Andrzej Kapolka
89d6c7905b
Decrease the distance between members, increase the influence of the circle,
...
don't rotate members.
2013-10-16 17:21:09 -07:00
Philip Rosedale
d7b98dbc05
Merge pull request #1069 from PhilipRosedale/master
...
Move to 'european' comfort distance for chat circle
2013-10-16 16:50:35 -07:00
Philip Rosedale
c324933b8a
Move to 'european' comfort distance for chat circle
2013-10-16 16:49:33 -07:00
Philip Rosedale
f9992dd704
Merge pull request #1068 from ey6es/encircle
...
First stab at chat circling behavior.
2013-10-16 16:30:16 -07:00
Andrzej Kapolka
7a1f845189
Another rate adjustment.
2013-10-16 15:48:25 -07:00
Andrzej Kapolka
6df245908c
Reduce the approach rate.
2013-10-16 15:41:38 -07:00
Andrzej Kapolka
50216ca4ad
Base the number of people we include in the circle on whether we would
...
actually fall in its radius (plus an expansion factor).
2013-10-16 15:37:59 -07:00
Andrzej Kapolka
11fea386b6
First stab at chat circling mechanism.
2013-10-16 14:07:36 -07:00
Philip Rosedale
20a2191875
Merge pull request #1067 from birarda/master
...
clear agent audio injector after send, don't send if empty
2013-10-16 11:58:46 -07:00
Stephen Birarda
ef655f5e78
clear agent audio injector after send, don't send if empty
2013-10-16 11:50:19 -07:00
Andrzej Kapolka
d3c3e330e0
Merge pull request #1066 from ey6es/master
...
Have textures default to white when they fail to load.
2013-10-16 11:01:56 -07:00
Andrzej Kapolka
c9344d4382
Have textures default to white when they fail to load.
2013-10-16 11:00:41 -07:00
Philip Rosedale
67e035ee95
Merge pull request #1065 from machinelevel/dev4
...
Add left-arm movement to remote avatars without changing network packet structure
2013-10-16 09:29:01 -07:00
Philip Rosedale
a40156746e
Merge pull request #1064 from ey6es/skinny
...
Skin the Faceshift models so that they bend at the neck rather than rotating around. Also, fix various material parameters and apply per-pixel lighting.
2013-10-16 09:22:11 -07:00
Eric Johnston
36f06720d0
Add left-arm movement to remote avatars without changing network packet structure.
...
Move MyAvatar leap hand arm-movement into Avatar::updateLeapHandPositions(), to enable remote avatars to position fingertips and IK-arms based on Leap hand data.
2013-10-16 08:21:35 -07:00
Andrzej Kapolka
a79c0a9244
Removed unused shader.
2013-10-15 17:14:20 -07:00
Andrzej Kapolka
e2592fd9e7
Merge branch 'master' of https://github.com/worklist/hifi into skinny
2013-10-15 17:08:24 -07:00
Andrzej Kapolka
564c824143
Merge pull request #1063 from birarda/assignment
...
DS assignment JSON touchups
2013-10-15 17:04:32 -07:00
Andrzej Kapolka
6a265eacf2
Keep normal and dilatable textures in separate maps to fix crash on manly
...
"man" model.
2013-10-15 16:40:35 -07:00
Andrzej Kapolka
8631cc3264
Try to apply the blendshape scale.
2013-10-15 16:29:28 -07:00
Andrzej Kapolka
b04ed72b83
I forgot that the children are in reverse order.
2013-10-15 16:17:56 -07:00
Andrzej Kapolka
84803854bf
Merge branch 'master' of https://github.com/worklist/hifi into skinny
2013-10-15 15:59:17 -07:00
Andrzej Kapolka
ba25087b3e
Support for multiple mesh "parts" (with different materials), fix for
...
untextured meshes.
