James B. Pollack
96bc17cd5e
Update photo_sphere.js
2016-03-12 16:01:10 -08:00
James B. Pollack
b0109133c0
add git handle
2016-03-11 22:02:49 -08:00
James B. Pollack
cecebc9ae4
add example
2016-03-11 22:01:01 -08:00
Brad Hefta-Gaub
f9fca99b42
Merge pull request #7329 from howard-stearns/suppress-misleading-thread-warning
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Remove logging that implies a problem that isn't there.
2016-03-11 16:34:46 -08:00
Philip Rosedale
7e581cc831
Merge pull request #7325 from hyperlogic/tony/smooth-hands
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Smoother hand motion when using hand controllers
2016-03-11 15:08:59 -08:00
howard-stearns
fce8369708
Remove logging that implies a problem that isn't there.
2016-03-11 14:23:47 -08:00
Anthony J. Thibault
0ce004c8a7
Removed passive-aggressive comment, (it was a late night)
2016-03-11 13:36:48 -08:00
Chris Collins
ae596d79f1
Merge pull request #7317 from jherico/hmd_worn
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Expose a property in display plugins to determine if the device is visible to the user
2016-03-11 11:46:06 -08:00
Brad Davis
75c3fd18c9
Expose HMD worn to scripting
2016-03-11 11:00:58 -08:00
Anthony Thibault
ab390f7d2e
Merge branch 'master' into tony/smooth-hands
2016-03-11 10:06:31 -08:00
Anthony J. Thibault
5eeb4ca594
Fix one frame lag controller lag/jitter
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Move userInputMapper->update() after inputPlugin->pluginUpdate().
2016-03-11 09:28:25 -08:00
Brad Hefta-Gaub
d1c024fb39
Merge pull request #7286 from zzmp/fix/skybox-tex
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Clean up skybox rendering
2016-03-11 08:50:23 -08:00
Brad Hefta-Gaub
d8d500c318
Merge pull request #7291 from ericrius1/uniformBugRepro
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Rapid uniform change test
2016-03-11 08:45:52 -08:00
Brad Hefta-Gaub
9b89654d6a
Merge pull request #7312 from jherico/crashes
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Better threaded handling of QML overlays
2016-03-11 08:45:08 -08:00
Brad Hefta-Gaub
d5c8e69c48
Merge pull request #7319 from samcake/red
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Supporting RenderItems being added Outside the RenderSpatialTree volume
2016-03-11 08:34:50 -08:00
Seth Alves
510d96af0e
Merge pull request #7316 from ZappoMan/toggleOverlay
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Repair Toggle Overlays
2016-03-11 06:45:06 -08:00
Seth Alves
0d15706f34
Merge pull request #7315 from hyperlogic/tony/avatar-speed-stat-fix
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Stats: fix for avatar velocity stat being stuck at 0.1
2016-03-11 06:37:23 -08:00
samcake
8281e1bc8f
Obvioously, Austin was right, too many application.h...
2016-03-11 00:32:29 -08:00
samcake
729890342e
Fixing the linux warning for unused variable
2016-03-11 00:27:56 -08:00
Zach Pomerantz
755efd1840
Update test shaders
2016-03-10 23:03:03 -08:00
Brad Davis
4b20de264f
Merge pull request #7322 from imgntn/spatial
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Change spelling of "spatial" in entity properties (edit.js)
2016-03-10 22:59:50 -08:00
Zach Pomerantz
2508b14126
Workaround for scribe not scrubbing #else
2016-03-10 22:53:21 -08:00
Zach Pomerantz
27884b26e9
Mark px shaders dirty on change
2016-03-10 22:53:07 -08:00
Zach Pomerantz
4dad797e20
Only add buffer/tex to skymap if asked for
2016-03-10 22:52:44 -08:00
Zach Pomerantz
25607709a5
Add test for skybox
2016-03-10 22:52:07 -08:00
James B. Pollack
aa884d9e3b
spatial
2016-03-10 22:45:44 -08:00
Zach Pomerantz
40378920b1
Merge branch 'master' of github.com:highfidelity/hifi into fix/skybox-tex
2016-03-10 21:44:31 -08:00
Stephen Birarda
a9dd88d834
Merge pull request #7320 from zzmp/feat/shader-includes
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Compile shaders into separate dir for inclusion
2016-03-10 21:07:49 -08:00
Zach Pomerantz
4eca43027a
Add texture, color to px skybox
2016-03-10 21:05:36 -08:00
Zach Pomerantz
243fbf8299
Specify and create shaders folder
2016-03-10 20:49:33 -08:00
Anthony J. Thibault
ab19d3e5a2
Moved animation after physics, hand poses are in world frame.
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There are still some debug hacks enabled so I can test in the vive room.
2016-03-10 20:44:35 -08:00
Zach Pomerantz
11867aa71d
Compile shaders to their own folders
2016-03-10 20:10:54 -08:00
Anthony J. Thibault
807d31743c
Removed Hand, HandData & PalmData
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Instead, we just store two controller::Poses in MyAvatar.
Existing behavior and scripting APIs have been preserved.
The hand controller debug drawing is slightly different, but still works.
2016-03-10 19:33:31 -08:00
samcake
24d712b7b4
Merge branch 'master' of https://github.com/highfidelity/hifi into red
2016-03-10 18:14:22 -08:00
samcake
58b84b67ea
Fixing the outside the octree bug
2016-03-10 18:14:11 -08:00
Philip Rosedale
e87ef52a4c
Merge pull request #7302 from hyperlogic/tony/wrong-way-overlay
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More reliable and usable UI sphere overlay location
2016-03-10 17:43:50 -08:00
Brad Davis
87c9961aa8
Expose a property in display plugins to determine if the device is visble to the user
2016-03-10 17:19:32 -08:00
Brad Hefta-Gaub
92c47fdc8b
fix build buster, CR feedback
2016-03-10 16:44:59 -08:00
Brad Hefta-Gaub
387c156ce3
add failsafe for fade, so it can't endup between start and end property value
2016-03-10 16:24:30 -08:00
Howard Stearns
8a36df13df
Merge pull request #7314 from samcake/color
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Fix a potentially bad access to RenderItem case from Overlay
2016-03-10 16:19:56 -08:00
Brad Hefta-Gaub
9842689ec0
remove noise and return early
2016-03-10 16:19:52 -08:00
Brad Hefta-Gaub
0c12c6ef90
dont be an idiot
2016-03-10 16:14:56 -08:00
Brad Hefta-Gaub
ff30611234
first cut at getting overlays to toggle again
2016-03-10 16:07:49 -08:00
samcake
a88f22fa3c
Removing white spaces
2016-03-10 15:58:04 -08:00
Brad Davis
e452020126
Better threaded handling of QML overlays
2016-03-10 15:50:07 -08:00
Brad Davis
bbc298f1e4
Merge pull request #7306 from zzmp/fix/px-rapid
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Allow procedural shaders to be reused, and prevent crashes from rapid updates
2016-03-10 15:34:48 -08:00
Zach Pomerantz
505ae71e30
Pass px userData by const ref
2016-03-10 15:22:19 -08:00
Anthony J. Thibault
c0880a570e
Stats: fix for avatar velocity stat being stuck at 0.1
2016-03-10 15:15:46 -08:00
samcake
fb68c09941
Before merging upstream
2016-03-10 15:10:34 -08:00
samcake
3944a7f297
Exposing thread safe number of allocated items for a ascene
2016-03-10 15:03:20 -08:00