Andrew Meadows
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31bfc98b87
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use const reference for ScenePointer when possible
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2017-04-18 11:52:22 -07:00 |
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Sam Cake
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96960a505d
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COmpleted the Resource Buffer, compilation and binding works. Now need to help on the shader side
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2017-04-14 23:22:45 -07:00 |
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Sam Cake
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29545f0918
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FInally bringing all the shader compilation related fuinctions in the Backend in the same cpp, making specialized version based on the Backend
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2017-04-13 23:53:56 -07:00 |
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Sam Cake
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1dd98af1dd
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And introduce a clean sorted select of the items so we keep the order of rendering of the boxes of the zone in the ZOne stack order, the color of box reflect the order (from red to blue)
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2017-04-11 01:21:45 -07:00 |
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samcake
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4a47737d0b
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REfining the Config behavior, trying to pr next
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2017-04-10 19:01:49 -07:00 |
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Sam Cake
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a458828590
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MOving forward with the TaskConcept and TaskModel, all working
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2017-04-10 02:30:13 -07:00 |
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Sam Cake
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b65448bcbe
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Trying to improve the Job/Task classes and testing it with the ZoneRenderer
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2017-04-09 11:08:35 -07:00 |
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samcake
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e6844f4294
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Cleaning up the basic jobs of render
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2017-04-07 18:35:27 -07:00 |
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samcake
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58cec3fb96
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Merge branch 'master' of https://github.com/highfidelity/hifi into ambient-bis
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2017-04-07 11:55:08 -07:00 |
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Andrew Meadows
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b9c7d6351f
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Merge pull request #10135 from samcake/ambient
Rename render::PendingChanges to render::Transaction
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2017-04-07 09:54:10 -07:00 |
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samcake
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f82310545c
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Revert "Revert "Fixing the rendering bug triggered with Nvidia driver 381.65""
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2017-04-07 02:03:58 -07:00 |
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samcake
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ab3d39951e
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Revert "Fixing the rendering bug triggered with Nvidia driver 381.65"
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2017-04-07 02:03:31 -07:00 |
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Sam Cake
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b1a4bc329b
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Introducing a fix to the graphics bug
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2017-04-07 01:10:18 -07:00 |
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Sam Cake
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da1355dc32
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Introducing a fix to the graphics bug
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2017-04-07 01:03:07 -07:00 |
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samcake
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aae7349c40
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trying to understand the bug with nvidia new driver
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2017-04-06 18:31:03 -07:00 |
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samcake
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cb94e1009d
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Adding a job...
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2017-04-06 18:10:28 -07:00 |
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samcake
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6fc965072c
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Adding the Selection, and not the Tag concept fro real, and beeing able to reset it from the Transaction and simply communicating the ranked zones to the engine through a selection, ready to be used by the ZOneREnderer
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2017-04-06 15:19:55 -07:00 |
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samcake
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6122155880
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Renaming the PendingCHanges class to Transaction
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2017-04-05 13:10:31 -07:00 |
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samcake
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6385a702cd
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FIxing the bug for image3D overlay drawn in scene
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2017-04-04 12:56:43 -07:00 |
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samcake
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b18d82bd19
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adding different shaders for transparent for simpel
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2017-04-04 11:50:38 -07:00 |
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samcake
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a882beb2fd
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Trying to fix the overlay Image3D shading pipeline used
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2017-04-03 17:35:28 -07:00 |
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Sam Cake
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dd73cb7b8e
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Use a magic number gpu::Texture::SINGLE_MIP instead of 1
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2017-03-30 23:46:37 -07:00 |
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samcake
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25edb44b75
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Fix the problem with the cursor and scattering,
