Commit graph

13342 commits

Author SHA1 Message Date
Andrew Meadows
9e60b758df Made JointState transforms private.
Also changed some function names to be more descriptive.
Using "Hybrid" to describe frame with world-rotation + model-local-origin.
2014-06-02 11:34:59 -07:00
Andrew Meadows
4eb4334ed8 replace Model::setJointRotation() with JointState::setRotation() 2014-05-30 09:57:32 -07:00
Andrew Meadows
557d7d428b minor rename and formatting 2014-05-30 08:28:15 -07:00
Andrew Meadows
e21dbd8726 rename updateWorldTransforms to computeTransforms 2014-05-30 08:20:11 -07:00
Andrew Meadows
6efa851104 minor cleanup + use 'fraction' instead of 'percent' 2014-05-29 15:44:27 -07:00
Andrew Meadows
603333f634 add JointState::restoreRotation() 2014-05-29 14:11:17 -07:00
Andrew Meadows
2e99d316ac remove JointState::_translation
(use corresponding data in FBXJoint instead)
2014-05-29 12:52:05 -07:00
Andrew Meadows
a898fcbf75 move details of getJointRotation() into JointState
also: remove unused getLeft/RightHandRotation() methods
2014-05-29 11:43:25 -07:00
Andrew Meadows
4cf5628783 move applyRotationDelta() from Model to JointState 2014-05-29 10:00:55 -07:00
Andrew Meadows
29e093e2e0 fix float literals to agree with coding standard 2014-05-29 09:20:01 -07:00
Andrew Meadows
86d6fd45de safe copy of JointState data 2014-05-29 08:19:43 -07:00
Philip Rosedale
79405444d1 Merge pull request #2947 from PhilipRosedale/master
Set max voxel size of 16 meters in script for voxel creation
2014-05-28 21:05:23 -07:00
Philip Rosedale
e0d68607cd Set max voxel size of 16 meters in script for voxel creation 2014-05-28 21:02:33 -07:00
Clément Brisset
859461a1aa Merge pull request #2946 from AndrewMeadows/inertia
cleanup: JointState transitions toward a proper class
2014-05-28 18:18:41 -07:00
Andrew Meadows
0925da05d5 merge upstream/master into andrew/inertia 2014-05-28 17:53:47 -07:00
Andrew Meadows
ec25982a58 add JointState::updateWorldTransform() 2014-05-28 17:51:17 -07:00
Andrew Meadows
b15b0fd96c cleaner initialization of JointState 2014-05-28 17:31:07 -07:00
Andrew Meadows
9f2a4ae626 Make JointState a proper class
JointState gets a pointer to its corresponding FBXJoint
2014-05-28 16:49:39 -07:00
Clément Brisset
e286250bb5 Merge pull request #2943 from ZappoMan/aacube
Support for ray picking non-axis-aligned bounding box of models
2014-05-28 15:54:33 -07:00
Andrew Meadows
e74da5f2a0 merge upstream/master into andrew/inertia 2014-05-28 14:55:08 -07:00
Andrew Meadows
13f11e1056 Remove "fromBind" arg in Model::setJointRotation
It was always set 'true'.
2014-05-28 14:53:32 -07:00
ZappoMan
574bca38e6 clean up comments and variable names 2014-05-28 12:10:51 -07:00
Andrzej Kapolka
16a370303f Merge pull request #2942 from ey6es/master
Fix arguments to applyRotationDelta.
2014-05-28 12:04:43 -07:00
ZappoMan
d88dd90d79 revert dead code 2014-05-28 12:04:24 -07:00
Andrzej Kapolka
4cbc550820 Fix arguments to applyRotationDelta. 2014-05-28 12:03:57 -07:00
ZappoMan
e3d880248f tweaks 2014-05-28 12:03:40 -07:00
ZappoMan
bebfd7a301 non-aabox picking working 2014-05-28 12:02:22 -07:00
ZappoMan
c917678a45 Merge branch 'master' of https://github.com/worklist/hifi into aacube 2014-05-28 11:04:04 -07:00
Brad Hefta-Gaub
9546fe477c Merge pull request #2940 from AndrewMeadows/inertia
fix for lack of neck rotations
2014-05-28 11:00:55 -07:00
Brad Hefta-Gaub
1340ea49d3 Merge pull request #2934 from Barnold1953/master
OverlayRenderer class and display Overlays to Oculus
2014-05-28 11:00:36 -07:00
AndrewMeadows
2d4970d106 Merge pull request #2932 from birarda/master
make scripted assignments passed in DS config static
2014-05-28 10:54:28 -07:00
barnold1953
ebfb11c1ce Renamed OverlayRenderer to ApplicationOverlay and moved it up a directory 2014-05-28 10:46:46 -07:00
Andrew Meadows
676a8882fe fix for no neck motion
FaceModel needs similar override to updateJointState() as SkeletonModel
2014-05-28 10:43:21 -07:00
ZappoMan
0e7f3e0e37 Merge branch 'master' of https://github.com/worklist/hifi into aacube 2014-05-28 10:37:28 -07:00
barnold1953
21fb18a92e Fixed SkeletonModel compilation errors with PrioVR 2014-05-28 10:24:50 -07:00
ZappoMan
6fd22856f2 hacking on non-AABox models 2014-05-28 10:24:02 -07:00
Stephen Birarda
54bdae4428 Merge branch 'master' of https://github.com/highfidelity/hifi 2014-05-28 10:09:55 -07:00
barnold1953
35e63757ed Merge branch 'master' of https://github.com/highfidelity/hifi 2014-05-28 09:25:55 -07:00
Philip Rosedale
bf4b0707c0 Merge pull request #2938 from matsukaze/master
Job #19694. Add option for larger number of frames to the audio scope d...
2014-05-27 21:02:15 -07:00
matsukaze
619db8ee93 Job #19694 - Add option for larger number of frames to the audio scope display 2014-05-27 23:24:28 -04:00
Philip Rosedale
8d7e682a1f Merge pull request #2937 from huffman/19714
Code Review for Job #19714
2014-05-27 20:20:45 -07:00
Philip Rosedale
c52592311f Merge pull request #2936 from ey6es/master
A couple more shadow tweaks: reduce "shimmer" by moving in texel increments, use multisampling on voxels as well as models.
2014-05-27 18:28:03 -07:00
Andrzej Kapolka
62eeeaa1c6 Fix for Windows build failure. 2014-05-27 18:12:15 -07:00
Andrzej Kapolka
222655d948 Merge branch 'master' of https://github.com/highfidelity/hifi 2014-05-27 17:43:34 -07:00
Andrzej Kapolka
e723d0da0a Merge pull request #2935 from AndrewMeadows/inertia
cleanup: move avatar specific stuff from Model to SkeletonModel
2014-05-27 17:41:14 -07:00
Stephen Birarda
21274dfc23 Merge branch 'master' of https://github.com/highfidelity/hifi 2014-05-27 17:38:28 -07:00
Andrzej Kapolka
9796334160 Merge branch 'master' of https://github.com/highfidelity/hifi 2014-05-27 17:26:56 -07:00
Andrzej Kapolka
7c12417653 Use multisampling on the shadow maps for the voxels, too. 2014-05-27 17:26:19 -07:00
barnold1953
216a73cf60 Fixed coding standard issues 2014-05-27 16:40:51 -07:00
Andrew Meadows
d1a8c18d10 simplified hand index constants 2014-05-27 16:32:29 -07:00