2013-10-15 15:58:34 -07:00
Stephen Birarda
1ed2b3d8fe
add both fulfilled and queued assignments to DS json
2013-10-15 15:38:43 -07:00
Stephen Birarda
4cb657fa24
remove dependency on cJSON and use Qt instead
2013-10-15 15:29:51 -07:00
Leonardo Murillo
97e0aeb707
Merge pull request #1062 from birarda/assignment
...
add a JSON endpoint for current assignments to DS
2013-10-15 14:43:30 -07:00
Stephen Birarda
2ec42a2a5d
revise linkage of civetweb for both DS and VS
2013-10-15 14:24:54 -07:00
Andrzej Kapolka
0a5ba79bbe
Merge branch 'master' of https://github.com/worklist/hifi into skinny
2013-10-15 14:01:53 -07:00
Stephen Birarda
41e1ec180c
add a JSON endpoint for current assignments
2013-10-15 13:45:40 -07:00
Andrzej Kapolka
66250ed488
Eye tweak.
2013-10-15 13:43:27 -07:00
Andrzej Kapolka
ce0d13feb4
Working on the neck transform.
2013-10-15 12:59:52 -07:00
Andrzej Kapolka
053c116481
Removed unused variable.
2013-10-15 11:57:42 -07:00
Andrzej Kapolka
d06acdd169
Per-pixel shading, material tweaks.
2013-10-15 11:50:29 -07:00
Stephen Birarda
2e84d1e213
Merge pull request #1061 from PhilipRosedale/option_to_hide_all_overlay
...
Option to hide all overlay
2013-10-15 11:11:58 -07:00
Philip Rosedale
746bce8626
All onscreen text, overlay OFF when stats are off
2013-10-15 11:01:22 -07:00
Philip Rosedale
19f20aa456
Merge branch 'master' of https://github.com/worklist/hifi into i-can-always-move
2013-10-15 10:34:22 -07:00
Philip Rosedale
9f05faa088
Merge pull request #1059 from ZappoMan/voxel_memory_stats
...
Voxel memory stats/Load voxels on persist thread/Save memory with VoxelNode size savings
2013-10-14 20:51:38 -07:00
Andrzej Kapolka
e97cfb8cf8
Per-pixel specular for blend faces.
2013-10-14 19:59:13 -07:00
Andrzej Kapolka
124966d2e4
More progress on skinning.
2013-10-14 18:39:19 -07:00
Andrzej Kapolka
db30e729d4
More work towards skinning.
2013-10-14 16:46:17 -07:00
ZappoMan
924053f2ec
added additional debugging of VoxelNode memory usage, shrunk size of VoxelNode by better alignment
2013-10-14 15:10:56 -07:00
ZappoMan
f0fc973db1
move loading of voxel file to the persist thread so that assignment client will load voxel server faster
2013-10-14 12:42:15 -07:00
ZappoMan
1513003ecd
added more stats to voxel server status
2013-10-14 12:20:50 -07:00
ZappoMan
3425685119
first cut at added voxel node memory usage debugging to client and server
2013-10-14 12:09:44 -07:00
ZappoMan
8c5c1aeae7
Merge pull request #1058 from ZappoMan/hide_cursor
...
make mouse cursor hiding more aware of focused window and bounds
2013-10-14 11:50:21 -07:00
ZappoMan
6f9fdfba2f
make mouse cursor hiding more aware of focused window and bounds
2013-10-14 11:39:48 -07:00
Andrzej Kapolka
ed0acd24f7
Merge branch 'master' of https://github.com/worklist/hifi into skinny
2013-10-14 10:40:30 -07:00
ZappoMan
5663fdd85a
Merge pull request #1057 from machinelevel/dev4
...
Leap interface and Avatar: left-hand IK works for Leap interface.
2013-10-14 10:21:43 -07:00
Eric Johnston
d5885acd75
Cleanup and simplification per feedback
2013-10-14 10:09:08 -07:00
Eric Johnston
7bc2cf6fa9
Leap interface and Avatar: left-hand IK works for Leap interface.
...
This is in and smooth, and there's a decision to be made:
In the case where only one hand is visible, we have to decide if it's the left or right hand. Currently it's simple, based on which side it's detected on.
So far this seems to work best, in the (very) common case where hands go in/out of the sensor's field frequently.
We could also use a history-based heuristic to hold one hand as left/right, but that means that when it guesses wrong the error lingers.
Detecting handedness based on where the thumbs are would be better, but is unreliable on the Leap.
I went for the simple/clear version, but we can do whatever we want.
2013-10-14 09:01:50 -07:00