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2017-03-30 15:15:14 -07:00 |
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samcake
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b6504bba56
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Moving the num mips per texture to the creator so it s immutable and simpler
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2017-03-29 17:58:56 -07:00 |
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samcake
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9bc7e41642
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Remove extra calls for binding default textures, not needed
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2017-03-29 10:57:08 -07:00 |
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samcake
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a1bf1beab4
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Merge pull request #10014 from samcake/blue
Fixing the roughness/reflection quantization bug
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2017-03-28 14:50:24 -07:00 |
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Andrew Meadows
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ff2f4da4b2
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final changes as per samcake
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2017-03-27 15:19:28 -07:00 |
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Sam Cake
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e87bc91d0e
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Fixing the roughness/reflection quantization bug
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2017-03-26 11:48:02 -07:00 |
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samcake
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a0488cfb91
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Merge branch 'master' of https://github.com/highfidelity/hifi into brown
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2017-03-24 09:41:09 -07:00 |
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Brad Hefta-Gaub
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1972b140b9
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Merge pull request #9976 from mittens/21215
Worklist #21215 - Removing Duplicate Status Icons for Submeshes
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2017-03-24 08:52:12 -07:00 |
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Brad Hefta-Gaub
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9a38b36f59
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Merge pull request #9970 from Triplelexx/21223
21223 - Quat functions have naming inconsistencies
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2017-03-24 08:12:11 -07:00 |
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Sam Cake
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022e91b35d
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Clean comments and pixel format used
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2017-03-24 00:26:14 -07:00 |
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samcake
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618344fe98
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Fixing the bug regarding the numMIps allocated by GLBackend and breaking the HalfRezDepthTexture
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2017-03-23 18:10:09 -07:00 |
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Brad Davis
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85c80f3be8
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Merge remote-tracking branch 'upstream/master' into smarter_textures
Conflicts:
libraries/gpu/src/gpu/Texture.cpp
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2017-03-22 14:25:23 -07:00 |
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trent
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36619cd2e4
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Fixed issue with duplicate physics status icons per sub-object.
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2017-03-22 15:07:29 -04:00 |
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Triplelexx
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b7980569cc
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change all references of IDENTITY_FRONT to IDENTITY_FORWARD
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2017-03-21 22:13:33 +00:00 |
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samcake
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e05abf2a2f
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Fixing the spherical harmonics gneration
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2017-03-20 16:41:21 -07:00 |
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Brad Davis
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e482eac437
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Merge remote-tracking branch 'upstream/master' into smarter_textures
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2017-03-20 16:22:13 -07:00 |
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samcake
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03e1c5e0f2
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Merge branch 'master' of https://github.com/highfidelity/hifi into blue
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2017-03-20 15:10:09 -07:00 |
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Chris Collins
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509057c6d8
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Merge pull request #9941 from Triplelexx/21232
21232 - Remove Mini Mirror from View menu
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2017-03-20 09:55:37 -07:00 |
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Sam Cake
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a804bc723f
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Keep pushing and debugging ambient lighting
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2017-03-20 00:32:06 -07:00 |
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Sam Cake
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3a08611c26
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Fix the typo in the assert for isWireframe
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2017-03-19 17:33:28 -07:00 |
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Sam Cake
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8584d80bb8
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KEep exploring the ambient lighting
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2017-03-19 17:00:42 -07:00 |
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Triplelexx
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8b845658e2
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remove redundant declarations
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2017-03-18 05:00:05 +00:00 |
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samcake
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8b8f9d7b1a
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Fix a problem of the ambient lighting diffuse beeing too sstrong, we found a nice balance together with Alan
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2017-03-17 18:26:48 -07:00 |
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Triplelexx
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a9b1a38665
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remove Mini Mirror from View menu
Avatar inputs only contains the audio meter now.
