Andrew Meadows
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9e60b758df
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Made JointState transforms private.
Also changed some function names to be more descriptive.
Using "Hybrid" to describe frame with world-rotation + model-local-origin.
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2014-06-02 11:34:59 -07:00 |
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Andrew Meadows
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4eb4334ed8
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replace Model::setJointRotation() with JointState::setRotation()
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2014-05-30 09:57:32 -07:00 |
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Andrew Meadows
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557d7d428b
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minor rename and formatting
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2014-05-30 08:28:15 -07:00 |
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Andrew Meadows
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e21dbd8726
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rename updateWorldTransforms to computeTransforms
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2014-05-30 08:20:11 -07:00 |
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Andrew Meadows
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6efa851104
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minor cleanup + use 'fraction' instead of 'percent'
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2014-05-29 15:44:27 -07:00 |
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Andrew Meadows
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603333f634
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add JointState::restoreRotation()
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2014-05-29 14:11:17 -07:00 |
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Andrew Meadows
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2e99d316ac
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remove JointState::_translation
(use corresponding data in FBXJoint instead)
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2014-05-29 12:52:05 -07:00 |
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Andrew Meadows
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a898fcbf75
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move details of getJointRotation() into JointState
also: remove unused getLeft/RightHandRotation() methods
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2014-05-29 11:43:25 -07:00 |
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Andrew Meadows
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4cf5628783
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move applyRotationDelta() from Model to JointState
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2014-05-29 10:00:55 -07:00 |
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Andrew Meadows
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29e093e2e0
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fix float literals to agree with coding standard
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2014-05-29 09:20:01 -07:00 |
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Andrew Meadows
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86d6fd45de
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safe copy of JointState data
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2014-05-29 08:19:43 -07:00 |
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Philip Rosedale
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79405444d1
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Merge pull request #2947 from PhilipRosedale/master
Set max voxel size of 16 meters in script for voxel creation
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2014-05-28 21:05:23 -07:00 |
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Philip Rosedale
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e0d68607cd
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Set max voxel size of 16 meters in script for voxel creation
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2014-05-28 21:02:33 -07:00 |
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Clément Brisset
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859461a1aa
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Merge pull request #2946 from AndrewMeadows/inertia
cleanup: JointState transitions toward a proper class
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2014-05-28 18:18:41 -07:00 |
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Andrew Meadows
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0925da05d5
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merge upstream/master into andrew/inertia
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2014-05-28 17:53:47 -07:00 |
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Andrew Meadows
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ec25982a58
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add JointState::updateWorldTransform()
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2014-05-28 17:51:17 -07:00 |
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Andrew Meadows
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b15b0fd96c
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cleaner initialization of JointState
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2014-05-28 17:31:07 -07:00 |
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Andrew Meadows
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9f2a4ae626
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Make JointState a proper class
JointState gets a pointer to its corresponding FBXJoint
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2014-05-28 16:49:39 -07:00 |
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Clément Brisset
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e286250bb5
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Merge pull request #2943 from ZappoMan/aacube
Support for ray picking non-axis-aligned bounding box of models
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2014-05-28 15:54:33 -07:00 |
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Andrew Meadows
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e74da5f2a0
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merge upstream/master into andrew/inertia
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2014-05-28 14:55:08 -07:00 |
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Andrew Meadows
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13f11e1056
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Remove "fromBind" arg in Model::setJointRotation
It was always set 'true'.
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2014-05-28 14:53:32 -07:00 |
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ZappoMan
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574bca38e6
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clean up comments and variable names
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2014-05-28 12:10:51 -07:00 |
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Andrzej Kapolka
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16a370303f
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Merge pull request #2942 from ey6es/master
Fix arguments to applyRotationDelta.
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2014-05-28 12:04:43 -07:00 |
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ZappoMan
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d88dd90d79
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revert dead code
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2014-05-28 12:04:24 -07:00 |
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Andrzej Kapolka
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4cbc550820
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Fix arguments to applyRotationDelta.
