-Gaub
0d37511071
add support for scripts to call methods on entity scripts
2015-09-18 14:06:38 -07:00
Brad Hefta-Gaub
54a45f3173
Merge branch 'master' of https://github.com/highfidelity/hifi into scriptEngineCleanup
...
Conflicts:
libraries/entities-renderer/src/EntityTreeRenderer.cpp
libraries/script-engine/src/ScriptEngine.cpp
libraries/script-engine/src/ScriptEngine.h
2015-09-14 21:13:08 -07:00
Brad Hefta-Gaub
94b273a029
more work on script engine
2015-09-14 20:59:10 -07:00
Brad Hefta-Gaub
a3c0288eae
more work on proper threading of ScriptEngine
2015-09-14 20:26:04 -07:00
Brad Hefta-Gaub
18fbf896f1
first cut at moving entity scripts into ScriptEngine
2015-09-14 15:13:43 -07:00
Seth Alves
49ee251238
quiet compiler
2015-09-12 09:59:25 -07:00
Brad Hefta-Gaub
56118e4204
migrate Agent to use standard APIs of ScriptEngine
2015-09-11 22:12:42 -07:00
Brad Hefta-Gaub
54c56a92f1
move agent specific code out of ScriptEngine
2015-09-11 21:56:00 -07:00
Brad Hefta-Gaub
f85cb2c888
first cut at cleaning up ScriptEngine class
2015-09-11 19:12:09 -07:00
Brad Hefta-Gaub
5c6d8da97b
Revert "Make sure all entity script callbacks happen on the Entities script engine thread"
2015-09-11 11:55:36 -07:00
Brad Hefta-Gaub
b9d5412aad
prevent sending signals in the entities script engine
2015-09-11 09:48:42 -07:00
Brad Hefta-Gaub
8eacdbf1c4
first cut at making sure entity scripts are called on the entities script engine thread
2015-09-10 13:02:02 -07:00
Brad Hefta-Gaub
ede0a39b5b
prevent Script.include() from including the same file multiple times
2015-09-09 17:54:09 -07:00
Stephen Birarda
5a2d59c530
fix ScriptEngine cleanup for Agent
2015-07-15 15:07:34 -07:00
David Rowe
1898c6bd55
Merge branch 'master' into 20547
...
Conflicts:
libraries/networking/src/PacketHeaders.cpp
libraries/networking/src/PacketHeaders.h
2015-06-26 13:05:51 -07:00
David Rowe
67206332e6
Make individual reload buttons reload scripts
2015-06-17 16:11:30 -07:00
Seth Alves
508ae276c6
enable -Wdouble-promotion
2015-06-16 18:23:10 -07:00
Seth Alves
981ac2ce7d
quiet-compiler -- remove unused prototype for cleanupMenuItems
2015-06-02 13:17:15 -07:00
Howard Stearns
4266a99d78
Put the javascript methods on Script, not Entities, and other minimum-diff cleanup.
2015-05-25 11:28:33 -07:00
Howard Stearns
a0d09c0a6d
Mulitple independent handlers for same entity/event.
2015-05-24 11:48:11 -07:00