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2017-03-18 00:53:13 +00:00 |
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samcake
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e1a0984fed
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Merge pull request #9906 from samcake/red
Expose rendering in wireframe mode
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2017-03-17 17:09:44 -07:00 |
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Seth Alves
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eba2417f41
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Merge pull request #9912 from AndrewMeadows/model-cleanup-4
minor cleanup of render pipeline for models and avatars
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2017-03-16 10:39:43 -08:00 |
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samcake
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0399249a03
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Expeand the wireframe to the primitive entities and the polyvox
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2017-03-15 16:58:31 -07:00 |
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Andrew Meadows
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d3fa28d4bc
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remove cruft and fix indentation
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2017-03-15 16:17:59 -07:00 |
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Andrew Meadows
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cf848d73e4
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don't updateClusterMatrices() in render()
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2017-03-15 16:03:36 -07:00 |
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Andrew Meadows
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f250c0d298
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simpler bindTransform() for ModelMeshPartPayload
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2017-03-15 14:41:13 -07:00 |
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samcake
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ea2f1359bc
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Expose rendering in wireframe mode
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2017-03-15 12:23:44 -07:00 |
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samcake
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e0f0cc2102
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Fix the unsupported ktx format, it was coming from the BUmp map case
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2017-03-14 15:49:44 -07:00 |
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Anthony J. Thibault
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d38b994f4c
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Fix for potential crash due to DebugDraw data race.
(cherry picked from commit 1b8a624edb )
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2017-03-13 15:23:16 -07:00 |
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Brad Davis
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e94f803b84
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Merge remote-tracking branch 'upstream/master' into HEAD
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2017-03-08 09:03:21 -08:00 |
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Seth Alves
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71c2b4215d
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Merge pull request #9811 from ZappoMan/triangleSet
Cleanup how Models do ray-picking and determination of point inside of convex hull
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2017-03-07 14:12:56 -08:00 |
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Brad Hefta-Gaub
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f7e824e47c
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Merge branch 'master' of https://github.com/highfidelity/hifi into triangleSet
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2017-03-07 12:18:36 -08:00 |
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Seth Alves
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694fc58374
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restore missing shading pipeline for simple opaque in deferred
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2017-03-07 12:07:24 -08:00 |
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Brad Hefta-Gaub
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87934ee82d
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fix bugs in some meshes
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2017-03-06 21:50:32 -08:00 |
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Brad Davis
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8782fe1d93
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Merge branch 'master' into smarter_textures
Conflicts:
libraries/model-networking/src/model-networking/TextureCache.cpp
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2017-03-06 15:29:41 -08:00 |
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Andrew Meadows
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1b8f6b9835
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Merge pull request #9784 from samcake/blue
Fixing Emissive on overlay for models (opaque and transparent)
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2017-03-06 13:24:00 -08:00 |
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Brad Hefta-Gaub
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f27475613f
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Merge branch 'master' of https://github.com/highfidelity/hifi into triangleSet
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2017-03-06 12:53:59 -08:00 |
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samcake
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21f36d7212
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removing comments and restoring the correct behavior for Pal.js
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2017-03-06 12:41:00 -08:00 |
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ZappoMan
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af97e9bdd9
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CR feedback
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2017-03-06 10:49:38 -08:00 |
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ZappoMan
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2a663cbcb1
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cleanup
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2017-03-05 19:28:15 -08:00 |
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ZappoMan
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87bcced409
