Commit graph

10 commits

Author SHA1 Message Date
Thijs Wenker
8befade007 expose position and orientation of HMD to Javascript.
- HMD.orientation
- HMD.position
2015-10-04 15:08:35 +02:00
Brad Davis
7b1c04512a Adding support for accessing IPD in scripts 2015-09-28 16:24:38 -07:00
Brad Davis
00d8fe75ab Breaking up overlay into rendering and compositing classes 2015-06-13 17:36:08 -07:00
Brad Davis
302aa9db47 Removing access to the gl widget and display managers 2015-05-02 00:49:52 -07:00
Thijs Wenker
062c2cbcee HUD LookAt positions could be NULL now if whenever they're out of range
HMD.HUDLookAtPosition2D -> HMD.getHUDLookAtPosition2D()
HMD.HUDLookAtPosition3D -> HMD.getHUDLookAtPosition3D()
2015-02-12 22:55:44 +01:00
Thijs Wenker
9e51bece63 More accurate HMD-cursor on virtual keyboard, thanks Simon and @ctrlaltdavid for the help on this! 2015-01-21 15:07:32 +01:00
Thijs Wenker
12136e5305 cursor follows look at rotation now 2015-01-15 22:25:59 +01:00
Thijs Wenker
0f6ad4eba0 HMD.VRMode -> HMD.active , and hooked it to a function which isn't dependent on HMD type, since there will be more HMD's than Oculus supported in the near future. 2015-01-14 00:07:15 +01:00
Thijs Wenker
ca4d493ec9 added HMD.VRMode to HMDScriptingInterface 2015-01-14 00:01:50 +01:00
Thijs Wenker
3da5677aaf added HMD interface to toggle magnifier 2015-01-13 00:43:16 +01:00