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2014-05-28 12:03:57 -07:00 |
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ZappoMan
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e3d880248f
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tweaks
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2014-05-28 12:03:40 -07:00 |
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ZappoMan
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bebfd7a301
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non-aabox picking working
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2014-05-28 12:02:22 -07:00 |
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ZappoMan
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c917678a45
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Merge branch 'master' of https://github.com/worklist/hifi into aacube
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2014-05-28 11:04:04 -07:00 |
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Brad Hefta-Gaub
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9546fe477c
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Merge pull request #2940 from AndrewMeadows/inertia
fix for lack of neck rotations
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2014-05-28 11:00:55 -07:00 |
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Brad Hefta-Gaub
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1340ea49d3
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Merge pull request #2934 from Barnold1953/master
OverlayRenderer class and display Overlays to Oculus
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2014-05-28 11:00:36 -07:00 |
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AndrewMeadows
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2d4970d106
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Merge pull request #2932 from birarda/master
make scripted assignments passed in DS config static
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2014-05-28 10:54:28 -07:00 |
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barnold1953
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ebfb11c1ce
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Renamed OverlayRenderer to ApplicationOverlay and moved it up a directory
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2014-05-28 10:46:46 -07:00 |
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Andrew Meadows
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676a8882fe
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fix for no neck motion
FaceModel needs similar override to updateJointState() as SkeletonModel
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2014-05-28 10:43:21 -07:00 |
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ZappoMan
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0e7f3e0e37
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Merge branch 'master' of https://github.com/worklist/hifi into aacube
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2014-05-28 10:37:28 -07:00 |
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barnold1953
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21fb18a92e
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Fixed SkeletonModel compilation errors with PrioVR
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2014-05-28 10:24:50 -07:00 |
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ZappoMan
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6fd22856f2
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hacking on non-AABox models
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2014-05-28 10:24:02 -07:00 |
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Stephen Birarda
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54bdae4428
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Merge branch 'master' of https://github.com/highfidelity/hifi
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2014-05-28 10:09:55 -07:00 |
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barnold1953
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35e63757ed
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Merge branch 'master' of https://github.com/highfidelity/hifi
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2014-05-28 09:25:55 -07:00 |
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Philip Rosedale
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bf4b0707c0
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Merge pull request #2938 from matsukaze/master
Job #19694. Add option for larger number of frames to the audio scope d...
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2014-05-27 21:02:15 -07:00 |
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matsukaze
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619db8ee93
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Job #19694 - Add option for larger number of frames to the audio scope display
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2014-05-27 23:24:28 -04:00 |
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Philip Rosedale
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8d7e682a1f
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Merge pull request #2937 from huffman/19714
Code Review for Job #19714
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2014-05-27 20:20:45 -07:00 |
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Philip Rosedale
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c52592311f
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Merge pull request #2936 from ey6es/master
A couple more shadow tweaks: reduce "shimmer" by moving in texel increments, use multisampling on voxels as well as models.
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2014-05-27 18:28:03 -07:00 |
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Andrzej Kapolka
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62eeeaa1c6
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Fix for Windows build failure.
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2014-05-27 18:12:15 -07:00 |
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Andrzej Kapolka
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222655d948
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Merge branch 'master' of https://github.com/highfidelity/hifi
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2014-05-27 17:43:34 -07:00 |
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Andrzej Kapolka
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e723d0da0a
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Merge pull request #2935 from AndrewMeadows/inertia
cleanup: move avatar specific stuff from Model to SkeletonModel
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2014-05-27 17:41:14 -07:00 |
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Stephen Birarda
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21274dfc23
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Merge branch 'master' of https://github.com/highfidelity/hifi
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2014-05-27 17:38:28 -07:00 |
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Andrzej Kapolka
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9796334160
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Merge branch 'master' of https://github.com/highfidelity/hifi
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2014-05-27 17:26:56 -07:00 |
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Andrzej Kapolka
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7c12417653
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Use multisampling on the shadow maps for the voxels, too.
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2014-05-27 17:26:19 -07:00 |
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barnold1953
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216a73cf60
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Fixed coding standard issues
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2014-05-27 16:40:51 -07:00 |
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Andrew Meadows
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d1a8c18d10
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simplified hand index constants
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2014-05-27 16:32:29 -07:00 |
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