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cleanup use of triangleSet for picking
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2017-03-05 19:23:55 -08:00 |
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ZappoMan
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32add6635d
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checkpoint on reducing raypicking recalcs
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2017-03-04 23:33:17 -08:00 |
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Ken Cooke
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a5571bd49d
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redo unsafe optimization
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2017-03-04 16:02:39 -08:00 |
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ZappoMan
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9908723bb9
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fist cut at basic TriangleSet class
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2017-03-03 22:27:38 -08:00 |
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Bradley Austin Davis
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efad7da508
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Merge remote-tracking branch 'upstream/master' into HEAD
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2017-03-03 08:59:24 -08:00 |
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Seth Alves
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5f570c1ba8
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fix up bounds handling in Line3DOverlay
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2017-03-02 16:16:48 -08:00 |
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Bradley Austin Davis
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fa5b315e09
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Merge remote-tracking branch 'upstream/master' into smarter_textures
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2017-03-01 15:16:18 -08:00 |
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samcake
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6ac85aee7e
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Adding support for the unliti materials too for overlay's
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2017-02-28 18:12:35 -08:00 |
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samcake
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576660f6ef
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Merge branch 'master' of https://github.com/highfidelity/hifi into blue
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2017-02-27 18:17:28 -08:00 |
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sam
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709c2e4240
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Fixing the emissive on overlayfor models
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2017-02-27 02:52:00 -08:00 |
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sam
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a53d5e8fbd
|
adjusted the PLumber shape keys to coever non material shapes in main pass
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2017-02-25 13:00:37 -08:00 |
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samcake
|
9ffdc03dc9
|
setting the shaeKeys for the overly properly because most of them are CustomPipleline
|
2017-02-24 18:25:24 -08:00 |
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samcake
|
1b501487fd
|
simple shader checks
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2017-02-24 16:03:28 -08:00 |
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Seth Alves
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6e9854cad0
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don't crash if geometry fails to load
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2017-02-24 13:01:01 -08:00 |
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sam
|
5257194c48
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SImplify the overlay PLumber
|
2017-02-24 01:11:59 -08:00 |
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sam
|
e1aad8bd63
|
Deep dive into the shape key and filters and the PLumber construction
|
2017-02-24 00:35:10 -08:00 |
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sam
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67031850aa
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Deep dive into the shape key and filters and the PLumber construction
|
2017-02-24 00:05:54 -08:00 |
|
samcake
|
6d59144a4f
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Trying to fix the emissive for overlay in front ?
|
2017-02-23 17:42:02 -08:00 |
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samcake
|
c7b164d8f2
|
Adding differenciation for the Material shapeKey bit
|
2017-02-22 18:21:18 -08:00 |
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samcake
|
ad40e2d7d9
|
Trying to address the ktx serialization problem with normal, still have a bug
|
2017-02-22 17:16:37 -08:00 |
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samcake
|
a00216cb4f
|
debugging the emissive issue for verlay in front
|
2017-02-21 18:20:55 -08:00 |
|
samcake
|
55611d2373
|
Backing up to master
|
2017-02-21 14:56:07 -08:00 |
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samcake
|
5e3c79d197
|
Merge branch 'master' of https://github.com/highfidelity/hifi into blue
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2017-02-21 14:49:52 -08:00 |
|
Brad Davis
|
27e8750b9b
|
Adding new storage backing for gpu::Texture, moving mip format into Storage abstraction
|
2017-02-19 18:11:56 -08:00 |
|
Bradley Austin Davis
|
7fb7aa87eb
|
Working on new texture management strategy
|
2017-02-17 07:53:16 -08:00 |
|
Atlante45
|
1201932ee9
|
Fix SSE2 macros for Macos
|
2017-02-14 14:10:53 -08:00 |
|
samcake
|
9261e81ba2
|
Cleaning up the interface
|
2017-02-10 17:47:56 -08:00 |
|
samcake
|
2da1801fbf
|
Fixing the failing shader
|
2017-02-10 14:40:39 -08:00 |
|
samcake
|
37541e4ed2
|
Start capping the time budget for draw opaque
|
2017-02-10 14:29:29 -08:00 |
|
samcake
|
b9102204ea
|
FIx the filtering problem on color and normals introduced since we generate mips with QImage
|
2017-02-10 11:40:39 -08:00 |
|
samcake
|
c864e57855
|
first pass on a working image class and the mip generation
|
2017-02-06 08:51:04 -08:00 |
|
samcake
|
e8cdee71ed
|
avoid assertion on mac
|
2017-02-03 22:49:41 -08:00 |
|
sam
|
2ecda8b64e
|
Merge branch 'master' of https://github.com/highfidelity/hifi into blue
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2017-02-01 18:03:07 -08:00 |
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Seth Alves
|
ab8be15ce0
|
Merge pull request #9570 from highfidelity/tablet-ui
Tablet ui
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2017-02-01 09:38:13 -08:00 |
|