samcake
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99ba011996
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Post merge with Zach work for environment map
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2016-02-26 16:04:50 -08:00 |
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Zach Pomerantz
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fdffd8b6e0
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Track skybox mipmap levels in DeferredTransform
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2016-02-26 13:51:55 -08:00 |
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Zach Pomerantz
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712cf911b1
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Differentiate global sun and skyStage sun
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2016-02-26 11:06:02 -08:00 |
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samcake
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3ee6f9d6f2
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Merge branch 'master' of https://github.com/highfidelity/hifi into orange
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2016-02-25 23:48:53 -08:00 |
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Brad Hefta-Gaub
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82cbf19bca
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Merge pull request #7078 from zzmp/fix/light-intensity
Reimplement light attenuation for spot and point lights
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2016-02-25 16:08:28 -08:00 |
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samcake
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96fb9c4466
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cleaning up macos warnings, separating Metallic maps from the default, gamma corrected gray textures
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2016-02-25 14:13:35 -08:00 |
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Zach Pomerantz
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32ce7c6eab
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Rename light surfaceRadius->falloffRadius
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2016-02-25 10:02:33 -08:00 |
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Zach Pomerantz
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20bfdba14b
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Avoid light prop copies when setting globalLight
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2016-02-24 16:20:59 -08:00 |
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Zach Pomerantz
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1817b8ef2f
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Use only skyboxTexture in DeferredLightingEffect
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2016-02-24 16:07:28 -08:00 |
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Zach Pomerantz
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95d98e3ed7
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Wire up zone ambientURL
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2016-02-24 16:07:04 -08:00 |
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Zach Pomerantz
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8ac84b3fc2
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Render point/spot lights with surface radii
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2016-02-22 15:07:08 -08:00 |
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samcake
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b88501784c
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Making progress toward the PBR material
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2016-02-17 18:47:52 -08:00 |
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samcake
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0ad7bacf02
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Changing diffuse to albedo and breaking everything...
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2016-02-15 21:50:10 -08:00 |
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samcake
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a740f4a6de
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Removing unecessary code
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2016-02-15 17:41:20 -08:00 |
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samcake
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e6d15c3d56
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Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
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2016-02-12 18:22:30 -08:00 |
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samcake
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4559e75f90
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Trying to solve the ambient issue
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2016-02-12 18:22:01 -08:00 |
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Zach Pomerantz
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d516e9da78
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Only run AO in DEFAULT_RENDER_MODE
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2016-02-12 09:01:54 -08:00 |
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Zach Pomerantz
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a1ed29e6f8
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Rename setupTransparent->setupBatch
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2016-02-05 10:53:01 -08:00 |
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Zach Pomerantz
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65ddb944d2
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Add defaults/light/shaders to plumber
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2016-02-03 19:18:56 -08:00 |
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Zach Pomerantz
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56cc4dc223
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Add Job::Config to RenderShadowTask
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2016-01-25 12:14:58 -08:00 |
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Zach Pomerantz
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f3265db298
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Gut RenderContext
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2016-01-25 12:14:58 -08:00 |
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Zach Pomerantz
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dee8e0ba9d
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Merge branch 'master' of github.com:highfidelity/hifi into flag/shadows
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2016-01-22 10:03:06 -08:00 |
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Brad Hefta-Gaub
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e1c369dc10
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Merge pull request #6766 from samcake/hdr
Ambient Occlusion
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2016-01-21 18:10:52 -08:00 |
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Brad Davis
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f9f9ddd8bd
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Yet more atmosphere removal
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2016-01-21 15:15:17 -08:00 |
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samcake
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07c630bcda
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And cleaning again hopping to have the pr build
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2016-01-20 11:44:01 -08:00 |
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samcake
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35ea04ae7c
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fixing the bug that kept AO when ao is off...
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2016-01-20 11:13:50 -08:00 |
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samcake
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379c882834
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Debugging the darkness and pointing out bugs
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2016-01-20 02:03:09 -08:00 |
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samcake
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6f93fb3114
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Can now process the AO at lower resolution in orer to gsave performances
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2016-01-19 12:12:51 -08:00 |
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Zach Pomerantz
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1b36d56b7a
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Add shadowmap as a debug feature
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2016-01-18 17:12:42 -08:00 |
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Zach Pomerantz
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6434d98365
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Separate directional shaders with(out) shadowmaps
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2016-01-18 11:11:28 -08:00 |
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Zach Pomerantz
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bc379e920b
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Update shadow programs
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2016-01-15 17:55:07 -08:00 |
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Zach Pomerantz
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0776ae7e72
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Add LightStage for rendering lights
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2016-01-14 12:49:42 -08:00 |
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Zach Pomerantz
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70cc7d87e4
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Expose global light through DeferredLighting singleton
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2016-01-13 17:52:02 -08:00 |
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Atlante45
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205c14eb43
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Remove unused headers
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2016-01-13 11:47:43 -08:00 |
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Atlante45
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11dc3cd261
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Move primitive rendering out of DeferredLightingEffect
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2016-01-13 11:47:43 -08:00 |
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Atlante45
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12f9091dc1
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Fix doInBatch lambdas
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2016-01-13 11:47:43 -08:00 |
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Zach Pomerantz
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c6e6aceb85
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Optimize getVertexStream() by using a const&
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2015-12-31 11:51:05 -08:00 |
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samcake
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f9070ee989
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Cleanup cruft in the shaders, glowIntensity and alphaThreshold not needed anymore
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2015-12-22 12:41:31 -08:00 |
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samcake
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d8a71db929
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Merge branch 'master' of https://github.com/highfidelity/hifi into graphicsMaster
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2015-12-17 10:11:03 -08:00 |
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AlessandroSigna
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08f7591787
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Fix misspelling
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2015-12-16 10:02:47 -08:00 |
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samcake
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e70ab472af
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Merging with upstream master/graphics
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2015-12-14 18:38:29 -08:00 |
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samcake
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84d1e3b123
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Merged with upstream master
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2015-12-14 18:30:24 -08:00 |
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samcake
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a50b14dfae
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Merging with upstream graphics
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2015-12-14 18:18:39 -08:00 |
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samcake
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3554f54e17
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Merge branch 'master' of https://github.com/highfidelity/hifi into graphicsMaster
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2015-12-14 17:38:56 -08:00 |
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Atlante45
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ce51350b65
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Fix warnings on windows 64bit
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2015-12-11 15:42:15 -08:00 |
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Sam Cake
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9faec326da
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CHanging the lighting BUffer format and adding tone mapping
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2015-12-08 08:34:42 -08:00 |
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samcake
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5d207d0c9c
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INtroducing the tonemapping job in its separate file and clean DeferredLightingEffect
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2015-12-07 13:19:43 -08:00 |
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Sam Cake
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3595d0d719
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less commented stuff
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2015-12-07 01:15:10 -08:00 |
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Sam Cake
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01d48b29aa
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cleaning code and removing cruft
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2015-12-07 01:03:14 -08:00 |
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Sam Cake
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a018c51945
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Drawing background first in the Lighting buffer then lighting passes with stencil test
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2015-12-06 23:51:29 -08:00 |
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